Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / clr / src / BCL / System / Diagnostics / LogSwitch.cs / 1 / LogSwitch.cs
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== namespace System.Diagnostics { using System; using System.IO; using System.Collections; [Serializable()] internal class LogSwitch { // ! WARNING ! // If any fields are added/deleted/modified, perform the // same in the EE code (debugdebugger.cpp) internal String strName; internal String strDescription; private LogSwitch ParentSwitch; private LogSwitch[] ChildSwitch; internal LoggingLevels iLevel; internal LoggingLevels iOldLevel; private int iNumChildren; private int iChildArraySize; // ! END WARNING ! private LogSwitch () { } // Constructs a LogSwitch. A LogSwitch is used to categorize log messages. // // All switches (except for the global LogSwitch) have a parent LogSwitch. // public LogSwitch(String name, String description, LogSwitch parent) { if ((name != null) && (parent != null) ) { if (name.Length == 0) throw new ArgumentOutOfRangeException ("Name", Environment.GetResourceString("Argument_StringZeroLength")); strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; // update the parent switch to reflect this child switch parent.AddChildSwitch (this); ParentSwitch = parent; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } else throw new ArgumentNullException ((name==null ? "name" : "parent")); } internal LogSwitch(String name, String description) { strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; ParentSwitch = null; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } // Get property returns the name of the switch public virtual String Name { get { return strName;} } // Get property returns the description of the switch public virtual String Description { get {return strDescription;} } // Get property returns the parent of the switch public virtual LogSwitch Parent { get { return ParentSwitch; } } // Property to Get/Set the level of log messages which are "on" for the switch. // public virtual LoggingLevels MinimumLevel { get { return iLevel; } set { iLevel = value; iOldLevel = value; String strParentName = ParentSwitch!=null ? ParentSwitch.Name : ""; if (Debugger.IsAttached) Log.ModifyLogSwitch ((int)iLevel, strName, strParentName); Log.InvokeLogSwitchLevelHandlers (this, iLevel); } } // Checks if the given level is "on" for this switch or one of its parents. // public virtual bool CheckLevel(LoggingLevels level) { if (iLevel > level) { // recurse through the list till parent is hit. if (this.ParentSwitch == null) return false; else return this.ParentSwitch.CheckLevel (level); } else return true; } // Returns a switch with the particular name, if any. Returns null if no // such switch exists. public static LogSwitch GetSwitch(String name) { return (LogSwitch) Log.m_Hashtable[name]; } private void AddChildSwitch (LogSwitch child) { if (iChildArraySize <= iNumChildren) { int iIncreasedSize; if (iChildArraySize == 0) iIncreasedSize = 10; else iIncreasedSize = (iChildArraySize * 3) / 2; // increase child array size in chunks of 4 LogSwitch[] newChildSwitchArray = new LogSwitch [iIncreasedSize]; // copy the old array objects into the new one. if (iNumChildren > 0) Array.Copy(ChildSwitch, newChildSwitchArray, iNumChildren); iChildArraySize = iIncreasedSize; ChildSwitch = newChildSwitchArray; } ChildSwitch [iNumChildren++] = child; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== namespace System.Diagnostics { using System; using System.IO; using System.Collections; [Serializable()] internal class LogSwitch { // ! WARNING ! // If any fields are added/deleted/modified, perform the // same in the EE code (debugdebugger.cpp) internal String strName; internal String strDescription; private LogSwitch ParentSwitch; private LogSwitch[] ChildSwitch; internal LoggingLevels iLevel; internal LoggingLevels iOldLevel; private int iNumChildren; private int iChildArraySize; // ! END WARNING ! private LogSwitch () { } // Constructs a LogSwitch. A LogSwitch is used to categorize log messages. // // All switches (except for the global LogSwitch) have a parent LogSwitch. // public LogSwitch(String name, String description, LogSwitch parent) { if ((name != null) && (parent != null) ) { if (name.Length == 0) throw new ArgumentOutOfRangeException ("Name", Environment.GetResourceString("Argument_StringZeroLength")); strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; // update the parent switch to reflect