Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / Configuration / System / Configuration / ConnectionStringSettingsCollection.cs / 1 / ConnectionStringSettingsCollection.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Configuration { using System; using System.Xml; using System.Configuration; using System.Collections.Specialized; using System.Collections; using System.IO; using System.Text; // class ConnectionStringsSection [ConfigurationCollection(typeof(ConnectionStringSettings))] public sealed class ConnectionStringSettingsCollection : ConfigurationElementCollection { private static ConfigurationPropertyCollection _properties; static ConnectionStringSettingsCollection() { // Property initialization _properties = new ConfigurationPropertyCollection(); } protected internal override ConfigurationPropertyCollection Properties { get { return _properties; } } public ConnectionStringSettingsCollection() : base(StringComparer.OrdinalIgnoreCase) { } public ConnectionStringSettings this[int index] { get { return (ConnectionStringSettings)BaseGet(index); } set { if (BaseGet(index) != null) { BaseRemoveAt(index); } BaseAdd(index, value); } } new public ConnectionStringSettings this[string name] { get { return (ConnectionStringSettings)BaseGet(name); } } public int IndexOf(ConnectionStringSettings settings) { return BaseIndexOf(settings); } // the connection string behavior is strange in that is acts kind of like a // basic map and partially like a add remove clear collection // Overriding these methods allows for the specific behaviors to be // patterened protected override void BaseAdd(int index, ConfigurationElement element) { if (index == -1) { BaseAdd(element, false); } else { base.BaseAdd(index, element); } } public void Add(ConnectionStringSettings settings) { BaseAdd(settings); } public void Remove(ConnectionStringSettings settings) { if (BaseIndexOf(settings) >= 0) { BaseRemove(settings.Key); } } public void RemoveAt(int index) { BaseRemoveAt(index); } public void Remove(string name) { BaseRemove(name); } protected override ConfigurationElement CreateNewElement() { return new ConnectionStringSettings(); } protected override Object GetElementKey(ConfigurationElement element) { return ((ConnectionStringSettings)element).Key; } public void Clear() { BaseClear(); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Configuration { using System; using System.Xml; using System.Configuration; using System.Collections.Specialized; using System.Collections; using System.IO; using System.Text; // class ConnectionStringsSection [ConfigurationCollection(typeof(ConnectionStringSettings))] public sealed class ConnectionStringSettingsCollection : ConfigurationElementCollection { private static ConfigurationPropertyCollection _properties; static ConnectionStringSettingsCollection() { // Property initialization _properties = new ConfigurationPropertyCollection(); } protected internal override ConfigurationPropertyCollection Properties { get { return _properties; } } public ConnectionStringSettingsCollection() : base(StringComparer.OrdinalIgnoreCase) { } public ConnectionStringSettings this[int index] { get { return (ConnectionStringSettings)BaseGet(index); } set { if (BaseGet(index) != null) { BaseRemoveAt(index); } BaseAdd(index, value); } } new public ConnectionStringSettings this[string name] { get { return (ConnectionStringSettings)BaseGet(name); } } public int IndexOf(ConnectionStringSettings settings) { return BaseIndexOf(settings); } // the connection string behavior is strange in that is acts kind of like a // basic map and partially like a add remove clear collection // Overriding these methods allows for the specific behaviors to be // patterened protected override void BaseAdd(int index, ConfigurationElement element) { if (index == -1) { BaseAdd(element, false); } else { base.BaseAdd(index, element); } } public void Add(ConnectionStringSettings settings) { BaseAdd(settings); } public void Remove(ConnectionStringSettings settings) { if (BaseIndexOf(settings) >= 0) { BaseRemove(settings.Key); } } public void RemoveAt(int index) { BaseRemoveAt(index); } public void Remove(string name) { BaseRemove(name); } protected override ConfigurationElement CreateNewElement() { return new ConnectionStringSettings(); } protected override Object GetElementKey(ConfigurationElement element) { return ((ConnectionStringSettings)element).Key; } public void Clear() { BaseClear(); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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