Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / Generated / CharAnimationBase.cs / 1 / CharAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class CharAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new CharAnimationBase. /// protected CharAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this CharAnimationBase /// ///The copy public new CharAnimationBase Clone() { return (CharAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Char)defaultOriginValue, (Char)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Char); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Char GetCurrentValue(Char defaultOriginValue, Char defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueChar(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Char GetCurrentValueCore(Char defaultOriginValue, Char defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- FilterQuery.cs
- XDeferredAxisSource.cs
- WorkerRequest.cs
- OleDbMetaDataFactory.cs
- DataRowChangeEvent.cs
- SmtpCommands.cs
- TransactionChannel.cs
- NullExtension.cs
- Cursors.cs
- OpacityConverter.cs
- CharKeyFrameCollection.cs
- Root.cs
- VectorAnimationBase.cs
- DialogResultConverter.cs
- Preprocessor.cs
- TrustManagerMoreInformation.cs
- RadialGradientBrush.cs
- CodeAccessPermission.cs
- configsystem.cs
- DecimalStorage.cs
- TraceRecord.cs
- PublisherIdentityPermission.cs
- ConfigurationConverterBase.cs
- OdbcParameter.cs
- GeneralTransform3D.cs
- TableHeaderCell.cs
- AttributeParameterInfo.cs
- safelink.cs
- UnaryNode.cs
- PageRouteHandler.cs
- SqlClientFactory.cs
- DataChangedEventManager.cs
- SqlParameter.cs
- BufferedGraphicsManager.cs
- IOThreadScheduler.cs
- NativeMethods.cs
- DataKey.cs
- QuestionEventArgs.cs
- AndMessageFilterTable.cs
- DropShadowBitmapEffect.cs
- SHA1Managed.cs
- ServicePointManager.cs
- NameNode.cs
- RtfToken.cs
- SoapAttributes.cs
- NullRuntimeConfig.cs
- ConditionChanges.cs
- SQLInt64.cs
- SessionIDManager.cs
- Util.cs
- ServiceSettingsResponseInfo.cs
- assemblycache.cs
- PhysicalAddress.cs
- PictureBox.cs
- RangeEnumerable.cs
- CornerRadiusConverter.cs
- IPGlobalProperties.cs
- ParameterCollection.cs
- SchemaElementDecl.cs
- SqlInternalConnectionSmi.cs
- HtmlInputReset.cs
- TextBlock.cs
- DataGridTextBoxColumn.cs
- PeerTransportListenAddressValidatorAttribute.cs
- SynchronousChannelMergeEnumerator.cs
- PluralizationService.cs
- Preprocessor.cs
- SQLGuid.cs
- SqlGenerator.cs
- Encoder.cs
- _NegotiateClient.cs
- DataGridPagerStyle.cs
- XmlStreamStore.cs
- ImageListUtils.cs
- SqlDataReaderSmi.cs
- ColorKeyFrameCollection.cs
- ToolStripItemTextRenderEventArgs.cs
- DerivedKeySecurityToken.cs
- MouseButtonEventArgs.cs
- AllMembershipCondition.cs
- KnownTypesProvider.cs
- MemberAssignment.cs
- CancellationState.cs
- CryptoConfig.cs
- DataGridViewDataConnection.cs
- ListViewGroupItemCollection.cs
- Graphics.cs
- FormsAuthenticationUserCollection.cs
- ControlCollection.cs
- DiscoveryClientProtocol.cs
- PrintingPermission.cs
- CompatibleIComparer.cs
- COM2ColorConverter.cs
- WindowsFormsSectionHandler.cs
- SchemaDeclBase.cs
- HistoryEventArgs.cs
- LayoutTableCell.cs
- HttpSocketManager.cs
- DesignerValidatorAdapter.cs
- ApplicationCommands.cs