DesignSurface.cs source code in C# .NET

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Code:

/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / fx / src / Designer / Host / DesignSurface.cs / 1 / DesignSurface.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.ComponentModel.Design { 
 
    using System;
    using System.Collections; 
    using System.ComponentModel;
    using System.ComponentModel.Design;
    using System.ComponentModel.Design.Serialization;
    using System.Design; 
    using System.Diagnostics;
    using System.Diagnostics.CodeAnalysis; 
    using System.Reflection; 

    ///  
    /// 
    ///     A design surface is an object that contains multiple designers
    ///     and presents a user-editable surface for them.
    ///  
    [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.InheritanceDemand, Name="FullTrust")]
    [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.LinkDemand, Name="FullTrust")] 
    public class DesignSurface : IDisposable, IServiceProvider { 

        private IServiceProvider _parentProvider; 
        private ServiceContainer _serviceContainer;
        private DesignerHost     _host;
        private ICollection      _loadErrors;
        private bool             _loaded; 

        ///  
        ///  
        ///     Creates a new DesignSurface.
        ///  
        public DesignSurface() : this((IServiceProvider)null) {
        }

        ///  
        /// 
        ///     Creates a new DesignSurface given a parent service 
        ///     provider. 
        /// 
        ///  
        ///     The parent service provider.  If there is no parent
        ///     used to resolve services this can be null.
        /// 
        public DesignSurface(IServiceProvider parentProvider) { 

            _parentProvider = parentProvider; 
            _serviceContainer = new DesignSurfaceServiceContainer(_parentProvider); 

            // Configure our default services 
            //
            ServiceCreatorCallback callback = new ServiceCreatorCallback(OnCreateService);
            ServiceContainer.AddService(typeof(ISelectionService), callback);
            ServiceContainer.AddService(typeof(IExtenderProviderService), callback); 
            ServiceContainer.AddService(typeof(IExtenderListService), callback);
            ServiceContainer.AddService(typeof(ITypeDescriptorFilterService), callback); 
            ServiceContainer.AddService(typeof(IReferenceService), callback); 

            ServiceContainer.AddService(typeof(DesignSurface), this); 

            // And create the host.
            //
            _host = new DesignerHost(this); 
        }
 
 
        /// 
        ///  
        ///     Creates a new DesignSurface.
        /// 
        public DesignSurface(Type rootComponentType) : this(null, rootComponentType) {
        } 

        ///  
        ///  
        ///     Creates a new DesignSurface given a parent service
        ///     provider. 
        /// 
        /// 
        ///     The parent service provider.  If there is no parent
        ///     used to resolve services this can be null. 
        /// 
        public DesignSurface(IServiceProvider parentProvider, Type rootComponentType) : this(parentProvider) { 
            if (rootComponentType == null) { 
                throw new ArgumentNullException("rootComponentType");
            } 
            BeginLoad(rootComponentType);
        }

        ///  
        /// 
        ///     Provides access to the design surface's container, which 
        ///     contains all components currently being designed. 
        /// 
        public IContainer ComponentContainer { 
            get {
                if (_host == null) {
                    throw new ObjectDisposedException(this.GetType().FullName);
                } 
                return((IDesignerHost)_host).Container;
            } 
        } 

        ///  
        /// 
        ///     Returns true if the design surface is currently loaded.
        ///     This will be true when a successful load has completed,
        ///     or false for all other cases. 
        /// 
        public bool IsLoaded { 
            get { 
                return _loaded;
            } 
        }

        /// 
        ///  
        ///     Returns a collection of LoadErrors or a void collection.
        ///  
        public ICollection LoadErrors { 
            get {
                if (_loadErrors != null) 
                {
                    return _loadErrors;
                }
                return new object[0]; 

            } 
        } 

        ///  
        /// 
        ///     Provides access to the design surface's ServiceContainer.
        ///     This property allows inheritors to add their own services.
        ///  
        protected ServiceContainer ServiceContainer {
            get { 
                if (_serviceContainer == null) { 
                    throw new ObjectDisposedException(this.GetType().FullName);
                } 

                return _serviceContainer;
            }
        } 

        ///  
        ///  
        ///     This property will return the view for the root
        ///     designer.  BeginLoad must 
        ///     have been called beforehand to start the loading
        ///     process.  It is possible to return a view before
        ///     the designer loader finishes loading because the
        ///     root designer, which supplies the view, is the 
        ///     first object created by the designer loader.  If
        ///     a view is unavailable this method will throw an 
        ///     exception.  Possible exceptions: 
        ///
        ///     The design surface is not loading or the designer 
        ///     loader has not yet created a root designer:
        ///     InvalidOperationException
        ///
        ///     The design surface finished the load, but failed. 
        ///     (Various.  This will throw the first exception
        ///     the designer loader added to the error collection). 
        ///  
        public object View {
            get { 
                Exception ex;

                if (_host == null) {
                    throw new ObjectDisposedException(ToString()); 
                }
 
                IComponent rootComponent = ((IDesignerHost)_host).RootComponent; 

                if (rootComponent == null) { 

                    // Check to see if we have any load errors.  If so, use them.
                    //
                    if (_loadErrors != null) { 
                        foreach(object o in _loadErrors) {
                            ex = o as Exception; 
                            if (ex != null) { 
                                throw new InvalidOperationException(ex.Message, ex);
                            } 
                            else {
                                throw new InvalidOperationException(o.ToString());
                            }
                        } 
                    }
 
                    // loader didn't provide any help.  Just generally fail. 
                    //
                    ex = new InvalidOperationException(SR.GetString(SR.DesignSurfaceNoRootComponent)); 
                    ex.HelpLink = SR.DesignSurfaceNoRootComponent;
                    throw ex;
                }
 
                IRootDesigner rootDesigner = ((IDesignerHost)_host).GetDesigner(rootComponent) as IRootDesigner;
 
                if (rootDesigner == null) { 
                    ex = new InvalidOperationException(SR.GetString(SR.DesignSurfaceDesignerNotLoaded));
                    ex.HelpLink = SR.DesignSurfaceDesignerNotLoaded; 
                    throw ex;
                }

                ViewTechnology[] designerViews = rootDesigner.SupportedTechnologies; 

                // We just feed the available technologies back into the root 
                // designer.  ViewTechnology itself is outdated. 
                //
                foreach(ViewTechnology availableTech in designerViews) { 
                    return rootDesigner.GetView(availableTech);
                }

                // We are out of luck here.  Throw. 
                //
                ex = new NotSupportedException(SR.GetString(SR.DesignSurfaceNoSupportedTechnology)); 
                ex.HelpLink = SR.DesignSurfaceNoSupportedTechnology; 
                throw ex;
            } 
        }

        /// 
        ///  
        ///     Adds a event handler to listen to the Disposed event on the component.
        ///  
        public event EventHandler Disposed; 

        ///  
        /// 
        ///     Adds a event handler to listen to the Flushed event on the component.
        ///     This is called after the design surface has asked the
        ///     designer loader to flush its state. 
        /// 
        public event EventHandler Flushed; 
 
        /// 
        ///  
        ///     Called when the designer load has completed.  This
        ///     is called for successful loads as well as
        ///     unsuccessful ones.  If code in this event handler
        ///     throws an exception the designer will be unloaded. 
        /// 
        public event LoadedEventHandler Loaded; 
 
        /// 
        ///  
        ///     Called when the designer load is about to begin
        ///     the loading process.
        /// 
        public event EventHandler Loading; 

        ///  
        ///  
        ///     Called when the designer has completed the unloading
        ///     process. 
        /// 
        public event EventHandler Unloaded;

        ///  
        /// 
        ///     Called when a designer is about to begin reloading. 
        ///     When a designer reloads, all of the state for that 
        ///     designer is recreated, including the designer's view.
        ///     The view should be unparented at this time. 
        /// 
        public event EventHandler Unloading;

        ///  
        /// 
        ///     Called when someone has called the Activate method on 
        ///     IDesignerHost.  You should attach a handler to this 
        ///     event that activates the window for this design surface.
        ///  
        public event EventHandler ViewActivated;

        /// 
        ///  
        ///     This method begins the loading process with the
        ///     given designer loader.  Designer loading can be 
        ///     asynchronous, so the loading may continue to 
        ///     progress after this call has returned.  Listen
        ///     to the Loaded event to know when the design 
        ///     surface has completed loading.
        /// 
        public void BeginLoad(DesignerLoader loader) {
 
            if (loader == null) {
                throw new ArgumentNullException("loader"); 
            } 

            if (_host == null) { 
                throw new ObjectDisposedException(this.GetType().FullName);
            }

            // Create the designer host.  We need the host so we can 
            // begin the loading process.
            // 
            _loadErrors = null; 
            _host.BeginLoad(loader);
        } 

        /// 
        /// 
        ///     This method begins the loading process for a 
        ///     component of the given type.  This will create
        ///     an instance of the component type and initialize 
        ///     a designer for that instance.  Loaded is 
        ///     raised before this method returns.
        ///  
        public void BeginLoad(Type rootComponentType) {

            if (rootComponentType == null) {
                throw new ArgumentNullException("rootComponentType"); 
            }
 
            if (_host == null) { 
                throw new ObjectDisposedException(this.GetType().FullName);
            } 

            BeginLoad(new DefaultDesignerLoader(rootComponentType));
        }
 
        /// 
        ///  
        ///     This method is called to create a component of the given type. 
        /// 
        [Obsolete("CreateComponent has been replaced by CreateInstance and will be removed after Beta2")] 
        protected internal virtual IComponent CreateComponent(Type componentType) {
            return CreateInstance(componentType) as IComponent;
        }
 
        /// 
        ///  
        ///     This method is called to create a designer for 
        ///     a component.
        ///  
        protected internal virtual IDesigner CreateDesigner(IComponent component, bool rootDesigner) {

            if (component == null) {
                throw new ArgumentNullException("component"); 
            }
 
            if (_host == null) { 
                throw new ObjectDisposedException(this.GetType().FullName);
            } 

            IDesigner designer = null;

            if (rootDesigner) { 
                designer = TypeDescriptor.CreateDesigner(component, typeof(IRootDesigner)) as IRootDesigner;
            } 
            else { 
                designer = TypeDescriptor.CreateDesigner(component, typeof(IDesigner));
            } 

            return designer;
        }
 
        /// 
        ///  
        ///     This method is called to create an instance of the given type.  If the type is a component 
        ///     this will search for a constructor of type IContainer first, and then an empty constructor.
        ///  
        protected internal virtual object CreateInstance(Type type) {

            if (type == null) {
                throw new ArgumentNullException("type"); 
            }
 
            // Locate an appropriate constructor for IComponents. 
            //
            ConstructorInfo ctor = null; 
            object instance = null;


            ctor = TypeDescriptor.GetReflectionType(type).GetConstructor(new Type[0]); 

            if (ctor != null) { 
                instance = TypeDescriptor.CreateInstance(this, type, new Type[0], new object[0]); 
            }
            else { 
                if (typeof(IComponent).IsAssignableFrom(type)) {
                    ctor = TypeDescriptor.GetReflectionType(type).GetConstructor(BindingFlags.Public | BindingFlags.Instance | BindingFlags.ExactBinding, null, new Type[] { typeof(IContainer) }, null);
                }
                if (ctor != null) { 
                    instance = TypeDescriptor.CreateInstance(this, type, new Type[] { typeof(IContainer) }, new object[] { ComponentContainer });
                } 
            } 

            if (instance == null) { 
                instance = Activator.CreateInstance(type, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.CreateInstance, null, null, null);
            }

            return instance; 
        }
 
        ///  
        /// 
        ///     Creates a container suitable for nesting controls or components.  Adding a component to a 
        ///     nested container creates its doesigner and makes it elligble for all all services available from
        ///     the design surface.  Components added to nested containers do not participate in serialization.
        ///     You may provide an additional name for this container by passing a value into containerName.
        ///  
        public INestedContainer CreateNestedContainer(IComponent owningComponent) {
            return CreateNestedContainer(owningComponent, null); 
        } 

        ///  
        /// 
        ///     Creates a container suitable for nesting controls or components.  Adding a component to a
        ///     nested container creates its doesigner and makes it elligble for all all services available from
        ///     the design surface.  Components added to nested containers do not participate in serialization. 
        ///     You may provide an additional name for this container by passing a value into containerName.
        ///  
        public INestedContainer CreateNestedContainer(IComponent owningComponent, string containerName) { 

            if (_host == null) { 
                throw new ObjectDisposedException(this.GetType().FullName);
            }

            if (owningComponent == null) { 
                throw new ArgumentNullException("owningComponent");
            } 
 
            return new SiteNestedContainer(owningComponent, containerName, _host);
        } 

        /// 
        /// 
        ///     Disposes the design surface. 
        /// 
        public void Dispose() { 
            Dispose(true); 
        }
 
        /// 
        /// 
        ///     Protected override of Dispose that allows for cleanup.
        ///  
        /// 
        ///     True if Dispose is being called or false if this 
        ///     is being invoked by a finalizer. 
        /// 
        [SuppressMessage("Microsoft.Usage", "CA2213:DisposableFieldsShouldBeDisposed")] 
        protected virtual void Dispose(bool disposing) {
            if (disposing) {

                // technically we should raise this after we've 
                // destroyed ourselves.  Unfortunately, too many
                // things query us for services so they can detatch. 
                // 
                if (Disposed != null) {
                    Disposed(this, EventArgs.Empty); 
                }

                // Destroying the host also destroys all components.
                // In most cases destroying the root component will 
                // destroy its designer which also kills the view.
                // So, we destroy the view below last (remember, this 
                // view is a "view container" so we are destroying 
                // the innermost view first and then destroying our
                // own view). 
                //
                try {
                    try {
                        if (_host != null) { 
                            _host.DisposeHost();
                        } 
                    } 
                    finally {
                        if (_serviceContainer != null) { 
                            _serviceContainer.RemoveService(typeof(DesignSurface));
                            _serviceContainer.Dispose();
                        }
                    } 
                }
                finally { 
                    _host = null; 
                    _serviceContainer = null;
                } 
            }
        }

        ///  
        /// 
        ///     Flushes any design changes to the underlying loader. 
        ///  
        public void Flush() {
            if (_host != null) { 
                _host.Flush();
            }

            if (Flushed != null) { 
                Flushed(this, EventArgs.Empty);
            } 
        } 

        ///  
        /// 
        ///     Retrieves a service in this design surface's service
        ///     container.
        ///  
        /// 
        ///     The type of service to retrieve. 
        ///  
        /// 
        ///     An instance of the requested service or null if the service 
        ///     could not be found.
        /// 
        public object GetService(Type serviceType) {
            if (_serviceContainer != null) { 
                return _serviceContainer.GetService(serviceType);
            } 
            return null; 
        }
 
        /// 
        ///     Called by the designer host in response to an Activate call on its interface.
        /// 
        internal void OnViewActivate() { 
            OnViewActivate(EventArgs.Empty);
        } 
 
        /// 
        ///     Private method that demand-creates services we offer. 
        /// 
        /// 
        ///     The service container requesting the service.
        ///  
        /// 
        ///     The type of service being requested. 
        ///  
        /// 
        ///     A new instance of the service.  It is an error to call this with 
        ///     a service type it doesn't know how to create
        /// 
        private object OnCreateService(IServiceContainer container, Type serviceType) {
 
            if (serviceType == typeof(ISelectionService)) {
                return new SelectionService(container); 
            } 

            if (serviceType == typeof(IExtenderProviderService)) { 
                return new ExtenderProviderService();
            }

            if (serviceType == typeof(IExtenderListService)) { 
                return GetService(typeof(IExtenderProviderService));
            } 
 
            if (serviceType == typeof(ITypeDescriptorFilterService)) {
                return new TypeDescriptorFilterService(); 
            }

            if (serviceType == typeof(IReferenceService)) {
                return new ReferenceService(container); 
            }
 
            Debug.Fail("Demand created service not supported: " + serviceType.Name); 
            return null;
        } 

        /// 
        ///     This is invoked by the designer host when it has finished the load.
        ///  
        internal void OnLoaded(bool successful, ICollection errors) {
 
            _loaded = successful; 
            _loadErrors = errors;
 
            if (successful) {
                IComponent rootComponent = ((IDesignerHost)_host).RootComponent;
                if (rootComponent == null) {
                    ArrayList newErrors = new ArrayList(); 
                    Exception ex = new InvalidOperationException(SR.GetString(SR.DesignSurfaceNoRootComponent));
                    ex.HelpLink = SR.DesignSurfaceNoRootComponent; 
                    newErrors.Add(ex); 
                    if (errors != null) {
                        newErrors.AddRange(errors); 
                    }
                    errors = newErrors;
                    successful = false;
                } 
            }
            OnLoaded(new LoadedEventArgs(successful, errors)); 
        } 

        ///  
        /// 
        ///     Called when the loading process has completed.  This
        ///     is invoked for both successful and unsuccessful loads.
        ///     The EventArgs passed into this method can be used to 
        ///     tell a successful from an unsuccessful load.  It can also
        ///     be used to create a view for this design surface.  If 
        ///     code in this event handler or override throws an exception, 
        ///     the designer will be unloaded.
        ///  
        // System.Design does not have APTCA
        // SEC
        [SuppressMessage("Microsoft.Security", "CA2109:ReviewVisibleEventHandlers")]
        protected virtual void OnLoaded(LoadedEventArgs e) { 
            if (Loaded != null) {
                Loaded(this, e); 
            } 
        }
 
        /// 
        ///     Called when the loading process is about to begin.
        /// 
        internal void OnLoading() { 
            OnLoading(EventArgs.Empty);
        } 
 
        /// 
        ///  
        ///     Called when the loading process is about to begin.
        /// 
        // System.Design does not have APTCA
        // SEC 
        [SuppressMessage("Microsoft.Security", "CA2109:ReviewVisibleEventHandlers")]
        protected virtual void OnLoading(EventArgs e) { 
            if (Loading != null) { 
                Loading(this, e);
            } 
        }

        /// 
        ///     This is invoked by the designer host after it has 
        ///     unloaded a document.
        ///  
        internal void OnUnloaded() { 
            OnUnloaded(EventArgs.Empty);
        } 

        /// 
        /// 
        ///     Called when a designer has finished unloading a 
        ///     document.
        ///  
        // System.Design does not have APTCA 
        // SEC
        [SuppressMessage("Microsoft.Security", "CA2109:ReviewVisibleEventHandlers")] 
        protected virtual void OnUnloaded(EventArgs e) {
            if (Unloaded != null) {
                Unloaded(this, e);
            } 
        }
 
        ///  
        ///     This is invoked by the designer host when it is about to unload a document.
        ///  
        internal void OnUnloading() {
            OnUnloading(EventArgs.Empty);
            _loaded = false;
        } 

        ///  
        ///  
        ///     Called when a designer is about to begin reloading.
        ///     When a designer reloads, all of the state for that 
        ///     designer is recreated, including the designer's view.
        ///     The view should be unparented at this time.
        /// 
        // System.Design does not have APTCA 
        // SEC
        [SuppressMessage("Microsoft.Security", "CA2109:ReviewVisibleEventHandlers")] 
        protected virtual void OnUnloading(EventArgs e) { 
            if (Unloading != null) {
                Unloading(this, e); 
            }
        }

        ///  
        /// 
        ///     Called when someone has called the Activate method on 
        ///     IDesignerHost.  You should attach a handler to this 
        ///     event that activates the window for this design surface.
        ///  
        // System.Design does not have APTCA
        // SEC
        [SuppressMessage("Microsoft.Security", "CA2109:ReviewVisibleEventHandlers")]
        protected virtual void OnViewActivate(EventArgs e) { 
            if (ViewActivated != null) {
                ViewActivated(this, e); 
            } 
        }
 
        /// 
        ///     This is a simple designer loader that creates an instance of the
        ///     given type and then calls EndLoad.  If a collection of objects
        ///     was passed, this will simply add those objects to the container. 
        /// 
        private class DefaultDesignerLoader : DesignerLoader { 
 
            private Type        _type;
            private ICollection _components; 

            public DefaultDesignerLoader(Type type) {
                _type = type;
            } 

            [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 
            public DefaultDesignerLoader(ICollection components) { 
                _components = components;
            } 

            public override void BeginLoad(IDesignerLoaderHost loaderHost) {
                string typeName = null;
                if (_type != null) { 
                    loaderHost.CreateComponent(_type);
                    typeName = _type.FullName; 
                } 
                else {
                    foreach(IComponent component in _components) { 
                        loaderHost.Container.Add(component);
                    }
                }
 
                loaderHost.EndLoad(typeName, true, null);
            } 
 
            public override void Dispose() {
 
            }
        }
    }
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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