Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / CommonUI / System / Drawing / Advanced / Matrix.cs / 2 / Matrix.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Drawing.Drawing2D { using System.Runtime.InteropServices; using System.Diagnostics; using System; using System.Drawing; using Microsoft.Win32; using System.ComponentModel; using System.Drawing.Internal; /** * Represent a Matrix object */ ////// /// Encapsulates a 3 X 3 affine matrix that /// represents a geometric transform. /// public sealed class Matrix : MarshalByRefObject, IDisposable { internal IntPtr nativeMatrix; /* * Create a new identity matrix */ ////// /// Initializes a new instance of the public Matrix() { IntPtr matrix = IntPtr.Zero; int status = SafeNativeMethods.Gdip.GdipCreateMatrix(out matrix); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); this.nativeMatrix = matrix; } ///class. /// /// /// public Matrix(float m11, float m12, float m21, float m22, float dx, float dy) { IntPtr matrix = IntPtr.Zero; int status = SafeNativeMethods.Gdip.GdipCreateMatrix2(m11, m12, m21, m22, dx, dy, out matrix); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); this.nativeMatrix = matrix; } // float version ////// Initialized a new instance of the ///class with the specified /// elements. /// /// /// public Matrix(RectangleF rect, PointF[] plgpts) { if (plgpts == null) { throw new ArgumentNullException("plgpts"); } if (plgpts.Length != 3) { throw SafeNativeMethods.Gdip.StatusException(SafeNativeMethods.Gdip.InvalidParameter); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(plgpts); try { IntPtr matrix = IntPtr.Zero; GPRECTF gprectf = new GPRECTF(rect); int status = SafeNativeMethods.Gdip.GdipCreateMatrix3(ref gprectf, new HandleRef(null, buf), out matrix); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } this.nativeMatrix = matrix; } finally { Marshal.FreeHGlobal(buf); } } // int version ////// Initializes a new instance of the ///class to the geometrical transform /// defined by the specified rectangle and array of points. /// /// /// public Matrix(Rectangle rect, Point[] plgpts) { if (plgpts == null) { throw new ArgumentNullException("plgpts"); } if (plgpts.Length != 3) { throw SafeNativeMethods.Gdip.StatusException(SafeNativeMethods.Gdip.InvalidParameter); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(plgpts); try { IntPtr matrix = IntPtr.Zero; GPRECT gprect = new GPRECT(rect); int status = SafeNativeMethods.Gdip.GdipCreateMatrix3I(ref gprect, new HandleRef(null, buf), out matrix); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } this.nativeMatrix = matrix; } finally { Marshal.FreeHGlobal(buf); } } ////// Initializes a new instance of the ///class to the geometrical transform /// defined by the specified rectangle and array of points. /// /// /// Cleans up resources allocated for this /// public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } void Dispose(bool disposing) { if (nativeMatrix != IntPtr.Zero) { SafeNativeMethods.Gdip.GdipDeleteMatrix(new HandleRef(this, nativeMatrix)); nativeMatrix = IntPtr.Zero; } } ///. /// /// /// Cleans up resources allocated for this /// ~Matrix() { Dispose(false); } ///. /// /// /// Creates an exact copy of this public Matrix Clone() { IntPtr cloneMatrix = IntPtr.Zero; int status = SafeNativeMethods.Gdip.GdipCloneMatrix(new HandleRef(this, nativeMatrix), out cloneMatrix); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return new Matrix(cloneMatrix); } ///. /// /// /// Gets an array of floating-point values that /// represent the elements of this public float[] Elements { get { float[] m; IntPtr buf = Marshal.AllocHGlobal(6 * 8); // 6 elements x 8 bytes (float) try { int status = SafeNativeMethods.Gdip.GdipGetMatrixElements(new HandleRef(this, nativeMatrix), buf); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } m = new float[6]; Marshal.Copy(buf, m, 0, 6); } finally { Marshal.FreeHGlobal(buf); } return m; } } ///. /// /// /// Gets the x translation value (the dx value, /// or the element in the third row and first column) of this public float OffsetX { get { return Elements[4];} } ///. /// /// /// Gets the y translation value (the dy /// value, or the element in the third row and second column) of this public float OffsetY { get { return Elements[5];} } ///. /// /// /// Resets this public void Reset() { int status = SafeNativeMethods.Gdip.GdipSetMatrixElements(new HandleRef(this, nativeMatrix), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ///to identity. /// /// /// public void Multiply(Matrix matrix) { Multiply(matrix, MatrixOrder.Prepend); } ////// Multiplies this ///by the specified by prepending the specified . /// /// /// public void Multiply(Matrix matrix, MatrixOrder order) { if (matrix == null) { throw new ArgumentNullException("matrix"); } int status = SafeNativeMethods.Gdip.GdipMultiplyMatrix(new HandleRef(this, nativeMatrix), new HandleRef(matrix, matrix.nativeMatrix), order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Multiplies this ///by the specified in the specified order. /// /// /// public void Translate(float offsetX, float offsetY) { Translate(offsetX, offsetY, MatrixOrder.Prepend); } ////// Applies the specified translation vector to /// the this ///by /// prepending the translation vector. /// /// /// public void Translate(float offsetX, float offsetY, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), offsetX, offsetY, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies the specified translation vector to /// the this ///in the specified order. /// /// /// Applies the specified scale vector to this /// public void Scale(float scaleX, float scaleY) { Scale(scaleX, scaleY, MatrixOrder.Prepend); } ///by prepending the scale vector. /// /// /// public void Scale(float scaleX, float scaleY, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipScaleMatrix(new HandleRef(this, nativeMatrix), scaleX, scaleY, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies the specified scale vector to this /// ///using the specified order. /// /// /// public void Rotate(float angle) { Rotate(angle, MatrixOrder.Prepend); } ////// Rotates this ///clockwise about the /// origin by the specified angle. /// /// /// public void Rotate(float angle, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipRotateMatrix(new HandleRef(this, nativeMatrix), angle, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Rotates this ///clockwise about the /// origin by the specified /// angle in the specified order. /// /// /// public void RotateAt(float angle, PointF point) { RotateAt(angle, point, MatrixOrder.Prepend); } ////// Applies a clockwise rotation about the /// specified point to this ///by prepending the rotation. /// /// /// public void RotateAt(float angle, PointF point, MatrixOrder order) { int status; // !! TO DO: We cheat with error codes here... if (order == MatrixOrder.Prepend) { status = SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), point.X, point.Y, order); status |= SafeNativeMethods.Gdip.GdipRotateMatrix(new HandleRef(this, nativeMatrix), angle, order); status |= SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), -point.X, -point.Y, order); } else { status = SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), -point.X, -point.Y, order); status |= SafeNativeMethods.Gdip.GdipRotateMatrix(new HandleRef(this, nativeMatrix), angle, order); status |= SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), point.X, point.Y, order); } if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies a clockwise rotation about the specified point /// to this ///in the /// specified order. /// /// /// Applies the specified shear /// vector to this public void Shear(float shearX, float shearY) { int status = SafeNativeMethods.Gdip.GdipShearMatrix(new HandleRef(this, nativeMatrix), shearX, shearY, MatrixOrder.Prepend); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ///by prepending the shear vector. /// /// /// public void Shear(float shearX, float shearY, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipShearMatrix(new HandleRef(this, nativeMatrix), shearX, shearY, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies the specified shear /// vector to this ///in the specified order. /// /// /// Inverts this public void Invert() { int status = SafeNativeMethods.Gdip.GdipInvertMatrix(new HandleRef(this, nativeMatrix)); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } // float version ///, if it is /// invertible. /// /// /// public void TransformPoints(PointF[] pts) { if (pts == null) throw new ArgumentNullException("pts"); IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipTransformMatrixPoints(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } PointF[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTFArrayF(buf, pts.Length); for (int i=0; i/// Applies the geometrical transform this ///represents to an /// array of points. /// /// /// public void TransformPoints(Point[] pts) { if (pts == null) throw new ArgumentNullException("pts"); IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipTransformMatrixPointsI(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } // must do an in-place copy because we only have a reference Point[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTArray(buf, pts.Length); for (int i=0; i/// Applies the geometrical transform this ///represents to an array of points. /// /// /// public void TransformVectors(PointF[] pts) { if (pts == null) { throw new ArgumentNullException("pts"); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipVectorTransformMatrixPoints(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } // must do an in-place copy because we only have a reference PointF[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTFArrayF(buf, pts.Length); for (int i=0; i[To be supplied.] ////// /// public void VectorTransformPoints(Point[] pts) { TransformVectors(pts); } ///[To be supplied.] ////// /// public void TransformVectors(Point[] pts) { if (pts == null) { throw new ArgumentNullException("pts"); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipVectorTransformMatrixPointsI(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } // must do an in-place copy because we only have a reference Point[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTArray(buf, pts.Length); for (int i=0; i[To be supplied.] ////// /// Gets a value indicating whether this /// public bool IsInvertible { get { int isInvertible; int status = SafeNativeMethods.Gdip.GdipIsMatrixInvertible(new HandleRef(this, nativeMatrix), out isInvertible); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return isInvertible != 0; } } ///is invertible. /// /// /// Gets a value indicating whether this public bool IsIdentity { get { int isIdentity; int status = SafeNativeMethods.Gdip.GdipIsMatrixIdentity(new HandleRef(this, nativeMatrix), out isIdentity); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return isIdentity != 0; } } ///is the identity matrix. /// /// /// public override bool Equals(object obj) { Matrix matrix2 = obj as Matrix; if (matrix2 == null) return false; int isEqual; int status = SafeNativeMethods.Gdip.GdipIsMatrixEqual(new HandleRef(this, nativeMatrix), new HandleRef(matrix2, matrix2.nativeMatrix), out isEqual); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return isEqual != 0; } ////// Tests whether the specified object is a /// ///and is identical to this . /// /// /// public override int GetHashCode() { return base.GetHashCode(); } internal Matrix(IntPtr nativeMatrix) { SetNativeMatrix(nativeMatrix); } internal void SetNativeMatrix(IntPtr nativeMatrix) { this.nativeMatrix = nativeMatrix; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ ///// Returns a hash code. /// ///// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Drawing.Drawing2D { using System.Runtime.InteropServices; using System.Diagnostics; using System; using System.Drawing; using Microsoft.Win32; using System.ComponentModel; using System.Drawing.Internal; /** * Represent a Matrix object */ ////// /// Encapsulates a 3 X 3 affine matrix that /// represents a geometric transform. /// public sealed class Matrix : MarshalByRefObject, IDisposable { internal IntPtr nativeMatrix; /* * Create a new identity matrix */ ////// /// Initializes a new instance of the public Matrix() { IntPtr matrix = IntPtr.Zero; int status = SafeNativeMethods.Gdip.GdipCreateMatrix(out matrix); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); this.nativeMatrix = matrix; } ///class. /// /// /// public Matrix(float m11, float m12, float m21, float m22, float dx, float dy) { IntPtr matrix = IntPtr.Zero; int status = SafeNativeMethods.Gdip.GdipCreateMatrix2(m11, m12, m21, m22, dx, dy, out matrix); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); this.nativeMatrix = matrix; } // float version ////// Initialized a new instance of the ///class with the specified /// elements. /// /// /// public Matrix(RectangleF rect, PointF[] plgpts) { if (plgpts == null) { throw new ArgumentNullException("plgpts"); } if (plgpts.Length != 3) { throw SafeNativeMethods.Gdip.StatusException(SafeNativeMethods.Gdip.InvalidParameter); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(plgpts); try { IntPtr matrix = IntPtr.Zero; GPRECTF gprectf = new GPRECTF(rect); int status = SafeNativeMethods.Gdip.GdipCreateMatrix3(ref gprectf, new HandleRef(null, buf), out matrix); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } this.nativeMatrix = matrix; } finally { Marshal.FreeHGlobal(buf); } } // int version ////// Initializes a new instance of the ///class to the geometrical transform /// defined by the specified rectangle and array of points. /// /// /// public Matrix(Rectangle rect, Point[] plgpts) { if (plgpts == null) { throw new ArgumentNullException("plgpts"); } if (plgpts.Length != 3) { throw SafeNativeMethods.Gdip.StatusException(SafeNativeMethods.Gdip.InvalidParameter); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(plgpts); try { IntPtr matrix = IntPtr.Zero; GPRECT gprect = new GPRECT(rect); int status = SafeNativeMethods.Gdip.GdipCreateMatrix3I(ref gprect, new HandleRef(null, buf), out matrix); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } this.nativeMatrix = matrix; } finally { Marshal.FreeHGlobal(buf); } } ////// Initializes a new instance of the ///class to the geometrical transform /// defined by the specified