EventPropertyMap.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / MS / Internal / Automation / EventPropertyMap.cs / 1305600 / EventPropertyMap.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// 
// Description: 
// Accessibility event map classes are used to determine if, and how many
// listeners there are for events and property changes. 
//
// History:
//  07/23/2003 : BrendanM Ported to WCP
// 
//---------------------------------------------------------------------------
 
using System; 
using System.Collections;
using System.Windows; 
using System.Diagnostics;

namespace MS.Internal.Automation
{ 
    // Manages the property map that is used to determine if there are
    // Automation clients interested in properties. 
 	internal class EventPropertyMap 
	{
        //----------------------------------------------------- 
        //
        //  Constructors
        //
        //----------------------------------------------------- 

        #region Constructors 
 
        // static class, private ctor to prevent creation
        private EventPropertyMap() 
        {
        }

        #endregion Constructors 

        //------------------------------------------------------ 
        // 
        //  Internal Methods
        // 
        //-----------------------------------------------------

        #region Internal Methods
 
        // Called during queueing of property change events to check if there are any
        // listeners that are interested in this property.  Returns true if there are 
        // else false.  This function could be called frequently; it must be fast. 
        internal static bool IsInterestingDP(DependencyProperty dp)
        { 
            using (_propertyLock.ReadLock)
            {
                if (_propertyTable != null && _propertyTable.ContainsKey(dp))
                { 
                    return true;
                } 
            } 
            return false;
        } 

        // Updates the list of DynamicProperties that are currently being listened to.
        // Called by AccEvent class when certain events are added.
        // 
        // Returns: true if the event property map was created during this call and
        //          false if the property map was not created during this call. 
        internal static bool AddPropertyNotify(DependencyProperty [] properties) 
        {
            if (properties == null) 
                return false;

            bool createdMap = false;
            using (_propertyLock.WriteLock) 
            {
                // If it doesn't exist, create the property map (key=dp value=listener count) 
                if (_propertyTable == null) 
                {
                    // Up to 20 properties before resize and 
                    // small load factor optimizes for speed
                    _propertyTable = new Hashtable(20, .1f);
                    createdMap = true;
                } 

                int cDPStart = _propertyTable.Count; 
 
                // properties is an array of the properties one listener is interested in
                foreach (DependencyProperty dp in properties) 
                {
                    if (dp == null)
                        continue;
 
                    int cDP = 0;
 
                    // If the property is in the table, increment it's count 
                    if (_propertyTable.ContainsKey(dp))
                    { 
                        cDP = (int)_propertyTable[dp];
                    }

                    cDP++; 
                    _propertyTable[dp] = cDP;
                } 
            } 

            return createdMap; 
        }


        // Updates the list of DynamicProperties that are currently being listened to. 
        // Called by AccEvent class when removing certain events.
        // Returns: true if the property table is empty after this operation. 
        internal static bool RemovePropertyNotify(DependencyProperty [] properties) 
        {
            Debug.Assert(properties != null); 

            bool isEmpty = false;

            using (_propertyLock.WriteLock) 
            {
                if (_propertyTable != null) 
                { 
                    int cDPStart = _propertyTable.Count;
 
                    // properties is an array of the properties one listener is no longer interested in
                    foreach (DependencyProperty dp in properties)
                    {
                        if (_propertyTable.ContainsKey(dp)) 
                        {
                            int cDP = (int)_propertyTable[dp]; 
 
                            // Update or remove the entry based on remaining listeners
                            cDP--; 
                            if (cDP > 0)
                            {
                                _propertyTable[dp] = cDP;
                            } 
                            else
                            { 
                                _propertyTable.Remove(dp); 
                            }
                        } 
                    }

                    // If there are no more properties in the map then delete it; the idea is if there
                    // are no listeners, don't make the property system do extra work. 
                    if (_propertyTable.Count == 0)
                    { 
                        _propertyTable = null; 
                    }
                } 
                isEmpty = (_propertyTable == null);
            }

            return isEmpty; 
        }
 
        #endregion Internal Methods 

 
        //------------------------------------------------------
        //
        //  Private Fields
        // 
        //------------------------------------------------------
 
        #region Private Fields 

        // static class, no instance data... 

        private static ReaderWriterLockWrapper _propertyLock = new ReaderWriterLockWrapper();
        private static Hashtable _propertyTable;    // key=DP, data=listener count
 
        #endregion Private Fields
    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// 
// Description: 
// Accessibility event map classes are used to determine if, and how many
// listeners there are for events and property changes. 
//
// History:
//  07/23/2003 : BrendanM Ported to WCP
// 
//---------------------------------------------------------------------------
 
using System; 
using System.Collections;
using System.Windows; 
using System.Diagnostics;

namespace MS.Internal.Automation
{ 
    // Manages the property map that is used to determine if there are
    // Automation clients interested in properties. 
 	internal class EventPropertyMap 
	{
        //----------------------------------------------------- 
        //
        //  Constructors
        //
        //----------------------------------------------------- 

        #region Constructors 
 
        // static class, private ctor to prevent creation
        private EventPropertyMap() 
        {
        }

        #endregion Constructors 

        //------------------------------------------------------ 
        // 
        //  Internal Methods
        // 
        //-----------------------------------------------------

        #region Internal Methods
 
        // Called during queueing of property change events to check if there are any
        // listeners that are interested in this property.  Returns true if there are 
        // else false.  This function could be called frequently; it must be fast. 
        internal static bool IsInterestingDP(DependencyProperty dp)
        { 
            using (_propertyLock.ReadLock)
            {
                if (_propertyTable != null && _propertyTable.ContainsKey(dp))
                { 
                    return true;
                } 
            } 
            return false;
        } 

        // Updates the list of DynamicProperties that are currently being listened to.
        // Called by AccEvent class when certain events are added.
        // 
        // Returns: true if the event property map was created during this call and
        //          false if the property map was not created during this call. 
        internal static bool AddPropertyNotify(DependencyProperty [] properties) 
        {
            if (properties == null) 
                return false;

            bool createdMap = false;
            using (_propertyLock.WriteLock) 
            {
                // If it doesn't exist, create the property map (key=dp value=listener count) 
                if (_propertyTable == null) 
                {
                    // Up to 20 properties before resize and 
                    // small load factor optimizes for speed
                    _propertyTable = new Hashtable(20, .1f);
                    createdMap = true;
                } 

                int cDPStart = _propertyTable.Count; 
 
                // properties is an array of the properties one listener is interested in
                foreach (DependencyProperty dp in properties) 
                {
                    if (dp == null)
                        continue;
 
                    int cDP = 0;
 
                    // If the property is in the table, increment it's count 
                    if (_propertyTable.ContainsKey(dp))
                    { 
                        cDP = (int)_propertyTable[dp];
                    }

                    cDP++; 
                    _propertyTable[dp] = cDP;
                } 
            } 

            return createdMap; 
        }


        // Updates the list of DynamicProperties that are currently being listened to. 
        // Called by AccEvent class when removing certain events.
        // Returns: true if the property table is empty after this operation. 
        internal static bool RemovePropertyNotify(DependencyProperty [] properties) 
        {
            Debug.Assert(properties != null); 

            bool isEmpty = false;

            using (_propertyLock.WriteLock) 
            {
                if (_propertyTable != null) 
                { 
                    int cDPStart = _propertyTable.Count;
 
                    // properties is an array of the properties one listener is no longer interested in
                    foreach (DependencyProperty dp in properties)
                    {
                        if (_propertyTable.ContainsKey(dp)) 
                        {
                            int cDP = (int)_propertyTable[dp]; 
 
                            // Update or remove the entry based on remaining listeners
                            cDP--; 
                            if (cDP > 0)
                            {
                                _propertyTable[dp] = cDP;
                            } 
                            else
                            { 
                                _propertyTable.Remove(dp); 
                            }
                        } 
                    }

                    // If there are no more properties in the map then delete it; the idea is if there
                    // are no listeners, don't make the property system do extra work. 
                    if (_propertyTable.Count == 0)
                    { 
                        _propertyTable = null; 
                    }
                } 
                isEmpty = (_propertyTable == null);
            }

            return isEmpty; 
        }
 
        #endregion Internal Methods 

 
        //------------------------------------------------------
        //
        //  Private Fields
        // 
        //------------------------------------------------------
 
        #region Private Fields 

        // static class, no instance data... 

        private static ReaderWriterLockWrapper _propertyLock = new ReaderWriterLockWrapper();
        private static Hashtable _propertyTable;    // key=DP, data=listener count
 
        #endregion Private Fields
    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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