Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / PointLightBase.cs / 1 / PointLightBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { abstract partial class PointLightBase : Light { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new PointLightBase Clone() { return (PointLightBase)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new PointLightBase CloneCurrentValue() { return (PointLightBase)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void PositionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(PositionProperty); } private static void RangePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(RangeProperty); } private static void ConstantAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(ConstantAttenuationProperty); } private static void LinearAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(LinearAttenuationProperty); } private static void QuadraticAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(QuadraticAttenuationProperty); } #region Public Properties ////// Position - Point3D. Default value is new Point3D(). /// public Point3D Position { get { return (Point3D) GetValue(PositionProperty); } set { SetValueInternal(PositionProperty, value); } } ////// Range - double. Default value is Double.PositiveInfinity. /// public double Range { get { return (double) GetValue(RangeProperty); } set { SetValueInternal(RangeProperty, value); } } ////// ConstantAttenuation - double. Default value is 1.0. /// public double ConstantAttenuation { get { return (double) GetValue(ConstantAttenuationProperty); } set { SetValueInternal(ConstantAttenuationProperty, value); } } ////// LinearAttenuation - double. Default value is 0.0. /// public double LinearAttenuation { get { return (double) GetValue(LinearAttenuationProperty); } set { SetValueInternal(LinearAttenuationProperty, value); } } ////// QuadraticAttenuation - double. Default value is 0.0. /// public double QuadraticAttenuation { get { return (double) GetValue(QuadraticAttenuationProperty); } set { SetValueInternal(QuadraticAttenuationProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the PointLightBase.Position property. /// public static readonly DependencyProperty PositionProperty; ////// The DependencyProperty for the PointLightBase.Range property. /// public static readonly DependencyProperty RangeProperty; ////// The DependencyProperty for the PointLightBase.ConstantAttenuation property. /// public static readonly DependencyProperty ConstantAttenuationProperty; ////// The DependencyProperty for the PointLightBase.LinearAttenuation property. /// public static readonly DependencyProperty LinearAttenuationProperty; ////// The DependencyProperty for the PointLightBase.QuadraticAttenuation property. /// public static readonly DependencyProperty QuadraticAttenuationProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal static Point3D s_Position = new Point3D(); internal const double c_Range = Double.PositiveInfinity; internal const double c_ConstantAttenuation = 1.0; internal const double c_LinearAttenuation = 0.0; internal const double c_QuadraticAttenuation = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static PointLightBase() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(PointLightBase); PositionProperty = RegisterProperty("Position", typeof(Point3D), typeofThis, new Point3D(), new PropertyChangedCallback(PositionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); RangeProperty = RegisterProperty("Range", typeof(double), typeofThis, Double.PositiveInfinity, new PropertyChangedCallback(RangePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ConstantAttenuationProperty = RegisterProperty("ConstantAttenuation", typeof(double), typeofThis, 1.0, new PropertyChangedCallback(ConstantAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); LinearAttenuationProperty = RegisterProperty("LinearAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(LinearAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); QuadraticAttenuationProperty = RegisterProperty("QuadraticAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(QuadraticAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { abstract partial class PointLightBase : Light { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new PointLightBase Clone() { return (PointLightBase)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new PointLightBase CloneCurrentValue() { return (PointLightBase)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void PositionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(PositionProperty); } private static void RangePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(RangeProperty); } private static void ConstantAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(ConstantAttenuationProperty); } private static void LinearAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(LinearAttenuationProperty); } private static void QuadraticAttenuationPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PointLightBase target = ((PointLightBase) d); target.PropertyChanged(QuadraticAttenuationProperty); } #region Public Properties ////// Position - Point3D. Default value is new Point3D(). /// public Point3D Position { get { return (Point3D) GetValue(PositionProperty); } set { SetValueInternal(PositionProperty, value); } } ////// Range - double. Default value is Double.PositiveInfinity. /// public double Range { get { return (double) GetValue(RangeProperty); } set { SetValueInternal(RangeProperty, value); } } ////// ConstantAttenuation - double. Default value is 1.0. /// public double ConstantAttenuation { get { return (double) GetValue(ConstantAttenuationProperty); } set { SetValueInternal(ConstantAttenuationProperty, value); } } ////// LinearAttenuation - double. Default value is 0.0. /// public double LinearAttenuation { get { return (double) GetValue(LinearAttenuationProperty); } set { SetValueInternal(LinearAttenuationProperty, value); } } ////// QuadraticAttenuation - double. Default value is 0.0. /// public double QuadraticAttenuation { get { return (double) GetValue(QuadraticAttenuationProperty); } set { SetValueInternal(QuadraticAttenuationProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the PointLightBase.Position property. /// public static readonly DependencyProperty PositionProperty; ////// The DependencyProperty for the PointLightBase.Range property. /// public static readonly DependencyProperty RangeProperty; ////// The DependencyProperty for the PointLightBase.ConstantAttenuation property. /// public static readonly DependencyProperty ConstantAttenuationProperty; ////// The DependencyProperty for the PointLightBase.LinearAttenuation property. /// public static readonly DependencyProperty LinearAttenuationProperty; ////// The DependencyProperty for the PointLightBase.QuadraticAttenuation property. /// public static readonly DependencyProperty QuadraticAttenuationProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal static Point3D s_Position = new Point3D(); internal const double c_Range = Double.PositiveInfinity; internal const double c_ConstantAttenuation = 1.0; internal const double c_LinearAttenuation = 0.0; internal const double c_QuadraticAttenuation = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static PointLightBase() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(PointLightBase); PositionProperty = RegisterProperty("Position", typeof(Point3D), typeofThis, new Point3D(), new PropertyChangedCallback(PositionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); RangeProperty = RegisterProperty("Range", typeof(double), typeofThis, Double.PositiveInfinity, new PropertyChangedCallback(RangePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ConstantAttenuationProperty = RegisterProperty("ConstantAttenuation", typeof(double), typeofThis, 1.0, new PropertyChangedCallback(ConstantAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); LinearAttenuationProperty = RegisterProperty("LinearAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(LinearAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); QuadraticAttenuationProperty = RegisterProperty("QuadraticAttenuation", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(QuadraticAttenuationPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- RectKeyFrameCollection.cs
- JoinElimination.cs
- AccessedThroughPropertyAttribute.cs
- KnownTypes.cs
- HostedBindingBehavior.cs
- Panel.cs
- XmlSerializerObjectSerializer.cs
- XamlReaderHelper.cs
- SafeReadContext.cs
- CookieProtection.cs
- RowParagraph.cs
- WebMessageEncodingElement.cs
- PrinterResolution.cs
- FirstQueryOperator.cs
- translator.cs
- RectAnimationUsingKeyFrames.cs
- ListItemCollection.cs
- NullExtension.cs
- MessageDecoder.cs
- RawStylusSystemGestureInputReport.cs
- CallbackValidatorAttribute.cs
- EncoderParameters.cs
- RuleInfoComparer.cs
- HealthMonitoringSection.cs
- UnsignedPublishLicense.cs
- DataSetUtil.cs
- SafeFileMapViewHandle.cs
- TypeGeneratedEventArgs.cs
- CollectionDataContract.cs
- GenericsInstances.cs
- ApplicationFileParser.cs
- ActiveXHelper.cs
- InProcStateClientManager.cs
- SatelliteContractVersionAttribute.cs
- UnsafeNativeMethods.cs
- DependencyObjectPropertyDescriptor.cs
- SlotInfo.cs
- AssemblyCollection.cs
- FullTrustAssembliesSection.cs
- InputProcessorProfiles.cs
- ErrorProvider.cs
- TextEndOfSegment.cs
- HyperLinkDataBindingHandler.cs
- SafeHandles.cs
- WorkflowQueue.cs
- PropertyGrid.cs
- SamlSubjectStatement.cs
- MaskedTextBoxTextEditor.cs
- MatrixUtil.cs
- WsatAdminException.cs
- RayHitTestParameters.cs
- TrustSection.cs
- TemplateApplicationHelper.cs
- NTAccount.cs
- SingleQueryOperator.cs
- SqlNodeAnnotation.cs
- NodeLabelEditEvent.cs
- SmiEventSink.cs
- EventlogProvider.cs
- SettingsSection.cs
- TiffBitmapDecoder.cs
- BridgeDataReader.cs
- ButtonBaseAutomationPeer.cs
- StringComparer.cs
- OptimizedTemplateContent.cs
- GroupStyle.cs
- DataSetMappper.cs
- SqlNodeAnnotations.cs
- X509Extension.cs
- CommandDevice.cs
- Serializer.cs
- IntegerValidatorAttribute.cs
- Stylus.cs
- XmlBinaryReader.cs
- Attributes.cs
- FamilyCollection.cs
- RequestQueryProcessor.cs
- LayoutInformation.cs
- Stack.cs
- StatusBarItem.cs
- DataGridComponentEditor.cs
- RegexTypeEditor.cs
- XmlSchemaSimpleTypeRestriction.cs
- TypedDataSetSchemaImporterExtensionFx35.cs
- XsltContext.cs
- DbConnectionOptions.cs
- FileNotFoundException.cs
- ToolBarPanel.cs
- XmlDeclaration.cs
- BindingCollection.cs
- TimeSpan.cs
- PropertyEmitter.cs
- DnsPermission.cs
- HttpCapabilitiesSectionHandler.cs
- StrokeCollectionDefaultValueFactory.cs
- CounterNameConverter.cs
- SkinBuilder.cs
- DefaultBinder.cs
- Utilities.cs
- ActivationServices.cs