Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Net / System / Net / _ChunkParse.cs / 1305376 / _ChunkParse.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Net { /*++ IReadChunkBytes - An interface for reading chunk streams. An interface implemented by objects that read from chuked streams. This interface is used by the chunk parsing utility functions. --*/ internal interface IReadChunkBytes { int NextByte {get; set;} } // interface IReadChunkBytes internal static class ChunkParse { /*++ SkipPastCRLF - Skip past the terminating CRLF. An internal utility function. This is used to skip over any chunk extensions or footers in a chunked response. We look through the source bytes looking for the terminating CRLF, honoring any quoted strings we see in the process. Input: Source - An IReadChunkBytes interface which we can use to read the bytes from. Returns: The number of bytes we consumed, or -1 if there wasn't enough in the buffer. We'll return a 0 if there's some sort of syntax error. --*/ internal static int SkipPastCRLF(IReadChunkBytes Source) { int BytesRead; int Current; bool Escape; bool InQS; bool HaveCR; bool HaveLF; BytesRead = 0; Escape = false; InQS = false; HaveCR = false; HaveLF = false; GlobalLog.Enter("SkipPastCRLF"); // Loop through the buffer, looking at each byte. We have a // pseudo state machine going here, and the action we take // with each byte depends on the state. Current = Source.NextByte; BytesRead++; while (Current != -1) { // If we saw a CR last time, it must be followed by an unescaped // LF, otherwise it's an error. If it is followed by a LF, and // we're not in a quoted string, then we've found our termination. // If we are in a quoted string, this could be the start of a LWS // production. Remember that, and next time through we'll // check to make sure that this is an LWS production. if (HaveCR) { if (Current != '\n') { // CR w/o a trailing LF is an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; } else { if (Escape) { // We have an CR, but they're trying to escape the // LF. This is an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; } // If we're not in a quoted string, we're done. if (!InQS) { // We've found the terminating CRLF pair. GlobalLog.Leave("SkipPastCRLF", 0); return BytesRead; } else { // We're in a quoted string, so set HaveLF // so we remember to check for a LWS production next // time. HaveLF = true; // We've proceessed this byte, set Escape so we don't // do it again. Escape = true; } } // We're past the CR now, don't remember it any more. HaveCR = false; } else { // If HaveLF is set, we must be in a quoted string and have // seen a CRLF pair. Make sure this character is a space or // tab. if (HaveLF) { // We have a LF. For this to be valid, we have to have a // space or tab be the next character. if (Current != ' ' && Current != '\t') { // Not a continuation, so return an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; } Escape = true; // Don't process this byte again. HaveLF = false; } } // If we're escaping, just skip the next character. if (!Escape) { switch (Current) { case '"': if (InQS) { InQS = false; } else { InQS = true; } break; case '\\': if (InQS) { Escape = true; } break; case '\r': HaveCR = true; break; case '\n': // If we get here, we have a LF without a preceding CR. // This is an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; default: break; } } else { // We're escaping, do nothing but rest the Escape flag. Escape = false; } Current = Source.NextByte; BytesRead++; } // If we get here, we never saw the terminating CRLF, so return -1. GlobalLog.Leave("SkipPastCRLF", -1); return -1; } /*++ GetChunkSize - Read the chunk size. An internal utility function. Reads the chunk size from a byte soruce, and returns the size or -1 if there isn't enough data. Input: Source - An IReadChunkBytes interface which we can use to read the bytes from. chunkSize - Out parameter for chunk size. Returns: The number of bytes we consumed, or -1 if there wasn't enough in the buffer. We'll also return 0 if we have some sort of syntax error. --*/ internal static int GetChunkSize(IReadChunkBytes Source, out int chunkSize) { int BytesRead; int Size; int Current; GlobalLog.Enter("GetChunkSize"); Size = 0; // // Loop while we have data. If we run out of data and exit the loop // at the bottom, then we've run out of data and haven't found the // length. Current = Source.NextByte; BytesRead = 0; if (Current == 10 || Current == 13) { GlobalLog.Print(" Got Char: " + Current.ToString("X")); BytesRead++; Current = Source.NextByte; } while (Current != -1) { // Get the next byte, and decode it. if (Current >= '0' && Current <= '9') { // Normalize it to 0 based. Current -= '0'; } else { // If we're here, this might be a hex digit. // If it is, normalize it to 10 based. if (Current >= 'a' && Current <= 'f') { Current -= 'a'; } else { if (Current >= 'A' && Current <= 'F') { Current -= 'A'; } else { // Done with the decoding. If we haven't actually // decoded a digit yet, we'll end up returning // 0, which will signal the error. // Push back the byte we read and didn't use. Source.NextByte = Current; chunkSize = Size; // Return how many bytes we took. GlobalLog.Print("Chunk Size = " + Size.ToString()); GlobalLog.Leave("GetChunkSize", BytesRead); return BytesRead; } } // If we get here we've had an A-F digit, add 10 // to it to normalize it. Current += 10; } // Update the size and our state. Size *= 16; Size += Current; BytesRead++; Current = Source.NextByte; } chunkSize = Size; GlobalLog.Print("*Chunk Size* = " + Size.ToString()); GlobalLog.Leave("GetChunkSize", -1); return -1; } } // ChunkParse } // namespace System.Net // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Net { /*++ IReadChunkBytes - An interface for reading chunk streams. An interface implemented by objects that read from chuked streams. This interface is used by the chunk parsing utility functions. --*/ internal interface IReadChunkBytes { int NextByte {get; set;} } // interface IReadChunkBytes internal static class ChunkParse { /*++ SkipPastCRLF - Skip past the terminating CRLF. An internal utility function. This is used to skip over any chunk extensions or footers in a chunked response. We look through the source bytes looking for the terminating CRLF, honoring any quoted strings we see in the process. Input: Source - An IReadChunkBytes interface which we can use to read the bytes from. Returns: The number of bytes we consumed, or -1 if there wasn't enough in the buffer. We'll return a 0 if there's some sort of syntax error. --*/ internal static int SkipPastCRLF(IReadChunkBytes Source) { int BytesRead; int Current; bool Escape; bool InQS; bool HaveCR; bool HaveLF; BytesRead = 0; Escape = false; InQS = false; HaveCR = false; HaveLF = false; GlobalLog.Enter("SkipPastCRLF"); // Loop through the buffer, looking at each byte. We have a // pseudo state machine going here, and the action we take // with each byte depends on the state. Current = Source.NextByte; BytesRead++; while (Current != -1) { // If we saw a CR last time, it must be followed by an unescaped // LF, otherwise it's an error. If it is followed by a LF, and // we're not in a quoted string, then we've found our termination. // If we are in a quoted string, this could be the start of a LWS // production. Remember that, and next time through we'll // check to make sure that this is an LWS production. if (HaveCR) { if (Current != '\n') { // CR w/o a trailing LF is an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; } else { if (Escape) { // We have an CR, but they're trying to escape the // LF. This is an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; } // If we're not in a quoted string, we're done. if (!InQS) { // We've found the terminating CRLF pair. GlobalLog.Leave("SkipPastCRLF", 0); return BytesRead; } else { // We're in a quoted string, so set HaveLF // so we remember to check for a LWS production next // time. HaveLF = true; // We've proceessed this byte, set Escape so we don't // do it again. Escape = true; } } // We're past the CR now, don't remember it any more. HaveCR = false; } else { // If HaveLF is set, we must be in a quoted string and have // seen a CRLF pair. Make sure this character is a space or // tab. if (HaveLF) { // We have a LF. For this to be valid, we have to have a // space or tab be the next character. if (Current != ' ' && Current != '\t') { // Not a continuation, so return an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; } Escape = true; // Don't process this byte again. HaveLF = false; } } // If we're escaping, just skip the next character. if (!Escape) { switch (Current) { case '"': if (InQS) { InQS = false; } else { InQS = true; } break; case '\\': if (InQS) { Escape = true; } break; case '\r': HaveCR = true; break; case '\n': // If we get here, we have a LF without a preceding CR. // This is an error. GlobalLog.Leave("SkipPastCRLF", 0); return 0; default: break; } } else { // We're escaping, do nothing but rest the Escape flag. Escape = false; } Current = Source.NextByte; BytesRead++; } // If we get here, we never saw the terminating CRLF, so return -1. GlobalLog.Leave("SkipPastCRLF", -1); return -1; } /*++ GetChunkSize - Read the chunk size. An internal utility function. Reads the chunk size from a byte soruce, and returns the size or -1 if there isn't enough data. Input: Source - An IReadChunkBytes interface which we can use to read the bytes from. chunkSize - Out parameter for chunk size. Returns: The number of bytes we consumed, or -1 if there wasn't enough in the buffer. We'll also return 0 if we have some sort of syntax error. --*/ internal static int GetChunkSize(IReadChunkBytes Source, out int chunkSize) { int BytesRead; int Size; int Current; GlobalLog.Enter("GetChunkSize"); Size = 0; // // Loop while we have data. If we run out of data and exit the loop // at the bottom, then we've run out of data and haven't found the // length. Current = Source.NextByte; BytesRead = 0; if (Current == 10 || Current == 13) { GlobalLog.Print(" Got Char: " + Current.ToString("X")); BytesRead++; Current = Source.NextByte; } while (Current != -1) { // Get the next byte, and decode it. if (Current >= '0' && Current <= '9') { // Normalize it to 0 based. Current -= '0'; } else { // If we're here, this might be a hex digit. // If it is, normalize it to 10 based. if (Current >= 'a' && Current <= 'f') { Current -= 'a'; } else { if (Current >= 'A' && Current <= 'F') { Current -= 'A'; } else { // Done with the decoding. If we haven't actually // decoded a digit yet, we'll end up returning // 0, which will signal the error. // Push back the byte we read and didn't use. Source.NextByte = Current; chunkSize = Size; // Return how many bytes we took. GlobalLog.Print("Chunk Size = " + Size.ToString()); GlobalLog.Leave("GetChunkSize", BytesRead); return BytesRead; } } // If we get here we've had an A-F digit, add 10 // to it to normalize it. Current += 10; } // Update the size and our state. Size *= 16; Size += Current; BytesRead++; Current = Source.NextByte; } chunkSize = Size; GlobalLog.Print("*Chunk Size* = " + Size.ToString()); GlobalLog.Leave("GetChunkSize", -1); return -1; } } // ChunkParse } // namespace System.Net // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- RootBuilder.cs
- TextSelectionHelper.cs
- EncodingStreamWrapper.cs
- XPathPatternBuilder.cs
- UnionExpr.cs
- ClientFormsAuthenticationCredentials.cs
- Utils.cs
- IdentityHolder.cs
- ResourcePart.cs
- Cursor.cs
- LineVisual.cs
- regiisutil.cs
- ServiceDebugElement.cs
- UserNamePasswordValidator.cs
- HTMLTextWriter.cs
- ContextStack.cs
- WindowsButton.cs
- SQLRoleProvider.cs
- MaterialGroup.cs
- PolyQuadraticBezierSegment.cs
- ItemTypeToolStripMenuItem.cs
- InsufficientMemoryException.cs
- TypeUtil.cs
- SQLString.cs
- SystemResources.cs
- TextRangeEditTables.cs
- Context.cs
- NodeFunctions.cs
- AnnotationMap.cs
- SqlWriter.cs
- Byte.cs
- HostingPreferredMapPath.cs
- KeyValueConfigurationCollection.cs
- EditingCoordinator.cs
- TraceListeners.cs
- ControlCollection.cs
- File.cs
- EntityModelSchemaGenerator.cs
- ToolboxItemWrapper.cs
- BaseParagraph.cs
- Serializer.cs
- Int32Storage.cs
- KeyTimeConverter.cs
- XmlStreamStore.cs
- _BasicClient.cs
- DeviceSpecificDesigner.cs
- DesignTimeResourceProviderFactoryAttribute.cs
- SchemaImporterExtensionElementCollection.cs
- TransformGroup.cs
- HtmlTitle.cs
- PnrpPeerResolverBindingElement.cs
- FlowDecisionDesigner.xaml.cs
- BinaryMessageFormatter.cs
- ItemContainerGenerator.cs
- RegisteredExpandoAttribute.cs
- TypeSource.cs
- ByteAnimation.cs
- RelativeSource.cs
- XmlDataSourceNodeDescriptor.cs
- DesignerAttribute.cs
- ToggleButton.cs
- Visitor.cs
- TranslateTransform3D.cs
- DataGridViewTopRowAccessibleObject.cs
- CaseInsensitiveComparer.cs
- ReferenceSchema.cs
- ExpressionSelection.cs
- SqlNode.cs
- OdbcDataAdapter.cs
- ClientEventManager.cs
- InvokeDelegate.cs
- IndentedTextWriter.cs
- NativeMethods.cs
- Module.cs
- DoubleIndependentAnimationStorage.cs
- TablePattern.cs
- ParameterRetriever.cs
- AudienceUriMode.cs
- ToolstripProfessionalRenderer.cs
- DBNull.cs
- ViewKeyConstraint.cs
- AgileSafeNativeMemoryHandle.cs
- TimeZone.cs
- _ShellExpression.cs
- XpsResourcePolicy.cs
- TTSEngineProxy.cs
- __FastResourceComparer.cs
- RectangleGeometry.cs
- DXD.cs
- MimeTypePropertyAttribute.cs
- NavigationFailedEventArgs.cs
- SqlFactory.cs
- StorageEntityTypeMapping.cs
- PropertyCollection.cs
- ElapsedEventArgs.cs
- EntityConnectionStringBuilder.cs
- XmlnsCache.cs
- WriteableOnDemandPackagePart.cs
- DataGridViewSelectedCellCollection.cs
- WhitespaceRuleLookup.cs