ServerIdentity.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / clr / src / BCL / System / Runtime / Remoting / ServerIdentity.cs / 1305376 / ServerIdentity.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
namespace System.Runtime.Remoting {
    using System; 
    using System.Collections; 
    using System.Threading;
    using System.Runtime.InteropServices; 
    using System.Runtime.Serialization;
    using System.Runtime.Remoting.Activation;
    using System.Runtime.Remoting.Contexts;
    using System.Runtime.Remoting.Messaging; 
    using System.Runtime.Remoting.Proxies;
    using System.Runtime.ConstrainedExecution; 
    using System.Runtime.CompilerServices; 
    using System.Globalization;
 

    //  ServerIdentity derives from Identity and holds the extra server specific information
    //  associated with each instance of a remoted server object.
    // 
    internal class ServerIdentity : Identity
    { 
        // Internal members 
        internal Context _srvCtx;
 
        // This is used to cache the last server type
        private class LastCalledType
        {
            public String      typeName; 
            public Type  type;
        } 
        // These two fields are used for (purely) MarshalByRef object identities 
        // For context bound objects we have corresponding fields in RemotingProxy
        // that are used instead. This is done to facilitate GC in x-context cases. 
        internal IMessageSink _serverObjectChain;
// disable csharp compiler warning #0414: field assigned unused value
#pragma warning disable 0414
        internal StackBuilderSink _stackBuilderSink; 
#pragma warning restore 0414
 
        // This manages the dynamic properties registered on per object/proxy basis 
        internal DynamicPropertyHolder _dphSrv;
 
        internal Type _srvType;  // type of server object
        private LastCalledType _lastCalledType; // cache the last type object
        internal bool _bMarshaledAsSpecificType = false;
        internal int _firstCallDispatched = 0; 

        internal GCHandle   _srvIdentityHandle; 
 
        internal Type GetLastCalledType(String newTypeName)
        { 
            LastCalledType lastType = _lastCalledType;
            if (lastType == null)
                return null;
 
            String typeName = lastType.typeName;
            Type t = lastType.type; 
 
            if (typeName==null || t==null)
                return null; 

            if (typeName.Equals(newTypeName))
                return t;
 
            return null;
        } // GetLastCalledMethod 
 
        internal void SetLastCalledType(String newTypeName, Type newType)
        { 
            LastCalledType lastType = new LastCalledType();
            lastType.typeName = newTypeName;
            lastType.type = newType;
 
            _lastCalledType = lastType;
        } // SetLastCalledMethod 
 
        [System.Security.SecurityCritical]  // auto-generated
        internal void SetHandle() 
        {
            bool fLocked = false;
            RuntimeHelpers.PrepareConstrainedRegions();
            try 
            {
                Monitor.Enter(this, ref fLocked); 
                if (!_srvIdentityHandle.IsAllocated) 
                    _srvIdentityHandle = new GCHandle(this, GCHandleType.Normal);
                else 
                    _srvIdentityHandle.Target = this;
            }
            finally
            { 
                if (fLocked)
                { 
                    Monitor.Exit(this); 
                }
            } 
        }

        [System.Security.SecurityCritical]  // auto-generated
        internal void ResetHandle() 
        {
            bool fLocked = false; 
            RuntimeHelpers.PrepareConstrainedRegions(); 
            try
            { 
                Monitor.Enter(this, ref fLocked);
                _srvIdentityHandle.Target = null;
            }
            finally 
            {
                if (fLocked) 
                { 
                    Monitor.Exit(this);
                } 
            }
        }

        internal GCHandle GetHandle() 
        {
            return _srvIdentityHandle; 
        } 

 
        //   Creates a new server identity. This form is used by RemotingServices.Wrap
        //
        [System.Security.SecurityCritical]  // auto-generated
        internal ServerIdentity(MarshalByRefObject obj, Context serverCtx) : base(obj is ContextBoundObject) 
        {
            if(null != obj) 
            { 
                if(!RemotingServices.IsTransparentProxy(obj))
                { 
                    _srvType = obj.GetType();
                }
                else
                { 
                    RealProxy rp = RemotingServices.GetRealProxy(obj);
                    _srvType =   rp.GetProxiedType(); 
                } 
            }
 
