Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / WinForms / Managed / System / WinForms / NumericUpDownAcceleration.cs / 1 / NumericUpDownAcceleration.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System; ////// Comprises the information specifying how acceleration should be performed /// on a Windows up-down control when the up/down button is pressed for certain /// amount of time. /// public class NumericUpDownAcceleration { private Int32 seconds; // Ideally we would use UInt32 but it is not CLS-compliant. private Decimal increment; // Ideally we would use UInt32 but NumericUpDown uses Decimal values. public NumericUpDownAcceleration(Int32 seconds, Decimal increment) { if (seconds < 0) { throw new ArgumentOutOfRangeException("seconds", seconds, SR.GetString(SR.NumericUpDownLessThanZeroError)); } if (increment < Decimal.Zero) { throw new ArgumentOutOfRangeException("increment", increment, SR.GetString(SR.NumericUpDownLessThanZeroError)); } this.seconds = seconds; this.increment = increment; } ////// Determines the amount of time for the UpDown control to wait to set the increment /// step when holding the up/down button. /// public Int32 Seconds { get { return this.seconds; } set { if (value < 0) { throw new ArgumentOutOfRangeException("seconds", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); } this.seconds = value; } } ////// Determines the amount to increment by. /// public Decimal Increment { get { return this.increment; } set { if (value < Decimal.Zero) { throw new ArgumentOutOfRangeException("increment", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); } this.increment = value; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System; ////// Comprises the information specifying how acceleration should be performed /// on a Windows up-down control when the up/down button is pressed for certain /// amount of time. /// public class NumericUpDownAcceleration { private Int32 seconds; // Ideally we would use UInt32 but it is not CLS-compliant. private Decimal increment; // Ideally we would use UInt32 but NumericUpDown uses Decimal values. public NumericUpDownAcceleration(Int32 seconds, Decimal increment) { if (seconds < 0) { throw new ArgumentOutOfRangeException("seconds", seconds, SR.GetString(SR.NumericUpDownLessThanZeroError)); } if (increment < Decimal.Zero) { throw new ArgumentOutOfRangeException("increment", increment, SR.GetString(SR.NumericUpDownLessThanZeroError)); } this.seconds = seconds; this.increment = increment; } ////// Determines the amount of time for the UpDown control to wait to set the increment /// step when holding the up/down button. /// public Int32 Seconds { get { return this.seconds; } set { if (value < 0) { throw new ArgumentOutOfRangeException("seconds", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); } this.seconds = value; } } ////// Determines the amount to increment by. /// public Decimal Increment { get { return this.increment; } set { if (value < Decimal.Zero) { throw new ArgumentOutOfRangeException("increment", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); } this.increment = value; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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