TTSVoice.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Speech / Src / Internal / Synthesis / TTSVoice.cs / 1 / TTSVoice.cs

                            //------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
//  TTS voice entry from the object token. The same TTS engine dll
//  can be used for multiple voice. So both an instance created and 
//  the object token used must be preserved. 
//
// History: 
//		2/1/2005	jeanfp		Created from the Sapi Managed code
//-----------------------------------------------------------------

using System; 
using System.Speech.Synthesis;
using System.Collections.Generic; 
using System.Speech.AudioFormat; 
using System.Speech.Internal.ObjectTokens;
using System.Runtime.InteropServices; 

namespace System.Speech.Internal.Synthesis
{
    internal class TTSVoice 
    {
        //******************************************************************* 
        // 
        // Constructors
        // 
        //*******************************************************************

        #region Constructors
 
        internal TTSVoice (ITtsEngineProxy engine, VoiceInfo voiceId)
        { 
            _engine = engine; 
            _voiceId = voiceId;
        } 

        #endregion

        //******************************************************************** 
        //
        // Public Methods 
        // 
        //*******************************************************************
 
        #region public Methods

        /// 
        /// Tests whether two objects are equivalent 
        /// 
        public override bool Equals (object obj) 
        { 
            TTSVoice voice = obj as TTSVoice;
            return voice != null && (_voiceId.Equals (voice.VoiceInfo)); 
        }

        /// 
        /// Overrides Object.GetHashCode() 
        /// 
        public override int GetHashCode () 
        { 
            return _voiceId.GetHashCode ();
        } 

        #endregion

        //******************************************************************** 
        //
        // Internal Methods 
        // 
        //********************************************************************
 
        #region Internal Methods

        internal void UpdateLexicons (List lexicons)
        { 
            // Remove the lexicons that are defined in this voice but are not in the list
            for (int i = _lexicons.Count - 1; i >= 0; i--) 
            { 
                LexiconEntry entry = _lexicons [i];
                if (!lexicons.Contains (entry)) 
                {
                    // Remove the entry first, just in case the RemoveLexicon throws
                    _lexicons.RemoveAt (i);
                    TtsEngine.RemoveLexicon (entry._uri); 
                }
            } 
 
            // Addd the lexicons that are defined in this voice but are not in the list
            foreach (LexiconEntry entry in lexicons) 
            {
                if (!_lexicons.Contains (entry))
                {
                    // Remove the entry first, just in case the RemoveLexicon throws 
                    TtsEngine.AddLexicon (entry._uri, entry._mediaType);
                    _lexicons.Add (entry); 
                } 
            }
        } 

        internal byte [] WaveFormat (byte [] targetWaveFormat)
        {
#if !SPEECHSERVER 
            // Get the Wave header if it has not been set by the user
            if (targetWaveFormat == null && _waveFormat == null) 
            { 
                // The registry values contains a default rate
                if (VoiceInfo.SupportedAudioFormats.Count > 0) 
                {
                    // Create the array of bytes containing the format
                    targetWaveFormat = VoiceInfo.SupportedAudioFormats [0].WaveFormat;
                } 
            }
#endif 
 
            // No input specified and we already got the default
            if (targetWaveFormat == null && _waveFormat != null) 
            {
                return _waveFormat;
            }
 
            // New waveFormat provided?
            if (_waveFormat == null || !Array.Equals (targetWaveFormat, _waveFormat)) 
            { 
                IntPtr waveFormat = IntPtr.Zero;
                GCHandle targetFormat = new GCHandle (); 

                if (targetWaveFormat != null)
                {
                    targetFormat = GCHandle.Alloc (targetWaveFormat, GCHandleType.Pinned); 
                }
                try 
                { 
                    waveFormat = _engine.GetOutputFormat (targetWaveFormat != null ? targetFormat.AddrOfPinnedObject () : IntPtr.Zero);
                } 
                finally
                {
                    if (targetWaveFormat != null)
                    { 
                        targetFormat.Free ();
                    } 
                } 

                if (waveFormat != IntPtr.Zero) 
                {
                    _waveFormat = WAVEFORMATEX.ToBytes (waveFormat);

                    // Free the buffer 
                    Marshal.FreeCoTaskMem (waveFormat);
                } 
                else 
                {
                    _waveFormat = WAVEFORMATEX.Default.ToBytes (); 
                }

            }
            return _waveFormat; 
        }
 
        #endregion 

        //******************************************************************* 
        //
        // Internal Properties
        //
        //******************************************************************** 

        #region Internal Properties 
 
        internal ITtsEngineProxy TtsEngine
        { 
            get
            {
                return _engine;
            } 
        }
 
        internal VoiceInfo VoiceInfo 
        {
            get 
            {
                return _voiceId;
            }
        } 

        #endregion 
 
        //*******************************************************************
        // 
        // Private Fields
        //
        //*******************************************************************
 
        #region private Fields
 
        private ITtsEngineProxy _engine; 
        private VoiceInfo _voiceId;
        private List _lexicons = new List (); 
        private byte [] _waveFormat;