            _srvCtx = serverCtx;
            _serverObjectChain = null;
            _stackBuilderSink = null;
        } 

        // This is used by RS::SetObjectUriForMarshal 
        [System.Security.SecurityCritical]  // auto-generated 
        internal ServerIdentity(MarshalByRefObject obj, Context serverCtx, String uri) :
            this(obj, serverCtx) 
        {
            SetOrCreateURI(uri, true); // calling from the constructor
        }
 

        // Informational methods on the ServerIdentity. 
        // Get the native context for the server object. 
        internal Context ServerContext
        { 
            [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
            get {return _srvCtx;}
        }
 
        internal void SetSingleCallObjectMode()
        { 
            BCLDebug.Assert( !IsSingleCall() && !IsSingleton(), "Bad serverID"); 
            _flags |= IDFLG_SERVER_SINGLECALL;
        } 

        internal void SetSingletonObjectMode()
        {
            BCLDebug.Assert( !IsSingleCall() && !IsSingleton(), "Bad serverID"); 
            _flags |= IDFLG_SERVER_SINGLETON;
        } 
 
        internal bool IsSingleCall()
        { 
            return ((_flags&IDFLG_SERVER_SINGLECALL) != 0);
        }

        internal bool IsSingleton() 
        {
            return ((_flags&IDFLG_SERVER_SINGLETON) != 0); 
        } 

        [System.Security.SecurityCritical]  // auto-generated 
        internal IMessageSink GetServerObjectChain(out MarshalByRefObject obj)
        {
            obj = null;
            // NOTE: Lifetime relies on the Identity flags for 
            // SingleCall and Singleton being set by the time this getter
            // is called. 
                if (!this.IsSingleCall()) 
                {
                    // This is the common case 
                    if (_serverObjectChain == null)
                    {
                        bool fLocked = false;
                        RuntimeHelpers.PrepareConstrainedRegions(); 
                        try
                        { 
                            Monitor.Enter(this, ref fLocked); 
                            if(_serverObjectChain == null)
                            { 
                                MarshalByRefObject srvObj =
                                    (MarshalByRefObject)
                                        this.TPOrObject;
 
                                _serverObjectChain =
                                    _srvCtx.CreateServerObjectChain( 
                                        srvObj); 

                            } 
                        }
                        finally
                        {
                            if (fLocked) 
                            {
                                Monitor.Exit(this); 
                            } 
                        }
                    } 
                    BCLDebug.Assert( null != _serverObjectChain,
                        "null != _serverObjectChain");

                    return _serverObjectChain; 
                }
                else 
                { 
                    // ---------- SINGLE CALL WKO --------------
                    // In this case, we are expected to provide 
                    // a fresh server object for each dispatch.
                    // Since the server object chain is object
                    // specific, we must create a fresh chain too.
 
                    // We must be in the correct context for this
                    // to succeed. 
 
                    // <
 



 

 
 

 

                    BCLDebug.Assert(Thread.CurrentContext==_srvCtx,
                                    "Bad context mismatch");
 
                    MarshalByRefObject srvObj = null;
                    IMessageSink objChain = null; 
                    if (_tpOrObject != null && _firstCallDispatched == 0 && Interlocked.CompareExchange(ref _firstCallDispatched, 1, 0) == 0) 
                    {
                        // use the instance of server object created to 
                        // set up the pipeline.
                        srvObj = (MarshalByRefObject) _tpOrObject;

                        objChain = _serverObjectChain; 

                        if (objChain == null) 
                        { 
                            objChain = _srvCtx.CreateServerObjectChain(srvObj);
                        } 
                    }
                    else
                    {
                        // For singleCall we create a fresh object & its chain 
                        // on each dispatch!
                        srvObj = (MarshalByRefObject) 
                                 Activator.CreateInstance((Type)_srvType, true); 

                        // make sure that object didn't Marshal itself. 
                        // (well known objects should live up to their promise
                        // of exporting themselves through exactly one url)
                        String tempUri = RemotingServices.GetObjectUri(srvObj);
                        if (tempUri != null) 
                        {
                            throw new RemotingException( 
                                String.Format( 
                                              CultureInfo.CurrentCulture, Environment.GetResourceString(
                                "Remoting_WellKnown_CtorCantMarshal"), 
                                              this.URI));
                        }

                        // Set the identity depending on whether we have the server 
                        // or proxy
                        if(!RemotingServices.IsTransparentProxy(srvObj)) 
                        { 

#if _DEBUG 
                            Identity idObj = srvObj.__RaceSetServerIdentity(this);
#else
                            srvObj.__RaceSetServerIdentity(this);
#endif 
#if _DEBUG
                            BCLDebug.Assert(idObj == this, "Bad ID state!" ); 
                            BCLDebug.Assert(idObj == MarshalByRefObject.GetIdentity(srvObj), "Bad ID state!" ); 
#endif
                        } 
                        else
                        {
                            RealProxy rp = null;
                            rp = RemotingServices.GetRealProxy(srvObj); 
                            BCLDebug.Assert(null != rp, "null != rp");
                            //  #if _DEBUG 
                            //                      Identity idObj = (ServerIdentity) rp.SetIdentity(this); 
                            // #else
                            rp.IdentityObject = this; 
                            // #endif
#if false
#if _DEBUG
                            // 

 
 

 
#endif
#endif
                        }
                        // Create the object chain and return it 
                        objChain = _srvCtx.CreateServerObjectChain(srvObj);
                    } 
 
                    // This is passed out to the caller so that for single-call
                    // case we can call Dispose when the incoming call is done 
                    obj = srvObj;
                    return objChain;
                }
        } 

        internal Type ServerType 
        { 
            get { return _srvType; }
            set { _srvType = value; } 
        } // ServerType

        internal bool MarshaledAsSpecificType
        { 
            get { return _bMarshaledAsSpecificType; }
            set { _bMarshaledAsSpecificType = value; } 
        } // MarshaledAsSpecificType 

 
        [System.Security.SecurityCritical]  // auto-generated
        internal IMessageSink RaceSetServerObjectChain(
            IMessageSink serverObjectChain)
        { 
            if (_serverObjectChain == null)
            { 
                bool fLocked = false; 
                RuntimeHelpers.PrepareConstrainedRegions();
                try 
                {
                    Monitor.Enter(this, ref fLocked);
                    if (_serverObjectChain == null)
                    { 
                        _serverObjectChain = serverObjectChain;
                    } 
                } 
                finally
                { 
                    if (fLocked)
                    {
                        Monitor.Exit(this);
                    } 
                }
            } 
            return _serverObjectChain; 
        }
 
        /*package*/
        [System.Security.SecurityCritical]  // auto-generated
        internal bool AddServerSideDynamicProperty(
            IDynamicProperty prop) 
        {
            if (_dphSrv == null) 
            { 
                DynamicPropertyHolder dphSrv = new DynamicPropertyHolder();
                bool fLocked = false; 
                RuntimeHelpers.PrepareConstrainedRegions();
                try
                {
                    Monitor.Enter(this, ref fLocked); 
                    if (_dphSrv == null)
                    { 
                        _dphSrv = dphSrv; 
                    }
                } 
                finally
                {
                    if (fLocked)
                    { 
                        Monitor.Exit(this);
                    } 
                } 
            }
            return _dphSrv.AddDynamicProperty(prop); 
        }

        /*package*/
        [System.Security.SecurityCritical]  // auto-generated 
        internal bool RemoveServerSideDynamicProperty(String name)
        { 
            if (_dphSrv == null) 
            {
                throw new ArgumentException(Environment.GetResourceString("Arg_PropNotFound") ); 
            }
            return _dphSrv.RemoveDynamicProperty(name);
        }
 
        internal ArrayWithSize ServerSideDynamicSinks
        { 
            [System.Security.SecurityCritical]  // auto-generated 
            get
            { 
                if (_dphSrv == null)
                    {
                        return null;
                    } 
                else
                    { 
                        return _dphSrv.DynamicSinks; 
                    }
            } 
        }

        [System.Security.SecurityCritical]  // auto-generated
        internal override void AssertValid() 
        {
            base.AssertValid(); 
            if((null != this.TPOrObject) && !RemotingServices.IsTransparentProxy(this.TPOrObject)) 
            {
                BCLDebug.Assert(MarshalByRefObject.GetIdentity((MarshalByRefObject)this.TPOrObject) == this, "Server ID mismatch with Object"); 
            }
        }
    }
} 

