ParserStreamGeometryContext.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / MS / Internal / Media / ParserStreamGeometryContext.cs / 1305600 / ParserStreamGeometryContext.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This class is used to compress a Path to BAML. 
// 
//  At compile-time this api is called into to "flatten" graphics calls to a BinaryWriter
//  At run-time this api is called into to rehydrate the flattened graphics calls 
//        via invoking methods on a supplied StreamGeometryContext.
//
//  Via this compression - we reduce the time spent parsing at startup, we create smaller baml,
//  and we reduce creation of temporary strings. 
//
//--------------------------------------------------------------------------- 
 
using MS.Internal;
 
using System;
using System.Collections;
using System.Collections.Generic;
using System.Security; 
using System.Security.Permissions;
using System.IO; 
using MS.Utility; 

#if PBTCOMPILER 

using MS.Internal.Markup;

namespace MS.Internal.Markup 
#else
 
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Media3D; 
using MS.Internal.PresentationCore;

namespace MS.Internal.Media
#endif 
{
     ///  
     ///     ParserStreamGeometryContext 
     /// 
     internal class ParserStreamGeometryContext : StreamGeometryContext 
     {
        enum ParserGeometryContextOpCodes : byte
        {
            BeginFigure = 0, 
            LineTo = 1,
            QuadraticBezierTo = 2, 
            BezierTo = 3, 
            PolyLineTo = 4,
            PolyQuadraticBezierTo = 5, 
            PolyBezierTo = 6,
            ArcTo = 7,
            Closed = 8,
            FillRule = 9, 
        }
 
        private const byte HighNibble = 0xF0; 
        private const byte LowNibble = 0x0F;
 
        private const byte SetBool1 = 0x10; // 00010000
        private const byte SetBool2 = 0x20; // 00100000
        private const byte SetBool3 = 0x40; // 01000000
        private const byte SetBool4 = 0x80; // 10000000 

        #region Constructors 
 
        /// 
        /// This constructor exists to prevent external derivation 
        /// 
        internal ParserStreamGeometryContext(BinaryWriter bw)
        {
            _bw = bw; 
        }
 
        #endregion Constructors 

 
        #region internal Methods

#if PRESENTATION_CORE
        internal void SetFillRule(FillRule fillRule) 
#else
        internal void SetFillRule(bool boolFillRule) 
#endif 
        {
#if PRESENTATION_CORE 
            bool boolFillRule = FillRuleToBool(fillRule);
#endif

            byte packedByte = PackByte(ParserGeometryContextOpCodes.FillRule, boolFillRule, false); 

            _bw.Write(packedByte); 
        } 

        ///  
        /// BeginFigure - Start a new figure.
        /// 
        /// 
        /// Stored as [PointAndTwoBools] (see SerializepointAndTwoBools method). 
        /// 
 
        public override void BeginFigure(Point startPoint, bool isFilled, bool isClosed) 
        {
            // 
            // We need to update the BeginFigure block of the last figure (if
            // there was one).
            //
            FinishFigure(); 

            _startPoint = startPoint; 
            _isFilled = isFilled; 
            _isClosed = isClosed;
 
            _figureStreamPosition = CurrentStreamPosition;

            //
            // This will be overwritten later when we start the next figure (i.e. when we're sure isClosed isn't 
            // going to change). We write it out now to ensure that we reserve exactly the right amount of space.
            // Note that the number of bytes written is dependant on the particular value of startPoint, since 
            // we can compress doubles when they are in fact integral. 
            //
            SerializePointAndTwoBools(ParserGeometryContextOpCodes.BeginFigure, startPoint, isFilled, isClosed); 
        }

        /// 
        /// LineTo - append a LineTo to the current figure. 
        /// 
        ///  
        /// Stored as [PointAndTwoBools] (see SerializepointAndTwoBools method). 
        /// 
        public override void LineTo(Point point, bool isStroked, bool isSmoothJoin) 
        {
            SerializePointAndTwoBools(ParserGeometryContextOpCodes.LineTo, point, isStroked, isSmoothJoin);
        }
 
