Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / VectorAnimationBase.cs / 1305600 / VectorAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class VectorAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new VectorAnimationBase. /// protected VectorAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this VectorAnimationBase /// ///The copy public new VectorAnimationBase Clone() { return (VectorAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Vector)defaultOriginValue, (Vector)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Vector); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Vector GetCurrentValue(Vector defaultOriginValue, Vector defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueVector(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Vector GetCurrentValueCore(Vector defaultOriginValue, Vector defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- PropertyManager.cs
- MobileControlsSection.cs
- FileDialog_Vista.cs
- PathFigureCollection.cs
- XmlCodeExporter.cs
- UnknownExceptionActionHelper.cs
- CodeAttributeDeclarationCollection.cs
- AmbientProperties.cs
- SizeAnimationUsingKeyFrames.cs
- XmlWrappingReader.cs
- UnsafeNativeMethods.cs
- OleDbConnectionInternal.cs
- DataTableReader.cs
- DeviceFilterEditorDialog.cs
- EntityDataSourceWrapperPropertyDescriptor.cs
- CodePropertyReferenceExpression.cs
- LayoutManager.cs
- AutoResetEvent.cs
- WebConfigurationFileMap.cs
- MimeMapping.cs
- EventHandlerService.cs
- BitmapSizeOptions.cs
- StylusLogic.cs
- InvalidCommandTreeException.cs
- DiagnosticTrace.cs
- RuleCache.cs
- TagPrefixCollection.cs
- SchemaInfo.cs
- TextDecorationCollectionConverter.cs
- smtppermission.cs
- CodeSubDirectoriesCollection.cs
- IsolatedStorage.cs
- SchemaType.cs
- Cell.cs
- DataViewSetting.cs
- SelectQueryOperator.cs
- OleDbTransaction.cs
- DataGridViewSelectedCellCollection.cs
- XmlSignatureManifest.cs
- HttpFileCollection.cs
- PeerInputChannel.cs
- XslVisitor.cs
- Section.cs
- sqlnorm.cs
- TrackingSection.cs
- TextElementCollection.cs
- StoreContentChangedEventArgs.cs
- DirectionalLight.cs
- ControlEvent.cs
- MulticastDelegate.cs
- ArgumentDesigner.xaml.cs
- WindowsProgressbar.cs
- InstancePersistenceEvent.cs
- OrthographicCamera.cs
- ResourceWriter.cs
- InkCanvasAutomationPeer.cs
- CultureTableRecord.cs
- SecurityElement.cs
- SessionIDManager.cs
- DataSourceDescriptorCollection.cs
- ProtocolViolationException.cs
- DataGridViewAdvancedBorderStyle.cs
- PartialList.cs
- SpecularMaterial.cs
- XPathAncestorQuery.cs
- TargetInvocationException.cs
- NonVisualControlAttribute.cs
- GridViewRowEventArgs.cs
- HtmlInputCheckBox.cs
- XmlBinaryReader.cs
- _LazyAsyncResult.cs
- XmlSchemaException.cs
- MethodBody.cs
- TreeNodeCollection.cs
- ToolStripSettings.cs
- TransformProviderWrapper.cs
- IOException.cs
- HttpCacheVary.cs
- DSACryptoServiceProvider.cs
- KnownTypes.cs
- BitmapEffectvisualstate.cs
- ConfigurationFileMap.cs
- Rect3DConverter.cs
- XmlDomTextWriter.cs
- KeyValuePairs.cs
- DrawingContextWalker.cs
- WindowProviderWrapper.cs
- ParserHooks.cs
- IdentityNotMappedException.cs
- ConnectionManagementElement.cs
- HMAC.cs
- ChtmlLinkAdapter.cs
- KoreanCalendar.cs
- ProgressBarHighlightConverter.cs
- ComEventsInfo.cs
- HttpSysSettings.cs
- ActivityStateQuery.cs
- PasswordBox.cs
- QuaternionRotation3D.cs
- IndexingContentUnit.cs