Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / MIT / System / Web / UI / MobileControls / MobileListItemCollection.cs / 1305376 / MobileListItemCollection.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- using System; using System.ComponentModel; using System.Collections; using System.Diagnostics; using System.Web; using System.Web.UI; using System.Security.Permissions; namespace System.Web.UI.MobileControls { /* * Mobile List Item collection class. * * Copyright (c) 2000 Microsoft Corporation */ ///[AspNetHostingPermission(SecurityAction.LinkDemand, Level=AspNetHostingPermissionLevel.Minimal)] [AspNetHostingPermission(SecurityAction.InheritanceDemand, Level=AspNetHostingPermissionLevel.Minimal)] [Obsolete("The System.Web.Mobile.dll assembly has been deprecated and should no longer be used. For information about how to develop ASP.NET mobile applications, see http://go.microsoft.com/fwlink/?LinkId=157231.")] public class MobileListItemCollection : ArrayListCollectionBase, IStateManager { private bool _marked = false; private bool _saveAll = false; private bool _saveSelection = false; private int _baseIndex = 0; /// public MobileListItemCollection() { } /// public MobileListItemCollection(ArrayList items) : base(items) { } internal int BaseIndex { get { return _baseIndex; } set { _baseIndex = value; } } internal bool SaveSelection { get { return _saveSelection; } set { _saveSelection = value; } } /// public MobileListItem[] GetAll() { int n = Count; MobileListItem[] result = new MobileListItem[n]; if (n > 0) { Items.CopyTo (0, result, 0, n); } return result; } /// public void SetAll(MobileListItem[] value) { Items = new ArrayList (value); if (_marked) { _saveAll = true; } int count = Count; for (int i = 0; i < count; i++) { MobileListItem item = this[i]; item.SetIndex(i + BaseIndex); if (_marked) { item.Dirty = true; } } } /// public MobileListItem this[int index] { get { return (MobileListItem)Items[index]; } } /// public void Add(MobileListItem item) { item.SetIndex(Items.Count + BaseIndex); Items.Add (item); if (_marked) { item.Dirty = true; } } /// public virtual void Add(String item) { Add (new MobileListItem (item)); } /// public void Clear() { Items.Clear (); if (_marked) { _saveAll = true; } } /// public bool Contains(MobileListItem item) { return Items.Contains (item); } /// public int IndexOf(MobileListItem item) { return Items.IndexOf(item); } /// public virtual void Insert(int index, String item) { Insert (index, new MobileListItem (item)); } /// public void Insert(int index, MobileListItem item) { Items.Insert (index, item); for (int i = index; i < Items.Count; i++) { ((MobileListItem)Items[i]).SetIndex(i + BaseIndex); } if (_marked) { _saveAll = true; } } /// public void RemoveAt(int index) { Items.RemoveAt (index); for (int i = index; i < Items.Count; i++) { ((MobileListItem)Items[i]).SetIndex(i + BaseIndex); } if (_marked) { _saveAll = true; } } /// public virtual void Remove(String item) { int index = IndexOf (new MobileListItem(item)); if (index >= 0) { RemoveAt (index); } } /// public void Remove(MobileListItem item) { int index = IndexOf(item); if (index >= 0) { RemoveAt(index); } } ///////////////////////////////////////////////////////////////////////// // STATE MANAGEMENT ///////////////////////////////////////////////////////////////////////// /// /// protected bool IsTrackingViewState { get { return _marked; } } /// /// protected void TrackViewState() { _marked = true; foreach (IStateManager item in Items) { item.TrackViewState(); } } /// /// protected void LoadViewState(Object state) { if (state != null) { Object[] changes = (Object[]) state; int length = changes.Length; if (length == 5) { int count = (int)changes[0]; if (count < Count) { throw new Exception( SR.GetString(SR.MobileListItemCollection_ViewStateManagementError)); } EnsureCount ((int)changes[0]); int[] changeIndices = (int[])changes[1]; Object[] itemChanges = (Object[])changes[2]; for (int i = 0; i < changeIndices.Length; i++) { ((IStateManager)Items[changeIndices[i]]).LoadViewState (itemChanges[i]); } } else if (length == 3) { if (changes[0] == null) { Clear (); } else { Object[] itemChanges = (Object[])changes[0]; EnsureCount (itemChanges.Length); int i = 0; foreach (IStateManager item in Items) { item.LoadViewState (itemChanges[i++]); } } } if (length >= 2 && changes[length - 2] != null && SaveSelection) { bool[] selection = (bool[])changes[length - 2]; for (int i = selection.Length - 1; i >= 0; i--) { ((MobileListItem)Items[i]).Selected = selection[i]; } } int oldBaseIndex = BaseIndex; BaseIndex = (int)changes[length - 1]; if (oldBaseIndex != BaseIndex) { int index = BaseIndex; foreach (MobileListItem item in Items) { item.SetIndex(index++); } } } } /// /// protected Object SaveViewState() { Object[] changes; int changedCount = 0; bool selectionNeedsSaving = false; if (!_saveAll) { foreach (MobileListItem item in Items) { if (item.Dirty) { changedCount++; } if (SaveSelection && item.SelectionDirty) { selectionNeedsSaving = true; } } if (changedCount == Count) { _saveAll = true; } else if (changedCount == 0 && !selectionNeedsSaving && BaseIndex == 0) { return null; } } if (_saveAll) { // Save all items. Object[] itemChanges; if (Count > 0) { itemChanges = new Object[Count]; int i = 0; foreach (MobileListItem item in Items) { item.Dirty = true; itemChanges[i++] = ((IStateManager)item).SaveViewState (); } } else { itemChanges = null; } changes = new Object[3]; changes[0] = itemChanges; selectionNeedsSaving = true; } else if (changedCount == 0) { changes = new Object[selectionNeedsSaving ? 2 : 1]; } else { // Save changed items. int[] changeIndices = new int[changedCount]; Object[] itemChanges = new Object[changedCount]; changedCount = 0; int i = 0; foreach (MobileListItem item in Items) { if (item.Dirty) { changeIndices[changedCount] = i; itemChanges[changedCount] = ((IStateManager)item).SaveViewState (); changedCount++; } i++; } changes = new Object[5]; changes[0] = (int)Count; changes[1] = changeIndices; changes[2] = itemChanges; changes[3] = null; } if (selectionNeedsSaving) { bool[] selection = new bool[Count]; int i = 0; foreach (MobileListItem item in Items) { selection[i++] = item.Selected; } changes[changes.Length - 2] = selection; } changes[changes.Length - 1] = BaseIndex; return changes; } private void EnsureCount(int count) { int diff = Count - count; if (diff > 0) { Items.RemoveRange (count, diff); if (_marked) { _saveAll = true; } } else { for (int i = Count; i < count; i++) { MobileListItem item = new MobileListItem (); item.SetIndex(i + BaseIndex); Add (item); } } } #region Implementation of IStateManager /// bool IStateManager.IsTrackingViewState { get { return IsTrackingViewState; } } /// void IStateManager.LoadViewState(object state) { LoadViewState(state); } /// void IStateManager.TrackViewState() { TrackViewState(); } /// object IStateManager.SaveViewState() { return SaveViewState(); } #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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