 
 

 



 

 
 

 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
namespace System.Runtime.Remoting {
    using System; 
    using System.Collections; 
    using System.Threading;
    using System.Runtime.InteropServices; 
    using System.Runtime.Serialization;
    using System.Runtime.Remoting.Activation;
    using System.Runtime.Remoting.Contexts;
    using System.Runtime.Remoting.Messaging; 
    using System.Runtime.Remoting.Proxies;
    using System.Runtime.ConstrainedExecution; 
    using System.Runtime.CompilerServices; 
    using System.Globalization;
 

    //  ServerIdentity derives from Identity and holds the extra server specific information
    //  associated with each instance of a remoted server object.
    // 
    internal class ServerIdentity : Identity
    { 
        // Internal members 
        internal Context _srvCtx;
 
        // This is used to cache the last server type
        private class LastCalledType
        {
            public String      typeName; 
            public Type  type;
        } 
        // These two fields are used for (purely) MarshalByRef object identities 
        // For context bound objects we have corresponding fields in RemotingProxy
        // that are used instead. This is done to facilitate GC in x-context cases. 
        internal IMessageSink _serverObjectChain;
// disable csharp compiler warning #0414: field assigned unused value
#pragma warning disable 0414
        internal StackBuilderSink _stackBuilderSink; 
#pragma warning restore 0414
 
        // This manages the dynamic properties registered on per object/proxy basis 
        internal DynamicPropertyHolder _dphSrv;
 
        internal Type _srvType;  // type of server object
        private LastCalledType _lastCalledType; // cache the last type object
        internal bool _bMarshaledAsSpecificType = false;
        internal int _firstCallDispatched = 0; 

        internal GCHandle   _srvIdentityHandle; 
 
        internal Type GetLastCalledType(String newTypeName)
        { 
            LastCalledType lastType = _lastCalledType;
            if (lastType == null)
                return null;
 
            String typeName = lastType.typeName;
            Type t = lastType.type; 
 
            if (typeName==null || t==null)
                return null; 

            if (typeName.Equals(newTypeName))
                return t;
 
            return null;
        } // GetLastCalledMethod 
 
        internal void SetLastCalledType(String newTypeName, Type newType)
        { 
            LastCalledType lastType = new LastCalledType();
            lastType.typeName = newTypeName;
            lastType.type = newType;
 
            _lastCalledType = lastType;
        } // SetLastCalledMethod 
 
        [System.Security.SecurityCritical]  // auto-generated
        internal void SetHandle() 
        {
            bool fLocked = false;
            RuntimeHelpers.PrepareConstrainedRegions();
            try 
            {
                Monitor.Enter(this, ref fLocked); 
                if (!_srvIdentityHandle.IsAllocated) 
                    _srvIdentityHandle = new GCHandle(this, GCHandleType.Normal);
                else 
                    _srvIdentityHandle.Target = this;
            }
            finally
            { 
                if (fLocked)
                { 
                    Monitor.Exit(this); 
                }
            } 
        }

        [System.Security.SecurityCritical]  // auto-generated
        internal void ResetHandle() 
        {
            bool fLocked = false; 
            RuntimeHelpers.PrepareConstrainedRegions(); 
            try
            { 
                Monitor.Enter(this, ref fLocked);
                _srvIdentityHandle.Target = null;
            }
            finally 
            {
                if (fLocked) 
                { 
                    Monitor.Exit(this);
                } 
            }
        }

        internal GCHandle GetHandle() 
        {
            return _srvIdentityHandle; 
        } 

 
        //   Creates a new server identity. This form is used by RemotingServices.Wrap
        //
        [System.Security.SecurityCritical]  // auto-generated
        internal ServerIdentity(MarshalByRefObject obj, Context serverCtx) : base(obj is ContextBoundObject) 
        {
            if(null != obj) 
            { 
                if(!RemotingServices.IsTransparentProxy(obj))
                { 
                    _srvType = obj.GetType();
                }
                else
                { 
                    RealProxy rp = RemotingServices.GetRealProxy(obj);
                    _srvType =   rp.GetProxiedType(); 
                } 
            }
 
            _srvCtx = serverCtx;
            _serverObjectChain = null;
            _stackBuilderSink = null;
        } 

