QuotedPrintableStream.cs source code in C# .NET

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Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Net / System / Net / Mail / QuotedPrintableStream.cs / 1305376 / QuotedPrintableStream.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Net.Mime 
{ 
    using System;
    using System.IO; 
    using System.Text;

    /// 
    /// This stream performs in-place decoding of quoted-printable 
    /// encoded streams.  Encoding requires copying into a separate
    /// buffer as the data being encoded will most likely grow. 
    /// Encoding and decoding is done transparently to the caller. 
    /// 
    internal class QuotedPrintableStream : DelegatedStream, IEncodableStream 
    {
        //should we encode CRLF or not?
        bool encodeCRLF;
 
        //number of bytes needed for a soft CRLF in folding
        const int sizeOfSoftCRLF = 3; 
 
        //each encoded byte occupies three bytes when encoded
        const int sizeOfEncodedChar = 3; 

        //it takes six bytes to encode a CRLF character (a CRLF that does not indicate folding)
        const int sizeOfEncodedCRLF = 6;
 
        //if we aren't encoding CRLF then it occupies two chars
        const int sizeOfNonEncodedCRLF = 2; 
 
        static byte[] hexDecodeMap = new byte[] {// 0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 0 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 1
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 2
                                                    0,  1,  2,  3,  4,  5,  6,  7,  8,  9,255,255,255,255,255,255, // 3
                                                  255, 10, 11, 12, 13, 14, 15,255,255,255,255,255,255,255,255,255, // 4 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 5
                                                  255, 10, 11, 12, 13, 14, 15,255,255,255,255,255,255,255,255,255, // 6 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 7 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 8
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 9 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // A
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // B
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // C
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // D 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // E
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // F 
        }; 

        static byte[] hexEncodeMap = new byte[] {  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 65, 66, 67, 68, 69, 70}; 

        int lineLength;
        ReadStateInfo readState;
        WriteStateInfo writeState; 

 
 
        /// 
        /// ctor. 
        /// 
        /// Underlying stream
        /// Preferred maximum line-length for writes
        internal QuotedPrintableStream(Stream stream, int lineLength) : base(stream) 
        {
            if (lineLength < 0) 
                throw new ArgumentOutOfRangeException("lineLength"); 

            this.lineLength = lineLength; 
        }

        internal QuotedPrintableStream(Stream stream, bool encodeCRLF)
            : this(stream, EncodedStreamFactory.DefaultMaxLineLength) { 
            this.encodeCRLF = encodeCRLF;
        } 
 

        internal QuotedPrintableStream() { 
            this.lineLength = EncodedStreamFactory.DefaultMaxLineLength;
        }

 
        internal QuotedPrintableStream(int lineLength) {
            this.lineLength = lineLength; 
        } 

 
        ReadStateInfo ReadState
        {
            get
            { 
                if (this.readState == null)
                    this.readState = new ReadStateInfo(); 
                return this.readState; 
            }
        } 

        internal WriteStateInfo WriteState
        {
            get 
            {
                if (this.writeState == null) 
                    this.writeState = new WriteStateInfo(1024); 
                return this.writeState;
            } 
        }

        public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
        { 
            if (buffer == null)
                throw new ArgumentNullException("buffer"); 
 
            if (offset < 0 || offset > buffer.Length)
                throw new ArgumentOutOfRangeException("offset"); 

            if (offset + count > buffer.Length)
                throw new ArgumentOutOfRangeException("count");
 
            WriteAsyncResult result = new WriteAsyncResult(this, buffer, offset, count, callback, state);
            result.Write(); 
            return result; 
        }
 
        public override void Close()
        {
            FlushInternal();
            base.Close(); 
        }
 
        public int DecodeBytes(byte[] buffer, int offset, int count) 
        {
            unsafe 
            {
                fixed (byte* pBuffer = buffer)
                {
                    byte* start = pBuffer + offset; 
                    byte* source = start;
                    byte* dest = start; 
                    byte* end = start + count; 

                    // if the last read ended in a partially decoded 
                    // sequence, pick up where we left off.
                    if (ReadState.IsEscaped)
                    {
                        // this will be -1 if the previous read ended 
                        // with an escape character.
                        if (ReadState.Byte == -1) 
                        { 
                            // if we only read one byte from the underlying
                            // stream, we'll need to save the byte and 
                            // ask for more.
                            if (count == 1)
                            {
                                ReadState.Byte = *source; 
                                return 0;
                            } 
 
                            // '=\r\n' means a soft (aka. invisible) CRLF sequence...
                            if (source[0] != '\r' || source[1] != '\n') 
                            {
                                byte b1 = hexDecodeMap[source[0]];
                                byte b2 = hexDecodeMap[source[1]];
                                if (b1 == 255) 
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b1));
                                if (b2 == 255) 
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b2)); 

                                *dest++ = (byte)((b1 << 4) + b2); 
                            }

                            source += 2;
                        } 
                        else
                        { 
                            // '=\r\n' means a soft (aka. invisible) CRLF sequence... 
                            if (ReadState.Byte != '\r' || *source != '\n')
                            { 
                                byte b1 = hexDecodeMap[ReadState.Byte];
                                byte b2 = hexDecodeMap[*source];
                                if (b1 == 255)
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b1)); 
                                if (b2 == 255)
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b2)); 
                                *dest++ = (byte)((b1 << 4) + b2); 
                            }
                            source++; 
                        }
                        // reset state for next read.
                        ReadState.IsEscaped = false;
                        ReadState.Byte = -1; 
                    }
 
                    // Here's where most of the decoding takes place. 
                    // We'll loop around until we've inspected all the
                    // bytes read. 
                    while (source < end)
                    {
                        // if the source is not an escape character, then
                        // just copy as-is. 
                        if (*source != '=')
                        { 
                            *dest++ = *source++; 
                        }
                        else 
                        {
                            // determine where we are relative to the end
                            // of the data.  If we don't have enough data to
                            // decode the escape sequence, save off what we 
                            // have and continue the decoding in the next
                            // read.  Otherwise, decode the data and copy 
                            // into dest. 
                            switch (end - source)
                            { 
                                case 2:
                                    ReadState.Byte = source[1];
                                    goto case 1;
                                case 1: 
                                    ReadState.IsEscaped = true;
                                    goto EndWhile; 
                                default: 
                                    if (source[1] != '\r' || source[2] != '\n')
                                    { 
                                        byte b1 = hexDecodeMap[source[1]];
                                        byte b2 = hexDecodeMap[source[2]];
                                        if (b1 == 255)
                                            throw new FormatException(SR.GetString(SR.InvalidHexDigit, b1)); 
                                        if (b2 == 255)
                                            throw new FormatException(SR.GetString(SR.InvalidHexDigit, b2)); 
 
                                        *dest++ = (byte)((b1 << 4) + b2);
                                    } 
                                    source += 3;
                                    break;
                            }
                        } 
                    }
                EndWhile: 
                    count = (int)(dest - start); 
                }
            } 
            return count;
        }

 
        public int EncodeBytes(byte[] buffer, int offset, int count)
        { 
            int cur = offset; 
            for (; cur < count + offset; cur++)
            { 
                //only fold if we're before a whitespace or if we're at the line limit
                //add two to the encoded Byte Length to be conservative so that we guarantee that the line length is acceptable
                if ((lineLength != -1 && WriteState.CurrentLineLength + sizeOfEncodedChar + 2 >= this.lineLength && (buffer[cur] == ' ' ||
                    buffer[cur] == '\t' || buffer[cur] == '\r' || buffer[cur] == '\n')) || 
                    writeState.CurrentLineLength + sizeOfEncodedChar + 2 >= EncodedStreamFactory.DefaultMaxLineLength)
                { 
                    if (WriteState.Buffer.Length - WriteState.Length < sizeOfSoftCRLF) 
                        return cur - offset;  //ok because folding happens externally
 
