Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media3D / Transform3DGroup.cs / 1 / Transform3DGroup.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D transform collection. // // See spec at [....]/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/11/2003 : [....] - Created // 01/19/2004 : [....] - Changed to Transform3DGroup // //--------------------------------------------------------------------------- using System; using System.Windows; using System.Windows.Media; using System.Windows.Media.Composition; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Reflection; using System.Collections; using System.Collections.Generic; using MS.Internal; using System.Windows.Media.Animation; using System.Globalization; using System.Text; using System.Runtime.InteropServices; using System.Windows.Markup; using System.Diagnostics; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Media3D { ////// 3D transform group. /// [ContentProperty("Children")] public sealed partial class Transform3DGroup : Transform3D { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors ////// Default constructor. /// public Transform3DGroup() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Return the current transformation value. /// public override Matrix3D Value { get { ReadPreamble(); Matrix3D transform = new Matrix3D(); Append(ref transform); return transform; } } ////// Whether the transform is affine. /// public override bool IsAffine { get { ReadPreamble(); Transform3DCollection children = Children; if (children != null) { for (int i = 0, count = children.Count; i < count; ++i) { Transform3D transform = children.Internal_GetItem(i); if (!transform.IsAffine) { return false; } } } return true; } } #endregion Public Methods //------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ internal override void Append(ref Matrix3D matrix) { Transform3DCollection children = Children; if (children != null) { for (int i = 0, count = children.Count; i < count; i++) { children.Internal_GetItem(i).Append(ref matrix); } } } //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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