Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / Generated / Point3DAnimationBase.cs / 1 / Point3DAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class Point3DAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new Point3DAnimationBase. /// protected Point3DAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this Point3DAnimationBase /// ///The copy public new Point3DAnimationBase Clone() { return (Point3DAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Point3D)defaultOriginValue, (Point3D)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Point3D); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Point3D GetCurrentValue(Point3D defaultOriginValue, Point3D defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValuePoint3D(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Point3D GetCurrentValueCore(Point3D defaultOriginValue, Point3D defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- XsdBuildProvider.cs
- GlyphInfoList.cs
- PackageRelationshipCollection.cs
- Fx.cs
- TraceHandlerErrorFormatter.cs
- CellConstant.cs
- SpecialNameAttribute.cs
- DetailsViewPagerRow.cs
- Expressions.cs
- AdornerHitTestResult.cs
- NamespaceTable.cs
- HitTestWithPointDrawingContextWalker.cs
- IDReferencePropertyAttribute.cs
- RuleSettings.cs
- CodeAccessSecurityEngine.cs
- DesignerTransactionCloseEvent.cs
- TypeUsage.cs
- ShaderEffect.cs
- PersonalizablePropertyEntry.cs
- ContractReference.cs
- CompositeScriptReferenceEventArgs.cs
- ReadingWritingEntityEventArgs.cs
- SecurityCriticalDataForSet.cs
- ActivatedMessageQueue.cs
- UnsafeNativeMethods.cs
- GridViewRowCollection.cs
- TreeNodeBinding.cs
- SoapAttributes.cs
- SoapIgnoreAttribute.cs
- BuilderPropertyEntry.cs
- MDIControlStrip.cs
- Types.cs
- Receive.cs
- ZipIOCentralDirectoryDigitalSignature.cs
- VarRefManager.cs
- EntityDataSourceQueryBuilder.cs
- RetrieveVirtualItemEventArgs.cs
- XmlDocumentType.cs
- SkinBuilder.cs
- SafePointer.cs
- _FixedSizeReader.cs
- GridViewSelectEventArgs.cs
- EntityCommand.cs
- DataSourceConverter.cs
- CodeNamespace.cs
- ButtonStandardAdapter.cs
- MetadataItemEmitter.cs
- DateTimeConverter2.cs
- PointCollectionValueSerializer.cs
- ObjectQueryProvider.cs
- DiffuseMaterial.cs
- FileDialogPermission.cs
- ConstructorArgumentAttribute.cs
- MenuItemBindingCollection.cs
- SearchForVirtualItemEventArgs.cs
- InternalRelationshipCollection.cs
- TextParaClient.cs
- Ref.cs
- DataBoundControlHelper.cs
- TypeElementCollection.cs
- RPIdentityRequirement.cs
- SqlDependencyListener.cs
- ForAllOperator.cs
- IndexedEnumerable.cs
- TraceHandlerErrorFormatter.cs
- SqlServices.cs
- HandlerBase.cs
- ObjectQuery.cs
- sqlcontext.cs
- SqlBuffer.cs
- TypeReference.cs
- SocketInformation.cs
- LocalizationComments.cs
- ObjectTag.cs
- SlotInfo.cs
- Set.cs
- JsonObjectDataContract.cs
- UIElementAutomationPeer.cs
- OracleConnectionFactory.cs
- FlowLayoutSettings.cs
- TextBoxAutoCompleteSourceConverter.cs
- DbException.cs
- WebPartActionVerb.cs
- ProfileParameter.cs
- CommonGetThemePartSize.cs
- DoubleLinkListEnumerator.cs
- AutoGeneratedField.cs
- KeyConverter.cs
- WorkflowControlEndpoint.cs
- TreeNodeSelectionProcessor.cs
- PropertyEntry.cs
- WebPageTraceListener.cs
- WmiEventSink.cs
- CopyNodeSetAction.cs
- WebPartEditorCancelVerb.cs
- ParseChildrenAsPropertiesAttribute.cs
- NumberFunctions.cs
- TakeQueryOptionExpression.cs
- GestureRecognizer.cs
- AnchoredBlock.cs