DrawTreeNodeEventArgs.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / WinForms / Managed / System / WinForms / DrawTreeNodeEventArgs.cs / 1305376 / DrawTreeNodeEventArgs.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Windows.Forms 
{ 

    using System.Diagnostics; 
    using System;
    using System.ComponentModel;
    using System.Drawing;
    using Microsoft.Win32; 
    using System.Windows.Forms.VisualStyles;
 
    ///  
    /// 
    ///     This class contains the information a user needs to paint TreeView nodes. 
    /// 
    public class DrawTreeNodeEventArgs : EventArgs
    {
 
        private readonly Graphics graphics;
        private readonly TreeNode node; 
        private readonly Rectangle bounds; 
        private readonly TreeNodeStates state;
        private bool drawDefault; 

        /// 
        /// 
        ///     Creates a new DrawTreeNodeEventArgs with the given parameters. 
        /// 
        public DrawTreeNodeEventArgs(Graphics graphics, TreeNode node, Rectangle bounds, 
 	                             TreeNodeStates state) 
        {
            this.graphics = graphics; 
            this.node = node;
            this.bounds = bounds;
            this.state = state;
            this.drawDefault = false; 
        }
 
        ///  
        /// 
        ///     Causes the item do be drawn by the system instead of owner drawn. 
        ///     NOTE: In OwnerDrawText mode, setting this to true is same as calling DrawText.
        /// 
        public bool DrawDefault {
            get  { 
                return drawDefault;
            } 
            set { 
                drawDefault = value;
            } 
        }

        /// 
        ///  
        ///     Graphics object with which painting should be done.
        ///  
        public Graphics Graphics 
        {
            get 
            {
                return graphics;
            }
        } 
	
        ///  
        ///  
        ///     The node to be painted.
        ///  
        public TreeNode Node
        {
            get
            { 
                return node;
            } 
        } 
	
        ///  
        /// 
        ///     The rectangle outlining the area in which the painting should be done.
        /// 
        public Rectangle Bounds 
        {
            get 
            { 
                return bounds;
            } 
        }


        ///  
        /// 
        ///     Miscellaneous state information. 
        ///  
        public TreeNodeStates State
        { 
            get
            {
                return state;
            } 
        }
    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Windows.Forms 
{ 

    using System.Diagnostics; 
    using System;
    using System.ComponentModel;
    using System.Drawing;
    using Microsoft.Win32; 
    using System.Windows.Forms.VisualStyles;
 
    ///  
    /// 
    ///     This class contains the information a user needs to paint TreeView nodes. 
    /// 
    public class DrawTreeNodeEventArgs : EventArgs
    {
 
        private readonly Graphics graphics;
        private readonly TreeNode node; 
        private readonly Rectangle bounds; 
        private readonly TreeNodeStates state;
        private bool drawDefault; 

        /// 
        /// 
        ///     Creates a new DrawTreeNodeEventArgs with the given parameters. 
        /// 
        public DrawTreeNodeEventArgs(Graphics graphics, TreeNode node, Rectangle bounds, 
 	                             TreeNodeStates state) 
        {
            this.graphics = graphics; 
            this.node = node;
            this.bounds = bounds;
            this.state = state;
            this.drawDefault = false; 
        }
 
        ///  
        /// 
        ///     Causes the item do be drawn by the system instead of owner drawn. 
        ///     NOTE: In OwnerDrawText mode, setting this to true is same as calling DrawText.
        /// 
        public bool DrawDefault {
            get  { 
                return drawDefault;
            } 
            set { 
                drawDefault = value;
            } 
        }

        /// 
        ///  
        ///     Graphics object with which painting should be done.
        ///  
        public Graphics Graphics 
        {
            get 
            {
                return graphics;
            }
        } 
	
        ///  
        ///  
        ///     The node to be painted.
        ///  
        public TreeNode Node
        {
            get
            { 
                return node;
            } 
        } 
	
        ///  
        /// 
        ///     The rectangle outlining the area in which the painting should be done.
        /// 
        public Rectangle Bounds 
        {
            get 
            { 
                return bounds;
            } 
        }


        ///  
        /// 
        ///     Miscellaneous state information. 
        ///  
        public TreeNodeStates State
        { 
            get
            {
                return state;
            } 
        }
    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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