Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media3D / Generated / PointLight.cs / 2 / PointLight.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class PointLight : PointLightBase { #region Constructors //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new PointLight Clone() { return (PointLight)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new PointLight CloneCurrentValue() { return (PointLight)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties #endregion Public Properties //----------------------------------------------------- // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new PointLight(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //----------------------------------------------------- #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Transform3D vTransform = Transform; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hTransform; if (vTransform == null || Object.ReferenceEquals(vTransform, Transform3D.Identity) ) { hTransform = DUCE.ResourceHandle.Null; } else { hTransform = ((DUCE.IResource)vTransform).GetHandle(channel); } // Obtain handles for animated properties DUCE.ResourceHandle hColorAnimations = GetAnimationResourceHandle(ColorProperty, channel); DUCE.ResourceHandle hPositionAnimations = GetAnimationResourceHandle(PositionProperty, channel); DUCE.ResourceHandle hRangeAnimations = GetAnimationResourceHandle(RangeProperty, channel); DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel); DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(LinearAttenuationProperty, channel); DUCE.ResourceHandle hQuadraticAttenuationAnimations = GetAnimationResourceHandle(QuadraticAttenuationProperty, channel); // Pack & send command packet DUCE.MILCMD_POINTLIGHT data; unsafe { data.Type = MILCMD.MilCmdPointLight; data.Handle = _duceResource.GetHandle(channel); data.htransform = hTransform; if (hColorAnimations.IsNull) { data.color = CompositionResourceManager.ColorToMIL_COLORF(Color); } data.hColorAnimations = hColorAnimations; if (hPositionAnimations.IsNull) { data.position = CompositionResourceManager.Point3DToMIL_3DPOINTF(Position); } data.hPositionAnimations = hPositionAnimations; if (hRangeAnimations.IsNull) { data.range = Range; } data.hRangeAnimations = hRangeAnimations; if (hConstantAttenuationAnimations.IsNull) { data.constantAttenuation = ConstantAttenuation; } data.hConstantAttenuationAnimations = hConstantAttenuationAnimations; if (hLinearAttenuationAnimations.IsNull) { data.linearAttenuation = LinearAttenuation; } data.hLinearAttenuationAnimations = hLinearAttenuationAnimations; if (hQuadraticAttenuationAnimations.IsNull) { data.quadraticAttenuation = QuadraticAttenuation; } data.hQuadraticAttenuationAnimations = hQuadraticAttenuationAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_POINTLIGHT)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_POINTLIGHT)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel); ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //------------------------------------------------------ #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties #endregion Dependency Properties //------------------------------------------------------ // // Internal Fields // //----------------------------------------------------- #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); #endregion Internal Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SystemIcmpV4Statistics.cs
- MasterPageCodeDomTreeGenerator.cs
- ObjectDataSourceView.cs
- EncodingNLS.cs
- CustomErrorsSection.cs
- mediapermission.cs
- PointKeyFrameCollection.cs
- DbConnectionStringBuilder.cs
- CommaDelimitedStringAttributeCollectionConverter.cs
- tooltip.cs
- Util.cs
- HtmlCalendarAdapter.cs
- XmlSchemaNotation.cs
- HTMLTextWriter.cs
- HttpPostedFile.cs
- IProvider.cs
- ConnectionPointCookie.cs
- XmlnsCompatibleWithAttribute.cs
- EventRoute.cs
- EventDescriptorCollection.cs
- CompositeKey.cs
- SqlDataSourceQuery.cs
- FormsIdentity.cs
- TextInfo.cs
- ByeOperation11AsyncResult.cs
- ApplicationManager.cs
- WebConfigurationHostFileChange.cs
- SerializationEventsCache.cs
- WinEventTracker.cs
- TextDocumentView.cs
- EnlistmentTraceIdentifier.cs
- ExpressionWriter.cs
- Canvas.cs
- FixedDSBuilder.cs
- ListBindingConverter.cs
- MSG.cs
- CodeAssignStatement.cs
- Point3DConverter.cs
- ReachNamespaceInfo.cs
- IResourceProvider.cs
- AddressUtility.cs
- DuplexSecurityProtocolFactory.cs
- TakeQueryOptionExpression.cs
- WindowsTreeView.cs
- BeginStoryboard.cs
- HyperLinkColumn.cs
- MemberExpressionHelper.cs
- iisPickupDirectory.cs
- PartBasedPackageProperties.cs
- ApplicationServiceManager.cs
- TextParagraphCache.cs
- SingleObjectCollection.cs
- MatrixStack.cs
- DSASignatureDeformatter.cs
- FixedSOMTextRun.cs
- VisualStyleTypesAndProperties.cs
- FieldNameLookup.cs
- RemotingConfiguration.cs
- SafeCertificateStore.cs
- FlowDocumentPaginator.cs
- StorageComplexPropertyMapping.cs
- iisPickupDirectory.cs
- ApplicationSecurityInfo.cs
- StrongNameHelpers.cs
- NativeMethods.cs
- WebEncodingValidatorAttribute.cs
- FormCollection.cs
- FrameSecurityDescriptor.cs
- CodeNamespaceImportCollection.cs
- ViewCellSlot.cs
- SqlParameterCollection.cs
- EnvelopedSignatureTransform.cs
- FontFamily.cs
- CannotUnloadAppDomainException.cs
- InProcStateClientManager.cs
- TypeAccessException.cs
- InputDevice.cs
- ZipIOCentralDirectoryDigitalSignature.cs
- WriteableOnDemandStream.cs
- DispatchChannelSink.cs
- ContextMenu.cs
- SqlUDTStorage.cs
- Cursor.cs
- BlurBitmapEffect.cs
- WinFormsUtils.cs
- ConfigPathUtility.cs
- X509SecurityToken.cs
- RewritingProcessor.cs
- PeerPresenceInfo.cs
- VoiceChangeEventArgs.cs
- CollectionViewGroup.cs
- X509CertificateTokenFactoryCredential.cs
- ProfileManager.cs
- RequestContext.cs
- EdmToObjectNamespaceMap.cs
- DynamicILGenerator.cs
- ChangeNode.cs
- InkCanvasSelection.cs
- SimpleMailWebEventProvider.cs
- StaticExtensionConverter.cs