                    WriteState.CurrentLineLength = 0;
                    WriteState.Buffer[WriteState.Length++] = (byte)'=';
                    WriteState.Buffer[WriteState.Length++] = (byte)'\r';
                    WriteState.Buffer[WriteState.Length++] = (byte)'\n'; 
                }
 
 
                //need to dot stuff  - rfc  2821 4.5.2 Transparency
                if(WriteState.CurrentLineLength == 0 && buffer[cur] == '.'){ 
                    //check for room in the buffer
                    if(WriteState.Buffer.Length - WriteState.Length < 1)
                        return cur - offset;
                    else 
                        WriteState.Buffer[WriteState.Length++] = (byte)'.';
                } 
 
                //detect a CRLF in the input and encode it.
                if (buffer[cur] == '\r' && cur + 1 < count + offset && buffer[cur+1] == '\n') 
                {
                    if (WriteState.Buffer.Length - WriteState.Length < (encodeCRLF ? sizeOfEncodedCRLF : sizeOfNonEncodedCRLF))
                        return cur - offset;
                    cur++; 

                    if(encodeCRLF){ 
                        WriteState.Buffer[WriteState.Length++] = (byte)'='; 
                        WriteState.Buffer[WriteState.Length++] = (byte)'0';
                        WriteState.Buffer[WriteState.Length++] = (byte)'D'; 
                        WriteState.Buffer[WriteState.Length++] = (byte)'=';
                        WriteState.Buffer[WriteState.Length++] = (byte)'0';
                        WriteState.Buffer[WriteState.Length++] = (byte)'A';
                        WriteState.CurrentLineLength += sizeOfEncodedCRLF; 
                    }
                    else{ 
                        WriteState.Buffer[WriteState.Length++] = (byte)'\r'; 
                        WriteState.Buffer[WriteState.Length++] = (byte)'\n';
                        WriteState.CurrentLineLength = 0; 
                    }
                }
                //ascii chars less than 32 (control chars) and greater than 126 (non-ascii) are not allowed so we have to encode
                else if ((buffer[cur] < 32 && buffer[cur] != '\t') || 
                    buffer[cur] == '=' ||
                    buffer[cur] > 126) { 
                    if (WriteState.Buffer.Length - WriteState.Length < sizeOfSoftCRLF) 
                        return cur - offset;
 
                    WriteState.CurrentLineLength += sizeOfEncodedChar;

                    //encode four bits at a time as their hexadecimal representation (defined in hexEncodeMap)
                    WriteState.Buffer[WriteState.Length++] = (byte)'='; 
                    WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] >> 4];
                    WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] & 0xF]; 
                } 
                else
                { 
                    if (WriteState.Buffer.Length - WriteState.Length < 1)
                        return cur - offset;

                    //detect special case:  is whitespace at end of line?  we must encode it if it is 
                    if ((buffer[cur] == (byte)'\t' || buffer[cur] == (byte)' ') &&
                        (cur + 1 >= count + offset)) { 
 
                        if (WriteState.Buffer.Length - WriteState.Length < sizeOfEncodedChar)
                            return cur - offset; 
                        WriteState.CurrentLineLength += sizeOfEncodedChar;

                        WriteState.Buffer[WriteState.Length++] = (byte)'=';
                        WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] >> 4]; 
                        WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] & 0xF];
                    } 
                    else { 
                        WriteState.CurrentLineLength++;
                        WriteState.Buffer[WriteState.Length++] = buffer[cur]; 
                    }
                }
            }
            return cur - offset; 
        }
 
        public Stream GetStream() 
        {
            return this; 
        }

        public string GetEncodedString()
        { 
            return ASCIIEncoding.ASCII.GetString(this.WriteState.Buffer, 0, this.WriteState.Length);
        } 
 