this child switch parent.AddChildSwitch (this); ParentSwitch = parent; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } else throw new ArgumentNullException ((name==null ? "name" : "parent")); } internal LogSwitch(String name, String description) { strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; ParentSwitch = null; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } // Get property returns the name of the switch public virtual String Name { get { return strName;} } // Get property returns the description of the switch public virtual String Description { get {return strDescription;} } // Get property returns the parent of the switch public virtual LogSwitch Parent { get { return ParentSwitch; } } // Property to Get/Set the level of log messages which are "on" for the switch. // public virtual LoggingLevels MinimumLevel { get { return iLevel; } set { iLevel = value; iOldLevel = value; String strParentName = ParentSwitch!=null ? ParentSwitch.Name : ""; if (Debugger.IsAttached) Log.ModifyLogSwitch ((int)iLevel, strName, strParentName); Log.InvokeLogSwitchLevelHandlers (this, iLevel); } } // Checks if the given level is "on" for this switch or one of its parents. // public virtual bool CheckLevel(LoggingLevels level) { if (iLevel > level) { // recurse through the list till parent is hit. if (this.ParentSwitch == null) return false; else return this.ParentSwitch.CheckLevel (level); } else return true; } // Returns a switch with the particular name, if any. Returns null if no // such switch exists. public static LogSwitch GetSwitch(String name) { return (LogSwitch) Log.m_Hashtable[name]; } private void AddChildSwitch (LogSwitch child) { if (iChildArraySize <= iNumChildren) { int iIncreasedSize; if (iChildArraySize == 0) iIncreasedSize = 10; else iIncreasedSize = (iChildArraySize * 3) / 2; // increase child array size in chunks of 4 LogSwitch[] newChildSwitchArray = new LogSwitch [iIncreasedSize]; // copy the old array objects into the new one. if (iNumChildren > 0) Array.Copy(ChildSwitch, newChildSwitchArray, iNumChildren); iChildArraySize = iIncreasedSize; ChildSwitch = newChildSwitchArray; } ChildSwitch [iNumChildren++] = child; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- RangeEnumerable.cs
- _Connection.cs
- XmlAggregates.cs
- PassportPrincipal.cs
- DataContractSet.cs
- ForwardPositionQuery.cs
- JsonByteArrayDataContract.cs
- TagMapCollection.cs
- Convert.cs
- GraphicsPath.cs
- UnsafeNativeMethods.cs
- ValidateNames.cs
- PlanCompilerUtil.cs
- UInt64.cs
- TextPointer.cs
- TextPointerBase.cs
- InvalidDocumentContentsException.cs
- CharConverter.cs
- OracleDateTime.cs
- RunInstallerAttribute.cs
- TextStore.cs
- BoolExpressionVisitors.cs
- RoutedEventHandlerInfo.cs
- PenContexts.cs
- RangeExpression.cs
- DBNull.cs
- ColumnPropertiesGroup.cs
- ExpressionTextBox.xaml.cs
- DynamicRenderer.cs
- DecimalConverter.cs
- DATA_BLOB.cs
- SEHException.cs
- ValueTable.cs
- counter.cs
- TextEmbeddedObject.cs
- SemanticBasicElement.cs
- FormViewDeletedEventArgs.cs
- XmlLoader.cs
- ChangeTracker.cs
- GPRECTF.cs
- SecurityTokenProviderContainer.cs
- CodeNamespaceImportCollection.cs
- BaseInfoTable.cs
- Point3D.cs
- Assign.cs
- ZipQueryOperator.cs
- XslException.cs
- ConfigurationPermission.cs
- ColumnWidthChangedEvent.cs
- TrailingSpaceComparer.cs
- DummyDataSource.cs
- RegisteredHiddenField.cs
- BigInt.cs
- SystemResourceHost.cs
- RangeContentEnumerator.cs
- util.cs
- TablePattern.cs
- StickyNoteAnnotations.cs
- CombinedGeometry.cs
- ClientConfigurationSystem.cs
- CodeTypeConstructor.cs
- DataBindingValueUIHandler.cs
- ListParaClient.cs
- PropertyFilterAttribute.cs
- Rules.cs
- IndependentlyAnimatedPropertyMetadata.cs
- ProfileServiceManager.cs
- Expressions.cs
- TextEffectResolver.cs
- DataPagerField.cs
- LoginName.cs
- Calendar.cs
- SerializationObjectManager.cs
- StreamSecurityUpgradeAcceptorBase.cs
- TextSelectionHighlightLayer.cs
- KeyProperty.cs
- ListBoxDesigner.cs
- TextEditorSpelling.cs
- HttpHeaderCollection.cs
- rsa.cs
- HttpServerUtilityWrapper.cs
- ControlHelper.cs
- DocumentViewerHelper.cs
- NumberSubstitution.cs
- _SslStream.cs
- FieldBuilder.cs
- Decimal.cs
- Int64AnimationUsingKeyFrames.cs
- DataSourceXmlTextReader.cs
- BinaryFormatter.cs
- LineServicesCallbacks.cs
- XmlDocumentType.cs
- SwitchElementsCollection.cs
- CodeIdentifiers.cs
- PointCollectionConverter.cs
- TaskFactory.cs
- MarginCollapsingState.cs
- DesignerAttribute.cs
- ConfigXmlCDataSection.cs
- XslAstAnalyzer.cs