GlyphRunDrawing.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media / Generated / GlyphRunDrawing.cs / 1 / GlyphRunDrawing.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.KnownBoxes; 
using MS.Internal.Collections;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup; 
using System.Windows.Media.Converters;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single; 

namespace System.Windows.Media 
{


 
    sealed partial class GlyphRunDrawing : Drawing
    { 
        //----------------------------------------------------- 
        //
        //  Public Methods 
        //
        //-----------------------------------------------------

        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new GlyphRunDrawing Clone()
        {
            return (GlyphRunDrawing)base.Clone();
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new GlyphRunDrawing CloneCurrentValue()
        {
            return (GlyphRunDrawing)base.CloneCurrentValue();
        } 

 
 

        #endregion Public Methods 

        //------------------------------------------------------
        //
        //  Public Properties 
        //
        //----------------------------------------------------- 
 
        private static void GlyphRunPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        { 
            GlyphRunDrawing target = ((GlyphRunDrawing) d);


            GlyphRun oldV = (GlyphRun) e.OldValue; 
            GlyphRun newV = (GlyphRun) e.NewValue;
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; 
 
            if (dispatcher != null)
            { 
                DUCE.IResource targetResource = (DUCE.IResource)target;
                using (CompositionEngineLock.Acquire())
                {
                    int channelCount = targetResource.GetChannelCount(); 

                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) 
                    { 
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel); 
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull);
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel);
                    } 
                }
            } 
 
            target.PropertyChanged(GlyphRunProperty);
        } 
        private static void ForegroundBrushPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {

 

 
            // The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children) 
            // will promote the property value from a default value to a local value. This is technically a sub-property
            // change because the collection was changed and not a new collection set (GeometryGroup.Children. 
            // Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled
            // the default value to the compositor. If the property changes from a default value, the new local value
            // needs to be marshalled to the compositor. We detect this scenario with the second condition
            // e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be 
            // Default and the NewValueSource will be Local.
            if (e.IsASubPropertyChange && 
               (e.OldValueSource == e.NewValueSource)) 
            {
                return; 
            }


            GlyphRunDrawing target = ((GlyphRunDrawing) d); 

 
            Brush oldV = (Brush) e.OldValue; 
            Brush newV = (Brush) e.NewValue;
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; 

            if (dispatcher != null)
            {
                DUCE.IResource targetResource = (DUCE.IResource)target; 
                using (CompositionEngineLock.Acquire())
                { 
                    int channelCount = targetResource.GetChannelCount(); 

                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) 
                    {
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel);
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull); 
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel); 
                    } 
                }
            } 

            target.PropertyChanged(ForegroundBrushProperty);
        }
 

        #region Public Properties 
 
        /// 
        ///     GlyphRun - GlyphRun.  Default value is null. 
        /// 
        public GlyphRun GlyphRun
        {
            get 
            {
                return (GlyphRun) GetValue(GlyphRunProperty); 
            } 
            set
            { 
                SetValueInternal(GlyphRunProperty, value);
            }
        }
 
        /// 
        ///     ForegroundBrush - Brush.  Default value is null. 
        ///  
        public Brush ForegroundBrush
        { 
            get
            {
                return (Brush) GetValue(ForegroundBrushProperty);
            } 
            set
            { 
                SetValueInternal(ForegroundBrushProperty, value); 
            }
        } 

        #endregion Public Properties

        //------------------------------------------------------ 
        //
        //  Protected Methods 
        // 
        //------------------------------------------------------
 
        #region Protected Methods

        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore() 
        {
            return new GlyphRunDrawing(); 
        }


 
        #endregion ProtectedMethods
 
        //----------------------------------------------------- 
        //
        //  Internal Methods 
        //
        //------------------------------------------------------

        #region Internal Methods 

        ///  
        ///     Critical: This code calls into an unsafe code block 
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose
        ///     Channels are safe to call into and do not go cross domain and cross process 
        /// 
        [SecurityCritical,SecurityTreatAsSafe]
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
        { 
            // If we're told we can skip the channel check, then we must be on channel
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 
 
            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
            { 
                base.UpdateResource(channel, skipOnChannelCheck);

                // Read values of properties into local variables
                GlyphRun vGlyphRun = GlyphRun; 
                Brush vForegroundBrush = ForegroundBrush;
 
                // Obtain handles for properties that implement DUCE.IResource 
                DUCE.ResourceHandle hGlyphRun = vGlyphRun != null ? ((DUCE.IResource)vGlyphRun).GetHandle(channel) : DUCE.ResourceHandle.Null;
                DUCE.ResourceHandle hForegroundBrush = vForegroundBrush != null ? ((DUCE.IResource)vForegroundBrush).GetHandle(channel) : DUCE.ResourceHandle.Null; 

                // Pack & send command packet
                DUCE.MILCMD_GLYPHRUNDRAWING data;
                unsafe 
                {
                    data.Type = MILCMD.MilCmdGlyphRunDrawing; 
                    data.Handle = _duceResource.GetHandle(channel); 
                    data.hGlyphRun = hGlyphRun;
                    data.hForegroundBrush = hForegroundBrush; 

                    // Send packed command structure
                    channel.SendCommand(
                        (byte*)&data, 
                        sizeof(DUCE.MILCMD_GLYPHRUNDRAWING));
                } 
            } 
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) 
        {

                if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_GLYPHRUNDRAWING))
                { 
                    GlyphRun vGlyphRun = GlyphRun;
                    if (vGlyphRun != null) ((DUCE.IResource)vGlyphRun).AddRefOnChannel(channel); 
                    Brush vForegroundBrush = ForegroundBrush; 
                    if (vForegroundBrush != null) ((DUCE.IResource)vForegroundBrush).AddRefOnChannel(channel);
 
                    AddRefOnChannelAnimations(channel);


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); 
                }
 
                return _duceResource.GetHandle(channel); 

        } 
        internal override void ReleaseOnChannelCore(DUCE.Channel channel)
        {

                Debug.Assert(_duceResource.IsOnChannel(channel)); 

                if (_duceResource.ReleaseOnChannel(channel)) 
                { 
                    GlyphRun vGlyphRun = GlyphRun;
                    if (vGlyphRun != null) ((DUCE.IResource)vGlyphRun).ReleaseOnChannel(channel); 
                    Brush vForegroundBrush = ForegroundBrush;
                    if (vForegroundBrush != null) ((DUCE.IResource)vForegroundBrush).ReleaseOnChannel(channel);

                    ReleaseOnChannelAnimations(channel); 

                } 
 
        }
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) 
        {
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel);
        } 
        internal override int GetChannelCountCore()
        { 
            // must already be in composition lock here 
            return _duceResource.GetChannelCount();
        } 
        internal override DUCE.Channel GetChannelCore(int index)
        {
            // Note that we are in a lock here already.
            return _duceResource.GetChannel(index); 
        }
 
 
        #endregion Internal Methods
 
        //-----------------------------------------------------
        //
        //  Internal Properties
        // 
        //-----------------------------------------------------
 
        #region Internal Properties 

 



        #endregion Internal Properties 

        //----------------------------------------------------- 
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------

        #region Dependency Properties
 
        /// 
        ///     The DependencyProperty for the GlyphRunDrawing.GlyphRun property. 
        ///  
        public static readonly DependencyProperty GlyphRunProperty;
        ///  
        ///     The DependencyProperty for the GlyphRunDrawing.ForegroundBrush property.
        /// 
        public static readonly DependencyProperty ForegroundBrushProperty;
 
        #endregion Dependency Properties
 
        //----------------------------------------------------- 
        //
        //  Internal Fields 
        //
        //------------------------------------------------------

        #region Internal Fields 

 
 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
 


        #endregion Internal Fields
 

 
        #region Constructors 

        //------------------------------------------------------ 
        //
        //  Constructors
        //
        //----------------------------------------------------- 

        static GlyphRunDrawing() 
        { 
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw 
            // if these get touched by more than one thread in the lifetime
            // of your app.  (Windows OS Bug #947272)
            //
 

            // Initializations 
            Type typeofThis = typeof(GlyphRunDrawing); 
            GlyphRunProperty =
                  RegisterProperty("GlyphRun", 
                                   typeof(GlyphRun),
                                   typeofThis,
                                   null,
                                   new PropertyChangedCallback(GlyphRunPropertyChanged), 
                                   null,
                                   /* isIndependentlyAnimated  = */ false, 
                                   /* coerceValueCallback */ null); 
            ForegroundBrushProperty =
                  RegisterProperty("ForegroundBrush", 
                                   typeof(Brush),
                                   typeofThis,
                                   null,
                                   new PropertyChangedCallback(ForegroundBrushPropertyChanged), 
                                   null,
                                   /* isIndependentlyAnimated  = */ false, 
                                   /* coerceValueCallback */ null); 
        }
 


        #endregion Constructors
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.KnownBoxes; 
using MS.Internal.Collections;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup; 
using System.Windows.Media.Converters;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single; 

namespace System.Windows.Media 
{


 
    sealed partial class GlyphRunDrawing : Drawing
    { 
        //----------------------------------------------------- 
        //
        //  Public Methods 
        //
        //-----------------------------------------------------

        #region Public Methods 

        ///  
        ///     Shadows inherited Clone() with a strongly typed 
        ///     version for convenience.
        ///  
        public new GlyphRunDrawing Clone()
        {
            return (GlyphRunDrawing)base.Clone();
        } 

        ///  
        ///     Shadows inherited CloneCurrentValue() with a strongly typed 
        ///     version for convenience.
        ///  
        public new GlyphRunDrawing CloneCurrentValue()
        {
            return (GlyphRunDrawing)base.CloneCurrentValue();
        } 

 
 

        #endregion Public Methods 

        //------------------------------------------------------
        //
        //  Public Properties 
        //
        //----------------------------------------------------- 
 
        private static void GlyphRunPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        { 
            GlyphRunDrawing target = ((GlyphRunDrawing) d);


            GlyphRun oldV = (GlyphRun) e.OldValue; 
            GlyphRun newV = (GlyphRun) e.NewValue;
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; 
 
            if (dispatcher != null)
            { 
                DUCE.IResource targetResource = (DUCE.IResource)target;
                using (CompositionEngineLock.Acquire())
                {
                    int channelCount = targetResource.GetChannelCount(); 

                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) 
                    { 
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel); 
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull);
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel);
                    } 
                }
            } 
 
            target.PropertyChanged(GlyphRunProperty);
        } 
        private static void ForegroundBrushPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {

 

 
            // The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children) 
            // will promote the property value from a default value to a local value. This is technically a sub-property
            // change because the collection was changed and not a new collection set (GeometryGroup.Children. 
            // Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled
            // the default value to the compositor. If the property changes from a default value, the new local value
            // needs to be marshalled to the compositor. We detect this scenario with the second condition
            // e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be 
            // Default and the NewValueSource will be Local.
            if (e.IsASubPropertyChange && 
               (e.OldValueSource == e.NewValueSource)) 
            {
                return; 
            }


            GlyphRunDrawing target = ((GlyphRunDrawing) d); 

 
            Brush oldV = (Brush) e.OldValue; 
            Brush newV = (Brush) e.NewValue;
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; 

            if (dispatcher != null)
            {
                DUCE.IResource targetResource = (DUCE.IResource)target; 
                using (CompositionEngineLock.Acquire())
                { 
                    int channelCount = targetResource.GetChannelCount(); 

                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) 
                    {
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel);
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull); 
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel); 
                    } 
                }
            } 

            target.PropertyChanged(ForegroundBrushProperty);
        }
 

        #region Public Properties 
 
        /// 
        ///     GlyphRun - GlyphRun.  Default value is null. 
        /// 
        public GlyphRun GlyphRun
        {
            get 
            {
                return (GlyphRun) GetValue(GlyphRunProperty); 
            } 
            set
            { 
                SetValueInternal(GlyphRunProperty, value);
            }
        }
 
        /// 
        ///     ForegroundBrush - Brush.  Default value is null. 
        ///  
        public Brush ForegroundBrush
        { 
            get
            {
                return (Brush) GetValue(ForegroundBrushProperty);
            } 
            set
            { 
                SetValueInternal(ForegroundBrushProperty, value); 
            }
        } 

        #endregion Public Properties

        //------------------------------------------------------ 
        //
        //  Protected Methods 
        // 
        //------------------------------------------------------
 
        #region Protected Methods

        /// 
        /// Implementation of Freezable.CreateInstanceCore. 
        /// 
        /// The new Freezable. 
        protected override Freezable CreateInstanceCore() 
        {
            return new GlyphRunDrawing(); 
        }


 
        #endregion ProtectedMethods
 
        //----------------------------------------------------- 
        //
        //  Internal Methods 
        //
        //------------------------------------------------------

        #region Internal Methods 

        ///  
        ///     Critical: This code calls into an unsafe code block 
        ///     TreatAsSafe: This code does not return any critical data.It is ok to expose
        ///     Channels are safe to call into and do not go cross domain and cross process 
        /// 
        [SecurityCritical,SecurityTreatAsSafe]
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
        { 
            // If we're told we can skip the channel check, then we must be on channel
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 
 
            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
            { 
                base.UpdateResource(channel, skipOnChannelCheck);

                // Read values of properties into local variables
                GlyphRun vGlyphRun = GlyphRun; 
                Brush vForegroundBrush = ForegroundBrush;
 