        public override void EndWrite(IAsyncResult asyncResult)
        { 
            WriteAsyncResult.End(asyncResult);
        }

        public override void Flush() 
        {
            FlushInternal(); 
            base.Flush(); 
        }
 
        void FlushInternal()
        {
            if (this.writeState != null && this.writeState.Length > 0)
            { 
                base.Write(WriteState.Buffer, 0, WriteState.Length);
                WriteState.Length = 0; 
            } 
        }
 
        public override void Write(byte[] buffer, int offset, int count)
        {
            if (buffer == null)
                throw new ArgumentNullException("buffer"); 

            if (offset < 0 || offset > buffer.Length) 
                throw new ArgumentOutOfRangeException("offset"); 

            if (offset + count > buffer.Length) 
                throw new ArgumentOutOfRangeException("count");

            int written = 0;
            for (;;) 
            {
                written += EncodeBytes(buffer, offset + written, count - written); 
                if (written < count) 
                    FlushInternal();
                else 
                    break;
            }
        }
 
        class ReadStateInfo
        { 
            bool isEscaped = false; 
            short b1 = -1;
 
            internal bool IsEscaped
            {
                get { return this.isEscaped; }
                set { this.isEscaped = value; } 
            }
 
            internal short Byte 
            {
                get { return this.b1; } 
                set { this.b1 = value; }
            }
        }
 

        internal class WriteStateInfo 
        { 
            int currentLineLength = 0;
            byte[] buffer; 
            int length;

            internal WriteStateInfo(int bufferSize)
            { 
                this.buffer = new byte[bufferSize];
            } 
 
            internal byte[] Buffer
            { 
                get { return this.buffer; }
            }

            internal int CurrentLineLength 
            {
                get { return this.currentLineLength; } 
                set { this.currentLineLength = value; } 
            }
 
            internal int Length
            {
                get { return this.length; }
                set { this.length = value; } 
            }
        } 
 
        class WriteAsyncResult : LazyAsyncResult
        { 
            QuotedPrintableStream parent;
            byte[] buffer;
            int offset;
            int count; 
            static AsyncCallback onWrite = new AsyncCallback(OnWrite);
            int written; 
 
            internal WriteAsyncResult(QuotedPrintableStream parent, byte[] buffer, int offset, int count, AsyncCallback callback, object state) : base(null, state, callback)
            { 
                this.parent = parent;
                this.buffer = buffer;
                this.offset = offset;
                this.count = count; 
            }
 
            void CompleteWrite(IAsyncResult result) 
            {
                this.parent.BaseStream.EndWrite(result); 
                this.parent.WriteState.Length = 0;
            }

            internal static void End(IAsyncResult result) 
            {
                WriteAsyncResult thisPtr = (WriteAsyncResult)result; 
                thisPtr.InternalWaitForCompletion(); 
                System.Diagnostics.Debug.Assert(thisPtr.written == thisPtr.count);
            } 

            static void OnWrite(IAsyncResult result)
            {
                if (!result.CompletedSynchronously) 
                {
                    WriteAsyncResult thisPtr = (WriteAsyncResult)result.AsyncState; 
                    try 
                    {
                        thisPtr.CompleteWrite(result); 
                        thisPtr.Write();
                    }
                    catch (Exception e)
                    { 
                        thisPtr.InvokeCallback(e);
                    } 
                } 
            }
 
            internal void Write()
            {
                for (;;)
                { 
                    this.written += this.parent.EncodeBytes(this.buffer, this.offset + this.written, this.count - this.written);
                    if (this.written < this.count) 
                    { 
                        IAsyncResult result = this.parent.BaseStream.BeginWrite(this.parent.WriteState.Buffer, 0, this.parent.WriteState.Length, onWrite, this);
                        if (!result.CompletedSynchronously) 
                            break;
                        CompleteWrite(result);
                    }
                    else 
                    {
                        InvokeCallback(); 
                        break; 
                    }
                } 
            }
        }
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Net.Mime 
{ 
    using System;
    using System.IO; 
    using System.Text;

