Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / EasingKeyFrames.cs / 1305600 / EasingKeyFrames.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; namespace System.Windows.Media.Animation { ////// This class is used as part of a ByteKeyFrameCollection in /// conjunction with a KeyFrameByteAnimation to animate a /// Byte property value along a set of key frames. /// /// This ByteKeyFrame interpolates the between the Byte Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingByteKeyFrame : ByteKeyFrame { #region Constructors ////// Creates a new EasingByteKeyFrame. /// public EasingByteKeyFrame() : base() { } ////// Creates a new EasingByteKeyFrame. /// public EasingByteKeyFrame(Byte value) : this() { Value = value; } ////// Creates a new EasingByteKeyFrame. /// public EasingByteKeyFrame(Byte value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingByteKeyFrame. /// public EasingByteKeyFrame(Byte value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingByteKeyFrame(); } #endregion #region ByteKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Byte InterpolateValueCore(Byte baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateByte(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingByteKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a ColorKeyFrameCollection in /// conjunction with a KeyFrameColorAnimation to animate a /// Color property value along a set of key frames. /// /// This ColorKeyFrame interpolates the between the Color Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingColorKeyFrame : ColorKeyFrame { #region Constructors ////// Creates a new EasingColorKeyFrame. /// public EasingColorKeyFrame() : base() { } ////// Creates a new EasingColorKeyFrame. /// public EasingColorKeyFrame(Color value) : this() { Value = value; } ////// Creates a new EasingColorKeyFrame. /// public EasingColorKeyFrame(Color value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingColorKeyFrame. /// public EasingColorKeyFrame(Color value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingColorKeyFrame(); } #endregion #region ColorKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Color InterpolateValueCore(Color baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateColor(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingColorKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a DecimalKeyFrameCollection in /// conjunction with a KeyFrameDecimalAnimation to animate a /// Decimal property value along a set of key frames. /// /// This DecimalKeyFrame interpolates the between the Decimal Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingDecimalKeyFrame : DecimalKeyFrame { #region Constructors ////// Creates a new EasingDecimalKeyFrame. /// public EasingDecimalKeyFrame() : base() { } ////// Creates a new EasingDecimalKeyFrame. /// public EasingDecimalKeyFrame(Decimal value) : this() { Value = value; } ////// Creates a new EasingDecimalKeyFrame. /// public EasingDecimalKeyFrame(Decimal value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingDecimalKeyFrame. /// public EasingDecimalKeyFrame(Decimal value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingDecimalKeyFrame(); } #endregion #region DecimalKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Decimal InterpolateValueCore(Decimal baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateDecimal(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingDecimalKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a DoubleKeyFrameCollection in /// conjunction with a KeyFrameDoubleAnimation to animate a /// Double property value along a set of key frames. /// /// This DoubleKeyFrame interpolates the between the Double Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingDoubleKeyFrame : DoubleKeyFrame { #region Constructors ////// Creates a new EasingDoubleKeyFrame. /// public EasingDoubleKeyFrame() : base() { } ////// Creates a new EasingDoubleKeyFrame. /// public EasingDoubleKeyFrame(Double value) : this() { Value = value; } ////// Creates a new EasingDoubleKeyFrame. /// public EasingDoubleKeyFrame(Double value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingDoubleKeyFrame. /// public EasingDoubleKeyFrame(Double value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingDoubleKeyFrame(); } #endregion #region DoubleKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Double InterpolateValueCore(Double baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateDouble(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingDoubleKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a Int16KeyFrameCollection in /// conjunction with a KeyFrameInt16Animation to animate a /// Int16 property value along a set of key frames. /// /// This Int16KeyFrame interpolates the between the Int16 Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingInt16KeyFrame : Int16KeyFrame { #region Constructors ////// Creates a new EasingInt16KeyFrame. /// public EasingInt16KeyFrame() : base() { } ////// Creates a new EasingInt16KeyFrame. /// public EasingInt16KeyFrame(Int16 value) : this() { Value = value; } ////// Creates a new EasingInt16KeyFrame. /// public EasingInt16KeyFrame(Int16 value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingInt16KeyFrame. /// public EasingInt16KeyFrame(Int16 value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingInt16KeyFrame(); } #endregion #region Int16KeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Int16 InterpolateValueCore(Int16 baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateInt16(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingInt16KeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a Int32KeyFrameCollection in /// conjunction with a KeyFrameInt32Animation to animate a /// Int32 property value along a set of key frames. /// /// This Int32KeyFrame interpolates the between the Int32 Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingInt32KeyFrame : Int32KeyFrame { #region Constructors ////// Creates a new EasingInt32KeyFrame. /// public EasingInt32KeyFrame() : base() { } ////// Creates a new EasingInt32KeyFrame. /// public EasingInt32KeyFrame(Int32 value) : this() { Value = value; } ////// Creates a new EasingInt32KeyFrame. /// public EasingInt32KeyFrame(Int32 value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingInt32KeyFrame. /// public EasingInt32KeyFrame(Int32 value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingInt32KeyFrame(); } #endregion #region Int32KeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Int32 InterpolateValueCore(Int32 baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateInt32(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingInt32KeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a Int64KeyFrameCollection in /// conjunction with a KeyFrameInt64Animation to animate a /// Int64 property value along a set of key frames. /// /// This Int64KeyFrame interpolates the between the Int64 Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingInt64KeyFrame : Int64KeyFrame { #region Constructors ////// Creates a new EasingInt64KeyFrame. /// public EasingInt64KeyFrame() : base() { } ////// Creates a new EasingInt64KeyFrame. /// public EasingInt64KeyFrame(Int64 value) : this() { Value = value; } ////// Creates a new EasingInt64KeyFrame. /// public EasingInt64KeyFrame(Int64 value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingInt64KeyFrame. /// public EasingInt64KeyFrame(Int64 value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingInt64KeyFrame(); } #endregion #region Int64KeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Int64 InterpolateValueCore(Int64 baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateInt64(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingInt64KeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a PointKeyFrameCollection in /// conjunction with a KeyFramePointAnimation to animate a /// Point property value along a set of key frames. /// /// This PointKeyFrame interpolates the between the Point Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingPointKeyFrame : PointKeyFrame { #region Constructors ////// Creates a new EasingPointKeyFrame. /// public EasingPointKeyFrame() : base() { } ////// Creates a new EasingPointKeyFrame. /// public EasingPointKeyFrame(Point value) : this() { Value = value; } ////// Creates a new EasingPointKeyFrame. /// public EasingPointKeyFrame(Point value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingPointKeyFrame. /// public EasingPointKeyFrame(Point value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingPointKeyFrame(); } #endregion #region PointKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Point InterpolateValueCore(Point baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolatePoint(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingPointKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a Point3DKeyFrameCollection in /// conjunction with a KeyFramePoint3DAnimation to animate a /// Point3D property value along a set of key frames. /// /// This Point3DKeyFrame interpolates the between the Point3D Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingPoint3DKeyFrame : Point3DKeyFrame { #region Constructors ////// Creates a new EasingPoint3DKeyFrame. /// public EasingPoint3DKeyFrame() : base() { } ////// Creates a new EasingPoint3DKeyFrame. /// public EasingPoint3DKeyFrame(Point3D value) : this() { Value = value; } ////// Creates a new EasingPoint3DKeyFrame. /// public EasingPoint3DKeyFrame(Point3D value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingPoint3DKeyFrame. /// public EasingPoint3DKeyFrame(Point3D value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingPoint3DKeyFrame(); } #endregion #region Point3DKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Point3D InterpolateValueCore(Point3D baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolatePoint3D(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingPoint3DKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a QuaternionKeyFrameCollection in /// conjunction with a KeyFrameQuaternionAnimation to animate a /// Quaternion property value along a set of key frames. /// /// This QuaternionKeyFrame interpolates the between the Quaternion Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingQuaternionKeyFrame : QuaternionKeyFrame { #region Constructors ////// Creates a new EasingQuaternionKeyFrame. /// public EasingQuaternionKeyFrame() : base() { } ////// Creates a new EasingQuaternionKeyFrame. /// public EasingQuaternionKeyFrame(Quaternion value) : this() { Value = value; } ////// Creates a new EasingQuaternionKeyFrame. /// public EasingQuaternionKeyFrame(Quaternion value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingQuaternionKeyFrame. /// public EasingQuaternionKeyFrame(Quaternion value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingQuaternionKeyFrame(); } #endregion #region QuaternionKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Quaternion InterpolateValueCore(Quaternion baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateQuaternion(baseValue, Value, keyFrameProgress, UseShortestPath); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingQuaternionKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a Rotation3DKeyFrameCollection in /// conjunction with a KeyFrameRotation3DAnimation to animate a /// Rotation3D property value along a set of key frames. /// /// This Rotation3DKeyFrame interpolates the between the Rotation3D Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingRotation3DKeyFrame : Rotation3DKeyFrame { #region Constructors ////// Creates a new EasingRotation3DKeyFrame. /// public EasingRotation3DKeyFrame() : base() { } ////// Creates a new EasingRotation3DKeyFrame. /// public EasingRotation3DKeyFrame(Rotation3D value) : this() { Value = value; } ////// Creates a new EasingRotation3DKeyFrame. /// public EasingRotation3DKeyFrame(Rotation3D value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingRotation3DKeyFrame. /// public EasingRotation3DKeyFrame(Rotation3D value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingRotation3DKeyFrame(); } #endregion #region Rotation3DKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Rotation3D InterpolateValueCore(Rotation3D baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateRotation3D(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingRotation3DKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a RectKeyFrameCollection in /// conjunction with a KeyFrameRectAnimation to animate a /// Rect property value along a set of key frames. /// /// This RectKeyFrame interpolates the between the Rect Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingRectKeyFrame : RectKeyFrame { #region Constructors ////// Creates a new EasingRectKeyFrame. /// public EasingRectKeyFrame() : base() { } ////// Creates a new EasingRectKeyFrame. /// public EasingRectKeyFrame(Rect value) : this() { Value = value; } ////// Creates a new EasingRectKeyFrame. /// public EasingRectKeyFrame(Rect value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingRectKeyFrame. /// public EasingRectKeyFrame(Rect value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingRectKeyFrame(); } #endregion #region RectKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Rect InterpolateValueCore(Rect baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateRect(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingRectKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a SingleKeyFrameCollection in /// conjunction with a KeyFrameSingleAnimation to animate a /// Single property value along a set of key frames. /// /// This SingleKeyFrame interpolates the between the Single Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingSingleKeyFrame : SingleKeyFrame { #region Constructors ////// Creates a new EasingSingleKeyFrame. /// public EasingSingleKeyFrame() : base() { } ////// Creates a new EasingSingleKeyFrame. /// public EasingSingleKeyFrame(Single value) : this() { Value = value; } ////// Creates a new EasingSingleKeyFrame. /// public EasingSingleKeyFrame(Single value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingSingleKeyFrame. /// public EasingSingleKeyFrame(Single value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingSingleKeyFrame(); } #endregion #region SingleKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Single InterpolateValueCore(Single baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateSingle(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingSingleKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a SizeKeyFrameCollection in /// conjunction with a KeyFrameSizeAnimation to animate a /// Size property value along a set of key frames. /// /// This SizeKeyFrame interpolates the between the Size Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingSizeKeyFrame : SizeKeyFrame { #region Constructors ////// Creates a new EasingSizeKeyFrame. /// public EasingSizeKeyFrame() : base() { } ////// Creates a new EasingSizeKeyFrame. /// public EasingSizeKeyFrame(Size value) : this() { Value = value; } ////// Creates a new EasingSizeKeyFrame. /// public EasingSizeKeyFrame(Size value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingSizeKeyFrame. /// public EasingSizeKeyFrame(Size value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingSizeKeyFrame(); } #endregion #region SizeKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Size InterpolateValueCore(Size baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateSize(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingSizeKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a VectorKeyFrameCollection in /// conjunction with a KeyFrameVectorAnimation to animate a /// Vector property value along a set of key frames. /// /// This VectorKeyFrame interpolates the between the Vector Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingVectorKeyFrame : VectorKeyFrame { #region Constructors ////// Creates a new EasingVectorKeyFrame. /// public EasingVectorKeyFrame() : base() { } ////// Creates a new EasingVectorKeyFrame. /// public EasingVectorKeyFrame(Vector value) : this() { Value = value; } ////// Creates a new EasingVectorKeyFrame. /// public EasingVectorKeyFrame(Vector value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingVectorKeyFrame. /// public EasingVectorKeyFrame(Vector value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingVectorKeyFrame(); } #endregion #region VectorKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Vector InterpolateValueCore(Vector baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateVector(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingVectorKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } ////// This class is used as part of a Vector3DKeyFrameCollection in /// conjunction with a KeyFrameVector3DAnimation to animate a /// Vector3D property value along a set of key frames. /// /// This Vector3DKeyFrame interpolates the between the Vector3D Value of /// the previous key frame and its own Value Linearly with an EasingFunction to produce its output value. /// public partial class EasingVector3DKeyFrame : Vector3DKeyFrame { #region Constructors ////// Creates a new EasingVector3DKeyFrame. /// public EasingVector3DKeyFrame() : base() { } ////// Creates a new EasingVector3DKeyFrame. /// public EasingVector3DKeyFrame(Vector3D value) : this() { Value = value; } ////// Creates a new EasingVector3DKeyFrame. /// public EasingVector3DKeyFrame(Vector3D value, KeyTime keyTime) : this() { Value = value; KeyTime = keyTime; } ////// Creates a new EasingVector3DKeyFrame. /// public EasingVector3DKeyFrame(Vector3D value, KeyTime keyTime, IEasingFunction easingFunction) : this() { Value = value; KeyTime = keyTime; EasingFunction = easingFunction; } #endregion #region Freezable ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new EasingVector3DKeyFrame(); } #endregion #region Vector3DKeyFrame ////// Implemented to Easingly interpolate between the baseValue and the /// Value of this KeyFrame using the keyFrameProgress. /// protected override Vector3D InterpolateValueCore(Vector3D baseValue, double keyFrameProgress) { IEasingFunction easingFunction = EasingFunction; if (easingFunction != null) { keyFrameProgress = easingFunction.Ease(keyFrameProgress); } if (keyFrameProgress == 0.0) { return baseValue; } else if (keyFrameProgress == 1.0) { return Value; } else { return AnimatedTypeHelpers.InterpolateVector3D(baseValue, Value, keyFrameProgress); } } #endregion #region Public Properties ////// EasingFunctionProperty /// public static readonly DependencyProperty EasingFunctionProperty = DependencyProperty.Register( "EasingFunction", typeof(IEasingFunction), typeof(EasingVector3DKeyFrame)); ////// EasingFunction /// public IEasingFunction EasingFunction { get { return (IEasingFunction)GetValue(EasingFunctionProperty); } set { SetValueInternal(EasingFunctionProperty, value); } } #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. 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- Dynamic.cs
- BmpBitmapDecoder.cs
- RelationshipManager.cs
- CodeTypeReferenceSerializer.cs
- ProcessProtocolHandler.cs
- ValidationError.cs
- XmlEntity.cs
- UnmanagedBitmapWrapper.cs
- XpsSerializationManager.cs
- DataServiceEntityAttribute.cs
- TemplateBindingExpression.cs
- MimeReturn.cs
- DateTimeOffset.cs
- DataGridViewTopRowAccessibleObject.cs
- TextServicesPropertyRanges.cs
- WebPartDisplayModeCollection.cs
- ExpressionEditorAttribute.cs
- Matrix3DStack.cs
- AssociationSetEnd.cs
- OuterGlowBitmapEffect.cs
- ClientSession.cs
- SoapFault.cs
- FrameworkPropertyMetadata.cs
- HttpException.cs
- CatalogPartCollection.cs
- NullableBoolConverter.cs
- WSSecurityXXX2005.cs
- Typography.cs
- TogglePattern.cs
- XmlRawWriterWrapper.cs
- Expressions.cs
- DllHostedComPlusServiceHost.cs
- Evidence.cs
- SequentialUshortCollection.cs
- PolyQuadraticBezierSegmentFigureLogic.cs
- GeometryConverter.cs
- LocationUpdates.cs
- DbgCompiler.cs
- HtmlLink.cs
- NamespaceCollection.cs
- SerialReceived.cs
- SystemIPv6InterfaceProperties.cs
- PassportAuthentication.cs
- XmlCompatibilityReader.cs
- StandardCommands.cs
- baseaxisquery.cs
- StylusButtonCollection.cs
- DataObjectMethodAttribute.cs
- PropertyRef.cs
- URL.cs
- RoutedPropertyChangedEventArgs.cs
- TextDecorationCollection.cs
- QuerySettings.cs
- ImageSource.cs
- WebHttpSecurityElement.cs
- Button.cs
- QilTernary.cs
- CreationContext.cs
- InternalResources.cs
- Operators.cs
- Main.cs
- ToolStripMenuItem.cs
- OptionalColumn.cs
- Funcletizer.cs
- TogglePatternIdentifiers.cs
- FileDialogCustomPlaces.cs
- cookiecontainer.cs
- LinkClickEvent.cs
- ToolStripContentPanelDesigner.cs
- GestureRecognizer.cs
- SqlNodeAnnotation.cs
- MaxSessionCountExceededException.cs
- ScrollEventArgs.cs
- OperandQuery.cs
- ScaleTransform.cs
- ScrollItemPatternIdentifiers.cs
- graph.cs
- Endpoint.cs
- TypeUsageBuilder.cs
- ConcurrencyMode.cs
- GenericTextProperties.cs
- AudioBase.cs
- GPPOINTF.cs
- XmlRootAttribute.cs
- XmlSchemaAppInfo.cs
- WinCategoryAttribute.cs
- SpeechRecognizer.cs
- LinqDataSource.cs
- DecoderFallbackWithFailureFlag.cs
- DashStyle.cs
- FontSizeConverter.cs
- TypeUtil.cs
- IssuedTokenClientBehaviorsElement.cs
- CategoryList.cs
- BufferedGraphicsContext.cs
- ServerProtocol.cs
- GridPatternIdentifiers.cs
- ProcessModuleCollection.cs
- ConfigurationElement.cs
- DbMetaDataCollectionNames.cs