        // This is used by RS::SetObjectUriForMarshal 
        [System.Security.SecurityCritical]  // auto-generated 
        internal ServerIdentity(MarshalByRefObject obj, Context serverCtx, String uri) :
            this(obj, serverCtx) 
        {
            SetOrCreateURI(uri, true); // calling from the constructor
        }
 

        // Informational methods on the ServerIdentity. 
        // Get the native context for the server object. 
        internal Context ServerContext
        { 
            [ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
            get {return _srvCtx;}
        }
 
        internal void SetSingleCallObjectMode()
        { 
            BCLDebug.Assert( !IsSingleCall() && !IsSingleton(), "Bad serverID"); 
            _flags |= IDFLG_SERVER_SINGLECALL;
        } 

        internal void SetSingletonObjectMode()
        {
            BCLDebug.Assert( !IsSingleCall() && !IsSingleton(), "Bad serverID"); 
            _flags |= IDFLG_SERVER_SINGLETON;
        } 
 
        internal bool IsSingleCall()
        { 
            return ((_flags&IDFLG_SERVER_SINGLECALL) != 0);
        }

        internal bool IsSingleton() 
        {
            return ((_flags&IDFLG_SERVER_SINGLETON) != 0); 
        } 

        [System.Security.SecurityCritical]  // auto-generated 
        internal IMessageSink GetServerObjectChain(out MarshalByRefObject obj)
        {
            obj = null;
            // NOTE: Lifetime relies on the Identity flags for 
            // SingleCall and Singleton being set by the time this getter
            // is called. 
                if (!this.IsSingleCall()) 
                {
                    // This is the common case 
                    if (_serverObjectChain == null)
                    {
                        bool fLocked = false;
                        RuntimeHelpers.PrepareConstrainedRegions(); 
                        try
                        { 
                            Monitor.Enter(this, ref fLocked); 
                            if(_serverObjectChain == null)
                            { 
                                MarshalByRefObject srvObj =
                                    (MarshalByRefObject)
                                        this.TPOrObject;
 
                                _serverObjectChain =
                                    _srvCtx.CreateServerObjectChain( 
                                        srvObj); 

                            } 
                        }
                        finally
                        {
                            if (fLocked) 
                            {
                                Monitor.Exit(this); 
                            } 
                        }
                    } 
                    BCLDebug.Assert( null != _serverObjectChain,
                        "null != _serverObjectChain");

                    return _serverObjectChain; 
                }
                else 
                { 
                    // ---------- SINGLE CALL WKO --------------
                    // In this case, we are expected to provide 
                    // a fresh server object for each dispatch.
                    // Since the server object chain is object
                    // specific, we must create a fresh chain too.
 
                    // We must be in the correct context for this
                    // to succeed. 
 
                    // <
 



 

 
 

 

                    BCLDebug.Assert(Thread.CurrentContext==_srvCtx,
                                    "Bad context mismatch");
 
                    MarshalByRefObject srvObj = null;
                    IMessageSink objChain = null; 
                    if (_tpOrObject != null && _firstCallDispatched == 0 && Interlocked.CompareExchange(ref _firstCallDispatched, 1, 0) == 0) 
                    {
                        // use the instance of server object created to 
                        // set up the pipeline.
                        srvObj = (MarshalByRefObject) _tpOrObject;

                        objChain = _serverObjectChain; 

                        if (objChain == null) 
                        { 
                            objChain = _srvCtx.CreateServerObjectChain(srvObj);
                        } 
                    }
                    else
                    {
                        // For singleCall we create a fresh object & its chain 
                        // on each dispatch!
                        srvObj = (MarshalByRefObject) 
                                 Activator.CreateInstance((Type)_srvType, true); 

                        // make sure that object didn't Marshal itself. 
                        // (well known objects should live up to their promise
                        // of exporting themselves through exactly one url)
                        String tempUri = RemotingServices.GetObjectUri(srvObj);
                        if (tempUri != null) 
                        {
                            throw new RemotingException( 
                                String.Format( 
                                              CultureInfo.CurrentCulture, Environment.GetResourceString(
                                "Remoting_WellKnown_CtorCantMarshal"), 
                                              this.URI));
                        }

                        // Set the identity depending on whether we have the server 
                        // or proxy
                        if(!RemotingServices.IsTransparentProxy(srvObj)) 
                        { 

#if _DEBUG 
                            Identity idObj = srvObj.__RaceSetServerIdentity(this);
#else
                            srvObj.__RaceSetServerIdentity(this);
#endif 
#if _DEBUG
                            BCLDebug.Assert(idObj == this, "Bad ID state!" ); 
                            BCLDebug.Assert(idObj == MarshalByRefObject.GetIdentity(srvObj), "Bad ID state!" ); 
#endif
                        } 
                        else
                        {
                            RealProxy rp = null;
                            rp = RemotingServices.GetRealProxy(srvObj); 
                            BCLDebug.Assert(null != rp, "null != rp");
                            //  #if _DEBUG 
                            //                      Identity idObj = (ServerIdentity) rp.SetIdentity(this); 
                            // #else
                            rp.IdentityObject = this; 
                            // #endif
#if false
#if _DEBUG
                            // 

 
 

 
#endif
#endif
                        }
                        // Create the object chain and return it 
                        objChain = _srvCtx.CreateServerObjectChain(srvObj);
                    } 
 
                    // This is passed out to the caller so that for single-call
                    // case we can call Dispose when the incoming call is done 
                    obj = srvObj;
                    return objChain;
                }
        } 

        internal Type ServerType 
        { 
            get { return _srvType; }
            set { _srvType = value; } 
        } // ServerType

        internal bool MarshaledAsSpecificType
        { 
            get { return _bMarshaledAsSpecificType; }
            set { _bMarshaledAsSpecificType = value; } 
        } // MarshaledAsSpecificType 

 
        [System.Security.SecurityCritical]  // auto-generated
        internal IMessageSink RaceSetServerObjectChain(
            IMessageSink serverObjectChain)
        { 
            if (_serverObjectChain == null)
            { 
                bool fLocked = false; 
                RuntimeHelpers.PrepareConstrainedRegions();
                try 
                {
                    Monitor.Enter(this, ref fLocked);
                    if (_serverObjectChain == null)
                    { 
                        _serverObjectChain = serverObjectChain;
                    } 
                } 
                finally
                { 
                    if (fLocked)
                    {
                        Monitor.Exit(this);
                    } 
                }
            } 
            return _serverObjectChain; 
        }
 
        /*package*/
        [System.Security.SecurityCritical]  // auto-generated
        internal bool AddServerSideDynamicProperty(
            IDynamicProperty prop) 
        {
            if (_dphSrv == null) 
            { 
                DynamicPropertyHolder dphSrv = new DynamicPropertyHolder();
                bool fLocked = false; 
                RuntimeHelpers.PrepareConstrainedRegions();
                try
                {
                    Monitor.Enter(this, ref fLocked); 
                    if (_dphSrv == null)
                    { 
                        _dphSrv = dphSrv; 
                    }
                } 
                finally
                {
                    if (fLocked)
                    { 
                        Monitor.Exit(this);
                    } 
                } 
            }
            return _dphSrv.AddDynamicProperty(prop); 
        }

        /*package*/
        [System.Security.SecurityCritical]  // auto-generated 
        internal bool RemoveServerSideDynamicProperty(String name)
        { 
            if (_dphSrv == null) 
            {
                throw new ArgumentException(Environment.GetResourceString("Arg_PropNotFound") ); 
            }
            return _dphSrv.RemoveDynamicProperty(name);
        }
 
        internal ArrayWithSize ServerSideDynamicSinks
        { 
            [System.Security.SecurityCritical]  // auto-generated 
            get
            { 
                if (_dphSrv == null)
                    {
                        return null;
                    } 
                else
                    { 
                        return _dphSrv.DynamicSinks; 
                    }
            } 
        }

        [System.Security.SecurityCritical]  // auto-generated
        internal override void AssertValid() 
        {
            base.AssertValid(); 
            if((null != this.TPOrObject) && !RemotingServices.IsTransparentProxy(this.TPOrObject)) 
            {
                BCLDebug.Assert(MarshalByRefObject.GetIdentity((MarshalByRefObject)this.TPOrObject) == this, "Server ID mismatch with Object"); 
            }
        }
    }
} 

 
 

 



 

 
 

 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK