EntitySetDataBindingList.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / ndp / fx / src / DLinq / Dlinq / EntitySetDataBindingList.cs / 1 / EntitySetDataBindingList.cs

                            using System.Collections.Generic; 
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using System.Diagnostics.CodeAnalysis; 

namespace System.Data.Linq { 
    internal class EntitySetBindingList : SortableBindingList 
        where TEntity : class {
        private EntitySet data; 
        private TEntity addNewInstance;
        private TEntity cancelNewInstance;
        private bool addingNewInstance;
 
        internal EntitySetBindingList(IList sequence, EntitySet data)
            : base(sequence) { 
            if (sequence == null) { 
                throw Error.ArgumentNull("sequence");
            } 
            if (data == null) {
                throw Error.ArgumentNull("data");
            }
 
            this.data = data;
        } 
 
        [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification="Unknown reason.")]
        private void ThrowEntitySetErrorsIfTypeInappropriate() { 
            Type type = typeof(TEntity);

            if (type.IsAbstract) {
                throw Error.EntitySetDataBindingWithAbstractBaseClass(type.Name); 
            }
            if (type.GetConstructor(System.Type.EmptyTypes) == null) { 
                throw Error.EntitySetDataBindingWithNonPublicDefaultConstructor(type.Name); 
            }
        } 

        protected override object AddNewCore() {
            ThrowEntitySetErrorsIfTypeInappropriate();
            addingNewInstance = true; 
            addNewInstance = (TEntity)base.AddNewCore();
            return addNewInstance; 
        } 

        protected override void InsertItem(int index, TEntity item) { 
            base.InsertItem(index, item);
            if (!addingNewInstance && index >= 0 && index <= Count) {
                this.data.Insert(index, item);
            } 
        }
 
        protected override void RemoveItem(int index) { 
            if (index >= 0 && index < Count && this[index] == cancelNewInstance) {
                cancelNewInstance = null; 
            }
            else {
                this.data.Remove(this[index]);
            } 

            base.RemoveItem(index); 
        } 

        protected override void SetItem(int index, TEntity item) { 
            TEntity removedItem = this[index];
            base.SetItem(index, item);
            if (index >= 0 && index < Count) {
                //Check to see if the user is trying to set an item that is currently being added via AddNew 
                //If so then the list should not continue the AddNew; but instead add the item
                //that is being passed in. 
                if (removedItem == addNewInstance) { 
                    addNewInstance = null;
                    addingNewInstance = false; 
                }
                else {
                    this.data.Remove(removedItem);
                } 
                this.data.Insert(index,item);
            } 
 
        }
 
        protected override void ClearItems() {
            this.data.Clear();
            base.ClearItems();
        } 

        public override void EndNew(int itemIndex) { 
            if (itemIndex >= 0 && itemIndex < Count && this[itemIndex] == addNewInstance) { 
                this.data.Add(addNewInstance);
                addNewInstance = null; 
                addingNewInstance = false;
            }

            base.EndNew(itemIndex); 
        }
 
        public override void CancelNew(int itemIndex) { 
            if (itemIndex >= 0 && itemIndex < Count && this[itemIndex] == addNewInstance) {
                cancelNewInstance = addNewInstance; 
                addNewInstance = null;
                addingNewInstance = false;
            }
 
            base.CancelNew(itemIndex);
        } 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
using System.Collections.Generic; 
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using System.Diagnostics.CodeAnalysis; 

namespace System.Data.Linq { 
    internal class EntitySetBindingList : SortableBindingList 
        where TEntity : class {
        private EntitySet data; 
        private TEntity addNewInstance;
        private TEntity cancelNewInstance;
        private bool addingNewInstance;
 
        internal EntitySetBindingList(IList sequence, EntitySet data)
            : base(sequence) { 
            if (sequence == null) { 
                throw Error.ArgumentNull("sequence");
            } 
            if (data == null) {
                throw Error.ArgumentNull("data");
            }
 
            this.data = data;
        } 
 
        [SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification="Unknown reason.")]
        private void ThrowEntitySetErrorsIfTypeInappropriate() { 
            Type type = typeof(TEntity);

            if (type.IsAbstract) {
                throw Error.EntitySetDataBindingWithAbstractBaseClass(type.Name); 
            }
            if (type.GetConstructor(System.Type.EmptyTypes) == null) { 
                throw Error.EntitySetDataBindingWithNonPublicDefaultConstructor(type.Name); 
            }
        } 

        protected override object AddNewCore() {
            ThrowEntitySetErrorsIfTypeInappropriate();
            addingNewInstance = true; 
            addNewInstance = (TEntity)base.AddNewCore();
            return addNewInstance; 
        } 

        protected override void InsertItem(int index, TEntity item) { 
            base.InsertItem(index, item);
            if (!addingNewInstance && index >= 0 && index <= Count) {
                this.data.Insert(index, item);
            } 
        }
 
        protected override void RemoveItem(int index) { 
            if (index >= 0 && index < Count && this[index] == cancelNewInstance) {
                cancelNewInstance = null; 
            }
            else {
                this.data.Remove(this[index]);
            } 

            base.RemoveItem(index); 
        } 

        protected override void SetItem(int index, TEntity item) { 
            TEntity removedItem = this[index];
            base.SetItem(index, item);
            if (index >= 0 && index < Count) {
                //Check to see if the user is trying to set an item that is currently being added via AddNew 
                //If so then the list should not continue the AddNew; but instead add the item
                //that is being passed in. 
                if (removedItem == addNewInstance) { 
                    addNewInstance = null;
                    addingNewInstance = false; 
                }
                else {
                    this.data.Remove(removedItem);
                } 
                this.data.Insert(index,item);
            } 
 
        }
 
        protected override void ClearItems() {
            this.data.Clear();
            base.ClearItems();
        } 

        public override void EndNew(int itemIndex) { 
            if (itemIndex >= 0 && itemIndex < Count && this[itemIndex] == addNewInstance) { 
                this.data.Add(addNewInstance);
                addNewInstance = null; 
                addingNewInstance = false;
            }

            base.EndNew(itemIndex); 
        }
 
        public override void CancelNew(int itemIndex) { 
            if (itemIndex >= 0 && itemIndex < Count && this[itemIndex] == addNewInstance) {
                cancelNewInstance = addNewInstance; 
                addNewInstance = null;
                addingNewInstance = false;
            }
 
            base.CancelNew(itemIndex);
        } 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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