Code:
/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / WinForms / Managed / System / WinForms / UICuesEvent.cs / 1 / UICuesEvent.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /* */ namespace System.Windows.Forms { ////// /// [Flags] public enum UICues { ////// Specifies UI state. /// ////// /// Focus rectangles are shown after the change. /// ShowFocus = 0x01, ////// /// Keyboard cues are underlined after the change. /// ShowKeyboard = 0x02, ////// /// Shown = ShowFocus | ShowKeyboard, ///[To be supplied.] ////// /// The state of the focus cues has changed. /// ChangeFocus = 0x04, ////// /// The state of the keyboard cues has changed. /// ChangeKeyboard = 0x08, ////// /// Changed = ChangeFocus | ChangeKeyboard, ///[To be supplied.] ////// /// None = 0x00, } ///[To be supplied.] ////// /// public class UICuesEventArgs : EventArgs { private readonly UICues uicues; ////// Provides data for the ///event. /// /// /// [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly")] public UICuesEventArgs(UICues uicues) { this.uicues = uicues; } ///[To be supplied.] ////// /// Focus rectangles are shown after the change. /// public bool ShowFocus { get { return (uicues & UICues.ShowFocus) != 0; } } ////// /// Keyboard cues are underlined after the change. /// public bool ShowKeyboard { get { return (uicues & UICues.ShowKeyboard) != 0; } } ////// /// The state of the focus cues has changed. /// public bool ChangeFocus { get { return (uicues & UICues.ChangeFocus) != 0; } } ////// /// The state of the keyboard cues has changed. /// public bool ChangeKeyboard { get { return (uicues & UICues.ChangeKeyboard) != 0; } } ////// /// public UICues Changed { get { return (uicues & UICues.Changed); } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.[To be supplied.] ///
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