    /// 
    /// This stream performs in-place decoding of quoted-printable 
    /// encoded streams.  Encoding requires copying into a separate
    /// buffer as the data being encoded will most likely grow. 
    /// Encoding and decoding is done transparently to the caller. 
    /// 
    internal class QuotedPrintableStream : DelegatedStream, IEncodableStream 
    {
        //should we encode CRLF or not?
        bool encodeCRLF;
 
        //number of bytes needed for a soft CRLF in folding
        const int sizeOfSoftCRLF = 3; 
 
        //each encoded byte occupies three bytes when encoded
        const int sizeOfEncodedChar = 3; 

        //it takes six bytes to encode a CRLF character (a CRLF that does not indicate folding)
        const int sizeOfEncodedCRLF = 6;
 
        //if we aren't encoding CRLF then it occupies two chars
        const int sizeOfNonEncodedCRLF = 2; 
 
        static byte[] hexDecodeMap = new byte[] {// 0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 0 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 1
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 2
                                                    0,  1,  2,  3,  4,  5,  6,  7,  8,  9,255,255,255,255,255,255, // 3
                                                  255, 10, 11, 12, 13, 14, 15,255,255,255,255,255,255,255,255,255, // 4 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 5
                                                  255, 10, 11, 12, 13, 14, 15,255,255,255,255,255,255,255,255,255, // 6 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 7 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 8
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // 9 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // A
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // B
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // C
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // D 
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // E
                                                  255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, // F 
        }; 

        static byte[] hexEncodeMap = new byte[] {  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 65, 66, 67, 68, 69, 70}; 

        int lineLength;
        ReadStateInfo readState;
        WriteStateInfo writeState; 

 
 
        /// 
        /// ctor. 
        /// 
        /// Underlying stream
        /// Preferred maximum line-length for writes
        internal QuotedPrintableStream(Stream stream, int lineLength) : base(stream) 
        {
            if (lineLength < 0) 
                throw new ArgumentOutOfRangeException("lineLength"); 

            this.lineLength = lineLength; 
        }

        internal QuotedPrintableStream(Stream stream, bool encodeCRLF)
            : this(stream, EncodedStreamFactory.DefaultMaxLineLength) { 
            this.encodeCRLF = encodeCRLF;
        } 
 

        internal QuotedPrintableStream() { 
            this.lineLength = EncodedStreamFactory.DefaultMaxLineLength;
        }

 
        internal QuotedPrintableStream(int lineLength) {
            this.lineLength = lineLength; 
        } 

 
        ReadStateInfo ReadState
        {
            get
            { 
                if (this.readState == null)
                    this.readState = new ReadStateInfo(); 
                return this.readState; 
            }
        } 

        internal WriteStateInfo WriteState
        {
            get 
            {
                if (this.writeState == null) 
                    this.writeState = new WriteStateInfo(1024); 
                return this.writeState;
            } 
        }

        public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
        { 
            if (buffer == null)
                throw new ArgumentNullException("buffer"); 
 
            if (offset < 0 || offset > buffer.Length)
                throw new ArgumentOutOfRangeException("offset"); 

            if (offset + count > buffer.Length)
                throw new ArgumentOutOfRangeException("count");
 
            WriteAsyncResult result = new WriteAsyncResult(this, buffer, offset, count, callback, state);
            result.Write(); 
            return result; 
        }
 
        public override void Close()
        {
            FlushInternal();
            base.Close(); 
        }
 
        public int DecodeBytes(byte[] buffer, int offset, int count) 
        {
            unsafe 
            {
                fixed (byte* pBuffer = buffer)
                {
                    byte* start = pBuffer + offset; 
                    byte* source = start;
                    byte* dest = start; 
                    byte* end = start + count; 