        /// 
        /// QuadraticBezierTo - append a QuadraticBezierTo to the current figure. 
        ///  
        /// 
        /// Stored as [PointAndTwoBools] [Number] [Number] 
        /// 
        public override void QuadraticBezierTo(Point point1, Point point2, bool isStroked, bool isSmoothJoin)
        {
            SerializePointAndTwoBools(ParserGeometryContextOpCodes.QuadraticBezierTo, point1, isStroked, isSmoothJoin); 

            XamlSerializationHelper.WriteDouble(_bw, point2.X); 
            XamlSerializationHelper.WriteDouble(_bw, point2.Y); 
        }
 
        /// 
        /// BezierTo - apply a BezierTo to the current figure.
        /// 
        ///  
        /// Stored as [PointAndTwoBools] [Number] [Number] [Number] [Number]
        ///  
        public override void BezierTo(Point point1, Point point2, Point point3, bool isStroked, bool isSmoothJoin) 
        {
            SerializePointAndTwoBools(ParserGeometryContextOpCodes.BezierTo, point1, isStroked, isSmoothJoin); 

            XamlSerializationHelper.WriteDouble(_bw, point2.X);
            XamlSerializationHelper.WriteDouble(_bw, point2.Y);
 
            XamlSerializationHelper.WriteDouble(_bw, point3.X);
            XamlSerializationHelper.WriteDouble(_bw, point3.Y); 
        } 

        ///  
        /// PolyLineTo - append a PolyLineTo to the current figure.
        /// 
        /// 
        /// Stored as [ListOfPointAndTwoBools] (see SerializeListOfPointsAndTwoBools method). 
        /// 
        public override void PolyLineTo(IList points, bool isStroked, bool isSmoothJoin) 
        { 
            SerializeListOfPointsAndTwoBools(ParserGeometryContextOpCodes.PolyLineTo, points, isStroked, isSmoothJoin);
        } 

        /// 
        /// PolyQuadraticBezierTo - append a PolyQuadraticBezierTo to the current figure.
        ///  
        /// 
        /// Stored as [ListOfPointAndTwoBools] (see SerializeListOfPointsAndTwoBools method). 
        ///  
        public override void PolyQuadraticBezierTo(IList points, bool isStroked, bool isSmoothJoin)
        { 
            SerializeListOfPointsAndTwoBools(ParserGeometryContextOpCodes.PolyQuadraticBezierTo, points, isStroked, isSmoothJoin);
        }

        ///  
        /// PolyBezierTo - append a PolyBezierTo to the current figure.
        ///  
        ///  
        /// Stored as [ListOfPointAndTwoBools] (see SerializeListOfPointsAndTwoBools method).
        ///  
        public override void PolyBezierTo(IList points, bool isStroked, bool isSmoothJoin)
        {
            SerializeListOfPointsAndTwoBools(ParserGeometryContextOpCodes.PolyBezierTo, points, isStroked, isSmoothJoin);
        } 

        ///  
        /// ArcTo - append an ArcTo to the current figure. 
        /// 
        ///  
        /// Stored as [PointAndTwoBools] [Packed byte for isLargeArc and sweepDirection] [Pair of Numbers for Size] [Pair of Numbers for rotation Angle]
        ///
        ///     Also note that we've special cased this method signature to avoid moving the enum for SweepDirection into PBT (will require codegen changes).
        ///  
#if PBTCOMPILER
        public override void ArcTo(Point point, Size size, double rotationAngle, bool isLargeArc, bool sweepDirection, bool isStroked, bool isSmoothJoin) 
#else 
        public override void ArcTo(Point point, Size size, double rotationAngle, bool isLargeArc, SweepDirection sweepDirection, bool isStroked, bool isSmoothJoin)
#endif 
        {
            SerializePointAndTwoBools(ParserGeometryContextOpCodes.ArcTo, point, isStroked, isSmoothJoin);

            // 
            // Pack isLargeArc & sweepDirection into a single byte.
            // 
            byte packMe = 0; 
            if (isLargeArc)
            { 
                packMe = LowNibble;
            }

