Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Core / System / Linq / Parallel / QueryOperators / Inlined / FloatMinMaxAggregationOperator.cs / 1305376 / FloatMinMaxAggregationOperator.cs
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// FloatMinMaxAggregationOperator.cs
//
// [....]
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Threading;
namespace System.Linq.Parallel
{
// Notes:
// Note that normally float.NaN < anything is false, as is anything < NaN. This would
// lead to some strangeness in Min and Max, e.g. Min({ NaN, 5.0 } == NaN, yet
// Min({ 5.0, NaN }) == 5.0! We impose a total ordering so that NaN is smaller than
// everything, including -infinity, which is consistent with Comparer.
///
/// An inlined min/max aggregation and its enumerator, for floats.
///
internal sealed class FloatMinMaxAggregationOperator : InlinedAggregationOperator
{
private readonly int m_sign; // The sign (-1 for min, 1 for max).
//----------------------------------------------------------------------------------------
// Constructs a new instance of a min/max associative operator.
//
internal FloatMinMaxAggregationOperator(IEnumerable child, int sign) : base(child)
{
Contract.Assert(sign == -1 || sign == 1, "invalid sign");
m_sign = sign;
}
//---------------------------------------------------------------------------------------
// Executes the entire query tree, and aggregates the intermediate results into the
// final result based on the binary operators and final reduction.
//
// Return Value:
// The single result of aggregation.
//
protected override float InternalAggregate(ref Exception singularExceptionToThrow)
{
// Because the final reduction is typically much cheaper than the intermediate
// reductions over the individual partitions, and because each parallel partition
// will do a lot of work to produce a single output element, we prefer to turn off
// pipelining, and process the final reductions serially.
using (IEnumerator enumerator = GetEnumerator(ParallelMergeOptions.FullyBuffered, true))
{
// Throw an error for empty results.
if (!enumerator.MoveNext())
{
singularExceptionToThrow = new InvalidOperationException(SR.GetString(SR.NoElements));
return default(float);
}
float best = enumerator.Current;
// Based on the sign, do either a min or max reduction.
if (m_sign == -1)
{
while (enumerator.MoveNext())
{
float current = enumerator.Current;
if (current < best || float.IsNaN(current))
{
best = current;
}
}
}
else
{
while (enumerator.MoveNext())
{
float current = enumerator.Current;
if (current > best || float.IsNaN(best))
{
best = current;
}
}
}
return best;
}
}
//---------------------------------------------------------------------------------------
// Creates an enumerator that is used internally for the final aggregation step.
//
protected override QueryOperatorEnumerator CreateEnumerator(
int index, int count, QueryOperatorEnumerator source, object sharedData, CancellationToken cancellationToken)
{
return new FloatMinMaxAggregationOperatorEnumerator(source, index, m_sign, cancellationToken);
}
//---------------------------------------------------------------------------------------
// This enumerator type encapsulates the intermediary aggregation over the underlying
// (possibly partitioned) data source.
//
private class FloatMinMaxAggregationOperatorEnumerator : InlinedAggregationOperatorEnumerator
{
private QueryOperatorEnumerator m_source; // The source data.
private int m_sign; // The sign for comparisons (-1 means min, 1 means max).
//----------------------------------------------------------------------------------------
// Instantiates a new aggregation operator.
//
internal FloatMinMaxAggregationOperatorEnumerator(QueryOperatorEnumerator source, int partitionIndex, int sign,
CancellationToken cancellationToken) :
base(partitionIndex, cancellationToken)
{
Contract.Assert(source != null);
m_source = source;
m_sign = sign;
}
//---------------------------------------------------------------------------------------
// Tallies up the min/max of the underlying data source, walking the entire thing the first
// time MoveNext is called on this object.
//
protected override bool MoveNextCore(ref float currentElement)
{
// Based on the sign, do either a min or max reduction.
QueryOperatorEnumerator source = m_source;
TKey keyUnused = default(TKey);
if (source.MoveNext(ref currentElement, ref keyUnused))
{
int i = 0;
// We just scroll through the enumerator and find the min or max.
if (m_sign == -1)
{
float elem = default(float);
while (source.MoveNext(ref elem, ref keyUnused))
{
if ((i++ & CancellationState.POLL_INTERVAL) == 0)
CancellationState.ThrowIfCanceled(m_cancellationToken);
if (elem < currentElement || float.IsNaN(elem))
{
currentElement = elem;
}
}
}
else
{
float elem = default(float);
while (source.MoveNext(ref elem, ref keyUnused))
{
if ((i++ & CancellationState.POLL_INTERVAL) == 0)
CancellationState.ThrowIfCanceled(m_cancellationToken);
if (elem > currentElement || float.IsNaN(currentElement))
{
currentElement = elem;
}
}
}
// The sum has been calculated. Now just return.
return true;
}
return false;
}
//----------------------------------------------------------------------------------------
// Dispose of resources associated with the underlying enumerator.
