Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / MatrixTransform3D.cs / 1 / MatrixTransform3D.cs
//----------------------------------------------------------------------------
//
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using MS.Internal.Collections;
using MS.Internal.PresentationCore;
using MS.Utility;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security;
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows.Media.Media3D
{
sealed partial class MatrixTransform3D : Transform3D
{
//-----------------------------------------------------
//
// Public Methods
//
//-----------------------------------------------------
#region Public Methods
///
/// Shadows inherited Clone() with a strongly typed
/// version for convenience.
///
public new MatrixTransform3D Clone()
{
return (MatrixTransform3D)base.Clone();
}
///
/// Shadows inherited CloneCurrentValue() with a strongly typed
/// version for convenience.
///
public new MatrixTransform3D CloneCurrentValue()
{
return (MatrixTransform3D)base.CloneCurrentValue();
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//-----------------------------------------------------
private static void MatrixPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
MatrixTransform3D target = ((MatrixTransform3D) d);
target.PropertyChanged(MatrixProperty);
}
#region Public Properties
///
/// Matrix - Matrix3D. Default value is Matrix3D.Identity.
///
public Matrix3D Matrix
{
get
{
return (Matrix3D) GetValue(MatrixProperty);
}
set
{
SetValueInternal(MatrixProperty, value);
}
}
#endregion Public Properties
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
///
/// Implementation of Freezable.CreateInstanceCore .
///
/// The new Freezable.
protected override Freezable CreateInstanceCore()
{
return new MatrixTransform3D();
}
#endregion ProtectedMethods
//-----------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
///
/// Critical: This code calls into an unsafe code block
/// TreatAsSafe: This code does not return any critical data.It is ok to expose
/// Channels are safe to call into and do not go cross domain and cross process
///
[SecurityCritical,SecurityTreatAsSafe]
internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
{
// If we're told we can skip the channel check, then we must be on channel
Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));
if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
{
base.UpdateResource(channel, skipOnChannelCheck);
// Pack & send command packet
DUCE.MILCMD_MATRIXTRANSFORM3D data;
unsafe
{
data.Type = MILCMD.MilCmdMatrixTransform3D;
data.Handle = _duceResource.GetHandle(channel);
data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix);
// Send packed command structure
channel.SendCommand(
(byte*)&data,
sizeof(DUCE.MILCMD_MATRIXTRANSFORM3D));
}
}
}
internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
{
if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_MATRIXTRANSFORM3D))
{
AddRefOnChannelAnimations(channel);
UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
}
return _duceResource.GetHandle(channel);
}
internal override void ReleaseOnChannelCore(DUCE.Channel channel)
{
Debug.Assert(_duceResource.IsOnChannel(channel));
if (_duceResource.ReleaseOnChannel(channel))
{
ReleaseOnChannelAnimations(channel);
}
}
internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel)
{
// Note that we are in a lock here already.
return _duceResource.GetHandle(channel);
}
internal override int GetChannelCountCore()
{
// must already be in composition lock here
return _duceResource.GetChannelCount();
}
internal override DUCE.Channel GetChannelCore(int index)
{
// Note that we are in a lock here already.
return _duceResource.GetChannel(index);
}
#endregion Internal Methods
//-----------------------------------------------------
//
// Internal Properties
//
//-----------------------------------------------------
#region Internal Properties
//
// This property finds the correct initial size for the _effectiveValues store on the
// current DependencyObject as a performance optimization
//
// This includes:
// Matrix
//
internal override int EffectiveValuesInitialSize
{
get
{
return 1;
}
}
#endregion Internal Properties
//-----------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
///
/// The DependencyProperty for the MatrixTransform3D.Matrix property.
