Code:
/ FXUpdate3074 / FXUpdate3074 / 1.1 / untmp / whidbey / QFE / ndp / clr / src / BCL / System / Random.cs / 1 / Random.cs
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: Random ** ** ** Purpose: A random number generator. ** ** ===========================================================*/ namespace System { using System; using System.Runtime.CompilerServices; using System.Globalization; [System.Runtime.InteropServices.ComVisible(true)] [Serializable()] public class Random { // // Private Constants // private const int MBIG = Int32.MaxValue; private const int MSEED = 161803398; private const int MZ = 0; // // Member Variables // private int inext, inextp; private int[] SeedArray = new int[56]; // // Public Constants // // // Native Declarations // // // Constructors // public Random() : this(Environment.TickCount) { } public Random(int Seed) { int ii; int mj, mk; //Initialize our Seed array. //This algorithm comes from Numerical Recipes in C (2nd Ed.) mj = MSEED - Math.Abs(Seed); SeedArray[55]=mj; mk=1; for (int i=1; i<55; i++) { //Apparently the range [1..55] is special (Knuth) and so we're wasting the 0'th position. ii = (21*i)%55; SeedArray[ii]=mk; mk = mj - mk; if (mk<0) mk+=MBIG; mj=SeedArray[ii]; } for (int k=1; k<5; k++) { for (int i=1; i<56; i++) { SeedArray[i] -= SeedArray[1+(i+30)%55]; if (SeedArray[i]<0) SeedArray[i]+=MBIG; } } inext=0; inextp = 21; Seed = 1; } // // Package Private Methods // /*====================================Sample==================================== **Action: Return a new random number [0..1) and reSeed the Seed array. **Returns: A double [0..1) **Arguments: None **Exceptions: None ==============================================================================*/ protected virtual double Sample() { //Including this division at the end gives us significantly improved //random number distribution. return (InternalSample()*(1.0/MBIG)); } private int InternalSample() { int retVal; int locINext = inext; int locINextp = inextp; if (++locINext >=56) locINext=1; if (++locINextp>= 56) locINextp = 1; retVal = SeedArray[locINext]-SeedArray[locINextp]; if (retVal<0) retVal+=MBIG; SeedArray[locINext]=retVal; inext = locINext; inextp = locINextp; return retVal; } // // Public Instance Methods // /*=====================================Next===================================== **Returns: An int [0..Int32.MaxValue) **Arguments: None **Exceptions: None. ==============================================================================*/ public virtual int Next() { return InternalSample(); } private double GetSampleForLargeRange() { // The distribution of double value returned by Sample // is not distributed well enough for a large range. // If we use Sample for a range [Int32.MinValue..Int32.MaxValue) // We will end up getting even numbers only. int result = InternalSample(); // Note we can't use addition here. The distribution will be bad if we do that. bool negative = (InternalSample()%2 == 0) ? true : false; // decide the sign based on second sample if( negative) { result = -result; } double d = result; d += (Int32.MaxValue - 1); // get a number in range [0 .. 2 * Int32MaxValue - 1) d /= 2*(uint)Int32.MaxValue - 1 ; return d; } /*=====================================Next===================================== **Returns: An int [minvalue..maxvalue) **Arguments: minValue -- the least legal value for the Random number. ** maxValue -- One greater than the greatest legal return value. **Exceptions: None. ==============================================================================*/ public virtual int Next(int minValue, int maxValue) { if (minValue>maxValue) { throw new ArgumentOutOfRangeException("minValue",String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Argument_MinMaxValue"), "minValue", "maxValue")); } long range = (long)maxValue-minValue; if( range <= (long)Int32.MaxValue) { return ((int)(Sample() * range) + minValue); } else { return (int)((long)(GetSampleForLargeRange() * range) + minValue); } } /*=====================================Next===================================== **Returns: An int [0..maxValue) **Arguments: maxValue -- One more than the greatest legal return value. **Exceptions: None. ==============================================================================*/ public virtual int Next(int maxValue) { if (maxValue<0) { throw new ArgumentOutOfRangeException("maxValue", String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("ArgumentOutOfRange_MustBePositive"), "maxValue")); } return (int)(Sample()*maxValue); } /*=====================================Next===================================== **Returns: A double [0..1) **Arguments: None **Exceptions: None ==============================================================================*/ public virtual double NextDouble() { return Sample(); } /*==================================NextBytes=================================== **Action: Fills the byte array with random bytes [0..0x7f]. The entire array is filled. **Returns:Void **Arugments: buffer -- the array to be filled. **Exceptions: None ==============================================================================*/ public virtual void NextBytes(byte [] buffer){ if (buffer==null) throw new ArgumentNullException("buffer"); for (int i=0; i
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- entitydatasourceentitysetnameconverter.cs
- ProtocolsInstallComponent.cs
- SecurityTokenException.cs
- UnknownBitmapDecoder.cs
- Base64Encoder.cs
- MetadataSerializer.cs
- DesignSurfaceCollection.cs
- XpsPackagingPolicy.cs
- ListViewTableRow.cs
- ValidatedMobileControlConverter.cs
- ConstructorNeedsTagAttribute.cs
- CompatibleComparer.cs
- TextFormatterContext.cs
- BlurEffect.cs
- ReferenceEqualityComparer.cs
- XslAst.cs
- IProvider.cs
- DateBoldEvent.cs
- FormsIdentity.cs
- TextEditorContextMenu.cs
- HtmlCalendarAdapter.cs
- SmtpFailedRecipientException.cs
- XmlDigitalSignatureProcessor.cs
- QueryStringHandler.cs
- ManipulationStartingEventArgs.cs
- ITreeGenerator.cs
- PasswordBox.cs
- XmlDictionary.cs
- ReadWriteControlDesigner.cs
- KnownTypes.cs
- AttachmentService.cs
- NullableFloatMinMaxAggregationOperator.cs
- SeparatorAutomationPeer.cs
- FixUp.cs
- PointCollection.cs
- EntityDataSourceChangedEventArgs.cs
- ItemMap.cs
- WindowsStatic.cs
- DataProtection.cs
- TableLayoutStyle.cs
- DbConnectionPoolOptions.cs
- DisableDpiAwarenessAttribute.cs
- ArrayConverter.cs
- LoginUtil.cs
- NativeMethods.cs
- RegexInterpreter.cs
- Char.cs
- MenuBindingsEditorForm.cs
- ContextQuery.cs
- UnauthorizedWebPart.cs
- Exceptions.cs
- SerializationAttributes.cs
- HtmlInputCheckBox.cs
- HitTestParameters3D.cs
- AuthenticationService.cs
- FillBehavior.cs
- AssociationProvider.cs
- WindowShowOrOpenTracker.cs
- BaseTemplateBuildProvider.cs
- ExceptionHelpers.cs
- HttpRequestBase.cs
- GroupBoxAutomationPeer.cs
- iisPickupDirectory.cs
- InheritanceContextHelper.cs
- FreezableDefaultValueFactory.cs
- MediaContextNotificationWindow.cs
- Win32SafeHandles.cs
- NameTable.cs
- DbDataSourceEnumerator.cs
- X509Chain.cs
- ColorTransform.cs
- DBCommand.cs
- PeerResolverSettings.cs
- TerminateSequenceResponse.cs
- Stylesheet.cs
- WindowsIdentity.cs
- RestHandler.cs
- CodeExporter.cs
- CompilerCollection.cs
- CellRelation.cs
- MultiSelectRootGridEntry.cs
- AdapterUtil.cs
- Solver.cs
- SqlConnectionString.cs
- SortDescription.cs
- TypeGeneratedEventArgs.cs
- FlowchartDesignerCommands.cs
- WebPartMenuStyle.cs
- InternalConfirm.cs
- BrowserTree.cs
- WebReferencesBuildProvider.cs
- GPStream.cs
- TextTreeTextBlock.cs
- PolyQuadraticBezierSegment.cs
- HttpInputStream.cs
- Encoder.cs
- MetadataHelper.cs
- ResXBuildProvider.cs
- SkinBuilder.cs
- DataGridViewAdvancedBorderStyle.cs