Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / TranslateTransform3D.cs / 1 / TranslateTransform3D.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class TranslateTransform3D : AffineTransform3D { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new TranslateTransform3D Clone() { return (TranslateTransform3D)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new TranslateTransform3D CloneCurrentValue() { return (TranslateTransform3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void OffsetXPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetXValue = (double)e.NewValue; target.PropertyChanged(OffsetXProperty); } private static void OffsetYPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetYValue = (double)e.NewValue; target.PropertyChanged(OffsetYProperty); } private static void OffsetZPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetZValue = (double)e.NewValue; target.PropertyChanged(OffsetZProperty); } #region Public Properties ////// OffsetX - double. Default value is 0.0. /// public double OffsetX { get { ReadPreamble(); return _cachedOffsetXValue; } set { SetValueInternal(OffsetXProperty, value); } } ////// OffsetY - double. Default value is 0.0. /// public double OffsetY { get { ReadPreamble(); return _cachedOffsetYValue; } set { SetValueInternal(OffsetYProperty, value); } } ////// OffsetZ - double. Default value is 0.0. /// public double OffsetZ { get { ReadPreamble(); return _cachedOffsetZValue; } set { SetValueInternal(OffsetZProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new TranslateTransform3D(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hOffsetXAnimations = GetAnimationResourceHandle(OffsetXProperty, channel); DUCE.ResourceHandle hOffsetYAnimations = GetAnimationResourceHandle(OffsetYProperty, channel); DUCE.ResourceHandle hOffsetZAnimations = GetAnimationResourceHandle(OffsetZProperty, channel); // Pack & send command packet DUCE.MILCMD_TRANSLATETRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdTranslateTransform3D; data.Handle = _duceResource.GetHandle(channel); if (hOffsetXAnimations.IsNull) { data.offsetX = OffsetX; } data.hOffsetXAnimations = hOffsetXAnimations; if (hOffsetYAnimations.IsNull) { data.offsetY = OffsetY; } data.hOffsetYAnimations = hOffsetYAnimations; if (hOffsetZAnimations.IsNull) { data.offsetZ = OffsetZ; } data.hOffsetZAnimations = hOffsetZAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_TRANSLATETRANSFORM3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_TRANSLATETRANSFORM3D)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the TranslateTransform3D.OffsetX property. /// public static readonly DependencyProperty OffsetXProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetY property. /// public static readonly DependencyProperty OffsetYProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetZ property. /// public static readonly DependencyProperty OffsetZProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields private double _cachedOffsetXValue = 0.0; private double _cachedOffsetYValue = 0.0; private double _cachedOffsetZValue = 0.0; internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_OffsetX = 0.0; internal const double c_OffsetY = 0.0; internal const double c_OffsetZ = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static TranslateTransform3D() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(TranslateTransform3D); OffsetXProperty = RegisterProperty("OffsetX", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetXPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetYProperty = RegisterProperty("OffsetY", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetYPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetZProperty = RegisterProperty("OffsetZ", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetZPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class TranslateTransform3D : AffineTransform3D { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new TranslateTransform3D Clone() { return (TranslateTransform3D)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new TranslateTransform3D CloneCurrentValue() { return (TranslateTransform3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void OffsetXPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetXValue = (double)e.NewValue; target.PropertyChanged(OffsetXProperty); } private static void OffsetYPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetYValue = (double)e.NewValue; target.PropertyChanged(OffsetYProperty); } private static void OffsetZPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetZValue = (double)e.NewValue; target.PropertyChanged(OffsetZProperty); } #region Public Properties ////// OffsetX - double. Default value is 0.0. /// public double OffsetX { get { ReadPreamble(); return _cachedOffsetXValue; } set { SetValueInternal(OffsetXProperty, value); } } ////// OffsetY - double. Default value is 0.0. /// public double OffsetY { get { ReadPreamble(); return _cachedOffsetYValue; } set { SetValueInternal(OffsetYProperty, value); } } ////// OffsetZ - double. Default value is 0.0. /// public double OffsetZ { get { ReadPreamble(); return _cachedOffsetZValue; } set { SetValueInternal(OffsetZProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new TranslateTransform3D(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hOffsetXAnimations = GetAnimationResourceHandle(OffsetXProperty, channel); DUCE.ResourceHandle hOffsetYAnimations = GetAnimationResourceHandle(OffsetYProperty, channel); DUCE.ResourceHandle hOffsetZAnimations = GetAnimationResourceHandle(OffsetZProperty, channel); // Pack & send command packet DUCE.MILCMD_TRANSLATETRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdTranslateTransform3D; data.Handle = _duceResource.GetHandle(channel); if (hOffsetXAnimations.IsNull) { data.offsetX = OffsetX; } data.hOffsetXAnimations = hOffsetXAnimations; if (hOffsetYAnimations.IsNull) { data.offsetY = OffsetY; } data.hOffsetYAnimations = hOffsetYAnimations; if (hOffsetZAnimations.IsNull) { data.offsetZ = OffsetZ; } data.hOffsetZAnimations = hOffsetZAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_TRANSLATETRANSFORM3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_TRANSLATETRANSFORM3D)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the TranslateTransform3D.OffsetX property. /// public static readonly DependencyProperty OffsetXProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetY property. /// public static readonly DependencyProperty OffsetYProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetZ property. /// public static readonly DependencyProperty OffsetZProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields private double _cachedOffsetXValue = 0.0; private double _cachedOffsetYValue = 0.0; private double _cachedOffsetZValue = 0.0; internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_OffsetX = 0.0; internal const double c_OffsetY = 0.0; internal const double c_OffsetZ = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static TranslateTransform3D() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(TranslateTransform3D); OffsetXProperty = RegisterProperty("OffsetX", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetXPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetYProperty = RegisterProperty("OffsetY", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetYPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetZProperty = RegisterProperty("OffsetZ", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetZPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SerializationStore.cs
- HashAlgorithm.cs
- DataStreams.cs
- DataGrid.cs
- XmlParser.cs
- TaskExtensions.cs
- ConfigurationStrings.cs
- ManifestSignedXml.cs
- XmlSchemaImport.cs
- AccessText.cs
- SoapAttributes.cs
- KeyInstance.cs
- RefType.cs
- FontInfo.cs
- embossbitmapeffect.cs
- SaveFileDialog.cs
- BrowserTree.cs
- IApplicationTrustManager.cs
- DBSqlParserTable.cs
- SQLConvert.cs
- HtmlInputButton.cs
- HtmlControlPersistable.cs
- AppSettingsExpressionBuilder.cs
- UntypedNullExpression.cs
- CustomErrorsSection.cs
- MethodImplAttribute.cs
- QueryCacheKey.cs
- PrinterSettings.cs
- SystemIcons.cs
- HtmlTableCell.cs
- View.cs
- FlowNode.cs
- Stack.cs
- TextSearch.cs
- ParameterReplacerVisitor.cs
- TextBoxAutoCompleteSourceConverter.cs
- ContentOperations.cs
- IOThreadScheduler.cs
- MultiTrigger.cs
- Trace.cs
- WizardStepBase.cs
- MetadataArtifactLoaderResource.cs
- ExpressionDumper.cs
- SvcFileManager.cs
- SecurityToken.cs
- Expr.cs
- ExpandCollapsePattern.cs
- XmlUtilWriter.cs
- UriTemplatePathSegment.cs
- DrawListViewColumnHeaderEventArgs.cs
- CompositeDuplexBindingElement.cs
- ImportContext.cs
- Viewport3DVisual.cs
- DebugHandleTracker.cs
- EncryptedKey.cs
- DataGridRow.cs
- FeatureSupport.cs
- DiscreteKeyFrames.cs
- WindowsScrollBarBits.cs
- DashStyle.cs
- BaseInfoTable.cs
- LoginCancelEventArgs.cs
- COMException.cs
- PingReply.cs
- CompositeActivityCodeGenerator.cs
- EmbeddedObject.cs
- DataGridViewRowHeaderCell.cs
- DataGridViewDesigner.cs
- ApplicationId.cs
- WindowsListViewItemStartMenu.cs
- UnsignedPublishLicense.cs
- WaitHandle.cs
- httpserverutility.cs
- CommandPlan.cs
- ClientScriptManager.cs
- ParenExpr.cs
- ProxyManager.cs
- EventWaitHandle.cs
- SimpleBitVector32.cs
- HttpListenerRequestUriBuilder.cs
- DynamicPropertyReader.cs
- DataGridTextBoxColumn.cs
- SynchronizationLockException.cs
- CodeSnippetExpression.cs
- XsdCachingReader.cs
- HttpDictionary.cs
- ToolStripManager.cs
- CategoryGridEntry.cs
- TraceLevelStore.cs
- QueryExpression.cs
- HMACMD5.cs
- TaskHelper.cs
- HttpTransportElement.cs
- PerformanceCountersElement.cs
- XmlNamespaceManager.cs
- IncomingWebResponseContext.cs
- XmlQualifiedName.cs
- HMAC.cs
- SqlDataSourceView.cs
- TypeSystem.cs