///
public static readonly DependencyProperty MatrixProperty;
#endregion Dependency Properties
//-----------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
internal static Matrix3D s_Matrix = Matrix3D.Identity;
#endregion Internal Fields
#region Constructors
//------------------------------------------------------
//
// Constructors
//
//-----------------------------------------------------
static MatrixTransform3D()
{
// We check our static default fields which are of type Freezable
// to make sure that they are not mutable, otherwise we will throw
// if these get touched by more than one thread in the lifetime
// of your app. (Windows OS Bug #947272)
//
// Initializations
Type typeofThis = typeof(MatrixTransform3D);
MatrixProperty =
RegisterProperty("Matrix",
typeof(Matrix3D),
typeofThis,
Matrix3D.Identity,
new PropertyChangedCallback(MatrixPropertyChanged),
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
}
#endregion Constructors
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------------------
//
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using MS.Internal.Collections;
using MS.Internal.PresentationCore;
using MS.Utility;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security;
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows.Media.Media3D
{
sealed partial class MatrixTransform3D : Transform3D
{
//-----------------------------------------------------
//
// Public Methods
//
//-----------------------------------------------------
#region Public Methods
///
/// Shadows inherited Clone() with a strongly typed
/// version for convenience.
///
public new MatrixTransform3D Clone()
{
return (MatrixTransform3D)base.Clone();
}
///
/// Shadows inherited CloneCurrentValue() with a strongly typed
/// version for convenience.
///
public new MatrixTransform3D CloneCurrentValue()
{
return (MatrixTransform3D)base.CloneCurrentValue();
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//-----------------------------------------------------
private static void MatrixPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
MatrixTransform3D target = ((MatrixTransform3D) d);
target.PropertyChanged(MatrixProperty);
}
#region Public Properties
///
/// Matrix - Matrix3D. Default value is Matrix3D.Identity.
///
public Matrix3D Matrix
{
get
{
return (Matrix3D) GetValue(MatrixProperty);
}
set
{
SetValueInternal(MatrixProperty, value);
}
}
#endregion Public Properties
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
///
/// Implementation of Freezable.CreateInstanceCore .
///
/// The new Freezable.
protected override Freezable CreateInstanceCore()
{
return new MatrixTransform3D();
}
#endregion ProtectedMethods
//-----------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
///
/// Critical: This code calls into an unsafe code block
/// TreatAsSafe: This code does not return any critical data.It is ok to expose
/// Channels are safe to call into and do not go cross domain and cross process
///
[SecurityCritical,SecurityTreatAsSafe]
internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
{
// If we're told we can skip the channel check, then we must be on channel
Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));
if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
{
base.UpdateResource(channel, skipOnChannelCheck);
// Pack & send command packet
DUCE.MILCMD_MATRIXTRANSFORM3D data;
unsafe
{
data.Type = MILCMD.MilCmdMatrixTransform3D;
data.Handle = _duceResource.GetHandle(channel);
data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix);
// Send packed command structure
channel.SendCommand(
(byte*)&data,
sizeof(DUCE.MILCMD_MATRIXTRANSFORM3D));
}
}
}
internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
{
if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_MATRIXTRANSFORM3D))
{
AddRefOnChannelAnimations(channel);
UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
}
return _duceResource.GetHandle(channel);
}
internal override void ReleaseOnChannelCore(DUCE.Channel channel)
{
Debug.Assert(_duceResource.IsOnChannel(channel));
if (_duceResource.ReleaseOnChannel(channel))
{
ReleaseOnChannelAnimations(channel);
}
}
internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel)
{
// Note that we are in a lock here already.
return _duceResource.GetHandle(channel);
}
internal override int GetChannelCountCore()
{
// must already be in composition lock here
return _duceResource.GetChannelCount();
}
internal override DUCE.Channel GetChannelCore(int index)
{
// Note that we are in a lock here already.
return _duceResource.GetChannel(index);
}
#endregion Internal Methods
//-----------------------------------------------------
//
// Internal Properties
//
//-----------------------------------------------------
#region Internal Properties
//
// This property finds the correct initial size for the _effectiveValues store on the
// current DependencyObject as a performance optimization
//
// This includes:
// Matrix
//
internal override int EffectiveValuesInitialSize
{
get
{
return 1;
}
}
#endregion Internal Properties
//-----------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
///
/// The DependencyProperty for the MatrixTransform3D.Matrix property.
///
public static readonly DependencyProperty MatrixProperty;
#endregion Dependency Properties
//-----------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
internal static Matrix3D s_Matrix = Matrix3D.Identity;
#endregion Internal Fields
#region Constructors
//------------------------------------------------------
//
// Constructors
//
//-----------------------------------------------------
static MatrixTransform3D()
{
// We check our static default fields which are of type Freezable
// to make sure that they are not mutable, otherwise we will throw
// if these get touched by more than one thread in the lifetime
// of your app. (Windows OS Bug #947272)
//
// Initializations
Type typeofThis = typeof(MatrixTransform3D);
MatrixProperty =
RegisterProperty("Matrix",
typeof(Matrix3D),
typeofThis,
Matrix3D.Identity,
new PropertyChangedCallback(MatrixPropertyChanged),
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
}
#endregion Constructors
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- LinqDataSourceDisposeEventArgs.cs
- MouseEventArgs.cs
- ReadOnlyKeyedCollection.cs
- IntSecurity.cs
- XmlAttributeCollection.cs
- HtmlElementErrorEventArgs.cs
- SemanticKeyElement.cs
- CodeDirectionExpression.cs
- DataRecordInfo.cs
- MetafileHeader.cs
- WebBrowserHelper.cs
- TcpAppDomainProtocolHandler.cs
- SourceCollection.cs
- SiteMapDataSourceView.cs
- remotingproxy.cs
- Constants.cs
- ClientSettingsStore.cs
- PerformanceCounterManager.cs
- DataViewSettingCollection.cs
- Assert.cs
- DmlSqlGenerator.cs
- PackagePart.cs
- Point3DKeyFrameCollection.cs
- ExpressionBuilderCollection.cs
- ServicePoint.cs
- FolderBrowserDialogDesigner.cs
- ItemsPresenter.cs
- WinEventQueueItem.cs
- DbExpressionBuilder.cs
- AssertSection.cs
- LinqDataSourceContextEventArgs.cs
- UnknownBitmapEncoder.cs
- OuterGlowBitmapEffect.cs
- MatrixValueSerializer.cs
- ADConnectionHelper.cs
- SqlProviderManifest.cs
- Transaction.cs
- XpsS0ValidatingLoader.cs
- NonVisualControlAttribute.cs
- TrackBar.cs
- PathGradientBrush.cs
- DataFieldEditor.cs
- ExpressionStringBuilder.cs
- SqlDataSourceConfigureSortForm.cs
- ExpandableObjectConverter.cs
- SqlCommand.cs
- ExpressionWriter.cs
- SqlUtil.cs
- MouseEvent.cs
- X509CertificateChain.cs
- TriggerActionCollection.cs
- Soap12ProtocolReflector.cs
- Cursors.cs
- InfoCardRSACryptoProvider.cs
- DynamicPropertyHolder.cs
- _Events.cs
- MimeTypePropertyAttribute.cs
- SqlRowUpdatedEvent.cs
- ChildrenQuery.cs
- MarkupCompiler.cs
- OrderedEnumerableRowCollection.cs
- SoapBinding.cs
- XmlILConstructAnalyzer.cs
- CopyOnWriteList.cs
- _UriTypeConverter.cs
- ComponentResourceManager.cs
- ToolStripButton.cs
- ColorBlend.cs
- LogManagementAsyncResult.cs
- DataGridViewUtilities.cs
- TrackBar.cs
- NodeFunctions.cs
- PropertyEmitterBase.cs
- xmlfixedPageInfo.cs
- HttpDictionary.cs
- XmlSchemaSimpleContent.cs
- MatrixKeyFrameCollection.cs
- CatalogPart.cs
- CollectionConverter.cs
- WinEventTracker.cs
- MembershipAdapter.cs
- WorkflowViewStateService.cs
- DeflateEmulationStream.cs
- ValidationErrorCollection.cs
- IsolatedStorage.cs
- ArrayConverter.cs
- GeneralTransform3DTo2D.cs
- AutomationEvent.cs
- CodeDomSerializer.cs
- EventItfInfo.cs
- DataGridViewRowDividerDoubleClickEventArgs.cs
- UnsafeNativeMethods.cs
- CodeTypeReferenceCollection.cs
- XpsFilter.cs
- ServicePointManager.cs
- FontConverter.cs
- PropertyDescriptorGridEntry.cs
- remotingproxy.cs
- RenderOptions.cs
- SliderAutomationPeer.cs