Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / CommonUI / System / Drawing / Advanced / ImageFormatConverter.cs / 1305376 / ImageFormatConverter.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /* */ namespace System.Drawing { using System.Diagnostics; using Microsoft.Win32; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Globalization; using System.Reflection; using System.Drawing.Imaging; ////// /// ImageFormatConverter is a class that can be used to convert /// colors from one data type to another. Access this /// class through the TypeDescriptor. /// public class ImageFormatConverter : TypeConverter { private StandardValuesCollection values; ////// /// public ImageFormatConverter() { } ///[To be supplied.] ////// /// Determines if this converter can convert an object in the given source /// type to the native type of the converter. /// public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) { return true; } return base.CanConvertFrom(context, sourceType); } ////// /// public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { if (destinationType == typeof(InstanceDescriptor)) { return true; } return base.CanConvertTo(context, destinationType); } ///Gets a value indicating whether this converter can /// convert an object to the given destination type using the context. ////// /// Converts the given object to the converter's native type. /// public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { string strValue = value as string; if (strValue != null) { string text = strValue.Trim(); PropertyInfo[] props = GetProperties(); for (int i = 0; i < props.Length; i++) { PropertyInfo prop = props[i]; if (string.Equals(prop.Name, text, StringComparison.OrdinalIgnoreCase)) { object[] tempIndex = null; return prop.GetValue(null, tempIndex); } } } return base.ConvertFrom(context, culture, value); } ////// /// Converts the given object to another type. The most common types to convert /// are to and from a string object. The default implementation will make a call /// to ToString on the object if the object is valid and if the destination /// type is string. If this cannot convert to the desitnation type, this will /// throw a NotSupportedException. /// public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType == null) { throw new ArgumentNullException("destinationType"); } if (value is ImageFormat) { PropertyInfo targetProp = null; PropertyInfo[] props = GetProperties(); foreach(PropertyInfo p in props) { if (p.GetValue(null, null).Equals(value)) { targetProp = p; break; } } if (targetProp != null) { if (destinationType == typeof(string)) { return targetProp.Name; } else if (destinationType == typeof(InstanceDescriptor)) { return new InstanceDescriptor(targetProp, null); } } } return base.ConvertTo(context, culture, value, destinationType); } ////// /// Retrieves the properties for the available image formats. /// private PropertyInfo[] GetProperties() { return typeof(ImageFormat).GetProperties(BindingFlags.Static | BindingFlags.Public); } ////// /// Retrieves a collection containing a set of standard values /// for the data type this validator is designed for. This /// will return null if the data type does not support a /// standard set of values. /// public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context) { if (values == null) { ArrayList list = new ArrayList(); PropertyInfo[] props = GetProperties(); for (int i = 0; i < props.Length; i++) { PropertyInfo prop = props[i]; object[] tempIndex = null; Debug.Assert(prop.GetValue(null, tempIndex) != null, "Property " + prop.Name + " returned NULL"); list.Add(prop.GetValue(null, tempIndex)); } values = new StandardValuesCollection(list.ToArray()); } return values; } ////// /// Determines if this object supports a standard set of values /// that can be picked from a list. /// public override bool GetStandardValuesSupported(ITypeDescriptorContext context) { return true; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /* */ namespace System.Drawing { using System.Diagnostics; using Microsoft.Win32; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Globalization; using System.Reflection; using System.Drawing.Imaging; ////// /// ImageFormatConverter is a class that can be used to convert /// colors from one data type to another. Access this /// class through the TypeDescriptor. /// public class ImageFormatConverter : TypeConverter { private StandardValuesCollection values; ////// /// public ImageFormatConverter() { } ///[To be supplied.] ////// /// Determines if this converter can convert an object in the given source /// type to the native type of the converter. /// public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) { return true; } return base.CanConvertFrom(context, sourceType); } ////// /// public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) { if (destinationType == typeof(InstanceDescriptor)) { return true; } return base.CanConvertTo(context, destinationType); } ///Gets a value indicating whether this converter can /// convert an object to the given destination type using the context. ////// /// Converts the given object to the converter's native type. /// public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { string strValue = value as string; if (strValue != null) { string text = strValue.Trim(); PropertyInfo[] props = GetProperties(); for (int i = 0; i < props.Length; i++) { PropertyInfo prop = props[i]; if (string.Equals(prop.Name, text, StringComparison.OrdinalIgnoreCase)) { object[] tempIndex = null; return prop.GetValue(null, tempIndex); } } } return base.ConvertFrom(context, culture, value); } ////// /// Converts the given object to another type. The most common types to convert /// are to and from a string object. The default implementation will make a call /// to ToString on the object if the object is valid and if the destination /// type is string. If this cannot convert to the desitnation type, this will /// throw a NotSupportedException. /// public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType == null) { throw new ArgumentNullException("destinationType"); } if (value is ImageFormat) { PropertyInfo targetProp = null; PropertyInfo[] props = GetProperties(); foreach(PropertyInfo p in props) { if (p.GetValue(null, null).Equals(value)) { targetProp = p; break; } } if (targetProp != null) { if (destinationType == typeof(string)) { return targetProp.Name; } else if (destinationType == typeof(InstanceDescriptor)) { return new InstanceDescriptor(targetProp, null); } } } return base.ConvertTo(context, culture, value, destinationType); } ////// /// Retrieves the properties for the available image formats. /// private PropertyInfo[] GetProperties() { return typeof(ImageFormat).GetProperties(BindingFlags.Static | BindingFlags.Public); } ////// /// Retrieves a collection containing a set of standard values /// for the data type this validator is designed for. This /// will return null if the data type does not support a /// standard set of values. /// public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context) { if (values == null) { ArrayList list = new ArrayList(); PropertyInfo[] props = GetProperties(); for (int i = 0; i < props.Length; i++) { PropertyInfo prop = props[i]; object[] tempIndex = null; Debug.Assert(prop.GetValue(null, tempIndex) != null, "Property " + prop.Name + " returned NULL"); list.Add(prop.GetValue(null, tempIndex)); } values = new StandardValuesCollection(list.ToArray()); } return values; } ////// /// Determines if this object supports a standard set of values /// that can be picked from a list. /// public override bool GetStandardValuesSupported(ITypeDescriptorContext context) { return true; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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