SharedUtils.cs source code in C# .NET

Source code for the .NET framework in C#



/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / Services / Monitoring / system / Diagnosticts / SharedUtils.cs / 1 / SharedUtils.cs

//     Copyright (c) Microsoft Corporation.  All rights reserved.

namespace System.Diagnostics { 
    using System.Security.Permissions; 
    using System.Security;
    using System.Threading; 
    using System.Text;
    using Microsoft.Win32;
    using System.Globalization;
    using System.ComponentModel; 
    using System.Security.Principal;
    using System.Security.AccessControl; 
    using System.Runtime.Versioning; 
    using System.Runtime.CompilerServices;
    using System.Runtime.ConstrainedExecution; 
    using System.Runtime.InteropServices;
    using Microsoft.Win32.SafeHandles;

    internal static class SharedUtils { 

        internal const int UnknownEnvironment = 0; 
        internal const int W2kEnvironment = 1; 
        internal const int NtEnvironment = 2;
        internal const int NonNtEnvironment = 3; 
        private static int environment = UnknownEnvironment;

        private static Object s_InternalSyncObject;
        private static Object InternalSyncObject { 
            get {
                if (s_InternalSyncObject == null) { 
                    Object o = new Object(); 
                    Interlocked.CompareExchange(ref s_InternalSyncObject, o, null);
                return s_InternalSyncObject;
        internal static Win32Exception CreateSafeWin32Exception() {
            return CreateSafeWin32Exception(0); 

        internal static Win32Exception CreateSafeWin32Exception(int error) { 
            Win32Exception newException = null;
            // Need to assert SecurtiyPermission, otherwise Win32Exception
            // will not be able to get the error message. At this point the right
            // permissions have already been demanded. 
            SecurityPermission securityPermission = new SecurityPermission(PermissionState.Unrestricted);
            try { 
                if (error == 0)
                    newException = new Win32Exception(); 
                    newException = new Win32Exception(error);
            finally { 
            return newException;

        internal static int CurrentEnvironment {
            get {
                if (environment == UnknownEnvironment) { 
                    lock (InternalSyncObject) {
                        if (environment == UnknownEnvironment) { 
                            // Need to assert Environment permissions here 
                            // the environment check is not exposed as a public method
                            if (Environment.OSVersion.Platform == PlatformID.Win32NT)  { 
                                if (Environment.OSVersion.Version.Major >= 5)
                                    environment = W2kEnvironment;
                                    environment = NtEnvironment; 
                                environment = NonNtEnvironment; 

                return environment;
        internal static void CheckEnvironment() { 
            if (CurrentEnvironment == NonNtEnvironment)
                throw new PlatformNotSupportedException(SR.GetString(SR.WinNTRequired)); 

        internal static void CheckNtEnvironment() {
            if (CurrentEnvironment == NtEnvironment) 
                throw new PlatformNotSupportedException(SR.GetString(SR.Win2000Required));
        internal static void EnterMutex(string name, ref Mutex mutex) {
            string mutexName = null;
            if (CurrentEnvironment == W2kEnvironment)
                mutexName = "Global\\" +  name; 
                mutexName = name; 
            EnterMutexWithoutGlobal(mutexName, ref mutex);

        internal static void EnterMutexWithoutGlobal(string mutexName, ref Mutex mutex) { 
            bool createdNew;
            MutexSecurity sec = new MutexSecurity(); 
            SecurityIdentifier everyoneSid = new SecurityIdentifier(WellKnownSidType.AuthenticatedUserSid, null); 
            sec.AddAccessRule(new MutexAccessRule(everyoneSid, MutexRights.Synchronize | MutexRights.Modify, AccessControlType.Allow));
            Mutex tmpMutex = new Mutex(false, mutexName, out createdNew, sec);

            SafeWaitForMutex(tmpMutex, ref mutex);

        // We need to atomically attempt to acquire the mutex and record whether we took it (because we require thread affinity 
        // while the mutex is held and the two states must be kept in lock step). We can get atomicity with a CER, but we don't want 
        // to hold a CER over a call to WaitOne (this could cause deadlocks). The final solution is to provide a new API out of
        // mscorlib that performs the wait and lets us know if it succeeded. But at this late stage we don't want to expose a new 
        // API out of mscorlib, so we'll build our own solution.
        // We'll P/Invoke out to the WaitForSingleObject inside a CER, but use a timeout to ensure we can't block a thread abort for
        // an unlimited time (we do this in an infinite loop so the semantic of acquiring the mutex is unchanged, the timeout is
        // just to allow us to poll for abort). A limitation of CERs in Whidbey (and part of the problem that put us in this 
        // position in the first place) is that a CER root in a method will cause the entire method to delay thread aborts. So we
        // need to carefully partition the real CER part of out logic in a sub-method (and ensure the jit doesn't inline on us). 
        private static bool SafeWaitForMutex(Mutex mutexIn, ref Mutex mutexOut) 
            Debug.Assert(mutexOut == null, "You must pass in a null ref Mutex");

            // Wait as long as necessary for the mutex. 
            while (true) {
                // Attempt to acquire the mutex but timeout quickly if we can't. 
                if (!SafeWaitForMutexOnce(mutexIn, ref mutexOut))
                    return false; 
                if (mutexOut != null)
                    return true;

                // We come out here to the outer method every so often so we're not in a CER and a thread abort can interrupt us. 
                // But the abort logic itself is poll based (in the this case) so we really need to check for a pending abort
                // explicitly else the two timing windows will virtually never line up and we'll still end up stalling the abort 
                // attempt. Thread.Sleep checks for pending abort for us. 

        // The portion of SafeWaitForMutex that runs under a CER and thus must not block for a arbitrary period of time.
        // This method must not be inlined (to stop the CER accidently spilling into the calling method). 
        private static bool SafeWaitForMutexOnce(Mutex mutexIn, ref Mutex mutexOut)
            bool ret;

            try {} finally { 
                // Wait for the mutex for half a second (long enough to gain the mutex in most scenarios and short enough to avoid
                // impacting a thread abort for too long). 
                // Holding a mutex requires us to keep thread affinity and announce ourselves as a critical region. 
                int result = WaitForSingleObjectDontCallThis(mutexIn.SafeWaitHandle, 500);
                switch (result) {

                case NativeMethods.WAIT_OBJECT_0: 
                case NativeMethods.WAIT_ABANDONED:
                    // Mutex was obtained, atomically record that fact. 
                    mutexOut = mutexIn; 
                    ret = true;

                case NativeMethods.WAIT_TIMEOUT:
                    // Couldn't get mutex yet, simply return and we'll try again later.
                    ret = true; 
                    // Some sort of failure return immediately all the way to the caller of SafeWaitForMutex.
                    ret = false; 

                // If we're not leaving with the Mutex we don't require thread affinity and we're not a critical region any more. 
                if (mutexOut == null) {

            return ret;
        // P/Invoke for the methods above. Don't call this from anywhere else.
        [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] 
        [DllImport(ExternDll.Kernel32, ExactSpelling=true, SetLastError=true, EntryPoint="WaitForSingleObject")]
        private static extern int WaitForSingleObjectDontCallThis(SafeWaitHandle handle, int timeout);

        [ResourceExposure(ResourceScope.Machine)]  // This is scoped to a Fx build dir. 
            // What if an app is locked back?  Why would we use this? 
        internal static string GetLatestBuildDllDirectory(string machineName) { 
            string dllDir = "";
            RegistryKey baseKey = null; 
            RegistryKey complusReg = null;

            //This property is retrieved only when creationg a new category,
            //                          the calling code already demanded PerformanceCounterPermission. 
            //                          Therefore the assert below is safe.
            //This property is retrieved only when creationg a new log, 
            //                          the calling code already demanded EventLogPermission.
            //                          Therefore the assert below is safe. 

            RegistryPermission registryPermission = new RegistryPermission(PermissionState.Unrestricted);
            try {
                if (machineName.Equals(".")) { 
                    return GetLocalBuildDirectory(); 
                else { 
                    baseKey = RegistryKey.OpenRemoteBaseKey(RegistryHive.LocalMachine, machineName);
                if (baseKey == null)
                    throw new InvalidOperationException(SR.GetString(SR.RegKeyMissingShort, "HKEY_LOCAL_MACHINE", machineName)); 

                complusReg = baseKey.OpenSubKey("SOFTWARE\\Microsoft\\.NETFramework"); 
                if (complusReg != null) { 
                    string installRoot = (string)complusReg.GetValue("InstallRoot");
                    if (installRoot != null && installRoot != String.Empty) { 
                        // the "policy" subkey contains a v{major}.{minor} subkey for each version installed
                        // first we figure out what version we are...
                        string majorVersionString = null;
                        Version ver = Environment.Version; 
                        majorVersionString = "v" + ver.ToString(2);
                        string version = null; 
                        RegistryKey v1Key = complusReg.OpenSubKey("policy\\" + majorVersionString); 
                        if (v1Key != null) {
                            try { 
                                version = (string)v1Key.GetValue("Version");
                                if (version == null) {
                                    string[] buildNumbers = v1Key.GetValueNames();
                                    for (int i = 0; i < buildNumbers.Length; i++) { 
                                        // the key will look something like "0-2813", here we change it like "v1.0.2813"
                                        string newVersion = majorVersionString + "." + buildNumbers[i].Replace('-', '.'); 
                                        // this comparison is correct even the first time, when
                                        // version is null, because any string is "greater" then null 
                                        if (string.Compare(newVersion, version, StringComparison.Ordinal) > 0) {
                                            version = newVersion;
                            finally { 

                            if (version != null && version != String.Empty) {
                                StringBuilder installBuilder = new StringBuilder();
                                if (!installRoot.EndsWith("\\", StringComparison.Ordinal))
                                dllDir = installBuilder.ToString(); 
            catch { 
                // ignore 
            finally { 
                if (complusReg != null)

                if (baseKey != null) 
            return dllDir;

        private static string GetLocalBuildDirectory() { 
            int lenDir = 264; 
            int lenVer = 25;
            uint junk; 
            uint junk2;

            StringBuilder sbDirectory = new StringBuilder(lenDir);
            StringBuilder sbActualVersion = new StringBuilder(lenVer); 

            // From mscoree.h 
            //RUNTIME_INFO_UPGRADE_VERSION	= 0x1,          - returns you the latest runtime version including upgrades (i.e RTM->Everett) 
            //RUNTIME_INFO_DONT_SHOW_ERROR_DIALOG	= 0x40  - don't pop up an error dialog on failure
            uint hresult = NativeMethods.GetRequestedRuntimeInfo(null, null, null, 0, 0x01|0x40,
                                                                 sbDirectory, lenDir, out junk,
                                                                 sbActualVersion, lenVer, out junk2);
            while (hresult == NativeMethods.ERROR_INSUFFICIENT_BUFFER) {
                lenDir *= 2; 
                lenVer *= 2; 

                sbDirectory = new StringBuilder(lenDir); 
                sbActualVersion = new StringBuilder(lenVer);
                hresult = NativeMethods.GetRequestedRuntimeInfo(null, null, null, 0, 0,
                                                                sbDirectory, lenDir, out junk,
                                                                sbActualVersion, lenVer, out junk2); 
            if (hresult != 0)
                throw CreateSafeWin32Exception(); 

            return sbDirectory.ToString();


Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK