storepermissionattribute.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / fx / src / security / system / security / permissions / storepermissionattribute.cs / 1 / storepermissionattribute.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 

// 
//  StorePermissionAttribute.cs 
//
 
namespace System.Security.Permissions {
    [AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Assembly, AllowMultiple = true, Inherited = false )]
    [Serializable()]
    public sealed class StorePermissionAttribute : CodeAccessSecurityAttribute { 
        StorePermissionFlags m_flags = StorePermissionFlags.NoFlags;
 
        public StorePermissionAttribute(SecurityAction action) : base(action) {} 

        public StorePermissionFlags Flags { 
            get { return m_flags; }
            set {
                StorePermission.VerifyFlags(value);
                m_flags = value; 
            }
        } 
 
        public bool CreateStore {
            get { return (m_flags & StorePermissionFlags.CreateStore) != 0; } 
            set { m_flags = value ? m_flags | StorePermissionFlags.CreateStore : m_flags & ~StorePermissionFlags.CreateStore; }
        }

        public bool DeleteStore { 
            get { return (m_flags & StorePermissionFlags.DeleteStore) != 0; }
            set { m_flags = value ? m_flags | StorePermissionFlags.DeleteStore : m_flags & ~StorePermissionFlags.DeleteStore; } 
        } 

        public bool EnumerateStores { 
            get { return (m_flags & StorePermissionFlags.EnumerateStores) != 0; }
            set { m_flags = value ? m_flags | StorePermissionFlags.EnumerateStores : m_flags & ~StorePermissionFlags.EnumerateStores; }
        }
 
        public bool OpenStore {
            get { return (m_flags & StorePermissionFlags.OpenStore) != 0; } 
            set { m_flags = value ? m_flags | StorePermissionFlags.OpenStore : m_flags & ~StorePermissionFlags.OpenStore; } 
        }
 
        public bool AddToStore {
            get { return (m_flags & StorePermissionFlags.AddToStore) != 0; }
            set { m_flags = value ? m_flags | StorePermissionFlags.AddToStore : m_flags & ~StorePermissionFlags.AddToStore; }
        } 

        public bool RemoveFromStore { 
            get { return (m_flags & StorePermissionFlags.RemoveFromStore) != 0; } 
            set { m_flags = value ? m_flags | StorePermissionFlags.RemoveFromStore : m_flags & ~StorePermissionFlags.RemoveFromStore; }
        } 

        public bool EnumerateCertificates {
            get { return (m_flags & StorePermissionFlags.EnumerateCertificates) != 0; }
            set { m_flags = value ? m_flags | StorePermissionFlags.EnumerateCertificates : m_flags & ~StorePermissionFlags.EnumerateCertificates; } 
        }
 
        public override IPermission CreatePermission() { 
            if (Unrestricted)
                return new StorePermission(PermissionState.Unrestricted); 
            else
                return new StorePermission(m_flags);
        }
    } 
}


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK