BufferedConnection.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ WCF / WCF / 3.5.30729.1 / untmp / Orcas / SP / ndp / cdf / src / WCF / ServiceModel / System / ServiceModel / Channels / BufferedConnection.cs / 1 / BufferedConnection.cs

                            //------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------
namespace System.ServiceModel.Channels
{ 
    using System.Collections.Generic;
    using System.ServiceModel; 
    using System.IO; 
    using System.Text;
 
    class BufferedConnection : DelegatingConnection
    {
        byte[] writeBuffer;
        int writeBufferSize; 
        int pendingWriteSize;
        Exception pendingWriteException; 
        IOThreadTimer flushTimer; 
        long flushTimeout;
        TimeSpan pendingTimeout; 
        const int maxFlushSkew = 100;

        public BufferedConnection(IConnection connection, TimeSpan flushTimeout, int writeBufferSize)
            : base(connection) 
        {
            this.flushTimeout = Ticks.FromTimeSpan(flushTimeout); 
            this.writeBufferSize = writeBufferSize; 
        }
 
        object ThisLock
        {
            get { return this; }
        } 

        public override void Close(TimeSpan timeout) 
        { 
            TimeoutHelper timeoutHelper = new TimeoutHelper(timeout);
            Flush(timeoutHelper.RemainingTime()); 
            base.Close(timeoutHelper.RemainingTime());
        }

        void CancelFlushTimer() 
        {
            if (flushTimer != null) 
            { 
                flushTimer.Cancel();
                pendingTimeout = TimeSpan.Zero; 
            }
        }

        void Flush(TimeSpan timeout) 
        {
            ThrowPendingWriteException(); 
 
            lock (ThisLock)
            { 
                FlushCore(timeout);
            }
        }
 
        void FlushCore(TimeSpan timeout)
        { 
            if (pendingWriteSize > 0) 
            {
                ThreadTrace.Trace("BC:Flush"); 
                Connection.Write(writeBuffer, 0, pendingWriteSize, false, timeout);
                pendingWriteSize = 0;
            }
        } 

        void OnFlushTimer(object state) 
        { 
            ThreadTrace.Trace("BC:Flush timer");
            lock (ThisLock) 
            {
                try
                {
                    FlushCore(pendingTimeout); 
                    pendingTimeout = TimeSpan.Zero;
                } 
                catch (Exception e) 
                {
                    if (DiagnosticUtility.IsFatal(e)) 
                    {
                        throw;
                    }
 
                    pendingWriteException = e;
                    CancelFlushTimer(); 
                } 
            }
        } 

        void SetFlushTimer()
        {
            if (flushTimer == null) 
            {
                int flushSkew = Ticks.ToMilliseconds(Math.Min(flushTimeout / 10, Ticks.FromMilliseconds(maxFlushSkew))); 
                flushTimer = new IOThreadTimer(OnFlushTimer, null, true, flushSkew); 
            }
            flushTimer.Set(Ticks.ToTimeSpan(flushTimeout)); 
        }

        public override void Write(byte[] buffer, int offset, int size, bool immediate, TimeSpan timeout, BufferManager bufferManager)
        { 
            if (size <= 0)
            { 
                throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new ArgumentOutOfRangeException("size", size, SR.GetString( 
                    SR.ValueMustBePositive)));
            } 

            ThrowPendingWriteException();

            if (immediate || flushTimeout == 0) 
            {
                ThreadTrace.Trace("BC:Write now"); 
                WriteNow(buffer, offset, size, timeout, bufferManager); 
            }
            else 
            {
                ThreadTrace.Trace("BC:Write later");
                WriteLater(buffer, offset, size, timeout);
                bufferManager.ReturnBuffer(buffer); 
            }
 
            ThreadTrace.Trace("BC:Write done"); 
        }
 
        public override void Write(byte[] buffer, int offset, int size, bool immediate, TimeSpan timeout)
        {
            if (size <= 0)
            { 
                throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(new ArgumentOutOfRangeException("size", size, SR.GetString(
                    SR.ValueMustBePositive))); 
            } 

            ThrowPendingWriteException(); 

            if (immediate || flushTimeout == 0)
            {
                ThreadTrace.Trace("BC:Write now"); 
                WriteNow(buffer, offset, size, timeout);
            } 
            else 
            {
                ThreadTrace.Trace("BC:Write later"); 
                WriteLater(buffer, offset, size, timeout);
            }

            ThreadTrace.Trace("BC:Write done"); 
        }
 
        void WriteNow(byte[] buffer, int offset, int size, TimeSpan timeout) 
        {
            WriteNow(buffer, offset, size, timeout, null); 
        }

        void WriteNow(byte[] buffer, int offset, int size, TimeSpan timeout, BufferManager bufferManager)
        { 
            lock (ThisLock)
            { 
                if (pendingWriteSize > 0) 
                {
                    int remainingSize = writeBufferSize - pendingWriteSize; 
                    CancelFlushTimer();
                    if (size <= remainingSize)
                    {
                        Buffer.BlockCopy(buffer, offset, writeBuffer, pendingWriteSize, size); 
                        if (bufferManager != null)
                        { 
                            bufferManager.ReturnBuffer(buffer); 
                        }
                        pendingWriteSize += size; 
                        FlushCore(timeout);
                        return;
                    }
                    else 
                    {
                        TimeoutHelper timeoutHelper = new TimeoutHelper(timeout); 
                        FlushCore(timeoutHelper.RemainingTime()); 
                        timeout = timeoutHelper.RemainingTime();
                    } 
                }

                if (bufferManager == null)
                { 
                    Connection.Write(buffer, offset, size, true, timeout);
                } 
                else 
                {
                    Connection.Write(buffer, offset, size, true, timeout, bufferManager); 
                }
            }
        }
 
        void WriteLater(byte[] buffer, int offset, int size, TimeSpan timeout)
        { 
            lock (ThisLock) 
            {
                bool setTimer = (pendingWriteSize == 0); 
                TimeoutHelper timeoutHelper = new TimeoutHelper(timeout);

                while (size > 0)
                { 
                    if (size >= writeBufferSize && pendingWriteSize == 0)
                    { 
                        Connection.Write(buffer, offset, size, false, timeoutHelper.RemainingTime()); 
                        size = 0;
                    } 
                    else
                    {
                        if (writeBuffer == null)
                        { 
                            writeBuffer = DiagnosticUtility.Utility.AllocateByteArray(writeBufferSize);
                        } 
 
                        int remainingSize = writeBufferSize - pendingWriteSize;
                        int copySize = size; 
                        if (copySize > remainingSize)
                        {
                            copySize = remainingSize;
                        } 

                        Buffer.BlockCopy(buffer, offset, writeBuffer, pendingWriteSize, copySize); 
                        pendingWriteSize += copySize; 
                        if (pendingWriteSize == writeBufferSize)
                        { 
                            FlushCore(timeoutHelper.RemainingTime());
                            setTimer = true;
                        }
                        size -= copySize; 
                        offset += copySize;
                    } 
                } 
                if (pendingWriteSize > 0)
                { 
                    if (setTimer)
                    {
                        SetFlushTimer();
                        pendingTimeout = TimeoutHelper.Add(pendingTimeout, timeoutHelper.RemainingTime()); 
                    }
                } 
                else 
                {
                    CancelFlushTimer(); 
                }
            }
        }
 
        public override IAsyncResult BeginWrite(byte[] buffer, int offset, int size, bool immediate, TimeSpan timeout,
            AsyncCallback callback, object state) 
        { 
            ThreadTrace.Trace("BC:BeginWrite");
            TimeoutHelper timeoutHelper = new TimeoutHelper(timeout); 
            Flush(timeoutHelper.RemainingTime());
            return base.BeginWrite(buffer, offset, size, immediate, timeoutHelper.RemainingTime(), callback, state);
        }
 
        public override void EndWrite(IAsyncResult result)
        { 
            ThreadTrace.Trace("BC:EndWrite"); 
            base.EndWrite(result);
        } 

        public override void Shutdown(TimeSpan timeout)
        {
            TimeoutHelper timeoutHelper = new TimeoutHelper(timeout); 
            Flush(timeoutHelper.RemainingTime());
            base.Shutdown(timeoutHelper.RemainingTime()); 
        } 

        void ThrowPendingWriteException() 
        {
            if (pendingWriteException != null)
            {
                lock (ThisLock) 
                {
                    if (pendingWriteException != null) 
                    { 
                        Exception exceptionTothrow = pendingWriteException;
                        pendingWriteException = null; 
                        throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(exceptionTothrow);
                    }
                }
            } 
        }
    } 
 
    class BufferedConnectionInitiator : IConnectionInitiator
    { 
        int writeBufferSize;
        TimeSpan flushTimeout;
        IConnectionInitiator connectionInitiator;
 
        public BufferedConnectionInitiator(IConnectionInitiator connectionInitiator, TimeSpan flushTimeout, int writeBufferSize)
        { 
            this.connectionInitiator = connectionInitiator; 
            this.flushTimeout = flushTimeout;
            this.writeBufferSize = writeBufferSize; 
        }

        protected TimeSpan FlushTimeout
        { 
            get
            { 
                return this.flushTimeout; 
            }
        } 

        protected int WriteBufferSize
        {
            get 
            {
                return this.writeBufferSize; 
            } 
        }
 
        public IConnection Connect(Uri uri, TimeSpan timeout)
        {
            return new BufferedConnection(connectionInitiator.Connect(uri, timeout), flushTimeout, writeBufferSize);
        } 

        public IAsyncResult BeginConnect(Uri uri, TimeSpan timeout, AsyncCallback callback, object state) 
        { 
            return connectionInitiator.BeginConnect(uri, timeout, callback, state);
        } 

        public IConnection EndConnect(IAsyncResult result)
        {
            return new BufferedConnection(connectionInitiator.EndConnect(result), flushTimeout, writeBufferSize); 
        }
    } 
 
    class BufferedConnectionListener : IConnectionListener
    { 
        int writeBufferSize;
        TimeSpan flushTimeout;
        IConnectionListener connectionListener;
 
        public BufferedConnectionListener(IConnectionListener connectionListener, TimeSpan flushTimeout, int writeBufferSize)
        { 
            this.connectionListener = connectionListener; 
            this.flushTimeout = flushTimeout;
            this.writeBufferSize = writeBufferSize; 
        }

        public void Dispose()
        { 
            connectionListener.Dispose();
        } 
 
        public void Listen()
        { 
            connectionListener.Listen();
        }

        public IAsyncResult BeginAccept(AsyncCallback callback, object state) 
        {
            return connectionListener.BeginAccept(callback, state); 
 
        }
 
        public IConnection EndAccept(IAsyncResult result)
        {
            IConnection connection = connectionListener.EndAccept(result);
            if (connection == null) 
            {
                return connection; 
            } 

            return new BufferedConnection(connection, flushTimeout, writeBufferSize); 
        }
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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