                    // if the last read ended in a partially decoded 
                    // sequence, pick up where we left off.
                    if (ReadState.IsEscaped)
                    {
                        // this will be -1 if the previous read ended 
                        // with an escape character.
                        if (ReadState.Byte == -1) 
                        { 
                            // if we only read one byte from the underlying
                            // stream, we'll need to save the byte and 
                            // ask for more.
                            if (count == 1)
                            {
                                ReadState.Byte = *source; 
                                return 0;
                            } 
 
                            // '=\r\n' means a soft (aka. invisible) CRLF sequence...
                            if (source[0] != '\r' || source[1] != '\n') 
                            {
                                byte b1 = hexDecodeMap[source[0]];
                                byte b2 = hexDecodeMap[source[1]];
                                if (b1 == 255) 
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b1));
                                if (b2 == 255) 
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b2)); 

                                *dest++ = (byte)((b1 << 4) + b2); 
                            }

                            source += 2;
                        } 
                        else
                        { 
                            // '=\r\n' means a soft (aka. invisible) CRLF sequence... 
                            if (ReadState.Byte != '\r' || *source != '\n')
                            { 
                                byte b1 = hexDecodeMap[ReadState.Byte];
                                byte b2 = hexDecodeMap[*source];
                                if (b1 == 255)
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b1)); 
                                if (b2 == 255)
                                    throw new FormatException(SR.GetString(SR.InvalidHexDigit, b2)); 
                                *dest++ = (byte)((b1 << 4) + b2); 
                            }
                            source++; 
                        }
                        // reset state for next read.
                        ReadState.IsEscaped = false;
                        ReadState.Byte = -1; 
                    }
 
                    // Here's where most of the decoding takes place. 
                    // We'll loop around until we've inspected all the
                    // bytes read. 
                    while (source < end)
                    {
                        // if the source is not an escape character, then
                        // just copy as-is. 
                        if (*source != '=')
                        { 
                            *dest++ = *source++; 
                        }
                        else 
                        {
                            // determine where we are relative to the end
                            // of the data.  If we don't have enough data to
                            // decode the escape sequence, save off what we 
                            // have and continue the decoding in the next
                            // read.  Otherwise, decode the data and copy 
                            // into dest. 
                            switch (end - source)
                            { 
                                case 2:
                                    ReadState.Byte = source[1];
                                    goto case 1;
                                case 1: 
                                    ReadState.IsEscaped = true;
                                    goto EndWhile; 
                                default: 
                                    if (source[1] != '\r' || source[2] != '\n')
                                    { 
                                        byte b1 = hexDecodeMap[source[1]];
                                        byte b2 = hexDecodeMap[source[2]];
                                        if (b1 == 255)
                                            throw new FormatException(SR.GetString(SR.InvalidHexDigit, b1)); 
                                        if (b2 == 255)
                                            throw new FormatException(SR.GetString(SR.InvalidHexDigit, b2)); 
 
                                        *dest++ = (byte)((b1 << 4) + b2);
                                    } 
                                    source += 3;
                                    break;
                            }
                        } 
                    }
                EndWhile: 
                    count = (int)(dest - start); 
                }
            } 
            return count;
        }

 
        public int EncodeBytes(byte[] buffer, int offset, int count)
        { 
            int cur = offset; 
            for (; cur < count + offset; cur++)
            { 
                //only fold if we're before a whitespace or if we're at the line limit
                //add two to the encoded Byte Length to be conservative so that we guarantee that the line length is acceptable
                if ((lineLength != -1 && WriteState.CurrentLineLength + sizeOfEncodedChar + 2 >= this.lineLength && (buffer[cur] == ' ' ||
                    buffer[cur] == '\t' || buffer[cur] == '\r' || buffer[cur] == '\n')) || 
                    writeState.CurrentLineLength + sizeOfEncodedChar + 2 >= EncodedStreamFactory.DefaultMaxLineLength)
                { 
                    if (WriteState.Buffer.Length - WriteState.Length < sizeOfSoftCRLF) 
                        return cur - offset;  //ok because folding happens externally
 
