Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Base / System / Windows / Markup / DependsOnAttribute.cs / 1 / DependsOnAttribute.cs
//------------------------------------------------------------------------ // // Microsoft Windows Client Platform // Copyright (C) Microsoft Corporation, 2005 // // File: DependsOnAttribute.cs // // Contents: An attribute that allows declaring that one property // depends on the value of another property. The serialization // system will ensure that the listed property is serialized // prior to the property that this attribute is set on. // Care must be taken to avoid circular dependencies. They // are only detected when writing all the properties in the // cycle. // // Created: 04/28/2005 [....] // //----------------------------------------------------------------------- using System; namespace System.Windows.Markup { ////// DependsOnAttribute allows declaring that one property /// depends on the value of another property. The serialization /// system will ensure that the listed property is serialized /// prior to the property that this attribute is set on. /// Care must be taken to avoid circular dependencies. They /// are only detected when writing all the properties in the /// cycle. /// [AttributeUsage(AttributeTargets.Property | AttributeTargets.Method, AllowMultiple=true)] public sealed class DependsOnAttribute: Attribute { ////// Constructor for DependsOnAttribute /// /// The name of the property that the property depends on public DependsOnAttribute(string name) { _name = name; } ////// Override of Attribute.TypeId /// public override object TypeId { // this allows multiple DependsOn attributes to show up in the // PropertyDescriptor.Attributes collection. (bug 1611449) get { return this; } } ////// The name of the property that is declared to depend on /// public string Name { get { return _name; } } private string _name; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------ // // Microsoft Windows Client Platform // Copyright (C) Microsoft Corporation, 2005 // // File: DependsOnAttribute.cs // // Contents: An attribute that allows declaring that one property // depends on the value of another property. The serialization // system will ensure that the listed property is serialized // prior to the property that this attribute is set on. // Care must be taken to avoid circular dependencies. They // are only detected when writing all the properties in the // cycle. // // Created: 04/28/2005 [....] // //----------------------------------------------------------------------- using System; namespace System.Windows.Markup { ////// DependsOnAttribute allows declaring that one property /// depends on the value of another property. The serialization /// system will ensure that the listed property is serialized /// prior to the property that this attribute is set on. /// Care must be taken to avoid circular dependencies. They /// are only detected when writing all the properties in the /// cycle. /// [AttributeUsage(AttributeTargets.Property | AttributeTargets.Method, AllowMultiple=true)] public sealed class DependsOnAttribute: Attribute { ////// Constructor for DependsOnAttribute /// /// The name of the property that the property depends on public DependsOnAttribute(string name) { _name = name; } ////// Override of Attribute.TypeId /// public override object TypeId { // this allows multiple DependsOn attributes to show up in the // PropertyDescriptor.Attributes collection. (bug 1611449) get { return this; } } ////// The name of the property that is declared to depend on /// public string Name { get { return _name; } } private string _name; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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