CanonicalFontFamilyReference.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / MS / Internal / FontCache / CanonicalFontFamilyReference.cs / 1 / CanonicalFontFamilyReference.cs

                            //------------------------------------------------------------------------ 
//
//  Copyright (c) Microsoft Corporation.  All rights reserved.
//
//  Description: The CanonicalFontFamilyReference class is the internal representation of a font 
//               family reference. "Canonical" in this case means it has a normalized form and
//               the location part (if any) has been resolved to an absolute URI. 
// 
//               See spec at http://team/sites/Avalon/Specs/Font%20Family%20References.doc
// 
//  History:
//      1-30-2006 : niklasb - Created
//
//----------------------------------------------------------------------- 

using System; 
using MS.Internal; 

namespace MS.Internal.FontCache 
{
    internal sealed class CanonicalFontFamilyReference
    {
        ///  
        /// Create a CanonicalFontFamilyReference given a base URI and string.
        ///  
        /// Base URI used to resolve the location part, if it is relative. 
        /// Font family reference string, in the normalized form returned
        /// by Util.GetNormalizedFontFamilyReference. 
        /// Returns a new CanonicalFontFamilyReference or CanonicalFontFamilyReference.Unresolved.
        public static CanonicalFontFamilyReference Create(Uri baseUri, string normalizedString)
        {
            string locationString; 
            string escapedFamilyName;
 
            if (SplitFontFamilyReference(normalizedString, out locationString, out escapedFamilyName)) 
            {
                Uri absoluteUri = null; 
                string fileName = null;
                bool resolved = false;

                if (locationString == null || Util.IsReferenceToWindowsFonts(locationString)) 
                {
                    // No location (e.g., "#Arial") or file-name-only location (e.g., "arial.ttf#Arial") 
                    fileName = locationString; 
                    resolved = true;
                } 
                else
                {
                    if (Uri.TryCreate(locationString, UriKind.Absolute, out absoluteUri))
                    { 
                        // Location is an absolute URI. Make sure it's a supported scheme.
                        resolved = Util.IsSupportedSchemeForAbsoluteFontFamilyUri(absoluteUri); 
                    } 
                    else if (baseUri != null && Util.IsEnumerableFontUriScheme(baseUri))
                    { 
                        // Location is relative to the base URI.
                        resolved = Uri.TryCreate(baseUri, locationString, out absoluteUri);
                    }
                } 

                if (resolved) 
                { 
                    return new CanonicalFontFamilyReference(absoluteUri, fileName, Uri.UnescapeDataString(escapedFamilyName));
                } 
            }

            return _unresolved;
        } 

        ///  
        /// Represents a font family reference that could not be resolved, e.g., because of an 
        /// invalid location or unsupported scheme.
        ///  
        public static CanonicalFontFamilyReference Unresolved
        {
            get { return _unresolved; }
        } 

        ///  
        /// Font family name. This string is not URI encoded (escaped). 
        /// 
        public string FamilyName 
        {
            get { return _familyName; }
        }
 
        /// 
        /// If a font family reference's location part comprises a file name only (e.g., "arial.ttf#Arial") 
        /// this property is the URI-encoded file name. In this case, the implied location of the file is 
        /// the default Windows Fonts folder and the LocationUri property is null. In all other cases,
        /// this property is null. 
        /// 
        public string EscapedFileName
        {
            get { return _escapedFileName; } 
        }
 
        ///  
        /// Gets the font location if a specific location is given; otherwise returns null indicating
        /// the default Windows Fonts folder. 
        /// 
        public Uri LocationUri
        {
            get { return _absoluteLocationUri; } 
        }
 
        public bool Equals(CanonicalFontFamilyReference other) 
        {
            return other != null && 
                other._absoluteLocationUri == _absoluteLocationUri &&
                other._escapedFileName == _escapedFileName &&
                other._familyName == _familyName;
        } 

        public override bool Equals(object obj) 
        { 
            return Equals(obj as CanonicalFontFamilyReference);
        } 

        public override int GetHashCode()
        {
            if (_absoluteLocationUri == null && _escapedFileName == null) 
            {
                // Typical case where no location is specified 
                return _familyName.GetHashCode(); 
            }
            else 
            {
                // Either we have a URI or a file name, never both
                int hash = (_absoluteLocationUri != null) ?
                    _absoluteLocationUri.GetHashCode() : 
                    _escapedFileName.GetHashCode();
 
                // Combine the location hash with the family name hash 
                hash = HashFn.HashMultiply(hash) + _familyName.GetHashCode();
                return HashFn.HashScramble(hash); 
            }
        }

        private CanonicalFontFamilyReference(Uri absoluteLocationUri, string escapedFileName, string familyName) 
        {
            _absoluteLocationUri = absoluteLocationUri; 
            _escapedFileName = escapedFileName; 
            _familyName = familyName;
        } 

        private static bool SplitFontFamilyReference(string normalizedString, out string locationString, out string escapedFamilyName)
        {
            int familyNameIndex; 

            if (normalizedString[0] == '#') 
            { 
                locationString = null;
                familyNameIndex = 1; 
            }
            else
            {
                int i = normalizedString.IndexOf('#'); 
                locationString = normalizedString.Substring(0, i);
                familyNameIndex = i + 1; 
            } 

            if (familyNameIndex < normalizedString.Length) 
            {
                escapedFamilyName = normalizedString.Substring(familyNameIndex);
                return true;
            } 
            else
            { 
                escapedFamilyName = null; 
                return false;
            } 
        }

        private Uri     _absoluteLocationUri;
        private string  _escapedFileName; 
        private string  _familyName;
        private static readonly CanonicalFontFamilyReference _unresolved = new CanonicalFontFamilyReference(null, null, string.Empty); 
    } 
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------ 
//
//  Copyright (c) Microsoft Corporation.  All rights reserved.
//
//  Description: The CanonicalFontFamilyReference class is the internal representation of a font 
//               family reference. "Canonical" in this case means it has a normalized form and
//               the location part (if any) has been resolved to an absolute URI. 
// 
//               See spec at http://team/sites/Avalon/Specs/Font%20Family%20References.doc
// 
//  History:
//      1-30-2006 : niklasb - Created
//
//----------------------------------------------------------------------- 

using System; 
using MS.Internal; 

namespace MS.Internal.FontCache 
{
    internal sealed class CanonicalFontFamilyReference
    {
        ///  
        /// Create a CanonicalFontFamilyReference given a base URI and string.
        ///  
        /// Base URI used to resolve the location part, if it is relative. 
        /// Font family reference string, in the normalized form returned
        /// by Util.GetNormalizedFontFamilyReference. 
        /// Returns a new CanonicalFontFamilyReference or CanonicalFontFamilyReference.Unresolved.
        public static CanonicalFontFamilyReference Create(Uri baseUri, string normalizedString)
        {
            string locationString; 
            string escapedFamilyName;
 
            if (SplitFontFamilyReference(normalizedString, out locationString, out escapedFamilyName)) 
            {
                Uri absoluteUri = null; 
                string fileName = null;
                bool resolved = false;

                if (locationString == null || Util.IsReferenceToWindowsFonts(locationString)) 
                {
                    // No location (e.g., "#Arial") or file-name-only location (e.g., "arial.ttf#Arial") 
                    fileName = locationString; 
                    resolved = true;
                } 
                else
                {
                    if (Uri.TryCreate(locationString, UriKind.Absolute, out absoluteUri))
                    { 
                        // Location is an absolute URI. Make sure it's a supported scheme.
                        resolved = Util.IsSupportedSchemeForAbsoluteFontFamilyUri(absoluteUri); 
                    } 
                    else if (baseUri != null && Util.IsEnumerableFontUriScheme(baseUri))
                    { 
                        // Location is relative to the base URI.
                        resolved = Uri.TryCreate(baseUri, locationString, out absoluteUri);
                    }
                } 

                if (resolved) 
                { 
                    return new CanonicalFontFamilyReference(absoluteUri, fileName, Uri.UnescapeDataString(escapedFamilyName));
                } 
            }

            return _unresolved;
        } 

        ///  
        /// Represents a font family reference that could not be resolved, e.g., because of an 
        /// invalid location or unsupported scheme.
        ///  
        public static CanonicalFontFamilyReference Unresolved
        {
            get { return _unresolved; }
        } 

        ///  
        /// Font family name. This string is not URI encoded (escaped). 
        /// 
        public string FamilyName 
        {
            get { return _familyName; }
        }
 
        /// 
        /// If a font family reference's location part comprises a file name only (e.g., "arial.ttf#Arial") 
        /// this property is the URI-encoded file name. In this case, the implied location of the file is 
        /// the default Windows Fonts folder and the LocationUri property is null. In all other cases,
        /// this property is null. 
        /// 
        public string EscapedFileName
        {
            get { return _escapedFileName; } 
        }
 
        ///  
        /// Gets the font location if a specific location is given; otherwise returns null indicating
        /// the default Windows Fonts folder. 
        /// 
        public Uri LocationUri
        {
            get { return _absoluteLocationUri; } 
        }
 
        public bool Equals(CanonicalFontFamilyReference other) 
        {
            return other != null && 
                other._absoluteLocationUri == _absoluteLocationUri &&
                other._escapedFileName == _escapedFileName &&
                other._familyName == _familyName;
        } 

        public override bool Equals(object obj) 
        { 
            return Equals(obj as CanonicalFontFamilyReference);
        } 

        public override int GetHashCode()
        {
            if (_absoluteLocationUri == null && _escapedFileName == null) 
            {
                // Typical case where no location is specified 
                return _familyName.GetHashCode(); 
            }
            else 
            {
                // Either we have a URI or a file name, never both
                int hash = (_absoluteLocationUri != null) ?
                    _absoluteLocationUri.GetHashCode() : 
                    _escapedFileName.GetHashCode();
 
                // Combine the location hash with the family name hash 
                hash = HashFn.HashMultiply(hash) + _familyName.GetHashCode();
                return HashFn.HashScramble(hash); 
            }
        }

        private CanonicalFontFamilyReference(Uri absoluteLocationUri, string escapedFileName, string familyName) 
        {
            _absoluteLocationUri = absoluteLocationUri; 
            _escapedFileName = escapedFileName; 
            _familyName = familyName;
        } 

        private static bool SplitFontFamilyReference(string normalizedString, out string locationString, out string escapedFamilyName)
        {
            int familyNameIndex; 

            if (normalizedString[0] == '#') 
            { 
                locationString = null;
                familyNameIndex = 1; 
            }
            else
            {
                int i = normalizedString.IndexOf('#'); 
                locationString = normalizedString.Substring(0, i);
                familyNameIndex = i + 1; 
            } 

            if (familyNameIndex < normalizedString.Length) 
            {
                escapedFamilyName = normalizedString.Substring(familyNameIndex);
                return true;
            } 
            else
            { 
                escapedFamilyName = null; 
                return false;
            } 
        }

        private Uri     _absoluteLocationUri;
        private string  _escapedFileName; 
        private string  _familyName;
        private static readonly CanonicalFontFamilyReference _unresolved = new CanonicalFontFamilyReference(null, null, string.Empty); 
    } 
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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