        #endregion
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
//  TTS voice entry from the object token. The same TTS engine dll
//  can be used for multiple voice. So both an instance created and 
//  the object token used must be preserved. 
//
// History: 
//		2/1/2005	jeanfp		Created from the Sapi Managed code
//-----------------------------------------------------------------

using System; 
using System.Speech.Synthesis;
using System.Collections.Generic; 
using System.Speech.AudioFormat; 
using System.Speech.Internal.ObjectTokens;
using System.Runtime.InteropServices; 

namespace System.Speech.Internal.Synthesis
{
    internal class TTSVoice 
    {
        //******************************************************************* 
        // 
        // Constructors
        // 
        //*******************************************************************

        #region Constructors
 
        internal TTSVoice (ITtsEngineProxy engine, VoiceInfo voiceId)
        { 
            _engine = engine; 
            _voiceId = voiceId;
        } 

        #endregion

        //******************************************************************** 
        //
        // Public Methods 
        // 
        //*******************************************************************
 
        #region public Methods

        /// 
        /// Tests whether two objects are equivalent 
        /// 
        public override bool Equals (object obj) 
        { 
            TTSVoice voice = obj as TTSVoice;
            return voice != null && (_voiceId.Equals (voice.VoiceInfo)); 
        }

        /// 
        /// Overrides Object.GetHashCode() 
        /// 
        public override int GetHashCode () 
        { 
            return _voiceId.GetHashCode ();
        } 

        #endregion

        //******************************************************************** 
        //
        // Internal Methods 
        // 
        //********************************************************************
 
        #region Internal Methods

        internal void UpdateLexicons (List lexicons)
        { 
            // Remove the lexicons that are defined in this voice but are not in the list
            for (int i = _lexicons.Count - 1; i >= 0; i--) 
            { 
                LexiconEntry entry = _lexicons [i];
                if (!lexicons.Contains (entry)) 
                {
                    // Remove the entry first, just in case the RemoveLexicon throws
                    _lexicons.RemoveAt (i);
                    TtsEngine.RemoveLexicon (entry._uri); 
                }
            } 
 
            // Addd the lexicons that are defined in this voice but are not in the list
            foreach (LexiconEntry entry in lexicons) 
            {
                if (!_lexicons.Contains (entry))
                {
                    // Remove the entry first, just in case the RemoveLexicon throws 
                    TtsEngine.AddLexicon (entry._uri, entry._mediaType);
                    _lexicons.Add (entry); 
                } 
            }
        } 

        internal byte [] WaveFormat (byte [] targetWaveFormat)
        {
#if !SPEECHSERVER 
            // Get the Wave header if it has not been set by the user
            if (targetWaveFormat == null && _waveFormat == null) 
            { 
                // The registry values contains a default rate
                if (VoiceInfo.SupportedAudioFormats.Count > 0) 
                {
                    // Create the array of bytes containing the format
                    targetWaveFormat = VoiceInfo.SupportedAudioFormats [0].WaveFormat;
                } 
            }
#endif 
 
            // No input specified and we already got the default
            if (targetWaveFormat == null && _waveFormat != null) 
            {
                return _waveFormat;
            }
 
            // New waveFormat provided?
            if (_waveFormat == null || !Array.Equals (targetWaveFormat, _waveFormat)) 
            { 
                IntPtr waveFormat = IntPtr.Zero;
                GCHandle targetFormat = new GCHandle (); 

                if (targetWaveFormat != null)
                {
                    targetFormat = GCHandle.Alloc (targetWaveFormat, GCHandleType.Pinned); 
                }
                try 
                { 
                    waveFormat = _engine.GetOutputFormat (targetWaveFormat != null ? targetFormat.AddrOfPinnedObject () : IntPtr.Zero);
                } 
                finally
                {
                    if (targetWaveFormat != null)
                    { 
                        targetFormat.Free ();
                    } 
                } 

                if (waveFormat != IntPtr.Zero) 
                {
                    _waveFormat = WAVEFORMATEX.ToBytes (waveFormat);

                    // Free the buffer 
                    Marshal.FreeCoTaskMem (waveFormat);
                } 
                else 
                {
                    _waveFormat = WAVEFORMATEX.Default.ToBytes (); 
                }

            }
            return _waveFormat; 
        }
 
        #endregion 

        //******************************************************************* 
        //
        // Internal Properties
        //
        //******************************************************************** 

        #region Internal Properties 
 
        internal ITtsEngineProxy TtsEngine
        { 
            get
            {
                return _engine;
            } 
        }
 
        internal VoiceInfo VoiceInfo 
        {
            get 
            {
                return _voiceId;
            }
        } 

        #endregion 
 
        //*******************************************************************
        // 
        // Private Fields
        //
        //*******************************************************************
 
        #region private Fields
 
        private ITtsEngineProxy _engine; 
        private VoiceInfo _voiceId;
        private List _lexicons = new List (); 
        private byte [] _waveFormat;

        #endregion
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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