#if PBTCOMPILER 
            if (sweepDirection)
#else 
            if (SweepToBool(sweepDirection)) 
#endif
            { 
                packMe |= HighNibble;
            }

            _bw.Write(packMe); 

            // 
            // Write out Size & Rotation Angle. 
            //
            XamlSerializationHelper.WriteDouble(_bw, size.Width); 
            XamlSerializationHelper.WriteDouble(_bw, size.Height);
            XamlSerializationHelper.WriteDouble(_bw, rotationAngle);
        }
 
        internal bool FigurePending
        { 
            get 
            {
                return (_figureStreamPosition > -1); 
            }
        }

        internal int CurrentStreamPosition 
        {
            get 
            { 
                return checked((int)_bw.Seek(0, SeekOrigin.Current));
            } 
        }

        internal void FinishFigure()
        { 
            if (FigurePending)
            { 
                int currentOffset = CurrentStreamPosition; 

                // 
                // Go back and overwrite our existing begin figure block. See comment in BeginFigure.
                //
                _bw.Seek(_figureStreamPosition, SeekOrigin.Begin);
                SerializePointAndTwoBools(ParserGeometryContextOpCodes.BeginFigure, _startPoint, _isFilled, _isClosed); 

                _bw.Seek(currentOffset, SeekOrigin.Begin); 
            } 
        }
 
        /// 
        /// This is the same as the Close call:
        /// Closes the Context and flushes the content.
        /// Afterwards the Context can not be used anymore. 
        /// This call does not require all Push calls to have been Popped.
        ///  
        internal override void DisposeCore() 
        {
        } 

        /// 
        /// SetClosedState - Sets the current closed state of the figure.
        ///  
        internal override void SetClosedState(bool closed)
        { 
            _isClosed = closed; 
        }
 
        /// 
        ///     Mark that the stream is Done.
        /// 
        internal void MarkEOF() 
        {
            // 
            // We need to update the BeginFigure block of the last figure (if 
            // there was one).
            // 
            FinishFigure();
            _bw.Write((byte) ParserGeometryContextOpCodes.Closed);
        }
 
#if PRESENTATION_CORE
        internal static void Deserialize(BinaryReader br, StreamGeometryContext sc, StreamGeometry geometry) 
        { 
            bool closed = false;
            Byte currentByte; 

            while (!closed)
            {
                currentByte = br.ReadByte(); 

                ParserGeometryContextOpCodes opCode = UnPackOpCode(currentByte); 
 
                switch(opCode)
                { 
                    case ParserGeometryContextOpCodes.FillRule :
                        DeserializeFillRule(br, currentByte, geometry);
                        break;
 
                    case ParserGeometryContextOpCodes.BeginFigure :
                        DeserializeBeginFigure(br, currentByte, sc); 
                        break; 

                    case ParserGeometryContextOpCodes.LineTo : 
                        DeserializeLineTo(br, currentByte, sc);
                        break;

                    case ParserGeometryContextOpCodes.QuadraticBezierTo : 
                        DeserializeQuadraticBezierTo(br, currentByte, sc);
                        break; 
 
                    case ParserGeometryContextOpCodes.BezierTo :
                        DeserializeBezierTo(br, currentByte, sc); 
                        break;

                    case ParserGeometryContextOpCodes.PolyLineTo :
                        DeserializePolyLineTo(br, currentByte, sc); 
                        break;
 
                    case ParserGeometryContextOpCodes.PolyQuadraticBezierTo : 
                        DeserializePolyQuadraticBezierTo(br, currentByte, sc);
                        break; 

                    case ParserGeometryContextOpCodes.PolyBezierTo :
                        DeserializePolyBezierTo(br, currentByte, sc);
                        break; 

                    case ParserGeometryContextOpCodes.ArcTo : 
                        DeserializeArcTo(br, currentByte, sc); 
                        break;
 
                    case ParserGeometryContextOpCodes.Closed :
                        closed = true;
                        break;
                } 
            }
        } 
#endif 
        #endregion internal Methods
 
