Code:
/ FXUpdate3074 / FXUpdate3074 / 1.1 / untmp / whidbey / QFE / ndp / clr / src / BCL / System / Runtime / Remoting / ServerIdentity.cs / 2 / ServerIdentity.cs
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
namespace System.Runtime.Remoting {
using System;
using System.Collections;
using System.Threading;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Remoting.Activation;
using System.Runtime.Remoting.Contexts;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Proxies;
using System.Runtime.ConstrainedExecution;
using System.Runtime.CompilerServices;
using System.Globalization;
// ServerIdentity derives from Identity and holds the extra server specific information
// associated with each instance of a remoted server object.
//
internal class ServerIdentity : Identity
{
// Internal members
internal Context _srvCtx;
// This is used to cache the last server type
private class LastCalledType
{
public String typeName;
public Type type;
}
// These two fields are used for (purely) MarshalByRef object identities
// For context bound objects we have corresponding fields in RemotingProxy
// that are used instead. This is done to facilitate GC in x-context cases.
internal IMessageSink _serverObjectChain;
internal StackBuilderSink _stackBuilderSink;
// This manages the dynamic properties registered on per object/proxy basis
internal DynamicPropertyHolder _dphSrv;
internal Type _srvType; // type of server object
private LastCalledType _lastCalledType; // cache the last type object
internal bool _bMarshaledAsSpecificType = false;
internal int _firstCallDispatched = 0;
internal GCHandle _srvIdentityHandle;
internal Type GetLastCalledType(String newTypeName)
{
LastCalledType lastType = _lastCalledType;
if (lastType == null)
return null;
String typeName = lastType.typeName;
Type t = lastType.type;
if (typeName==null || t==null)
return null;
if (typeName.Equals(newTypeName))
return t;
return null;
} // GetLastCalledMethod
internal void SetLastCalledType(String newTypeName, Type newType)
{
LastCalledType lastType = new LastCalledType();
lastType.typeName = newTypeName;
lastType.type = newType;
_lastCalledType = lastType;
} // SetLastCalledMethod
internal void SetHandle()
{
bool fLocked = false;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
Monitor.ReliableEnter(this, ref fLocked);
if (!_srvIdentityHandle.IsAllocated)
_srvIdentityHandle = new GCHandle(this, GCHandleType.Normal);
else
_srvIdentityHandle.Target = this;
}
finally
{
if (fLocked)
{
Monitor.Exit(this);
}
}
}
internal void ResetHandle()
{
bool fLocked = false;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
Monitor.ReliableEnter(this, ref fLocked);
_srvIdentityHandle.Target = null;
}
finally
{
if (fLocked)
{
Monitor.Exit(this);
}
}
}
internal GCHandle GetHandle()
{
return _srvIdentityHandle;
}
// Creates a new server identity. This form is used by RemotingServices.Wrap
//
internal ServerIdentity(MarshalByRefObject obj, Context serverCtx) : base(obj is ContextBoundObject)
{
if(null != obj)
{
if(!RemotingServices.IsTransparentProxy(obj))
{
_srvType = obj.GetType();
}
else
{
RealProxy rp = RemotingServices.GetRealProxy(obj);
_srvType = rp.GetProxiedType();
}
}
_srvCtx = serverCtx;
_serverObjectChain = null;
_stackBuilderSink = null;
}
// This is used by RS::SetObjectUriForMarshal
internal ServerIdentity(MarshalByRefObject obj, Context serverCtx, String uri) :
this(obj, serverCtx)
{
SetOrCreateURI(uri, true); // calling from the constructor
}
// Informational methods on the ServerIdentity.
// Get the native context for the server object.
internal Context ServerContext
{
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
get {return _srvCtx;}
}
internal void SetSingleCallObjectMode()
{
BCLDebug.Assert( !IsSingleCall() && !IsSingleton(), "Bad serverID");
_flags |= IDFLG_SERVER_SINGLECALL;
}
internal void SetSingletonObjectMode()
{
BCLDebug.Assert( !IsSingleCall() && !IsSingleton(), "Bad serverID");
_flags |= IDFLG_SERVER_SINGLETON;
}
internal bool IsSingleCall()
{
return ((_flags&IDFLG_SERVER_SINGLECALL) != 0);
}
internal bool IsSingleton()
{
return ((_flags&IDFLG_SERVER_SINGLETON) != 0);
}
internal IMessageSink GetServerObjectChain(out MarshalByRefObject obj)
{
obj = null;
//
if (!this.IsSingleCall())
{
// This is the common case
if (_serverObjectChain == null)
{
bool fLocked = false;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
Monitor.ReliableEnter(this, ref fLocked);
if(_serverObjectChain == null)
{
MarshalByRefObject srvObj =
(MarshalByRefObject)
this.TPOrObject;
_serverObjectChain =
_srvCtx.CreateServerObjectChain(
srvObj);
}
}
finally
{
if (fLocked)
{
Monitor.Exit(this);
}
}
}
BCLDebug.Assert( null != _serverObjectChain,
"null != _serverObjectChain");
return _serverObjectChain;
}
else
{
// ---------- SINGLE CALL WKO --------------
// In this case, we are expected to provide
// a fresh server object for each dispatch.
// Since the server object chain is object
// specific, we must create a fresh chain too.
// We must be in the correct context for this
// to succeed.
// <
BCLDebug.Assert(Thread.CurrentContext==_srvCtx,
"Bad context mismatch");
MarshalByRefObject srvObj = null;
IMessageSink objChain = null;
if (_tpOrObject != null && _firstCallDispatched == 0 && Interlocked.CompareExchange(ref _firstCallDispatched, 1, 0) == 0)
{
// use the instance of server object created to
// set up the pipeline.
srvObj = (MarshalByRefObject) _tpOrObject;
objChain = _serverObjectChain;
if (objChain == null)
{
objChain = _srvCtx.CreateServerObjectChain(srvObj);
}
}
else
{
// For singleCall we create a fresh object & its chain
// on each dispatch!
srvObj = (MarshalByRefObject)
Activator.CreateInstance((Type)_srvType, true);
// make sure that object didn't Marshal itself.
// (well known objects should live up to their promise
// of exporting themselves through exactly one url)
String tempUri = RemotingServices.GetObjectUri(srvObj);
if (tempUri != null)
{
throw new RemotingException(
String.Format(
CultureInfo.CurrentCulture, Environment.GetResourceString(
"Remoting_WellKnown_CtorCantMarshal"),
this.URI));
}
// Set the identity depending on whether we have the server
// or proxy
if(!RemotingServices.IsTransparentProxy(srvObj))
{
#if _DEBUG
Identity idObj = srvObj.__RaceSetServerIdentity(this);
#else
srvObj.__RaceSetServerIdentity(this);
#endif
#if _DEBUG
BCLDebug.Assert(idObj == this, "Bad ID state!" );
BCLDebug.Assert(idObj == MarshalByRefObject.GetIdentity(srvObj), "Bad ID state!" );
#endif
}
else
{
RealProxy rp = null;
rp = RemotingServices.GetRealProxy(srvObj);
BCLDebug.Assert(null != rp, "null != rp");
// #if _DEBUG
// Identity idObj = (ServerIdentity) rp.SetIdentity(this);
// #else
rp.IdentityObject = this;
// #endif
#if false
#if _DEBUG
//
#endif
#endif
}
// Create the object chain and return it
objChain = _srvCtx.CreateServerObjectChain(srvObj);
}
// This is passed out to the caller so that for single-call
// case we can call Dispose when the incoming call is done
obj = srvObj;
return objChain;
}
}
internal Type ServerType
{
get { return _srvType; }
set { _srvType = value; }
} // ServerType
internal bool MarshaledAsSpecificType
{
get { return _bMarshaledAsSpecificType; }
set { _bMarshaledAsSpecificType = value; }
} // MarshaledAsSpecificType
internal IMessageSink RaceSetServerObjectChain(
IMessageSink serverObjectChain)
{
if (_serverObjectChain == null)
{
bool fLocked = false;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
Monitor.ReliableEnter(this, ref fLocked);
if (_serverObjectChain == null)
{
_serverObjectChain = serverObjectChain;
}
}
finally
{
if (fLocked)
{
Monitor.Exit(this);
}
}
}
return _serverObjectChain;
}
/*package*/
internal bool AddServerSideDynamicProperty(
IDynamicProperty prop)
{
if (_dphSrv == null)
{
DynamicPropertyHolder dphSrv = new DynamicPropertyHolder();
bool fLocked = false;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
Monitor.ReliableEnter(this, ref fLocked);
if (_dphSrv == null)
{
_dphSrv = dphSrv;
}
}
finally
{
if (fLocked)
{
Monitor.Exit(this);
}
}
}
return _dphSrv.AddDynamicProperty(prop);
}
/*package*/
internal bool RemoveServerSideDynamicProperty(String name)
{
if (_dphSrv == null)
{
throw new ArgumentException(Environment.GetResourceString("Arg_PropNotFound") );
}
return _dphSrv.RemoveDynamicProperty(name);
}
internal ArrayWithSize ServerSideDynamicSinks
{
get
{
if (_dphSrv == null)
{
return null;
}
else
{
return _dphSrv.DynamicSinks;
}
}
}
internal override void AssertValid()
{
base.AssertValid();
if((null != this.TPOrObject) && !RemotingServices.IsTransparentProxy(this.TPOrObject))
{
BCLDebug.Assert(MarshalByRefObject.GetIdentity((MarshalByRefObject)this.TPOrObject) == this, "Server ID mismatch with Object");
}
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
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