Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media3D / Generated / SpotLight.cs / 2 / SpotLight.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class SpotLight : PointLightBase { #region Constructors //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new SpotLight Clone() { return (SpotLight)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new SpotLight CloneCurrentValue() { return (SpotLight)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ private static void DirectionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { SpotLight target = ((SpotLight) d); target.PropertyChanged(DirectionProperty); } private static void OuterConeAnglePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { SpotLight target = ((SpotLight) d); target.PropertyChanged(OuterConeAngleProperty); } private static void InnerConeAnglePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { SpotLight target = ((SpotLight) d); target.PropertyChanged(InnerConeAngleProperty); } #region Public Properties ////// Direction - Vector3D. Default value is new Vector3D(0,0,-1). /// public Vector3D Direction { get { return (Vector3D) GetValue(DirectionProperty); } set { SetValueInternal(DirectionProperty, value); } } ////// OuterConeAngle - double. Default value is 90.0. /// public double OuterConeAngle { get { return (double) GetValue(OuterConeAngleProperty); } set { SetValueInternal(OuterConeAngleProperty, value); } } ////// InnerConeAngle - double. Default value is 180.0. /// public double InnerConeAngle { get { return (double) GetValue(InnerConeAngleProperty); } set { SetValueInternal(InnerConeAngleProperty, value); } } #endregion Public Properties //----------------------------------------------------- // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new SpotLight(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //----------------------------------------------------- #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Transform3D vTransform = Transform; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hTransform; if (vTransform == null || Object.ReferenceEquals(vTransform, Transform3D.Identity) ) { hTransform = DUCE.ResourceHandle.Null; } else { hTransform = ((DUCE.IResource)vTransform).GetHandle(channel); } // Obtain handles for animated properties DUCE.ResourceHandle hColorAnimations = GetAnimationResourceHandle(ColorProperty, channel); DUCE.ResourceHandle hPositionAnimations = GetAnimationResourceHandle(PositionProperty, channel); DUCE.ResourceHandle hRangeAnimations = GetAnimationResourceHandle(RangeProperty, channel); DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel); DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(LinearAttenuationProperty, channel); DUCE.ResourceHandle hQuadraticAttenuationAnimations = GetAnimationResourceHandle(QuadraticAttenuationProperty, channel); DUCE.ResourceHandle hDirectionAnimations = GetAnimationResourceHandle(DirectionProperty, channel); DUCE.ResourceHandle hOuterConeAngleAnimations = GetAnimationResourceHandle(OuterConeAngleProperty, channel); DUCE.ResourceHandle hInnerConeAngleAnimations = GetAnimationResourceHandle(InnerConeAngleProperty, channel); // Pack & send command packet DUCE.MILCMD_SPOTLIGHT data; unsafe { data.Type = MILCMD.MilCmdSpotLight; data.Handle = _duceResource.GetHandle(channel); data.htransform = hTransform; if (hColorAnimations.IsNull) { data.color = CompositionResourceManager.ColorToMIL_COLORF(Color); } data.hColorAnimations = hColorAnimations; if (hPositionAnimations.IsNull) { data.position = CompositionResourceManager.Point3DToMIL_3DPOINTF(Position); } data.hPositionAnimations = hPositionAnimations; if (hRangeAnimations.IsNull) { data.range = Range; } data.hRangeAnimations = hRangeAnimations; if (hConstantAttenuationAnimations.IsNull) { data.constantAttenuation = ConstantAttenuation; } data.hConstantAttenuationAnimations = hConstantAttenuationAnimations; if (hLinearAttenuationAnimations.IsNull) { data.linearAttenuation = LinearAttenuation; } data.hLinearAttenuationAnimations = hLinearAttenuationAnimations; if (hQuadraticAttenuationAnimations.IsNull) { data.quadraticAttenuation = QuadraticAttenuation; } data.hQuadraticAttenuationAnimations = hQuadraticAttenuationAnimations; if (hDirectionAnimations.IsNull) { data.direction = CompositionResourceManager.Vector3DToMIL_3DPOINTF(Direction); } data.hDirectionAnimations = hDirectionAnimations; if (hOuterConeAngleAnimations.IsNull) { data.outerConeAngle = OuterConeAngle; } data.hOuterConeAngleAnimations = hOuterConeAngleAnimations; if (hInnerConeAngleAnimations.IsNull) { data.innerConeAngle = InnerConeAngle; } data.hInnerConeAngleAnimations = hInnerConeAngleAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_SPOTLIGHT)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_SPOTLIGHT)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel); ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //------------------------------------------------------ #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the SpotLight.Direction property. /// public static readonly DependencyProperty DirectionProperty = RegisterProperty("Direction", typeof(Vector3D), typeof(SpotLight), new Vector3D(0,0,-1), new PropertyChangedCallback(DirectionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ////// The DependencyProperty for the SpotLight.OuterConeAngle property. /// public static readonly DependencyProperty OuterConeAngleProperty = RegisterProperty("OuterConeAngle", typeof(double), typeof(SpotLight), 90.0, new PropertyChangedCallback(OuterConeAnglePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ////// The DependencyProperty for the SpotLight.InnerConeAngle property. /// public static readonly DependencyProperty InnerConeAngleProperty = RegisterProperty("InnerConeAngle", typeof(double), typeof(SpotLight), 180.0, new PropertyChangedCallback(InnerConeAnglePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); #endregion Dependency Properties //------------------------------------------------------ // // Internal Fields // //----------------------------------------------------- #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal static Vector3D s_Direction = new Vector3D(0,0,-1); internal const double c_OuterConeAngle = 90.0; internal const double c_InnerConeAngle = 180.0; #endregion Internal Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ProcessHostFactoryHelper.cs
- XmlRawWriter.cs
- Track.cs
- ToolStripStatusLabel.cs
- GenerateHelper.cs
- Flowchart.cs
- Graph.cs
- ImageMap.cs
- BinaryMethodMessage.cs
- SqlNodeAnnotations.cs
- AnonymousIdentificationSection.cs
- TreeIterators.cs
- TrackingQueryElement.cs
- CompositeTypefaceMetrics.cs
- XmlBindingWorker.cs
- ModifyActivitiesPropertyDescriptor.cs
- ConfigViewGenerator.cs
- ValidationEventArgs.cs
- SpecialNameAttribute.cs
- CodeBinaryOperatorExpression.cs
- RangeBase.cs
- PropertyInformation.cs
- StringReader.cs
- CacheMemory.cs
- SqlDependencyUtils.cs
- BindingExpression.cs
- InvariantComparer.cs
- SupportsPreviewControlAttribute.cs
- SqlBulkCopyColumnMapping.cs
- ScalarRestriction.cs
- NonValidatingSecurityTokenAuthenticator.cs
- mediaclock.cs
- WindowsClientCredential.cs
- ComPlusTraceRecord.cs
- LiteralControl.cs
- XmlEnumAttribute.cs
- DataServiceBuildProvider.cs
- BitmapVisualManager.cs
- RefExpr.cs
- FullTextState.cs
- XmlSchemaNotation.cs
- ClientCultureInfo.cs
- Activity.cs
- UpDownBase.cs
- AdapterDictionary.cs
- ToolTipService.cs
- CharacterString.cs
- DiagnosticsConfigurationHandler.cs
- PrintPreviewDialog.cs
- WebPartConnectionsCloseVerb.cs
- UncommonField.cs
- TableLayoutStyle.cs
- ToolStripSplitStackLayout.cs
- Rule.cs
- MemberCollection.cs
- Queue.cs
- DataBindingCollectionEditor.cs
- COM2ComponentEditor.cs
- RSAPKCS1KeyExchangeDeformatter.cs
- PolicyLevel.cs
- ChangeBlockUndoRecord.cs
- EntityKey.cs
- FixedTextBuilder.cs
- EnumBuilder.cs
- ConfigXmlComment.cs
- DataKey.cs
- CRYPTPROTECT_PROMPTSTRUCT.cs
- Baml6ConstructorInfo.cs
- ExtensibleClassFactory.cs
- NamespaceQuery.cs
- CodeLinePragma.cs
- APCustomTypeDescriptor.cs
- EntityChangedParams.cs
- PartialTrustHelpers.cs
- Authorization.cs
- DataBindingList.cs
- RuntimeCompatibilityAttribute.cs
- HttpRequestCacheValidator.cs
- GeometryCombineModeValidation.cs
- RemoteWebConfigurationHostServer.cs
- Attributes.cs
- TextEditorContextMenu.cs
- NumericExpr.cs
- MgmtConfigurationRecord.cs
- StreamResourceInfo.cs
- HuffmanTree.cs
- path.cs
- EdmFunction.cs
- SafeProcessHandle.cs
- PartitionedStream.cs
- SHA384.cs
- LogSwitch.cs
- SystemUdpStatistics.cs
- ConstantExpression.cs
- XmlNotation.cs
- Bidi.cs
- DataTableReaderListener.cs
- ContractMapping.cs
- ParserStreamGeometryContext.cs
- TrackingServices.cs