BezierSegment.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Generated / BezierSegment.cs / 1 / BezierSegment.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.KnownBoxes; 
using MS.Internal.Collections;
using MS.Internal.PresentationCore; 
using MS.Utility; 
using System;
using System.Collections; 
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.ComponentModel.Design.Serialization; 
using System.Text;
using System.Windows; 
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging; 
using System.Windows.Markup; 
using System.Windows.Media.Converters;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16; 
using Float = System.Single; 

namespace System.Windows.Media 
{


 
    sealed partial class BezierSegment : PathSegment
    { 
        #region Constructors 

        //----------------------------------------------------- 
        //
        //  Constructors
        //
        //----------------------------------------------------- 

 
 

        #endregion Constructors 

        //------------------------------------------------------
        //
        //  Public Methods 
        //
        //----------------------------------------------------- 
 
        #region Public Methods
 
        /// 
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience.
        ///  
        public new BezierSegment Clone()
        { 
            return (BezierSegment)base.Clone(); 
        }
 
        /// 
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience.
        ///  
        public new BezierSegment CloneCurrentValue()
        { 
            return (BezierSegment)base.CloneCurrentValue(); 
        }
 



        #endregion Public Methods 

        //------------------------------------------------------ 
        // 
        //  Public Properties
        // 
        //------------------------------------------------------


 

        #region Public Properties 
 
        /// 
        ///     Point1 - Point.  Default value is new Point(). 
        /// 
        public Point Point1
        {
            get 
            {
                return (Point) GetValue(Point1Property); 
            } 
            set
            { 
                SetValueInternal(Point1Property, value);
            }
        }
 
        /// 
        ///     Point2 - Point.  Default value is new Point(). 
        ///  
        public Point Point2
        { 
            get
            {
                return (Point) GetValue(Point2Property);
            } 
            set
            { 
                SetValueInternal(Point2Property, value); 
            }
        } 

        /// 
        ///     Point3 - Point.  Default value is new Point().
        ///  
        public Point Point3
        { 
            get 
            {
                return (Point) GetValue(Point3Property); 
            }
            set
            {
                SetValueInternal(Point3Property, value); 
            }
        } 
 
        #endregion Public Properties
 
        //-----------------------------------------------------
        //
        //  Protected Methods
        // 
        //------------------------------------------------------
 
        #region Protected Methods 

        ///  
        /// Implementation of Freezable.CreateInstanceCore.
        /// 
        /// The new Freezable.
        protected override Freezable CreateInstanceCore() 
        {
            return new BezierSegment(); 
        } 

 

        #endregion ProtectedMethods

        //----------------------------------------------------- 
        //
        //  Internal Methods 
        // 
        //-----------------------------------------------------
 
        #region Internal Methods


 

 
 

 

        #endregion Internal Methods

        //----------------------------------------------------- 
        //
        //  Internal Properties 
        // 
        //------------------------------------------------------
 
        #region Internal Properties

        //
        //  This property finds the correct initial size for the _effectiveValues store on the 
        //  current DependencyObject as a performance optimization
        // 
        //  This includes: 
        //    Point1
        //    Point2 
        //    Point3
        //
        internal override int EffectiveValuesInitialSize
        { 
            get
            { 
                return 3; 
            }
        } 



        #endregion Internal Properties 

        //----------------------------------------------------- 
        // 
        //  Dependency Properties
        // 
        //------------------------------------------------------

        #region Dependency Properties
 
        /// 
        ///     The DependencyProperty for the BezierSegment.Point1 property. 
        ///  
        public static readonly DependencyProperty Point1Property
            = RegisterProperty("Point1", 
                               typeof(Point),
                               typeof(BezierSegment),
                               new Point(),
                               null, 
                               null,
                               /* isIndependentlyAnimated  = */ false, 
                               /* coerceValueCallback */ null); 
        /// 
        ///     The DependencyProperty for the BezierSegment.Point2 property. 
        /// 
        public static readonly DependencyProperty Point2Property
            = RegisterProperty("Point2",
                               typeof(Point), 
                               typeof(BezierSegment),
                               new Point(), 
                               null, 
                               null,
                               /* isIndependentlyAnimated  = */ false, 
                               /* coerceValueCallback */ null);
        /// 
        ///     The DependencyProperty for the BezierSegment.Point3 property.
        ///  
        public static readonly DependencyProperty Point3Property
            = RegisterProperty("Point3", 
                               typeof(Point), 
                               typeof(BezierSegment),
                               new Point(), 
                               null,
                               null,
                               /* isIndependentlyAnimated  = */ false,
                               /* coerceValueCallback */ null); 

        #endregion Dependency Properties 
 
        //------------------------------------------------------
        // 
        //  Internal Fields
        //
        //-----------------------------------------------------
 
        #region Internal Fields
 
 

 

        internal static Point s_Point1 = new Point();
        internal static Point s_Point2 = new Point();
        internal static Point s_Point3 = new Point(); 

        #endregion Internal Fields 
 

    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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