StylusEventArgs.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Input / Stylus / StylusEventArgs.cs / 1305600 / StylusEventArgs.cs

                            using System; 
using System.Collections;
using System.Windows.Media;

namespace System.Windows.Input 
{
    ///////////////////////////////////////////////////////////////////////// 
    ///  
    ///     The StylusEventArgs class provides access to the logical
    ///     Stylus device for all derived event args. 
    /// 
    public class StylusEventArgs : InputEventArgs
    {
        ///////////////////////////////////////////////////////////////////// 
        /// 
        ///     Initializes a new instance of the StylusEventArgs class. 
        ///  
        /// 
        ///     The logical Stylus device associated with this event. 
        /// 
        /// 
        ///     The time when the input occured.
        ///  
        public StylusEventArgs(StylusDevice stylus, int timestamp) : base(stylus, timestamp)
        { 
            if( stylus == null ) 
            {
                throw new System.ArgumentNullException("stylus"); 
            }
        }

        ///////////////////////////////////////////////////////////////////// 
        /// 
        ///     Read-only access to the stylus device associated with this 
        ///     event. 
        /// 
        public StylusDevice StylusDevice 
        {
            get
            {
                return (StylusDevice)this.Device; 
            }
        } 
 
        /////////////////////////////////////////////////////////////////////
        ///  
        ///     Calculates the position of the stylus relative to a particular element.
        /// 
        public Point GetPosition(IInputElement relativeTo)
        { 
            return StylusDevice.GetPosition(relativeTo);
        } 
 
        /////////////////////////////////////////////////////////////////////
        ///  
        ///		Indicates the stylus is not touching the surface.
        /// 
        public bool InAir
        { 
            get
            { 
                return StylusDevice.InAir; 
            }
        } 

        /////////////////////////////////////////////////////////////////////
        /// 
        ///		Indicates stylusDevice is in the inverted state. 
        /// 
        public bool Inverted 
        { 
            get
            { 
                return StylusDevice.Inverted;
            }
        }
 
        /////////////////////////////////////////////////////////////////////
        ///  
        ///		Returns a StylusPointCollection for processing the data from input. 
        ///		This method creates a new StylusPointCollection and copies the data.
        ///  
        public StylusPointCollection GetStylusPoints(IInputElement relativeTo)
        {
            return StylusDevice.GetStylusPoints(relativeTo);
        } 

        ///////////////////////////////////////////////////////////////////// 
        ///  
        ///		Returns a StylusPointCollection for processing the data from input.
        ///		This method creates a new StylusPointCollection and copies the data. 
        /// 
        public StylusPointCollection GetStylusPoints(IInputElement relativeTo, StylusPointDescription subsetToReformatTo)
        {
            return StylusDevice.GetStylusPoints(relativeTo, subsetToReformatTo); 
        }
 
        ///////////////////////////////////////////////////////////////////// 
        /// 
        ///     The mechanism used to call the type-specific handler on the 
        ///     target.
        /// 
        /// 
        ///     The generic handler to call in a type-specific way. 
        /// 
        ///  
        ///     The target to call the handler on. 
        /// 
        protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget) 
        {
            StylusEventHandler handler = (StylusEventHandler) genericHandler;
            handler(genericTarget, this);
        } 

        ///////////////////////////////////////////////////////////////////// 
 
        internal RawStylusInputReport InputReport
        { 
            get { return _inputReport;  }
            set { _inputReport = value; }
        }
 
        /////////////////////////////////////////////////////////////////////
 
        RawStylusInputReport    _inputReport; 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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