//
protected override void Dispose(bool disposing)
{
Contract.Assert(m_source != null);
m_source.Dispose();
}
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// FloatMinMaxAggregationOperator.cs
//
// [....]
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Threading;
namespace System.Linq.Parallel
{
// Notes:
// Note that normally float.NaN < anything is false, as is anything < NaN. This would
// lead to some strangeness in Min and Max, e.g. Min({ NaN, 5.0 } == NaN, yet
// Min({ 5.0, NaN }) == 5.0! We impose a total ordering so that NaN is smaller than
// everything, including -infinity, which is consistent with Comparer.
///
/// An inlined min/max aggregation and its enumerator, for floats.
///
internal sealed class FloatMinMaxAggregationOperator : InlinedAggregationOperator
{
private readonly int m_sign; // The sign (-1 for min, 1 for max).
//----------------------------------------------------------------------------------------
// Constructs a new instance of a min/max associative operator.
//
internal FloatMinMaxAggregationOperator(IEnumerable child, int sign) : base(child)
{
Contract.Assert(sign == -1 || sign == 1, "invalid sign");
m_sign = sign;
}
//---------------------------------------------------------------------------------------
// Executes the entire query tree, and aggregates the intermediate results into the
// final result based on the binary operators and final reduction.
//
// Return Value:
// The single result of aggregation.
//
protected override float InternalAggregate(ref Exception singularExceptionToThrow)
{
// Because the final reduction is typically much cheaper than the intermediate
// reductions over the individual partitions, and because each parallel partition
// will do a lot of work to produce a single output element, we prefer to turn off
// pipelining, and process the final reductions serially.
using (IEnumerator enumerator = GetEnumerator(ParallelMergeOptions.FullyBuffered, true))
{
// Throw an error for empty results.
if (!enumerator.MoveNext())
{
singularExceptionToThrow = new InvalidOperationException(SR.GetString(SR.NoElements));
return default(float);
}
float best = enumerator.Current;
// Based on the sign, do either a min or max reduction.
if (m_sign == -1)
{
while (enumerator.MoveNext())
{
float current = enumerator.Current;
if (current < best || float.IsNaN(current))
{
best = current;
}
}
}
else
{
while (enumerator.MoveNext())
{
float current = enumerator.Current;
if (current > best || float.IsNaN(best))
{
best = current;
}
}
}
return best;
}
}
//---------------------------------------------------------------------------------------
// Creates an enumerator that is used internally for the final aggregation step.
//
protected override QueryOperatorEnumerator CreateEnumerator(
int index, int count, QueryOperatorEnumerator source, object sharedData, CancellationToken cancellationToken)
{
return new FloatMinMaxAggregationOperatorEnumerator(source, index, m_sign, cancellationToken);
}
//---------------------------------------------------------------------------------------
// This enumerator type encapsulates the intermediary aggregation over the underlying
// (possibly partitioned) data source.
//
private class FloatMinMaxAggregationOperatorEnumerator : InlinedAggregationOperatorEnumerator
{
private QueryOperatorEnumerator m_source; // The source data.
private int m_sign; // The sign for comparisons (-1 means min, 1 means max).
//----------------------------------------------------------------------------------------
// Instantiates a new aggregation operator.
//
internal FloatMinMaxAggregationOperatorEnumerator(QueryOperatorEnumerator source, int partitionIndex, int sign,
CancellationToken cancellationToken) :
base(partitionIndex, cancellationToken)
{
Contract.Assert(source != null);
m_source = source;
m_sign = sign;
}
//---------------------------------------------------------------------------------------
// Tallies up the min/max of the underlying data source, walking the entire thing the first
// time MoveNext is called on this object.
//
protected override bool MoveNextCore(ref float currentElement)
{
// Based on the sign, do either a min or max reduction.
QueryOperatorEnumerator source = m_source;
TKey keyUnused = default(TKey);
if (source.MoveNext(ref currentElement, ref keyUnused))
{
int i = 0;
// We just scroll through the enumerator and find the min or max.
if (m_sign == -1)
{
float elem = default(float);
while (source.MoveNext(ref elem, ref keyUnused))
{
if ((i++ & CancellationState.POLL_INTERVAL) == 0)
CancellationState.ThrowIfCanceled(m_cancellationToken);
if (elem < currentElement || float.IsNaN(elem))
{
currentElement = elem;
}
}
}
else
{
float elem = default(float);
while (source.MoveNext(ref elem, ref keyUnused))
{
if ((i++ & CancellationState.POLL_INTERVAL) == 0)
CancellationState.ThrowIfCanceled(m_cancellationToken);
if (elem > currentElement || float.IsNaN(currentElement))
{
currentElement = elem;
}
}
}
// The sum has been calculated. Now just return.
return true;
}
return false;
}
//----------------------------------------------------------------------------------------
// Dispose of resources associated with the underlying enumerator.
//
protected override void Dispose(bool disposing)
{
Contract.Assert(m_source != null);
m_source.Dispose();
}
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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