        #region private Methods

        //
        // Deserialization Methods. 
        //
        // These are only required at "runtime" - therefore only in PRESENTATION_CORE 
        // 

#if PRESENTATION_CORE 

        private static void DeserializeFillRule(BinaryReader br, Byte firstByte, StreamGeometry geometry)
        {
            bool boolFillRule; 
            bool unused;
            FillRule fillRule; 
 
            UnPackBools(firstByte, out boolFillRule, out unused);
 
            fillRule = BoolToFillRule(boolFillRule);

            geometry.FillRule = fillRule;
 
        }
 
        private static void DeserializeBeginFigure(BinaryReader br, Byte firstByte, StreamGeometryContext sc) 
        {
            Point point; 
            bool isFilled;
            bool isClosed;

            DeserializePointAndTwoBools(br, firstByte, out point, out isFilled, out isClosed); 

            sc.BeginFigure(point, isFilled, isClosed); 
        } 

        private static void DeserializeLineTo(BinaryReader br, Byte firstByte, StreamGeometryContext sc) 
        {
            Point point;
            bool isStroked;
            bool isSmoothJoin; 

            DeserializePointAndTwoBools(br, firstByte, out point, out isStroked, out isSmoothJoin); 
 
            sc.LineTo(point, isStroked, isSmoothJoin);
        } 

        private static void DeserializeQuadraticBezierTo(BinaryReader br, byte firstByte, StreamGeometryContext sc)
        {
            Point point1; 
            Point point2 = new Point();
            bool isStroked; 
            bool isSmoothJoin; 

            DeserializePointAndTwoBools(br, firstByte, out point1, out isStroked, out isSmoothJoin); 

            point2.X = XamlSerializationHelper.ReadDouble(br);
            point2.Y = XamlSerializationHelper.ReadDouble(br);
 
            sc.QuadraticBezierTo(point1, point2, isStroked, isSmoothJoin);
        } 
 
        private static void DeserializeBezierTo(BinaryReader br, byte firstByte, StreamGeometryContext sc)
        { 
            Point point1;
            Point point2 = new Point();
            Point point3 = new Point();
 
            bool isStroked;
            bool isSmoothJoin; 
 
            DeserializePointAndTwoBools(br, firstByte, out point1, out isStroked, out isSmoothJoin);
 
            point2.X = XamlSerializationHelper.ReadDouble(br);
            point2.Y = XamlSerializationHelper.ReadDouble(br);

            point3.X = XamlSerializationHelper.ReadDouble(br); 
            point3.Y = XamlSerializationHelper.ReadDouble(br);
 
            sc.BezierTo(point1, point2, point3, isStroked, isSmoothJoin); 
        }
 
        private static void DeserializePolyLineTo(BinaryReader br, Byte firstByte, StreamGeometryContext sc)
        {
            bool isStroked;
            bool isSmoothJoin; 
            IList points;
 
            points = DeserializeListOfPointsAndTwoBools(br, firstByte, out isStroked, out isSmoothJoin); 

            sc.PolyLineTo(points, isStroked, isSmoothJoin); 
        }

        private static void DeserializePolyQuadraticBezierTo(BinaryReader br, Byte firstByte, StreamGeometryContext sc)
        { 
            bool isStroked;
            bool isSmoothJoin; 
            IList points; 

            points = DeserializeListOfPointsAndTwoBools(br, firstByte, out isStroked, out isSmoothJoin); 

            sc.PolyQuadraticBezierTo(points, isStroked, isSmoothJoin);
        }
 
        private static void DeserializePolyBezierTo(BinaryReader br, Byte firstByte, StreamGeometryContext sc)
        { 
            bool isStroked; 
            bool isSmoothJoin;
            IList points; 

            points = DeserializeListOfPointsAndTwoBools(br, firstByte, out isStroked, out isSmoothJoin);

            sc.PolyBezierTo(points, isStroked, isSmoothJoin); 
        }
 
 
        private static void DeserializeArcTo(BinaryReader br, byte firstByte, StreamGeometryContext sc)
        { 
            Point point;
            Size size = new Size();
            double rotationAngle;
            bool isStroked; 
            bool isSmoothJoin;
            bool isLargeArc; 
            SweepDirection sweepDirection; 

            DeserializePointAndTwoBools(br, firstByte, out point, out isStroked, out isSmoothJoin); 

            // Read the packed byte for isLargeArd & sweepDirection.