rectangle and array of points. /// /// /// Cleans up resources allocated for this /// public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } void Dispose(bool disposing) { if (nativeMatrix != IntPtr.Zero) { SafeNativeMethods.Gdip.GdipDeleteMatrix(new HandleRef(this, nativeMatrix)); nativeMatrix = IntPtr.Zero; } } ///. /// /// /// Cleans up resources allocated for this /// ~Matrix() { Dispose(false); } ///. /// /// /// Creates an exact copy of this public Matrix Clone() { IntPtr cloneMatrix = IntPtr.Zero; int status = SafeNativeMethods.Gdip.GdipCloneMatrix(new HandleRef(this, nativeMatrix), out cloneMatrix); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return new Matrix(cloneMatrix); } ///. /// /// /// Gets an array of floating-point values that /// represent the elements of this public float[] Elements { get { float[] m; IntPtr buf = Marshal.AllocHGlobal(6 * 8); // 6 elements x 8 bytes (float) try { int status = SafeNativeMethods.Gdip.GdipGetMatrixElements(new HandleRef(this, nativeMatrix), buf); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } m = new float[6]; Marshal.Copy(buf, m, 0, 6); } finally { Marshal.FreeHGlobal(buf); } return m; } } ///. /// /// /// Gets the x translation value (the dx value, /// or the element in the third row and first column) of this public float OffsetX { get { return Elements[4];} } ///. /// /// /// Gets the y translation value (the dy /// value, or the element in the third row and second column) of this public float OffsetY { get { return Elements[5];} } ///. /// /// /// Resets this public void Reset() { int status = SafeNativeMethods.Gdip.GdipSetMatrixElements(new HandleRef(this, nativeMatrix), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ///to identity. /// /// /// public void Multiply(Matrix matrix) { Multiply(matrix, MatrixOrder.Prepend); } ////// Multiplies this ///by the specified by prepending the specified . /// /// /// public void Multiply(Matrix matrix, MatrixOrder order) { if (matrix == null) { throw new ArgumentNullException("matrix"); } int status = SafeNativeMethods.Gdip.GdipMultiplyMatrix(new HandleRef(this, nativeMatrix), new HandleRef(matrix, matrix.nativeMatrix), order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Multiplies this ///by the specified in the specified order. /// /// /// public void Translate(float offsetX, float offsetY) { Translate(offsetX, offsetY, MatrixOrder.Prepend); } ////// Applies the specified translation vector to /// the this ///by /// prepending the translation vector. /// /// /// public void Translate(float offsetX, float offsetY, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), offsetX, offsetY, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies the specified translation vector to /// the this ///in the specified order. /// /// /// Applies the specified scale vector to this /// public void Scale(float scaleX, float scaleY) { Scale(scaleX, scaleY, MatrixOrder.Prepend); } ///by prepending the scale vector. /// /// /// public void Scale(float scaleX, float scaleY, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipScaleMatrix(new HandleRef(this, nativeMatrix), scaleX, scaleY, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies the specified scale vector to this /// ///using the specified order. /// /// /// public void Rotate(float angle) { Rotate(angle, MatrixOrder.Prepend); } ////// Rotates this ///clockwise about the /// origin by the specified angle. /// /// /// public void Rotate(float angle, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipRotateMatrix(new HandleRef(this, nativeMatrix), angle, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Rotates this ///clockwise about the /// origin by the specified /// angle in the specified order. /// /// /// public void RotateAt(float angle, PointF point) { RotateAt(angle, point, MatrixOrder.Prepend); } ////// Applies a clockwise rotation about the /// specified point to this ///by prepending the rotation. /// /// /// public void RotateAt(float angle, PointF point, MatrixOrder order) { int status; // !! TO DO: We cheat with error codes here... if (order == MatrixOrder.Prepend) { status = SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), point.X, point.Y, order); status |= SafeNativeMethods.Gdip.GdipRotateMatrix(new HandleRef(this, nativeMatrix), angle, order); status |= SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), -point.X, -point.Y, order); } else { status = SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), -point.X, -point.Y, order); status |= SafeNativeMethods.Gdip.GdipRotateMatrix(new HandleRef(this, nativeMatrix), angle, order); status |= SafeNativeMethods.Gdip.GdipTranslateMatrix(new HandleRef(this, nativeMatrix), point.X, point.Y, order); } if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies a clockwise rotation about the specified point /// to this ///in the /// specified order. /// /// /// Applies the specified shear /// vector to this public void Shear(float shearX, float shearY) { int status = SafeNativeMethods.Gdip.GdipShearMatrix(new HandleRef(this, nativeMatrix), shearX, shearY, MatrixOrder.Prepend); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ///by prepending the shear vector. /// /// /// public void Shear(float shearX, float shearY, MatrixOrder order) { int status = SafeNativeMethods.Gdip.GdipShearMatrix(new HandleRef(this, nativeMatrix), shearX, shearY, order); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } ////// Applies the specified shear /// vector to this ///in the specified order. /// /// /// Inverts this public void Invert() { int status = SafeNativeMethods.Gdip.GdipInvertMatrix(new HandleRef(this, nativeMatrix)); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); } // float version ///, if it is /// invertible. /// /// /// public void TransformPoints(PointF[] pts) { if (pts == null) throw new ArgumentNullException("pts"); IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipTransformMatrixPoints(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } PointF[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTFArrayF(buf, pts.Length); for (int i=0; i/// Applies the geometrical transform this ///represents to an /// array of points. /// /// /// public void TransformPoints(Point[] pts) { if (pts == null) throw new ArgumentNullException("pts"); IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipTransformMatrixPointsI(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } // must do an in-place copy because we only have a reference Point[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTArray(buf, pts.Length); for (int i=0; i/// Applies the geometrical transform this ///represents to an array of points. /// /// /// public void TransformVectors(PointF[] pts) { if (pts == null) { throw new ArgumentNullException("pts"); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipVectorTransformMatrixPoints(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } // must do an in-place copy because we only have a reference PointF[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTFArrayF(buf, pts.Length); for (int i=0; i[To be supplied.] ////// /// public void VectorTransformPoints(Point[] pts) { TransformVectors(pts); } ///[To be supplied.] ////// /// public void TransformVectors(Point[] pts) { if (pts == null) { throw new ArgumentNullException("pts"); } IntPtr buf = SafeNativeMethods.Gdip.ConvertPointToMemory(pts); try { int status = SafeNativeMethods.Gdip.GdipVectorTransformMatrixPointsI(new HandleRef(this, nativeMatrix), new HandleRef(null, buf), pts.Length); if (status != SafeNativeMethods.Gdip.Ok) { throw SafeNativeMethods.Gdip.StatusException(status); } // must do an in-place copy because we only have a reference Point[] newPts = SafeNativeMethods.Gdip.ConvertGPPOINTArray(buf, pts.Length); for (int i=0; i[To be supplied.] ////// /// Gets a value indicating whether this /// public bool IsInvertible { get { int isInvertible; int status = SafeNativeMethods.Gdip.GdipIsMatrixInvertible(new HandleRef(this, nativeMatrix), out isInvertible); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return isInvertible != 0; } } ///is invertible. /// /// /// Gets a value indicating whether this public bool IsIdentity { get { int isIdentity; int status = SafeNativeMethods.Gdip.GdipIsMatrixIdentity(new HandleRef(this, nativeMatrix), out isIdentity); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return isIdentity != 0; } } ///is the identity matrix. /// /// /// public override bool Equals(object obj) { Matrix matrix2 = obj as Matrix; if (matrix2 == null) return false; int isEqual; int status = SafeNativeMethods.Gdip.GdipIsMatrixEqual(new HandleRef(this, nativeMatrix), new HandleRef(matrix2, matrix2.nativeMatrix), out isEqual); if (status != SafeNativeMethods.Gdip.Ok) throw SafeNativeMethods.Gdip.StatusException(status); return isEqual != 0; } ////// Tests whether the specified object is a /// ///and is identical to this . /// /// /// public override int GetHashCode() { return base.GetHashCode(); } internal Matrix(IntPtr nativeMatrix) { SetNativeMatrix(nativeMatrix); } internal void SetNativeMatrix(IntPtr nativeMatrix) { this.nativeMatrix = nativeMatrix; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007./// Returns a hash code. /// ///
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- Point3DCollection.cs
- ColorConvertedBitmap.cs
- XmlNamespaceManager.cs
- Span.cs
- DetailsViewUpdateEventArgs.cs
- ResetableIterator.cs
- CompositeTypefaceMetrics.cs
- DBSqlParser.cs
- DesignerAutoFormatStyle.cs
- SqlFunctionAttribute.cs
- SystemDiagnosticsSection.cs