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/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / whidbey / NetFxQFE / ndp / fx / src / xsp / System / Web / Compilation / BaseTemplateBuildProvider.cs / 1 / BaseTemplateBuildProvider.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Web.Compilation { using System; using System.IO; using System.Collections; using System.Collections.Specialized; using System.Reflection; using System.CodeDom; using System.CodeDom.Compiler; using System.Web.Util; using System.Web.UI; internal abstract class BaseTemplateBuildProvider: InternalBuildProvider { private TemplateParser _parser; internal TemplateParser Parser { get { return _parser; } } internal override IAssemblyDependencyParser AssemblyDependencyParser { get { return _parser; } } private string _instantiatableFullTypeName; private string _intermediateFullTypeName; protected abstract TemplateParser CreateParser(); internal abstract BaseCodeDomTreeGenerator CreateCodeDomTreeGenerator(TemplateParser parser); protected internal override CodeCompileUnit GetCodeCompileUnit(out IDictionary linePragmasTable) { Debug.Assert(_parser != null); // Return the provider type and compiler params Type codeDomProviderType = _parser.CompilerType.CodeDomProviderType; // Create a code generator for the language CodeDomProvider codeDomProvider = CompilationUtil.CreateCodeDomProviderNonPublic( codeDomProviderType); // Create a designer mode codedom tree for the page BaseCodeDomTreeGenerator treeGenerator = CreateCodeDomTreeGenerator(_parser); treeGenerator.SetDesignerMode(); CodeCompileUnit ccu = treeGenerator.GetCodeDomTree(codeDomProvider, new StringResourceBuilder(), VirtualPathObject); linePragmasTable = treeGenerator.LinePragmasTable; // This code is used to see the full generated code in the debugger. Just uncomment and look at // generatedCode in the debugger. Don't check in with this code uncommented! #if TESTCODE Stream stream = new MemoryStream(); StreamWriter writer = new StreamWriter(stream, System.Text.Encoding.Unicode); codeDomProvider.GenerateCodeFromCompileUnit(ccu, writer, null /*CodeGeneratorOptions*/); writer.Flush(); stream.Seek(0, SeekOrigin.Begin); TextReader reader = new StreamReader(stream); string generatedCode = reader.ReadToEnd(); #endif return ccu; } public override CompilerType CodeCompilerType { get { Debug.Assert(_parser == null); _parser = CreateParser(); if (IgnoreParseErrors) _parser.IgnoreParseErrors = true; if (IgnoreControlProperties) _parser.IgnoreControlProperties = true; if (!ThrowOnFirstParseError) _parser.ThrowOnFirstParseError = false; _parser.Parse(ReferencedAssemblies, VirtualPathObject); // If the page is non-compiled, don't ask for a language if (!Parser.RequiresCompilation) return null; return _parser.CompilerType; } } internal override ICollection GetCompileWithDependencies() { // If there is a code besides file, return it if (_parser.CodeFileVirtualPath == null) return null; // no-compile pages should not have any compile with dependencies Debug.Assert(Parser.RequiresCompilation); return new SingleObjectCollection(_parser.CodeFileVirtualPath); } public override void GenerateCode(AssemblyBuilder assemblyBuilder) { // Don't generate any code for no-compile pages if (!Parser.RequiresCompilation) return; BaseCodeDomTreeGenerator treeGenerator = CreateCodeDomTreeGenerator(_parser); CodeCompileUnit ccu = treeGenerator.GetCodeDomTree(assemblyBuilder.CodeDomProvider, assemblyBuilder.StringResourceBuilder, VirtualPathObject); if (ccu != null) { // Add all the assemblies if (_parser.AssemblyDependencies != null) { foreach (Assembly assembly in _parser.AssemblyDependencies) { assemblyBuilder.AddAssemblyReference(assembly, ccu); } } assemblyBuilder.AddCodeCompileUnit(this, ccu); } // Get the name of the generated type that can be instantiated. It may be null // in updatable compilation scenarios. _instantiatableFullTypeName = treeGenerator.GetInstantiatableFullTypeName(); // tell the assembly builder to generate a fast factory for this type if (_instantiatableFullTypeName != null) assemblyBuilder.GenerateTypeFactory(_instantiatableFullTypeName); _intermediateFullTypeName = treeGenerator.GetIntermediateFullTypeName(); } public override Type GetGeneratedType(CompilerResults results) { // No Type is generated for no-compile pages if (!Parser.RequiresCompilation) return null; // Figure out the Type that needs to be persisted string typeName; if (_instantiatableFullTypeName == null) { if (Parser.CodeFileVirtualPath != null) { // Updatable precomp of a code separation page: use the intermediate type typeName = _intermediateFullTypeName; } else { // Updatable precomp of a single page: use the base type, since nothing got compiled return Parser.BaseType; } } else { typeName = _instantiatableFullTypeName; } Debug.Assert(typeName != null); Type generatedType = results.CompiledAssembly.GetType(typeName); // It should always extend the required base type Debug.Assert(Parser.BaseType.IsAssignableFrom(generatedType)); return generatedType; } internal override BuildResultCompiledType CreateBuildResult(Type t) { return new BuildResultCompiledTemplateType(t); } public override ICollection VirtualPathDependencies { get { return _parser.SourceDependencies; } } internal override ICollection GetGeneratedTypeNames() { if (_parser.GeneratedClassName == null && _parser.BaseTypeName == null) { return null; } ArrayList collection = new ArrayList(); if (_parser.GeneratedClassName != null) { collection.Add(_parser.GeneratedClassName); } if (_parser.BaseTypeName != null) { collection.Add(Util.MakeFullTypeName(_parser.BaseTypeNamespace, _parser.BaseTypeName)); } return collection; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Web.Compilation { using System; using System.IO; using System.Collections; using System.Collections.Specialized; using System.Reflection; using System.CodeDom; using System.CodeDom.Compiler; using System.Web.Util; using System.Web.UI; internal abstract class BaseTemplateBuildProvider: InternalBuildProvider { private TemplateParser _parser; internal TemplateParser Parser { get { return _parser; } } internal override IAssemblyDependencyParser AssemblyDependencyParser { get { return _parser; } } private string _instantiatableFullTypeName; private string _intermediateFullTypeName; protected abstract TemplateParser CreateParser(); internal abstract BaseCodeDomTreeGenerator CreateCodeDomTreeGenerator(TemplateParser parser); protected internal override CodeCompileUnit GetCodeCompileUnit(out IDictionary linePragmasTable) { Debug.Assert(_parser != null); // Return the provider type and compiler params Type codeDomProviderType = _parser.CompilerType.CodeDomProviderType; // Create a code generator for the language CodeDomProvider codeDomProvider = CompilationUtil.CreateCodeDomProviderNonPublic( codeDomProviderType); // Create a designer mode codedom tree for the page BaseCodeDomTreeGenerator treeGenerator = CreateCodeDomTreeGenerator(_parser); treeGenerator.SetDesignerMode(); CodeCompileUnit ccu = treeGenerator.GetCodeDomTree(codeDomProvider, new StringResourceBuilder(), VirtualPathObject); linePragmasTable = treeGenerator.LinePragmasTable; // This code is used to see the full generated code in the debugger. Just uncomment and look at // generatedCode in the debugger. Don't check in with this code uncommented! #if TESTCODE Stream stream = new MemoryStream(); StreamWriter writer = new StreamWriter(stream, System.Text.Encoding.Unicode); codeDomProvider.GenerateCodeFromCompileUnit(ccu, writer, null /*CodeGeneratorOptions*/); writer.Flush(); stream.Seek(0, SeekOrigin.Begin); TextReader reader = new StreamReader(stream); string generatedCode = reader.ReadToEnd(); #endif return ccu; } public override CompilerType CodeCompilerType { get { Debug.Assert(_parser == null); _parser = CreateParser(); if (IgnoreParseErrors) _parser.IgnoreParseErrors = true; if (IgnoreControlProperties) _parser.IgnoreControlProperties = true; if (!ThrowOnFirstParseError) _parser.ThrowOnFirstParseError = false; _parser.Parse(ReferencedAssemblies, VirtualPathObject); // If the page is non-compiled, don't ask for a language if (!Parser.RequiresCompilation) return null; return _parser.CompilerType; } } internal override ICollection GetCompileWithDependencies() { // If there is a code besides file, return it if (_parser.CodeFileVirtualPath == null) return null; // no-compile pages should not have any compile with dependencies Debug.Assert(Parser.RequiresCompilation); return new SingleObjectCollection(_parser.CodeFileVirtualPath); } public override void GenerateCode(AssemblyBuilder assemblyBuilder) { // Don't generate any code for no-compile pages if (!Parser.RequiresCompilation) return; BaseCodeDomTreeGenerator treeGenerator = CreateCodeDomTreeGenerator(_parser); CodeCompileUnit ccu = treeGenerator.GetCodeDomTree(assemblyBuilder.CodeDomProvider, assemblyBuilder.StringResourceBuilder, VirtualPathObject); if (ccu != null) { // Add all the assemblies if (_parser.AssemblyDependencies != null) { foreach (Assembly assembly in _parser.AssemblyDependencies) { assemblyBuilder.AddAssemblyReference(assembly, ccu); } } assemblyBuilder.AddCodeCompileUnit(this, ccu); } // Get the name of the generated type that can be instantiated. It may be null // in updatable compilation scenarios. _instantiatableFullTypeName = treeGenerator.GetInstantiatableFullTypeName(); // tell the assembly builder to generate a fast factory for this type if (_instantiatableFullTypeName != null) assemblyBuilder.GenerateTypeFactory(_instantiatableFullTypeName); _intermediateFullTypeName = treeGenerator.GetIntermediateFullTypeName(); } public override Type GetGeneratedType(CompilerResults results) { // No Type is generated for no-compile pages if (!Parser.RequiresCompilation) return null; // Figure out the Type that needs to be persisted string typeName; if (_instantiatableFullTypeName == null) { if (Parser.CodeFileVirtualPath != null) { // Updatable precomp of a code separation page: use the intermediate type typeName = _intermediateFullTypeName; } else { // Updatable precomp of a single page: use the base type, since nothing got compiled return Parser.BaseType; } } else { typeName = _instantiatableFullTypeName; } Debug.Assert(typeName != null); Type generatedType = results.CompiledAssembly.GetType(typeName); // It should always extend the required base type Debug.Assert(Parser.BaseType.IsAssignableFrom(generatedType)); return generatedType; } internal override BuildResultCompiledType CreateBuildResult(Type t) { return new BuildResultCompiledTemplateType(t); } public override ICollection VirtualPathDependencies { get { return _parser.SourceDependencies; } } internal override ICollection GetGeneratedTypeNames() { if (_parser.GeneratedClassName == null && _parser.BaseTypeName == null) { return null; } ArrayList collection = new ArrayList(); if (_parser.GeneratedClassName != null) { collection.Add(_parser.GeneratedClassName); } if (_parser.BaseTypeName != null) { collection.Add(Util.MakeFullTypeName(_parser.BaseTypeNamespace, _parser.BaseTypeName)); } return collection; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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