                    WriteState.CurrentLineLength = 0;
                    WriteState.Buffer[WriteState.Length++] = (byte)'=';
                    WriteState.Buffer[WriteState.Length++] = (byte)'\r';
                    WriteState.Buffer[WriteState.Length++] = (byte)'\n'; 
                }
 
 
                //need to dot stuff  - rfc  2821 4.5.2 Transparency
                if(WriteState.CurrentLineLength == 0 && buffer[cur] == '.'){ 
                    //check for room in the buffer
                    if(WriteState.Buffer.Length - WriteState.Length < 1)
                        return cur - offset;
                    else 
                        WriteState.Buffer[WriteState.Length++] = (byte)'.';
                } 
 
                //detect a CRLF in the input and encode it.
                if (buffer[cur] == '\r' && cur + 1 < count + offset && buffer[cur+1] == '\n') 
                {
                    if (WriteState.Buffer.Length - WriteState.Length < (encodeCRLF ? sizeOfEncodedCRLF : sizeOfNonEncodedCRLF))
                        return cur - offset;
                    cur++; 

                    if(encodeCRLF){ 
                        WriteState.Buffer[WriteState.Length++] = (byte)'='; 
                        WriteState.Buffer[WriteState.Length++] = (byte)'0';
                        WriteState.Buffer[WriteState.Length++] = (byte)'D'; 
                        WriteState.Buffer[WriteState.Length++] = (byte)'=';
                        WriteState.Buffer[WriteState.Length++] = (byte)'0';
                        WriteState.Buffer[WriteState.Length++] = (byte)'A';
                        WriteState.CurrentLineLength += sizeOfEncodedCRLF; 
                    }
                    else{ 
                        WriteState.Buffer[WriteState.Length++] = (byte)'\r'; 
                        WriteState.Buffer[WriteState.Length++] = (byte)'\n';
                        WriteState.CurrentLineLength = 0; 
                    }
                }
                //ascii chars less than 32 (control chars) and greater than 126 (non-ascii) are not allowed so we have to encode
                else if ((buffer[cur] < 32 && buffer[cur] != '\t') || 
                    buffer[cur] == '=' ||
                    buffer[cur] > 126) { 
                    if (WriteState.Buffer.Length - WriteState.Length < sizeOfSoftCRLF) 
                        return cur - offset;
 
                    WriteState.CurrentLineLength += sizeOfEncodedChar;

                    //encode four bits at a time as their hexadecimal representation (defined in hexEncodeMap)
                    WriteState.Buffer[WriteState.Length++] = (byte)'='; 
                    WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] >> 4];
                    WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] & 0xF]; 
                } 
                else
                { 
                    if (WriteState.Buffer.Length - WriteState.Length < 1)
                        return cur - offset;

                    //detect special case:  is whitespace at end of line?  we must encode it if it is 
                    if ((buffer[cur] == (byte)'\t' || buffer[cur] == (byte)' ') &&
                        (cur + 1 >= count + offset)) { 
 
                        if (WriteState.Buffer.Length - WriteState.Length < sizeOfEncodedChar)
                            return cur - offset; 
                        WriteState.CurrentLineLength += sizeOfEncodedChar;

                        WriteState.Buffer[WriteState.Length++] = (byte)'=';
                        WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] >> 4]; 
                        WriteState.Buffer[WriteState.Length++] = hexEncodeMap[buffer[cur] & 0xF];
                    } 
                    else { 
                        WriteState.CurrentLineLength++;
                        WriteState.Buffer[WriteState.Length++] = buffer[cur]; 
                    }
                }
            }
            return cur - offset; 
        }
 
        public Stream GetStream() 
        {
            return this; 
        }

        public string GetEncodedString()
        { 
            return ASCIIEncoding.ASCII.GetString(this.WriteState.Buffer, 0, this.WriteState.Length);
        } 
 
        public override void EndWrite(IAsyncResult asyncResult)
        { 
            WriteAsyncResult.End(asyncResult);
        }

        public override void Flush() 
        {
            FlushInternal(); 
            base.Flush(); 
        }
 
        void FlushInternal()
        {
            if (this.writeState != null && this.writeState.Length > 0)
            { 
                base.Write(WriteState.Buffer, 0, WriteState.Length);
                WriteState.Length = 0; 
            } 
        }
 
        public override void Write(byte[] buffer, int offset, int count)
        {
            if (buffer == null)
                throw new ArgumentNullException("buffer"); 

            if (offset < 0 || offset > buffer.Length) 
                throw new ArgumentOutOfRangeException("offset"); 

            if (offset + count > buffer.Length) 
                throw new ArgumentOutOfRangeException("count");

            int written = 0;
            for (;;) 
            {
                written += EncodeBytes(buffer, offset + written, count - written); 
                if (written < count) 
                    FlushInternal();
                else 
                    break;
            }
        }
 
        class ReadStateInfo
        { 
            bool isEscaped = false; 
            short b1 = -1;
 
            internal bool IsEscaped
            {
                get { return this.isEscaped; }
                set { this.isEscaped = value; } 
            }
 
            internal short Byte 
            {
                get { return this.b1; } 
                set { this.b1 = value; }
            }
        }
 

        internal class WriteStateInfo 
        { 
            int currentLineLength = 0;
            byte[] buffer; 
            int length;

            internal WriteStateInfo(int bufferSize)
            { 
                this.buffer = new byte[bufferSize];
            } 
 
            internal byte[] Buffer
            { 
                get { return this.buffer; }
            }

            internal int CurrentLineLength 
            {
                get { return this.currentLineLength; } 
                set { this.currentLineLength = value; } 
            }
 
            internal int Length
            {
                get { return this.length; }
                set { this.length = value; } 
            }
        } 
 
        class WriteAsyncResult : LazyAsyncResult
        { 
            QuotedPrintableStream parent;
            byte[] buffer;
            int offset;
            int count; 
            static AsyncCallback onWrite = new AsyncCallback(OnWrite);
            int written; 
 
            internal WriteAsyncResult(QuotedPrintableStream parent, byte[] buffer, int offset, int count, AsyncCallback callback, object state) : base(null, state, callback)
            { 
                this.parent = parent;
                this.buffer = buffer;
                this.offset = offset;
                this.count = count; 
            }
 
            void CompleteWrite(IAsyncResult result) 
            {
                this.parent.BaseStream.EndWrite(result); 
                this.parent.WriteState.Length = 0;
            }

            internal static void End(IAsyncResult result) 
            {
                WriteAsyncResult thisPtr = (WriteAsyncResult)result; 
                thisPtr.InternalWaitForCompletion(); 
                System.Diagnostics.Debug.Assert(thisPtr.written == thisPtr.count);
            } 

            static void OnWrite(IAsyncResult result)
            {
                if (!result.CompletedSynchronously) 
                {
                    WriteAsyncResult thisPtr = (WriteAsyncResult)result.AsyncState; 
                    try 
                    {
                        thisPtr.CompleteWrite(result); 
                        thisPtr.Write();
                    }
                    catch (Exception e)
                    { 
                        thisPtr.InvokeCallback(e);
                    } 
                } 
            }
 
            internal void Write()
            {
                for (;;)
                { 
                    this.written += this.parent.EncodeBytes(this.buffer, this.offset + this.written, this.count - this.written);
                    if (this.written < this.count) 
                    { 
                        IAsyncResult result = this.parent.BaseStream.BeginWrite(this.parent.WriteState.Buffer, 0, this.parent.WriteState.Length, onWrite, this);
                        if (!result.CompletedSynchronously) 
                            break;
                        CompleteWrite(result);
                    }
                    else 
                    {
                        InvokeCallback(); 
                        break; 
                    }
                } 
            }
        }
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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