                // Obtain handles for properties that implement DUCE.IResource 
                DUCE.ResourceHandle hGlyphRun = vGlyphRun != null ? ((DUCE.IResource)vGlyphRun).GetHandle(channel) : DUCE.ResourceHandle.Null;
                DUCE.ResourceHandle hForegroundBrush = vForegroundBrush != null ? ((DUCE.IResource)vForegroundBrush).GetHandle(channel) : DUCE.ResourceHandle.Null; 

                // Pack & send command packet
                DUCE.MILCMD_GLYPHRUNDRAWING data;
                unsafe 
                {
                    data.Type = MILCMD.MilCmdGlyphRunDrawing; 
                    data.Handle = _duceResource.GetHandle(channel); 
                    data.hGlyphRun = hGlyphRun;
                    data.hForegroundBrush = hForegroundBrush; 

                    // Send packed command structure
                    channel.SendCommand(
                        (byte*)&data, 
                        sizeof(DUCE.MILCMD_GLYPHRUNDRAWING));
                } 
            } 
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) 
        {

                if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_GLYPHRUNDRAWING))
                { 
                    GlyphRun vGlyphRun = GlyphRun;
                    if (vGlyphRun != null) ((DUCE.IResource)vGlyphRun).AddRefOnChannel(channel); 
                    Brush vForegroundBrush = ForegroundBrush; 
                    if (vForegroundBrush != null) ((DUCE.IResource)vForegroundBrush).AddRefOnChannel(channel);
 
                    AddRefOnChannelAnimations(channel);


                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); 
                }
 
                return _duceResource.GetHandle(channel); 

        } 
        internal override void ReleaseOnChannelCore(DUCE.Channel channel)
        {

                Debug.Assert(_duceResource.IsOnChannel(channel)); 

                if (_duceResource.ReleaseOnChannel(channel)) 
                { 
                    GlyphRun vGlyphRun = GlyphRun;
                    if (vGlyphRun != null) ((DUCE.IResource)vGlyphRun).ReleaseOnChannel(channel); 
                    Brush vForegroundBrush = ForegroundBrush;
                    if (vForegroundBrush != null) ((DUCE.IResource)vForegroundBrush).ReleaseOnChannel(channel);

                    ReleaseOnChannelAnimations(channel); 

                } 
 
        }
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) 
        {
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel);
        } 
        internal override int GetChannelCountCore()
        { 
            // must already be in composition lock here 
            return _duceResource.GetChannelCount();
        } 
        internal override DUCE.Channel GetChannelCore(int index)
        {
            // Note that we are in a lock here already.
            return _duceResource.GetChannel(index); 
        }
 
 
        #endregion Internal Methods
 
        //-----------------------------------------------------
        //
        //  Internal Properties
        // 
        //-----------------------------------------------------
 
        #region Internal Properties 

 



        #endregion Internal Properties 

        //----------------------------------------------------- 
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------

        #region Dependency Properties
 
        /// 
        ///     The DependencyProperty for the GlyphRunDrawing.GlyphRun property. 
        ///  
        public static readonly DependencyProperty GlyphRunProperty;
        ///  
        ///     The DependencyProperty for the GlyphRunDrawing.ForegroundBrush property.
        /// 
        public static readonly DependencyProperty ForegroundBrushProperty;
 
        #endregion Dependency Properties
 
        //----------------------------------------------------- 
        //
        //  Internal Fields 
        //
        //------------------------------------------------------

        #region Internal Fields 

 
 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
 


        #endregion Internal Fields
 

 
        #region Constructors 

        //------------------------------------------------------ 
        //
        //  Constructors
        //
        //----------------------------------------------------- 

        static GlyphRunDrawing() 
        { 
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw 
            // if these get touched by more than one thread in the lifetime
            // of your app.  (Windows OS Bug #947272)
            //
 

            // Initializations 
            Type typeofThis = typeof(GlyphRunDrawing); 
            GlyphRunProperty =
                  RegisterProperty("GlyphRun", 
                                   typeof(GlyphRun),
                                   typeofThis,
                                   null,
                                   new PropertyChangedCallback(GlyphRunPropertyChanged), 
                                   null,
                                   /* isIndependentlyAnimated  = */ false, 
                                   /* coerceValueCallback */ null); 
            ForegroundBrushProperty =
                  RegisterProperty("ForegroundBrush", 
                                   typeof(Brush),
                                   typeofThis,
                                   null,
                                   new PropertyChangedCallback(ForegroundBrushPropertyChanged), 
                                   null,
                                   /* isIndependentlyAnimated  = */ false, 
                                   /* coerceValueCallback */ null); 
        }
 


        #endregion Constructors
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK