Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / Generated / MatrixAnimationBase.cs / 1 / MatrixAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class MatrixAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new MatrixAnimationBase. /// protected MatrixAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this MatrixAnimationBase /// ///The copy public new MatrixAnimationBase Clone() { return (MatrixAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Matrix)defaultOriginValue, (Matrix)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Matrix); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Matrix GetCurrentValue(Matrix defaultOriginValue, Matrix defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueMatrix(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Matrix GetCurrentValueCore(Matrix defaultOriginValue, Matrix defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SiteMapProvider.cs
- MultiByteCodec.cs
- DeferredTextReference.cs
- MemberRelationshipService.cs
- StreamSecurityUpgradeAcceptor.cs
- _BasicClient.cs
- CryptoKeySecurity.cs
- PageThemeParser.cs
- IgnoreSectionHandler.cs
- ListControlDataBindingHandler.cs
- OutputCache.cs
- CanExecuteRoutedEventArgs.cs
- ConfigurationFileMap.cs
- cookiecontainer.cs
- Base64Stream.cs
- StatusBarDesigner.cs
- NativeMethods.cs
- ProfileProvider.cs
- ContentTextAutomationPeer.cs
- TimeSpanMinutesOrInfiniteConverter.cs
- ForeignKeyConstraint.cs
- XmlSchemaInferenceException.cs
- CookieProtection.cs
- HtmlEmptyTagControlBuilder.cs
- UserPreferenceChangingEventArgs.cs
- Button.cs
- KeyNameIdentifierClause.cs
- remotingproxy.cs
- DecoderExceptionFallback.cs
- SapiRecoContext.cs
- OleDragDropHandler.cs
- CodeMemberField.cs
- SmiEventSink_DeferedProcessing.cs
- ToolStripPanelCell.cs
- ValidationErrorEventArgs.cs
- ToolStripPanel.cs
- ServiceThrottle.cs
- RadioButtonFlatAdapter.cs
- XPathNavigatorKeyComparer.cs
- Events.cs
- SchemaContext.cs
- IdleTimeoutMonitor.cs
- TriggerAction.cs
- FreezableCollection.cs
- FlowDocumentFormatter.cs
- ObjectStateManagerMetadata.cs
- HandlerFactoryWrapper.cs
- DmlSqlGenerator.cs
- DragDeltaEventArgs.cs
- IxmlLineInfo.cs
- BamlBinaryReader.cs
- EventEntry.cs
- ConnectionsZone.cs
- WindowsMenu.cs
- CompressEmulationStream.cs
- unsafenativemethodstextservices.cs
- BitmapSourceSafeMILHandle.cs
- OdbcReferenceCollection.cs
- Collection.cs
- ClientTarget.cs
- ImageAttributes.cs
- WebHttpSecurityElement.cs
- StorageConditionPropertyMapping.cs
- BasicKeyConstraint.cs
- ObjectDataSourceSelectingEventArgs.cs
- KeyFrames.cs
- CodeMethodInvokeExpression.cs
- PageAdapter.cs
- ConnectionStringsExpressionEditor.cs
- SqlDataSourceCommandParser.cs
- EncoderBestFitFallback.cs
- AppearanceEditorPart.cs
- ControlBuilder.cs
- HMACMD5.cs
- Accessible.cs
- StreamUpdate.cs
- CircleHotSpot.cs
- NamespaceImport.cs
- CommandBinding.cs
- LockCookie.cs
- ThrowOnMultipleAssignment.cs
- safesecurityhelperavalon.cs
- Schema.cs
- BuildManagerHost.cs
- DataGridViewCellStyle.cs
- SqlPersonalizationProvider.cs
- ToolStripItemGlyph.cs
- XmlnsDefinitionAttribute.cs
- DocumentsTrace.cs
- UIElementHelper.cs
- HttpModuleAction.cs
- NameSpaceExtractor.cs
- Selector.cs
- CollectionViewGroup.cs
- TabControl.cs
- ExtractedStateEntry.cs
- SqlNamer.cs
- SafeNativeMethods.cs
- VectorKeyFrameCollection.cs
- EventPrivateKey.cs