ModelPropertyDescriptor.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / cdf / src / NetFx40 / Tools / System.Activities.Presentation / System / Activities / Presentation / Model / ModelPropertyDescriptor.cs / 1305376 / ModelPropertyDescriptor.cs

                            //------------------------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------------------------

namespace System.Activities.Presentation.Model 
{
    using System; 
    using System.ComponentModel; 

    // This is a property descriptor that wraps ModelProperty objects. 
    // It is used when someone uses TypeDescriptor to ask for type information
    // on an editing model item.
    internal class ModelPropertyDescriptor : PropertyDescriptor
    { 
        ModelProperty itemProperty;
        TypeConverter converter; 
 
        internal ModelPropertyDescriptor(ModelProperty itemProperty)
            : base(itemProperty.Name, null) 
        {
            this.itemProperty = itemProperty;
        }
 
        public override AttributeCollection Attributes
        { 
            get { return this.itemProperty.Attributes; } 
        }
 
        // Returns the type converter for this property.  Our property
        // descriptor wrapper is "complete" in that it always returns
        // editing model item objects.  Because of that, we must wrap
        // all type converters. 
        public override TypeConverter Converter
        { 
            get 
            {
                if (this.converter == null) 
                {
                    TypeConverter baseConverter = base.Converter;
                    IModelTreeItem propertyParent = this.itemProperty.Parent as IModelTreeItem;
                    this.converter = new ModelTypeConverter(propertyParent.ModelTreeManager, baseConverter); 
                }
 
                return converter; 
            }
        } 


        public override bool IsBrowsable
        { 
            get { return this.itemProperty.IsBrowsable; }
        } 
 
        // Returns the type of object that defined this property.
        public override Type ComponentType 
        {
            get { return this.itemProperty.Parent.ItemType; }
        }
 
        public override bool IsReadOnly
        { 
            get { return this.itemProperty.IsReadOnly; } 
        }
 
        // Returns the data type of the property.
        public override Type PropertyType
        {
 
            get
            { 
                return this.itemProperty.PropertyType; 
            }
 
        }

        public override PropertyDescriptorCollection GetChildProperties(object instance, Attribute[] filter)
        { 
            return base.GetChildProperties(instance, filter);
        } 
 
        public override bool CanResetValue(object component)
        { 
            return this.itemProperty.IsSet;
        }

        public override object GetEditor(Type editorBaseType) 
        {
            // The new PropertyEntry PropertyValue editor model does not use this 
            return null; 
        }
 
        // Returns the current value of this property.
        // When the object is not primitive, enum, or string we always return the ModelItem wrapping it.
        // this enables nested binding in wpf still go through modelItems tree so taht we can intercept
        // the property sets e.g "{Binding Path=RootModel.ComplexProperty.Blah"}, since we return a ModelItem 
        // for ComplexProperty we can still intercept sets made from Wpf controls to Blah even if ComplexProperty
        // type does not implement INotifyPropertyChanged. 
        public override object GetValue(object component) 
        {
            ModelItem value = this.itemProperty.Value; 
            if (value == null)
            {
                return null;
            } 
            Type itemType = value.ItemType;
            if (itemType.IsPrimitive || itemType.IsEnum || itemType.Equals(typeof(String))) 
            { 
                return value.GetCurrentValue();
            } 
            return value;
        }

        public override void ResetValue(object component) 
        {
            this.itemProperty.ClearValue(); 
        } 

        // Sets the property value to the given value.  For 
        // convenience, the value passed can either be an
        // item or a raw value.  In the latter case we will
        // wrap the value into an item for you.
        public override void SetValue(object component, object value) 
        {
            this.itemProperty.SetValue(value); 
        } 

        // Returns true if the value should be serialized to code. 
        public override bool ShouldSerializeValue(object component)
        {
            // If the local value is set, see if the property supports
            // a ShouldSerialize on its property descriptor.  If it doesn't, 
            // then we let the IsSet dictate the 'setness'.
 
            if (this.itemProperty.IsSet) 
            {
                ModelPropertyImpl modelProp = this.itemProperty as ModelPropertyImpl; 
                if (modelProp != null)
                {
                    return modelProp.PropertyDescriptor.ShouldSerializeValue(this.itemProperty.Parent.GetCurrentValue());
                } 
                return true;
            } 
 
            return false;
        } 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------------------------

namespace System.Activities.Presentation.Model 
{
    using System; 
    using System.ComponentModel; 

    // This is a property descriptor that wraps ModelProperty objects. 
    // It is used when someone uses TypeDescriptor to ask for type information
    // on an editing model item.
    internal class ModelPropertyDescriptor : PropertyDescriptor
    { 
        ModelProperty itemProperty;
        TypeConverter converter; 
 
        internal ModelPropertyDescriptor(ModelProperty itemProperty)
            : base(itemProperty.Name, null) 
        {
            this.itemProperty = itemProperty;
        }
 
        public override AttributeCollection Attributes
        { 
            get { return this.itemProperty.Attributes; } 
        }
 
        // Returns the type converter for this property.  Our property
        // descriptor wrapper is "complete" in that it always returns
        // editing model item objects.  Because of that, we must wrap
        // all type converters. 
        public override TypeConverter Converter
        { 
            get 
            {
                if (this.converter == null) 
                {
                    TypeConverter baseConverter = base.Converter;
                    IModelTreeItem propertyParent = this.itemProperty.Parent as IModelTreeItem;
                    this.converter = new ModelTypeConverter(propertyParent.ModelTreeManager, baseConverter); 
                }
 
                return converter; 
            }
        } 


        public override bool IsBrowsable
        { 
            get { return this.itemProperty.IsBrowsable; }
        } 
 
        // Returns the type of object that defined this property.
        public override Type ComponentType 
        {
            get { return this.itemProperty.Parent.ItemType; }
        }
 
        public override bool IsReadOnly
        { 
            get { return this.itemProperty.IsReadOnly; } 
        }
 
        // Returns the data type of the property.
        public override Type PropertyType
        {
 
            get
            { 
                return this.itemProperty.PropertyType; 
            }
 
        }

        public override PropertyDescriptorCollection GetChildProperties(object instance, Attribute[] filter)
        { 
            return base.GetChildProperties(instance, filter);
        } 
 
        public override bool CanResetValue(object component)
        { 
            return this.itemProperty.IsSet;
        }

        public override object GetEditor(Type editorBaseType) 
        {
            // The new PropertyEntry PropertyValue editor model does not use this 
            return null; 
        }
 
        // Returns the current value of this property.
        // When the object is not primitive, enum, or string we always return the ModelItem wrapping it.
        // this enables nested binding in wpf still go through modelItems tree so taht we can intercept
        // the property sets e.g "{Binding Path=RootModel.ComplexProperty.Blah"}, since we return a ModelItem 
        // for ComplexProperty we can still intercept sets made from Wpf controls to Blah even if ComplexProperty
        // type does not implement INotifyPropertyChanged. 
        public override object GetValue(object component) 
        {
            ModelItem value = this.itemProperty.Value; 
            if (value == null)
            {
                return null;
            } 
            Type itemType = value.ItemType;
            if (itemType.IsPrimitive || itemType.IsEnum || itemType.Equals(typeof(String))) 
            { 
                return value.GetCurrentValue();
            } 
            return value;
        }

        public override void ResetValue(object component) 
        {
            this.itemProperty.ClearValue(); 
        } 

        // Sets the property value to the given value.  For 
        // convenience, the value passed can either be an
        // item or a raw value.  In the latter case we will
        // wrap the value into an item for you.
        public override void SetValue(object component, object value) 
        {
            this.itemProperty.SetValue(value); 
        } 

        // Returns true if the value should be serialized to code. 
        public override bool ShouldSerializeValue(object component)
        {
            // If the local value is set, see if the property supports
            // a ShouldSerialize on its property descriptor.  If it doesn't, 
            // then we let the IsSet dictate the 'setness'.
 
            if (this.itemProperty.IsSet) 
            {
                ModelPropertyImpl modelProp = this.itemProperty as ModelPropertyImpl; 
                if (modelProp != null)
                {
                    return modelProp.PropertyDescriptor.ShouldSerializeValue(this.itemProperty.Parent.GetCurrentValue());
                } 
                return true;
            } 
 
            return false;
        } 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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