NumericUpDownAcceleration.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / WinForms / Managed / System / WinForms / NumericUpDownAcceleration.cs / 1305376 / NumericUpDownAcceleration.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Windows.Forms { 
    using System; 

    ///  
    ///    Comprises the information specifying how acceleration should be performed
    ///     on a Windows up-down control when the up/down button is pressed for certain
    ///     amount of time.
    ///  
    public class NumericUpDownAcceleration
    { 
        private Int32 seconds;      // Ideally we would use UInt32 but it is not CLS-compliant. 
        private Decimal increment;  // Ideally we would use UInt32 but NumericUpDown uses Decimal values.
 
        public NumericUpDownAcceleration(Int32 seconds, Decimal increment)
        {
            if (seconds < 0)
            { 
                throw new ArgumentOutOfRangeException("seconds", seconds, SR.GetString(SR.NumericUpDownLessThanZeroError));
            } 
 
            if (increment < Decimal.Zero)
            { 
                throw new ArgumentOutOfRangeException("increment", increment, SR.GetString(SR.NumericUpDownLessThanZeroError));
            }

            this.seconds   = seconds; 
            this.increment = increment;
        } 
 
        /// 
        ///     Determines the amount of time for the UpDown control to wait to set the increment 
        ///     step when holding the up/down button.
        /// 
        public Int32 Seconds
        { 
            get
            { 
                return this.seconds; 
            }
            set 
            {
                if (value < 0)
                {
                    throw new ArgumentOutOfRangeException("seconds", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); 
                }
                this.seconds = value; 
            } 
        }
 
        /// 
        ///     Determines the amount to increment by.
        /// 
        public Decimal Increment { 

            get 
            { 
                return this.increment;
            } 

            set
            {
                if (value < Decimal.Zero) 
                {
                    throw new ArgumentOutOfRangeException("increment", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); 
                } 
                this.increment = value;
            } 
        }
    }

} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Windows.Forms { 
    using System; 

    ///  
    ///    Comprises the information specifying how acceleration should be performed
    ///     on a Windows up-down control when the up/down button is pressed for certain
    ///     amount of time.
    ///  
    public class NumericUpDownAcceleration
    { 
        private Int32 seconds;      // Ideally we would use UInt32 but it is not CLS-compliant. 
        private Decimal increment;  // Ideally we would use UInt32 but NumericUpDown uses Decimal values.
 
        public NumericUpDownAcceleration(Int32 seconds, Decimal increment)
        {
            if (seconds < 0)
            { 
                throw new ArgumentOutOfRangeException("seconds", seconds, SR.GetString(SR.NumericUpDownLessThanZeroError));
            } 
 
            if (increment < Decimal.Zero)
            { 
                throw new ArgumentOutOfRangeException("increment", increment, SR.GetString(SR.NumericUpDownLessThanZeroError));
            }

            this.seconds   = seconds; 
            this.increment = increment;
        } 
 
        /// 
        ///     Determines the amount of time for the UpDown control to wait to set the increment 
        ///     step when holding the up/down button.
        /// 
        public Int32 Seconds
        { 
            get
            { 
                return this.seconds; 
            }
            set 
            {
                if (value < 0)
                {
                    throw new ArgumentOutOfRangeException("seconds", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); 
                }
                this.seconds = value; 
            } 
        }
 
        /// 
        ///     Determines the amount to increment by.
        /// 
        public Decimal Increment { 

            get 
            { 
                return this.increment;
            } 

            set
            {
                if (value < Decimal.Zero) 
                {
                    throw new ArgumentOutOfRangeException("increment", value, SR.GetString(SR.NumericUpDownLessThanZeroError)); 
                } 
                this.increment = value;
            } 
        }
    }

} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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