StreamingContext.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / whidbey / NetFxQFE / ndp / clr / src / BCL / System / Runtime / Serialization / StreamingContext.cs / 1 / StreamingContext.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
/*============================================================
** 
** ValueType: StreamingContext 
**
** 
** Purpose: A value type indicating the source or destination of our streaming.
**
**
===========================================================*/ 
namespace System.Runtime.Serialization {
 
 	using System.Runtime.Remoting; 
	using System;
    [Serializable] 
[System.Runtime.InteropServices.ComVisible(true)]
    public struct StreamingContext {
        internal Object m_additionalContext;
        internal StreamingContextStates m_state; 

        public StreamingContext(StreamingContextStates state) 
            : this (state, null) { 
        }
 
        public StreamingContext(StreamingContextStates state, Object additional) {
            m_state = state;
            m_additionalContext = additional;
        } 

        public Object Context { 
            get { return m_additionalContext; } 
        }
 
        public override bool Equals(Object obj) {
            if (!(obj is StreamingContext)) {
                return false;
            } 
            if (((StreamingContext)obj).m_additionalContext == m_additionalContext &&
                ((StreamingContext)obj).m_state == m_state) { 
                return true; 
            }
            return false; 
        }

        public override int GetHashCode() {
            return (int)m_state; 
        }
 
        public StreamingContextStates State { 
            get { return m_state; }
        } 
    }

    // *********************************************************
    // Keep these in [....] with the version in vm\runtimehandles.h 
    // *********************************************************
    [Serializable, Flags] 
[System.Runtime.InteropServices.ComVisible(true)] 
    public enum StreamingContextStates {
        CrossProcess=0x01, 
        CrossMachine=0x02,
        File        =0x04,
        Persistence =0x08,
        Remoting    =0x10, 
        Other       =0x20,
        Clone       =0x40, 
        CrossAppDomain =0x80, 
        All         =0xFF,
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
/*============================================================
** 
** ValueType: StreamingContext 
**
** 
** Purpose: A value type indicating the source or destination of our streaming.
**
**
===========================================================*/ 
namespace System.Runtime.Serialization {
 
 	using System.Runtime.Remoting; 
	using System;
    [Serializable] 
[System.Runtime.InteropServices.ComVisible(true)]
    public struct StreamingContext {
        internal Object m_additionalContext;
        internal StreamingContextStates m_state; 

        public StreamingContext(StreamingContextStates state) 
            : this (state, null) { 
        }
 
        public StreamingContext(StreamingContextStates state, Object additional) {
            m_state = state;
            m_additionalContext = additional;
        } 

        public Object Context { 
            get { return m_additionalContext; } 
        }
 
        public override bool Equals(Object obj) {
            if (!(obj is StreamingContext)) {
                return false;
            } 
            if (((StreamingContext)obj).m_additionalContext == m_additionalContext &&
                ((StreamingContext)obj).m_state == m_state) { 
                return true; 
            }
            return false; 
        }

        public override int GetHashCode() {
            return (int)m_state; 
        }
 
        public StreamingContextStates State { 
            get { return m_state; }
        } 
    }

    // *********************************************************
    // Keep these in [....] with the version in vm\runtimehandles.h 
    // *********************************************************
    [Serializable, Flags] 
[System.Runtime.InteropServices.ComVisible(true)] 
    public enum StreamingContextStates {
        CrossProcess=0x01, 
        CrossMachine=0x02,
        File        =0x04,
        Persistence =0x08,
        Remoting    =0x10, 
        Other       =0x20,
        Clone       =0x40, 
        CrossAppDomain =0x80, 
        All         =0xFF,
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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