Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / VisualTarget.cs / 2 / VisualTarget.cs
//------------------------------------------------------------------------------ // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: // // History: // 01/06/2005 : [....] - Created. // //----------------------------------------------------------------------------- using System.Windows.Media; using System.Windows.Media.Composition; using System.Security; using System.Diagnostics; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media { ////// /// public class VisualTarget : CompositionTarget { //--------------------------------------------------------------------- // // Constructors // //--------------------------------------------------------------------- #region Constructors ////// VisualTarget /// public VisualTarget(HostVisual hostVisual) { if (hostVisual == null) { throw new ArgumentNullException("hostVisual"); } _hostVisual = hostVisual; _connected = false; MediaContext.RegisterICompositionTarget(Dispatcher, this); } ////// This function gets called when VisualTarget is created on the channel /// i.e. from CreateUCEResources. /// private void BeginHosting() { Debug.Assert(!_connected); try { // // Initiate hosting by the specified host visual. // _hostVisual.BeginHosting(this); _connected = true; } catch { // // If exception has occurred after we have registered with // MediaContext, we need to unregister to properly release // allocated resources. // NOTE: We need to properly unregister in a disconnected state // MediaContext.UnregisterICompositionTarget(Dispatcher, this); throw; } } internal override void CreateUCEResources(DUCE.Channel channel, DUCE.Channel outOfBandChannel) { Debug.Assert(channel != null); Debug.Assert(outOfBandChannel != null); if (!channel.IsLayeredWindowChannel) { _outOfBandChannel = outOfBandChannel; // create visual target resources base.CreateUCEResources(channel, outOfBandChannel); // Update state to propagate flags as necessary StateChangedCallback( new object[] { HostStateFlags.None }); // // Addref content node on the channel. We need extra reference // on that node so that it does not get immediately released // when Dispose is called. Actual release of the node needs // to be synchronized with node disconnect by the host. // bool resourceCreated = _contentRoot.CreateOrAddRefOnChannel(outOfBandChannel, s_contentRootType); Debug.Assert(!resourceCreated); _contentRoot.CreateOrAddRefOnChannel(channel, s_contentRootType); BeginHosting(); } } #endregion Constructors //---------------------------------------------------------------------- // // Public Properties // //--------------------------------------------------------------------- #region Public Properties ////// Returns matrix that can be used to transform coordinates from this /// target to the rendering destination device. /// public override Matrix TransformToDevice { get { VerifyAPIReadOnly(); Matrix m = WorldTransform; m.Invert(); return m; } } ////// Returns matrix that can be used to transform coordinates from /// the rendering destination device to this target. /// public override Matrix TransformFromDevice { get { VerifyAPIReadOnly(); return WorldTransform; } } #endregion Public Properties //---------------------------------------------------------------------- // // Public Methods // //---------------------------------------------------------------------- #region Private Fields ////// Dispose cleans up the state associated with HwndTarget. /// ////// Critical: Sets RootVisual to null /// PublicOK: This code has the same affect as removing elements in a window /// [SecurityCritical] public override void Dispose() { try { VerifyAccess(); if (!IsDisposed) { if (_hostVisual != null && _connected) { RootVisual = null; // // Unregister this CompositionTarget from the MediaSystem. // // we need to properly unregister in a disconnected state MediaContext.UnregisterICompositionTarget(Dispatcher, this); } } } finally { base.Dispose(); } } ////// This function gets called when VisualTarget is removed on the channel /// i.e. from ReleaseUCEResources. /// private void EndHosting() { Debug.Assert(_connected); _hostVisual.EndHosting(); _connected = false; } ////// This method is used to release all uce resources either on Shutdown or session disconnect /// internal override void ReleaseUCEResources(DUCE.Channel channel, DUCE.Channel outOfBandChannel) { if (!channel.IsLayeredWindowChannel) { EndHosting(); _contentRoot.ReleaseOnChannel(channel); if (_contentRoot.IsOnChannel(outOfBandChannel)) { _contentRoot.ReleaseOnChannel(outOfBandChannel); } base.ReleaseUCEResources(channel, outOfBandChannel); } } #endregion Public Methods #region Internal Properties ////// The out of band channel on our the MediaContext this /// resource was created. /// This is needed by HostVisual for handle duplication. /// internal DUCE.Channel OutOfBandChannel { get { return _outOfBandChannel; } } #endregion Internal Properties //--------------------------------------------------------------------- // // Private Fields // //---------------------------------------------------------------------- #region Private Fields DUCE.Channel _outOfBandChannel; private HostVisual _hostVisual; // Flag indicating whether VisualTarget-HostVisual connection exists. private bool _connected; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- PreviewPageInfo.cs
- ComponentEditorForm.cs
- RSAPKCS1KeyExchangeDeformatter.cs
- DescendentsWalker.cs
- XPathBinder.cs
- HtmlUtf8RawTextWriter.cs
- Scene3D.cs
- ContextStaticAttribute.cs
- WCFModelStrings.Designer.cs
- PageVisual.cs
- HttpHandlersSection.cs
- ArglessEventHandlerProxy.cs
- PlanCompilerUtil.cs
- InputQueue.cs
- SqlClientMetaDataCollectionNames.cs
- ActiveDocumentEvent.cs
- BoundsDrawingContextWalker.cs
- ParentUndoUnit.cs
- OdbcError.cs
- MessageBox.cs
- Pen.cs
- DataGridViewCellEventArgs.cs
- Propagator.cs
- DesignTimeParseData.cs
- CommonDialog.cs
- AdornedElementPlaceholder.cs
- SettingsPropertyNotFoundException.cs
- EventLogTraceListener.cs
- OdbcCommand.cs
- InternalsVisibleToAttribute.cs
- CompositionAdorner.cs
- AppDomainManager.cs
- QilFactory.cs
- TemplateControlParser.cs
- PinnedBufferMemoryStream.cs
- ObfuscationAttribute.cs
- Propagator.JoinPropagator.cs
- RsaElement.cs
- AccessibleObject.cs
- QuaternionValueSerializer.cs
- VideoDrawing.cs
- XmlNodeList.cs
- DbConvert.cs
- DocumentReferenceCollection.cs
- ShaderEffect.cs
- GeometryCombineModeValidation.cs
- KernelTypeValidation.cs
- NamespaceInfo.cs
- MemberDomainMap.cs
- _AutoWebProxyScriptEngine.cs
- NonBatchDirectoryCompiler.cs
- ProcessMonitor.cs
- TrustSection.cs
- HierarchicalDataBoundControl.cs
- RequestQueue.cs
- EnumType.cs
- RetriableClipboard.cs
- SiblingIterators.cs
- VectorValueSerializer.cs
- HttpHandlerActionCollection.cs
- QilList.cs
- ToolboxItem.cs
- ResourceDisplayNameAttribute.cs
- GuidConverter.cs
- HostingPreferredMapPath.cs
- SimpleBitVector32.cs
- HttpAsyncResult.cs
- DeviceContext2.cs
- HttpApplicationFactory.cs
- ICspAsymmetricAlgorithm.cs
- XamlReader.cs
- RadioButton.cs
- Substitution.cs
- XmlWrappingWriter.cs
- QueryOutputWriter.cs
- newitemfactory.cs
- GeneralTransform3DCollection.cs
- HttpResponseHeader.cs
- MILUtilities.cs
- InkCanvasInnerCanvas.cs
- ISessionStateStore.cs
- Block.cs
- TransformPatternIdentifiers.cs
- DesignerTextViewAdapter.cs
- RelationHandler.cs
- InkCanvasSelection.cs
- StyleCollectionEditor.cs
- BufferedResponseStream.cs
- ParserStack.cs
- _HeaderInfo.cs
- Composition.cs
- DefaultSerializationProviderAttribute.cs
- DisplayInformation.cs
- Cursors.cs
- WorkflowServiceNamespace.cs
- Logging.cs
- ObjectTokenCategory.cs
- IntPtr.cs
- ValidatorAttribute.cs
- SchemaNotation.cs