            // 
            // Pack isLargeArc & sweepDirection into a signle byte.
            // 
            byte packedByte = br.ReadByte(); 

            isLargeArc = ((packedByte & LowNibble) != 0); 

            sweepDirection = BoolToSweep(((packedByte & HighNibble) != 0));

 
            size.Width = XamlSerializationHelper.ReadDouble(br);
            size.Height = XamlSerializationHelper.ReadDouble(br); 
            rotationAngle = XamlSerializationHelper.ReadDouble(br); 

            sc.ArcTo(point, size, rotationAngle, isLargeArc, sweepDirection, isStroked, isSmoothJoin); 
        }

        //
        //  Private Deserialization helpers. 
        //
 
        private static void UnPackBools(byte packedByte, out bool bool1, out bool bool2) 
        {
            bool1 = (packedByte & SetBool1) != 0; 
            bool2 = (packedByte & SetBool2) != 0;
        }

        private static void UnPackBools(byte packedByte, out bool bool1, out bool bool2, out bool bool3, out bool bool4) 
        {
            bool1 = (packedByte & SetBool1) != 0; 
            bool2 = (packedByte & SetBool2) != 0; 
            bool3 = (packedByte & SetBool3) != 0;
            bool4 = (packedByte & SetBool4) != 0; 
        }

        private static ParserGeometryContextOpCodes UnPackOpCode(byte packedByte)
        { 
            return ((ParserGeometryContextOpCodes) (packedByte & 0x0F));
        } 
 
        private static IList DeserializeListOfPointsAndTwoBools(BinaryReader br, Byte firstByte, out bool bool1, out bool bool2)
        { 
            int count;
            IList points;
            Point point;
 
            // Pack the two bools into one byte
            UnPackBools(firstByte, out bool1, out bool2); 
 
            count = br.ReadInt32();
 
            points = new List(count);

            for(int i = 0; i < count; i++)
            { 
                point = new Point(XamlSerializationHelper.ReadDouble(br),
                                  XamlSerializationHelper.ReadDouble(br)); 
 
                points.Add(point);
            } 

            return points;
        }
 

        private static void DeserializePointAndTwoBools(BinaryReader br, Byte firstByte, out Point point, out bool bool1, out bool bool2) 
        { 
            bool isScaledIntegerX = false;
            bool isScaledIntegerY = false; 

            UnPackBools(firstByte, out bool1, out bool2, out isScaledIntegerX, out isScaledIntegerY);

            point = new Point(DeserializeDouble(br, isScaledIntegerX), 
                              DeserializeDouble(br, isScaledIntegerY));
        } 
 
        private static Double DeserializeDouble(BinaryReader br, bool isScaledInt)
        { 
            if (isScaledInt)
            {
                return XamlSerializationHelper.ReadScaledInteger(br);
            } 
            else
            { 
                return XamlSerializationHelper.ReadDouble(br); 
            }
        } 

        //
        // Private serialization helpers
        // 

        private static SweepDirection BoolToSweep(bool value) 
        { 
            if(!value)
                return SweepDirection.Counterclockwise; 
            else
                return SweepDirection.Clockwise;
        }
 
        private static bool SweepToBool(SweepDirection sweep)
        { 
            if (sweep == SweepDirection.Counterclockwise) 
                return false;
            else 
                return true;
        }

        private static FillRule BoolToFillRule(bool value) 
        {
            if(!value) 
                return FillRule.EvenOdd; 
            else
                return FillRule.Nonzero; 
        }

        private static bool FillRuleToBool(FillRule fill)
        { 
            if (fill == FillRule.EvenOdd)
                return false; 
            else 
                return true;
        } 

