Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / MatrixTransform3D.cs / 1 / MatrixTransform3D.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class MatrixTransform3D : Transform3D { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new MatrixTransform3D Clone() { return (MatrixTransform3D)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new MatrixTransform3D CloneCurrentValue() { return (MatrixTransform3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void MatrixPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { MatrixTransform3D target = ((MatrixTransform3D) d); target.PropertyChanged(MatrixProperty); } #region Public Properties ////// Matrix - Matrix3D. Default value is Matrix3D.Identity. /// public Matrix3D Matrix { get { return (Matrix3D) GetValue(MatrixProperty); } set { SetValueInternal(MatrixProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new MatrixTransform3D(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Pack & send command packet DUCE.MILCMD_MATRIXTRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdMatrixTransform3D; data.Handle = _duceResource.GetHandle(channel); data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix); // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_MATRIXTRANSFORM3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_MATRIXTRANSFORM3D)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties // // This property finds the correct initial size for the _effectiveValues store on the // current DependencyObject as a performance optimization // // This includes: // Matrix // internal override int EffectiveValuesInitialSize { get { return 1; } } #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the MatrixTransform3D.Matrix property. /// public static readonly DependencyProperty MatrixProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal static Matrix3D s_Matrix = Matrix3D.Identity; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static MatrixTransform3D() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(MatrixTransform3D); MatrixProperty = RegisterProperty("Matrix", typeof(Matrix3D), typeofThis, Matrix3D.Identity, new PropertyChangedCallback(MatrixPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class MatrixTransform3D : Transform3D { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new MatrixTransform3D Clone() { return (MatrixTransform3D)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new MatrixTransform3D CloneCurrentValue() { return (MatrixTransform3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void MatrixPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { MatrixTransform3D target = ((MatrixTransform3D) d); target.PropertyChanged(MatrixProperty); } #region Public Properties ////// Matrix - Matrix3D. Default value is Matrix3D.Identity. /// public Matrix3D Matrix { get { return (Matrix3D) GetValue(MatrixProperty); } set { SetValueInternal(MatrixProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new MatrixTransform3D(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Pack & send command packet DUCE.MILCMD_MATRIXTRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdMatrixTransform3D; data.Handle = _duceResource.GetHandle(channel); data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix); // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_MATRIXTRANSFORM3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_MATRIXTRANSFORM3D)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties // // This property finds the correct initial size for the _effectiveValues store on the // current DependencyObject as a performance optimization // // This includes: // Matrix // internal override int EffectiveValuesInitialSize { get { return 1; } } #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the MatrixTransform3D.Matrix property. /// public static readonly DependencyProperty MatrixProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal static Matrix3D s_Matrix = Matrix3D.Identity; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static MatrixTransform3D() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(MatrixTransform3D); MatrixProperty = RegisterProperty("Matrix", typeof(Matrix3D), typeofThis, Matrix3D.Identity, new PropertyChangedCallback(MatrixPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SchemaElementLookUpTableEnumerator.cs
- ObjectManager.cs
- ExclusiveCanonicalizationTransform.cs
- BitSet.cs
- DLinqDataModelProvider.cs
- UnknownBitmapEncoder.cs
- AmbiguousMatchException.cs
- ProcessInputEventArgs.cs
- ValidatorUtils.cs
- PageThemeBuildProvider.cs
- ReflectionServiceProvider.cs
- SettingsSection.cs
- BitmapMetadataEnumerator.cs
- ProgressBarBrushConverter.cs
- SqlExpander.cs
- DetailsViewRowCollection.cs
- ConnectionManagementElementCollection.cs
- XamlReaderHelper.cs
- NavigationService.cs
- AsyncDataRequest.cs
- BaseResourcesBuildProvider.cs
- OutgoingWebResponseContext.cs
- CompensationExtension.cs
- HwndSourceKeyboardInputSite.cs
- KeyValuePair.cs
- FunctionDescription.cs
- EncoderExceptionFallback.cs
- WhitespaceRule.cs
- ImageDrawing.cs
- RemotingConfiguration.cs
- CompilationLock.cs
- Assembly.cs
- SqlRetyper.cs
- TreeNodeBindingCollection.cs
- AnnotationHelper.cs
- EntityConnectionStringBuilder.cs
- EntityModelBuildProvider.cs
- DurationConverter.cs
- DeploymentSectionCache.cs
- StrokeCollection2.cs
- TrustSection.cs
- RawStylusActions.cs
- XamlReaderHelper.cs
- ProfileSettingsCollection.cs
- FunctionDescription.cs
- ToolboxItemAttribute.cs
- HttpCachePolicy.cs
- ScalarType.cs
- ContextMenuService.cs
- StylusPointPropertyUnit.cs
- FillBehavior.cs
- SystemUnicastIPAddressInformation.cs
- ToolboxItemAttribute.cs
- ObjectSet.cs
- HttpWebResponse.cs
- coordinator.cs
- PtsHost.cs
- DetailsViewCommandEventArgs.cs
- XmlAttributeProperties.cs
- XmlSchemaType.cs
- SocketPermission.cs
- ProcessHostMapPath.cs
- _NestedMultipleAsyncResult.cs
- CalendarSelectionChangedEventArgs.cs
- RecommendedAsConfigurableAttribute.cs
- EmptyEnumerator.cs
- DesignerOptionService.cs
- ClientSettings.cs
- peernodeimplementation.cs
- SplitterCancelEvent.cs
- RequestCacheManager.cs
- MemberHolder.cs
- BamlRecordHelper.cs
- StrokeCollection.cs
- ModelItemCollection.cs
- SimpleApplicationHost.cs
- BaseParser.cs
- GACIdentityPermission.cs
- SqlDataSourceSelectingEventArgs.cs
- DropShadowEffect.cs
- DrawingAttributesDefaultValueFactory.cs
- CompleteWizardStep.cs
- Rfc2898DeriveBytes.cs
- EmptyStringExpandableObjectConverter.cs
- BlockUIContainer.cs
- ImportedPolicyConversionContext.cs
- PropertyMetadata.cs
- ShellProvider.cs
- URLIdentityPermission.cs
- LockedAssemblyCache.cs
- ReaderOutput.cs
- UnsafeNativeMethods.cs
- ActivationProxy.cs
- FlowPanelDesigner.cs
- DataMemberFieldEditor.cs
- Button.cs
- Page.cs
- BackgroundFormatInfo.cs
- NamespaceInfo.cs
- ConfigurationSchemaErrors.cs