Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / Data / System / NewXml / TreeIterator.cs / 1 / TreeIterator.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //[....] //[....] //----------------------------------------------------------------------------- namespace System.Xml { using System; using System.Data; using System.Diagnostics; // Iterates over non-attribute nodes internal sealed class TreeIterator : BaseTreeIterator { private XmlNode nodeTop; private XmlNode currentNode; internal TreeIterator( XmlNode nodeTop ) : base( ((XmlDataDocument)(nodeTop.OwnerDocument)).Mapper ) { Debug.Assert( nodeTop != null ); this.nodeTop = nodeTop; this.currentNode = nodeTop; } internal override void Reset() { currentNode = nodeTop; } internal override XmlNode CurrentNode { get { return currentNode; } } internal override bool Next() { XmlNode nextNode; // Try to move to the first child nextNode = currentNode.FirstChild; // No children, try next sibling if ( nextNode != null ) { currentNode = nextNode; return true; } return NextRight(); } internal override bool NextRight() { // Make sure we do not get past the nodeTop if we call NextRight on a just initialized iterator and nodeTop has no children if ( currentNode == nodeTop ) { currentNode = null; return false; } XmlNode nextNode = currentNode.NextSibling; if ( nextNode != null ) { currentNode = nextNode; return true; } // No next sibling, try the first sibling of from the parent chain nextNode = currentNode; while ( nextNode != nodeTop && nextNode.NextSibling == null ) nextNode = nextNode.ParentNode; if ( nextNode == nodeTop ) { currentNode = null; return false; } currentNode = nextNode.NextSibling; Debug.Assert( currentNode != null ); return true; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //[....] //[....] //----------------------------------------------------------------------------- namespace System.Xml { using System; using System.Data; using System.Diagnostics; // Iterates over non-attribute nodes internal sealed class TreeIterator : BaseTreeIterator { private XmlNode nodeTop; private XmlNode currentNode; internal TreeIterator( XmlNode nodeTop ) : base( ((XmlDataDocument)(nodeTop.OwnerDocument)).Mapper ) { Debug.Assert( nodeTop != null ); this.nodeTop = nodeTop; this.currentNode = nodeTop; } internal override void Reset() { currentNode = nodeTop; } internal override XmlNode CurrentNode { get { return currentNode; } } internal override bool Next() { XmlNode nextNode; // Try to move to the first child nextNode = currentNode.FirstChild; // No children, try next sibling if ( nextNode != null ) { currentNode = nextNode; return true; } return NextRight(); } internal override bool NextRight() { // Make sure we do not get past the nodeTop if we call NextRight on a just initialized iterator and nodeTop has no children if ( currentNode == nodeTop ) { currentNode = null; return false; } XmlNode nextNode = currentNode.NextSibling; if ( nextNode != null ) { currentNode = nextNode; return true; } // No next sibling, try the first sibling of from the parent chain nextNode = currentNode; while ( nextNode != nodeTop && nextNode.NextSibling == null ) nextNode = nextNode.ParentNode; if ( nextNode == nodeTop ) { currentNode = null; return false; } currentNode = nextNode.NextSibling; Debug.Assert( currentNode != null ); return true; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- _Events.cs
- DefaultPrintController.cs
- StickyNoteAnnotations.cs
- D3DImage.cs
- Exceptions.cs
- UserPersonalizationStateInfo.cs
- CRYPTPROTECT_PROMPTSTRUCT.cs
- WindowsComboBox.cs
- AttachedProperty.cs
- XPathDescendantIterator.cs
- Module.cs
- RequestBringIntoViewEventArgs.cs
- ErrorEventArgs.cs
- ColorKeyFrameCollection.cs
- SafeRightsManagementQueryHandle.cs
- BufferAllocator.cs
- ScopelessEnumAttribute.cs
- SqlXmlStorage.cs
- ToolStripProgressBar.cs
- AssociatedControlConverter.cs
- TreeNodeEventArgs.cs
- TabOrder.cs
- AppDomainManager.cs
- ExpressionList.cs
- DesignerSerializationVisibilityAttribute.cs
- BitmapMetadataBlob.cs
- FontCacheUtil.cs
- LinqDataSourceContextEventArgs.cs
- QilInvoke.cs
- Typography.cs
- TcpSocketManager.cs
- brushes.cs
- PropertyCondition.cs
- ObjectRef.cs
- MaterialCollection.cs
- UrlAuthFailedErrorFormatter.cs
- ReadOnlyState.cs
- WindowsListViewGroupHelper.cs
- KeyValuePair.cs
- ErrorProvider.cs
- ParamArrayAttribute.cs
- PresentationTraceSources.cs
- Token.cs
- TriggerBase.cs
- DataRowCollection.cs
- DataRowComparer.cs
- TimeZone.cs
- TypedServiceChannelBuilder.cs
- Marshal.cs
- UniqueEventHelper.cs
- SqlProfileProvider.cs
- DoubleStorage.cs
- _SslState.cs
- ProgressBarAutomationPeer.cs
- SpeechEvent.cs
- TransactionProtocolConverter.cs
- DataContext.cs
- CellTreeNodeVisitors.cs
- UInt64Storage.cs
- SHA256.cs
- RetrieveVirtualItemEventArgs.cs
- TargetFrameworkAttribute.cs
- EncoderBestFitFallback.cs
- LinkArea.cs
- GraphicsContext.cs
- HttpHandlersInstallComponent.cs
- StandardTransformFactory.cs
- Identifier.cs
- Page.cs
- reliableinputsessionchannel.cs
- ListViewCancelEventArgs.cs
- contentDescriptor.cs
- ClientBuildManager.cs
- XmlUtil.cs
- Trace.cs
- WebCategoryAttribute.cs
- ParserHooks.cs
- FormClosingEvent.cs
- XamlFrame.cs
- ToolStripProgressBar.cs
- DataGridViewAdvancedBorderStyle.cs
- CollectionType.cs
- WindowsAuthenticationModule.cs
- SymmetricKeyWrap.cs
- DbInsertCommandTree.cs
- TransformConverter.cs
- ExpressionBuilder.cs
- DataGridViewComponentPropertyGridSite.cs
- XmlDataCollection.cs
- XhtmlTextWriter.cs
- SortQuery.cs
- DataGridViewTextBoxEditingControl.cs
- FreezableCollection.cs
- DataGrid.cs
- CatalogZoneBase.cs
- RightsDocument.cs
- AssemblyBuilder.cs
- TypeGeneratedEventArgs.cs
- ToolStripStatusLabel.cs
- SplayTreeNode.cs