#endif

        // 
        // SerializePointAndTwoBools
        // 
        // Binary format is : 
        //
        //     
        //
        //      Where :
        //           := OpCode + bool1 + bool2 + isScaledIntegerX + isScaledIntegerY
        //           :=  |  |  
        //           :=  |  | 
        //           :=   
        // 
        // By packing the flags for isScaledInteger into the first byte - we save 2 extra bytes per number for the common case.
        // 
        // As a result - most LineTo's (and other operations) will be stored in 9 bytes.
        //               Some LineTo's will be 6 (or even sometimes 3)
        //               Max LineTo will be 19 (two doubles).
        private void SerializePointAndTwoBools(ParserGeometryContextOpCodes opCode, 
                                                       Point point,
                                                       bool bool1, 
                                                       bool bool2) 
        {
            int intValueX = 0; 
            int intValueY = 0;
            bool isScaledIntegerX, isScaledIntegerY;

            isScaledIntegerX = XamlSerializationHelper.CanConvertToInteger(point.X, ref intValueX); 
            isScaledIntegerY = XamlSerializationHelper.CanConvertToInteger(point.Y, ref intValueY);
 
            _bw.Write(PackByte(opCode, bool1, bool2, isScaledIntegerX, isScaledIntegerY)); 

            SerializeDouble(point.X, isScaledIntegerX, intValueX); 
            SerializeDouble(point.Y, isScaledIntegerY, intValueY);
        }

        // SerializeListOfPointsAndTwoBools 
        //
        // Binary format is : 
        // 
        //     ... 
        // 
        //       := OpCode + bool1 + bool2
        //       := int32
        //       :=  |  | 
        private void SerializeListOfPointsAndTwoBools(ParserGeometryContextOpCodes opCode, IList points, bool bool1, bool bool2) 
        {
            // Pack the two bools into one byte 
            Byte packedByte = PackByte(opCode, bool1, bool2); 
            _bw.Write(packedByte);
 
            // Write the count.
            _bw.Write(points.Count);

            // Write out all the Points 
            for(int i = 0; i < points.Count; i++)
            { 
                XamlSerializationHelper.WriteDouble(_bw, points[i].X); 
                XamlSerializationHelper.WriteDouble(_bw, points[i].Y);
            } 
        }

        private void SerializeDouble(double value, bool isScaledInt, int scaledIntValue)
        { 
            if (isScaledInt)
            { 
                _bw.Write(scaledIntValue); 
            }
            else 
            {
                XamlSerializationHelper.WriteDouble(_bw, value);
            }
        } 

        private static byte PackByte(ParserGeometryContextOpCodes opCode, bool bool1, bool bool2) 
        { 
            return PackByte(opCode, bool1, bool2, false, false);
        } 


        // PackByte
        //      Packs an op-code, and up to 4 booleans into a single byte. 
        //
        // Binary format is : 
        //      First 4 bits map directly to the op-code. 
        //      Next 4 bits map to booleans 1 - 4.
        // 
        //          Like this:
        //
        //              7| 6  | 5  | 4  | 3 | 2 | 1 | 0 |
        //           |||<-  Op Code    -> 
        //
        private static byte PackByte(ParserGeometryContextOpCodes opCode, bool bool1, bool bool2, bool bool3, bool bool4) 
        { 
            byte packedByte = (byte) opCode;
 
            if (packedByte >= 16)
            {
                throw new ArgumentException(SR.Get(SRID.UnknownPathOperationType));
            } 

            if (bool1) 
            { 
                packedByte |= SetBool1;
            } 

            if (bool2)
            {
                packedByte |= SetBool2; 
            }
 
            if (bool3) 
            {
                packedByte |= SetBool3; 
            }

            if (bool4)
            { 
                packedByte |= SetBool4;
            } 
 
            return packedByte;
        } 

        #endregion private Methods

        private BinaryWriter _bw; 

        Point _startPoint; 
        bool _isClosed; 
        bool _isFilled;
 
        int _figureStreamPosition = -1;
    }
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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