PngBitmapEncoder.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media / Imaging / PngBitmapEncoder.cs / 1 / PngBitmapEncoder.cs

                            //------------------------------------------------------------------------------ 
//  Microsoft Avalon
//  Copyright (c) Microsoft Corporation, All Rights Reserved
//
//  File: PngBitmapEncoder.cs 
//
//----------------------------------------------------------------------------- 
 
using System;
using System.Security; 
using System.Security.Permissions;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization; 
using System.Reflection;
using MS.Internal; 
using MS.Win32.PresentationCore; 
using System.Diagnostics;
using System.Windows.Media; 
using System.Globalization;
using System.Runtime.InteropServices;

namespace System.Windows.Media.Imaging 
{
    #region PngInterlaceOption 
 
    /// 
    /// Possibile options for the interlaced setting. 
    /// 
    public enum PngInterlaceOption : int
    {
        ///  
        /// Let the encoder decide what is best.
        ///  
        Default = 0, 

        ///  
        /// Save as an interlaced bitmap.
        /// 
        On = 1,
 
        /// 
        /// Do not save as an interlaced bitmap. 
        ///  
        Off = 2,
    } 

    #endregion

    #region PngBitmapEncoder 

    ///  
    /// Built-in Encoder for Png files. 
    /// 
    public sealed class PngBitmapEncoder : BitmapEncoder 
    {
        #region Constructors

        ///  
        /// Constructor for PngBitmapEncoder
        ///  
        ///  
        /// Critical - will eventually create unmanaged resources
        /// PublicOK - all inputs are verified 
        /// 
        [SecurityCritical ]
        public PngBitmapEncoder() :
            base(true) 
        {
            _supportsPreview = false; 
            _supportsGlobalThumbnail = false; 
            _supportsGlobalMetadata = false;
            _supportsFrameThumbnails = false; 
            _supportsMultipleFrames = false;
            _supportsFrameMetadata = true;
        }
 
        #endregion
 
        #region Public Properties 

        ///  
        /// Encode this bitmap as interlaced.
        /// 
        public PngInterlaceOption Interlace
        { 
            get
            { 
                return _interlaceOption; 
            }
            set 
            {
                _interlaceOption = value;
            }
        } 

        #endregion 
 
        #region Internal Properties / Methods
 
        /// 
        /// Returns the container format for this encoder
        /// 
        ///  
        /// Critical - uses guid to create unmanaged resources
        ///  
        internal override Guid ContainerFormat 
        {
            [SecurityCritical] 
            get
            {
                return _containerFormat;
            } 
        }
 
        ///  
        /// Setups the encoder and other properties before encoding each frame
        ///  
        /// 
        /// Critical - calls Critical Initialize()
        /// 
        [SecurityCritical] 
        internal override void SetupFrame(SafeMILHandle frameEncodeHandle, SafeMILHandle encoderOptions)
        { 
            PROPBAG2 propBag = new PROPBAG2(); 
            PROPVARIANT propValue = new PROPVARIANT();
 
            // There is only one encoder option supported here:

            if (_interlaceOption != c_defaultInterlaceOption)
            { 
                try
                { 
                    propBag.Init("InterlaceOption"); 
                    propValue.Init(_interlaceOption == PngInterlaceOption.On);
 
                    HRESULT.Check(UnsafeNativeMethods.IPropertyBag2.Write(
                        encoderOptions,
                        1,
                        ref propBag, 
                        ref propValue));
                } 
                finally 
                {
                    propBag.Clear(); 
                    propValue.Clear();
                }
            }
 
            HRESULT.Check(UnsafeNativeMethods.WICBitmapFrameEncode.Initialize(
                frameEncodeHandle, 
                encoderOptions 
                ));
        } 

        #endregion

        #region Internal Abstract 

        /// Need to implement this to derive from the "sealed" object 
        internal override void SealObject() 
        {
            throw new NotImplementedException(); 
        }

        #endregion
 
        #region Data Members
 
        ///  
        /// Critical - CLSID used for creation of critical resources
        ///  
        [SecurityCritical]
        private Guid _containerFormat = MILGuidData.GUID_ContainerFormatPng;

        private const PngInterlaceOption c_defaultInterlaceOption = PngInterlaceOption.Default; 
        private PngInterlaceOption _interlaceOption = c_defaultInterlaceOption;
 
        #endregion 
    }
 
    #endregion // PngBitmapEncoder
}

 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------ 
//  Microsoft Avalon
//  Copyright (c) Microsoft Corporation, All Rights Reserved
//
//  File: PngBitmapEncoder.cs 
//
//----------------------------------------------------------------------------- 
 
using System;
using System.Security; 
using System.Security.Permissions;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization; 
using System.Reflection;
using MS.Internal; 
using MS.Win32.PresentationCore; 
using System.Diagnostics;
using System.Windows.Media; 
using System.Globalization;
using System.Runtime.InteropServices;

namespace System.Windows.Media.Imaging 
{
    #region PngInterlaceOption 
 
    /// 
    /// Possibile options for the interlaced setting. 
    /// 
    public enum PngInterlaceOption : int
    {
        ///  
        /// Let the encoder decide what is best.
        ///  
        Default = 0, 

        ///  
        /// Save as an interlaced bitmap.
        /// 
        On = 1,
 
        /// 
        /// Do not save as an interlaced bitmap. 
        ///  
        Off = 2,
    } 

    #endregion

    #region PngBitmapEncoder 

    ///  
    /// Built-in Encoder for Png files. 
    /// 
    public sealed class PngBitmapEncoder : BitmapEncoder 
    {
        #region Constructors

        ///  
        /// Constructor for PngBitmapEncoder
        ///  
        ///  
        /// Critical - will eventually create unmanaged resources
        /// PublicOK - all inputs are verified 
        /// 
        [SecurityCritical ]
        public PngBitmapEncoder() :
            base(true) 
        {
            _supportsPreview = false; 
            _supportsGlobalThumbnail = false; 
            _supportsGlobalMetadata = false;
            _supportsFrameThumbnails = false; 
            _supportsMultipleFrames = false;
            _supportsFrameMetadata = true;
        }
 
        #endregion
 
        #region Public Properties 

        ///  
        /// Encode this bitmap as interlaced.
        /// 
        public PngInterlaceOption Interlace
        { 
            get
            { 
                return _interlaceOption; 
            }
            set 
            {
                _interlaceOption = value;
            }
        } 

        #endregion 
 
        #region Internal Properties / Methods
 
        /// 
        /// Returns the container format for this encoder
        /// 
        ///  
        /// Critical - uses guid to create unmanaged resources
        ///  
        internal override Guid ContainerFormat 
        {
            [SecurityCritical] 
            get
            {
                return _containerFormat;
            } 
        }
 
        ///  
        /// Setups the encoder and other properties before encoding each frame
        ///  
        /// 
        /// Critical - calls Critical Initialize()
        /// 
        [SecurityCritical] 
        internal override void SetupFrame(SafeMILHandle frameEncodeHandle, SafeMILHandle encoderOptions)
        { 
            PROPBAG2 propBag = new PROPBAG2(); 
            PROPVARIANT propValue = new PROPVARIANT();
 
            // There is only one encoder option supported here:

            if (_interlaceOption != c_defaultInterlaceOption)
            { 
                try
                { 
                    propBag.Init("InterlaceOption"); 
                    propValue.Init(_interlaceOption == PngInterlaceOption.On);
 
                    HRESULT.Check(UnsafeNativeMethods.IPropertyBag2.Write(
                        encoderOptions,
                        1,
                        ref propBag, 
                        ref propValue));
                } 
                finally 
                {
                    propBag.Clear(); 
                    propValue.Clear();
                }
            }
 
            HRESULT.Check(UnsafeNativeMethods.WICBitmapFrameEncode.Initialize(
                frameEncodeHandle, 
                encoderOptions 
                ));
        } 

        #endregion

        #region Internal Abstract 

        /// Need to implement this to derive from the "sealed" object 
        internal override void SealObject() 
        {
            throw new NotImplementedException(); 
        }

        #endregion
 
        #region Data Members
 
        ///  
        /// Critical - CLSID used for creation of critical resources
        ///  
        [SecurityCritical]
        private Guid _containerFormat = MILGuidData.GUID_ContainerFormatPng;

        private const PngInterlaceOption c_defaultInterlaceOption = PngInterlaceOption.Default; 
        private PngInterlaceOption _interlaceOption = c_defaultInterlaceOption;
 
        #endregion 
    }
 
    #endregion // PngBitmapEncoder
}

 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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