NullableConverter.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / CompMod / System / ComponentModel / NullableConverter.cs / 1 / NullableConverter.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.ComponentModel { 
    using System.Collections; 
    using System.ComponentModel.Design.Serialization;
    using System.Diagnostics; 
    using System.Globalization;
    using System.Reflection;
    using System.Runtime.InteropServices;
    using System.Runtime.Remoting; 
    using System.Runtime.Serialization.Formatters;
    using System.Security.Permissions; 
 
    /// 
    ///  
    /// 
    [HostProtection(SharedState = true)]
    public class NullableConverter : TypeConverter {
        Type nullableType; 
        Type simpleType;
        TypeConverter simpleTypeConverter; 
 
        /// 
        ///  
        /// 
        public NullableConverter(Type type)
        {
            this.nullableType = type; 

            this.simpleType = Nullable.GetUnderlyingType(type); 
            if (this.simpleType == null) { 
                throw new ArgumentException(SR.GetString(SR.NullableConverterBadCtorArg), "type");
            } 

            this.simpleTypeConverter = TypeDescriptor.GetConverter(this.simpleType);
        }
 
        /// 
        ///  
        ///  
        public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) {
            if (sourceType == this.simpleType) { 
                return true;
            }
            else if (this.simpleTypeConverter != null) {
                return this.simpleTypeConverter.CanConvertFrom(context, sourceType); 
            }
            else { 
                return base.CanConvertFrom(context, sourceType); 
            }
        } 

        /// 
        /// 
        ///  
        public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) {
            if (value == null || value.GetType() == this.simpleType) { 
                return value; 
            }
            else if (value is String && String.IsNullOrEmpty(value as String)) { 
                return null;
            }
            else if (this.simpleTypeConverter != null) {
                object convertedValue = this.simpleTypeConverter.ConvertFrom(context, culture, value); 
                return convertedValue;
            } 
            else { 
                return base.ConvertFrom(context, culture, value);
            } 
        }

        /// 
        ///  
        /// 
        public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { 
            if (destinationType == this.simpleType) { 
                return true;
            } 
            else if (destinationType == typeof(InstanceDescriptor)) {
                return true;
            }
            else if (this.simpleTypeConverter != null) { 
                return this.simpleTypeConverter.CanConvertTo(context, destinationType);
            } 
            else { 
                return base.CanConvertTo(context, destinationType);
            } 
        }

        /// 
        ///  
        /// 
        public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType) { 
            if (destinationType == null) { 
                throw new ArgumentNullException("destinationType");
            } 

            if (destinationType == this.simpleType && this.nullableType.IsInstanceOfType(value)) {
                return value;
            } 
            else if (destinationType == typeof(InstanceDescriptor)) {
                ConstructorInfo ci = nullableType.GetConstructor(new Type[] {simpleType}); 
                Debug.Assert(ci != null, "Couldn't find constructor"); 
                return new InstanceDescriptor(ci, new object[] {value}, true);
            } 
            else if (value == null) {
                // Handle our own nulls here
                if (destinationType == typeof(string)) {
                    return string.Empty; 
                }
            } 
            else if (this.simpleTypeConverter != null) { 
                return this.simpleTypeConverter.ConvertTo(context, culture, value, destinationType);
            } 

            return base.ConvertTo(context, culture, value, destinationType);
        }
 
        /// 
        ///  
        ///  
        public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues) {
            if (simpleTypeConverter != null) { 
                object instance = simpleTypeConverter.CreateInstance(context, propertyValues);
                return instance;
            }
 
            return base.CreateInstance(context, propertyValues);
        } 
 
        /// 
        ///    Gets a value indicating whether changing a value on this object requires a 
        ///       call to  to create a new value,
        ///       using the specified context.
        /// 
        public override bool GetCreateInstanceSupported(ITypeDescriptorContext context) { 
            if (simpleTypeConverter != null) {
                return simpleTypeConverter.GetCreateInstanceSupported(context); 
            } 

            return base.GetCreateInstanceSupported(context); 
        }

        /// 
        ///    Gets a collection of properties for 
        ///       the type of array specified by the value parameter using the specified context and
        ///       attributes. 
        ///  
        public override PropertyDescriptorCollection GetProperties(ITypeDescriptorContext context, object value, Attribute[] attributes) {
            if (simpleTypeConverter != null) { 
                object unwrappedValue = value;
                return simpleTypeConverter.GetProperties(context, unwrappedValue, attributes);
            }
 
            return base.GetProperties(context, value, attributes);
        } 
 
        /// 
        ///    Gets a value indicating 
        ///       whether this object supports properties using the
        ///       specified context.
        /// 
        public override bool GetPropertiesSupported(ITypeDescriptorContext context) { 
            if (simpleTypeConverter != null) {
                return simpleTypeConverter.GetPropertiesSupported(context); 
            } 

            return base.GetPropertiesSupported(context); 
        }

        /// 
        ///    Gets a collection of standard values for the data type this type converter is 
        ///       designed for.
        ///  
        public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context) { 
            if (simpleTypeConverter != null) {
                StandardValuesCollection values = simpleTypeConverter.GetStandardValues(context); 
                if (GetStandardValuesSupported(context) && values != null) {
                    // Create a set of standard values around nullable instances.
                    object[] wrappedValues = new object[values.Count + 1];
                    int idx = 0; 

                    wrappedValues[idx++] = null; 
                    foreach(object value in values) { 
                        wrappedValues[idx++] = value;
                    } 

                    return new StandardValuesCollection(wrappedValues);
                }
            } 

            return base.GetStandardValues(context); 
        } 

        ///  
        ///    Gets a value indicating whether the collection of standard values returned from
        ///     is an exclusive
        ///       list of possible values, using the specified context.
        ///  
        public override bool GetStandardValuesExclusive(ITypeDescriptorContext context) {
            if (simpleTypeConverter != null) { 
                return simpleTypeConverter.GetStandardValuesExclusive(context); 
            }
 
            return base.GetStandardValuesExclusive(context);
        }

        ///  
        ///    Gets a value indicating
        ///       whether this object 
        ///       supports a standard set of values that can be picked 
        ///       from a list using the specified context.
        ///  
        public override bool GetStandardValuesSupported(ITypeDescriptorContext context) {
            if (simpleTypeConverter != null) {
                return simpleTypeConverter.GetStandardValuesSupported(context);
            } 

            return base.GetStandardValuesSupported(context); 
        } 

        ///  
        ///    Gets
        ///       a value indicating whether the given value object is valid for this type.
        /// 
        public override bool IsValid(ITypeDescriptorContext context, object value) { 
            if (simpleTypeConverter != null) {
                object unwrappedValue = value; 
                if (unwrappedValue == null) { 
                    return true; // null is valid for nullable.
                } 
                else {
                    return simpleTypeConverter.IsValid(context, unwrappedValue);
                }
            } 

            return base.IsValid(context, value); 
        } 

        ///  
        /// 
        /// 
        public Type NullableType
        { 
            get
            { 
                return nullableType; 
            }
        } 

        /// 
        /// 
        ///  
        public Type UnderlyingType
        { 
            get 
            {
                return simpleType; 
            }
        }

        ///  
        /// 
        ///  
        public TypeConverter UnderlyingTypeConverter 
        {
            get 
            {
                return simpleTypeConverter;
            }
        } 
    }
} 


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK