_DynamicWinsockMethods.cs source code in C# .NET

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Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Net / System / Net / Sockets / _DynamicWinsockMethods.cs / 1305376 / _DynamicWinsockMethods.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

using System.Security; 
using System.Collections.Generic; 
using System.Runtime.InteropServices;
 
namespace System.Net.Sockets
{
    internal sealed class DynamicWinsockMethods
    { 
        // In practice there will never be more than four of these, so its not worth a complicated
        // hash table structure.  Store them in a list and search through it. 
        private static List s_MethodTable = new List(); 

        public static DynamicWinsockMethods GetMethods(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType) 
        {
            lock (s_MethodTable)
            {
                DynamicWinsockMethods methods; 

                for (int i = 0; i < s_MethodTable.Count; i++) 
                { 
                    methods = s_MethodTable[i];
                    if (methods.addressFamily == addressFamily && methods.socketType == socketType && methods.protocolType == protocolType) 
                    {
                        return methods;
                    }
                } 

                methods = new DynamicWinsockMethods(addressFamily, socketType, protocolType); 
                s_MethodTable.Add(methods); 
                return methods;
            } 
        }

        private AddressFamily addressFamily;
        private SocketType socketType; 
        private ProtocolType protocolType;
        private object lockObject; 
 
        private AcceptExDelegate acceptEx;
        private GetAcceptExSockaddrsDelegate getAcceptExSockaddrs; 
        private ConnectExDelegate connectEx;
        private TransmitPacketsDelegate transmitPackets;

        private DisconnectExDelegate disconnectEx; 
        private DisconnectExDelegate_Blocking disconnectEx_Blocking;
        private WSARecvMsgDelegate recvMsg; 
        private WSARecvMsgDelegate_Blocking recvMsg_Blocking; 

        private DynamicWinsockMethods(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType) 
        {
            this.addressFamily = addressFamily;
            this.socketType = socketType;
            this.protocolType = protocolType; 
            this.lockObject = new object();
        } 
 
        public T GetDelegate(SafeCloseSocket socketHandle) where T: class
        { 
            if (typeof(T) == typeof(AcceptExDelegate))
            {
                EnsureAcceptEx(socketHandle);
                return (T)(object)acceptEx; 
            }
            else if (typeof(T) == typeof(GetAcceptExSockaddrsDelegate)) 
            { 
                EnsureGetAcceptExSockaddrs(socketHandle);
                return (T)(object)getAcceptExSockaddrs; 
            }
            else if (typeof(T) == typeof(ConnectExDelegate))
            {
                EnsureConnectEx(socketHandle); 
                return (T)(object)connectEx;
            } 
            else if (typeof(T) == typeof(DisconnectExDelegate)) 
            {
                EnsureDisconnectEx(socketHandle); 
                return (T)(object)disconnectEx;
            }
            else if (typeof(T) == typeof(DisconnectExDelegate_Blocking))
            { 
                EnsureDisconnectEx(socketHandle);
                return (T)(object)disconnectEx_Blocking; 
            } 
            else if (typeof(T) == typeof(WSARecvMsgDelegate))
            { 
                EnsureWSARecvMsg(socketHandle);
                return (T)(object)recvMsg;
            }
            else if (typeof(T) == typeof(WSARecvMsgDelegate_Blocking)) 
            {
                EnsureWSARecvMsg(socketHandle); 
                return (T)(object)recvMsg_Blocking; 
            }
            else if (typeof(T) == typeof(TransmitPacketsDelegate)) 
            {
                EnsureTransmitPackets(socketHandle);
                return (T)(object)transmitPackets;
            } 

            System.Diagnostics.Debug.Assert(false, "Invalid type passed to DynamicWinsockMethods.GetDelegate"); 
            return null; 
        }
 
        // private methods to actually load the function pointers
        private IntPtr LoadDynamicFunctionPointer(SafeCloseSocket socketHandle, ref Guid guid)
        {
            IntPtr ptr = IntPtr.Zero; 
            int length;
            SocketError errorCode; 
 
            unsafe
            { 
                errorCode = UnsafeNclNativeMethods.OSSOCK.WSAIoctl(
                               socketHandle,
                               IoctlSocketConstants.SIOGETEXTENSIONFUNCTIONPOINTER,
                               ref guid, 
                               sizeof(Guid),
                               out ptr, 
                               sizeof(IntPtr), 
                               out length,
                               IntPtr.Zero, 
                               IntPtr.Zero);
            }

            if (errorCode != SocketError.Success) 
            {
                throw new SocketException(); 
            } 

            return ptr; 
        }

        private void EnsureAcceptEx(SafeCloseSocket socketHandle)
        { 
            if (acceptEx == null)
            { 
                lock (lockObject) 
                {
                    if (acceptEx == null) 
                    {
                        Guid guid = new Guid("{0xb5367df1,0xcbac,0x11cf,{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}");
                        IntPtr ptrAcceptEx = LoadDynamicFunctionPointer(socketHandle, ref guid);
                        acceptEx = (AcceptExDelegate)Marshal.GetDelegateForFunctionPointer(ptrAcceptEx, typeof(AcceptExDelegate)); 
                    }
                } 
            } 
        }
 
        private void EnsureGetAcceptExSockaddrs(SafeCloseSocket socketHandle)
        {
            if (getAcceptExSockaddrs == null)
            { 
                lock (lockObject)
                { 
                    if (getAcceptExSockaddrs == null) 
                    {
                        Guid guid = new Guid("{0xb5367df2,0xcbac,0x11cf,{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}"); 
                        IntPtr ptrGetAcceptExSockaddrs = LoadDynamicFunctionPointer(socketHandle, ref guid);
                        getAcceptExSockaddrs = (GetAcceptExSockaddrsDelegate)Marshal.GetDelegateForFunctionPointer(ptrGetAcceptExSockaddrs,
                                                                                            typeof(GetAcceptExSockaddrsDelegate));
                    } 
                }
            } 
        } 

        private void EnsureConnectEx(SafeCloseSocket socketHandle) 
        {
            if (connectEx == null)
            {
                lock (lockObject) 
                {
                    if (connectEx == null) 
                    { 
                        Guid guid = new Guid("{0x25a207b9,0x0ddf3,0x4660,{0x8e,0xe9,0x76,0xe5,0x8c,0x74,0x06,0x3e}}");
                        IntPtr ptrConnectEx = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        connectEx = (ConnectExDelegate)Marshal.GetDelegateForFunctionPointer(ptrConnectEx, typeof(ConnectExDelegate));
                    }
                }
            } 
        }
 
        private void EnsureDisconnectEx(SafeCloseSocket socketHandle) 
        {
            if (disconnectEx == null) 
            {
                lock (lockObject)
                {
                    if (disconnectEx == null) 
                    {
                        Guid guid = new Guid("{0x7fda2e11,0x8630,0x436f,{0xa0, 0x31, 0xf5, 0x36, 0xa6, 0xee, 0xc1, 0x57}}"); 
                        IntPtr ptrDisconnectEx = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        disconnectEx = (DisconnectExDelegate)Marshal.GetDelegateForFunctionPointer(ptrDisconnectEx, typeof(DisconnectExDelegate));
                        disconnectEx_Blocking = (DisconnectExDelegate_Blocking)Marshal.GetDelegateForFunctionPointer(ptrDisconnectEx, 
                                                                                                typeof(DisconnectExDelegate_Blocking));
                    }
                }
            } 
        }
 
        private void EnsureWSARecvMsg(SafeCloseSocket socketHandle) 
        {
            if (recvMsg == null) 
            {
                lock (lockObject)
                {
                    if (recvMsg == null) 
                    {
                        Guid guid = new Guid("{0xf689d7c8,0x6f1f,0x436b,{0x8a,0x53,0xe5,0x4f,0xe3,0x51,0xc3,0x22}}"); 
                        IntPtr ptrWSARecvMsg = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        recvMsg = (WSARecvMsgDelegate)Marshal.GetDelegateForFunctionPointer(ptrWSARecvMsg, typeof(WSARecvMsgDelegate));
                        recvMsg_Blocking = (WSARecvMsgDelegate_Blocking)Marshal.GetDelegateForFunctionPointer(ptrWSARecvMsg, 
                                                                                                typeof(WSARecvMsgDelegate_Blocking));
                    }
                }
            } 
        }
 
        private void EnsureTransmitPackets(SafeCloseSocket socketHandle) 
        {
            if (transmitPackets == null) 
            {
                lock (lockObject)
                {
                    if (transmitPackets == null) 
                    {
                        Guid guid = new Guid("{0xd9689da0,0x1f90,0x11d3,{0x99,0x71,0x00,0xc0,0x4f,0x68,0xc8,0x76}}"); 
                        IntPtr ptrTransmitPackets = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        transmitPackets = (TransmitPacketsDelegate)Marshal.GetDelegateForFunctionPointer(ptrTransmitPackets,
                                                                                                typeof(TransmitPacketsDelegate)); 
                    }
                }
            }
        } 
    }
 
    [SuppressUnmanagedCodeSecurity] 
    internal delegate bool AcceptExDelegate(
                SafeCloseSocket listenSocketHandle, 
                SafeCloseSocket acceptSocketHandle,
                IntPtr buffer,
                int len,
                int localAddressLength, 
                int remoteAddressLength,
                out int bytesReceived, 
                IntPtr overlapped); 

    [SuppressUnmanagedCodeSecurity] 
    internal delegate void GetAcceptExSockaddrsDelegate(
                IntPtr       buffer,
                int receiveDataLength,
                int localAddressLength, 
                int remoteAddressLength,
                out IntPtr localSocketAddress, 
                out int localSocketAddressLength, 
                out IntPtr remoteSocketAddress,
                out int remoteSocketAddressLength); 


    [SuppressUnmanagedCodeSecurity]
    internal delegate bool ConnectExDelegate( 
                SafeCloseSocket socketHandle,
                IntPtr socketAddress, 
                int socketAddressSize, 
                IntPtr buffer,
                int dataLength, 
                out int bytesSent,
                IntPtr overlapped);

    [SuppressUnmanagedCodeSecurity] 
    internal delegate bool DisconnectExDelegate(SafeCloseSocket socketHandle, IntPtr overlapped, int flags, int reserved);
 
    [SuppressUnmanagedCodeSecurity] 
    internal delegate bool DisconnectExDelegate_Blocking(IntPtr socketHandle, IntPtr overlapped, int flags, int reserved);
 
    [SuppressUnmanagedCodeSecurity]
    internal delegate SocketError WSARecvMsgDelegate(
                SafeCloseSocket socketHandle,
                IntPtr msg, 
                out int bytesTransferred,
                IntPtr overlapped, 
                IntPtr completionRoutine); 

    [SuppressUnmanagedCodeSecurity] 
    internal delegate SocketError WSARecvMsgDelegate_Blocking(
                IntPtr socketHandle,
                IntPtr msg,
                out int bytesTransferred, 
                IntPtr overlapped,
                IntPtr completionRoutine); 
 
    [SuppressUnmanagedCodeSecurity]
    internal delegate bool TransmitPacketsDelegate( 
                SafeCloseSocket socketHandle,
                IntPtr packetArray,
                int elementCount,
                int sendSize, 
                IntPtr overlapped,
                TransmitFileOptions flags); 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

using System.Security; 
using System.Collections.Generic; 
using System.Runtime.InteropServices;
 
namespace System.Net.Sockets
{
    internal sealed class DynamicWinsockMethods
    { 
        // In practice there will never be more than four of these, so its not worth a complicated
        // hash table structure.  Store them in a list and search through it. 
        private static List s_MethodTable = new List(); 

        public static DynamicWinsockMethods GetMethods(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType) 
        {
            lock (s_MethodTable)
            {
                DynamicWinsockMethods methods; 

                for (int i = 0; i < s_MethodTable.Count; i++) 
                { 
                    methods = s_MethodTable[i];
                    if (methods.addressFamily == addressFamily && methods.socketType == socketType && methods.protocolType == protocolType) 
                    {
                        return methods;
                    }
                } 

                methods = new DynamicWinsockMethods(addressFamily, socketType, protocolType); 
                s_MethodTable.Add(methods); 
                return methods;
            } 
        }

        private AddressFamily addressFamily;
        private SocketType socketType; 
        private ProtocolType protocolType;
        private object lockObject; 
 
        private AcceptExDelegate acceptEx;
        private GetAcceptExSockaddrsDelegate getAcceptExSockaddrs; 
        private ConnectExDelegate connectEx;
        private TransmitPacketsDelegate transmitPackets;

        private DisconnectExDelegate disconnectEx; 
        private DisconnectExDelegate_Blocking disconnectEx_Blocking;
        private WSARecvMsgDelegate recvMsg; 
        private WSARecvMsgDelegate_Blocking recvMsg_Blocking; 

        private DynamicWinsockMethods(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType) 
        {
            this.addressFamily = addressFamily;
            this.socketType = socketType;
            this.protocolType = protocolType; 
            this.lockObject = new object();
        } 
 
        public T GetDelegate(SafeCloseSocket socketHandle) where T: class
        { 
            if (typeof(T) == typeof(AcceptExDelegate))
            {
                EnsureAcceptEx(socketHandle);
                return (T)(object)acceptEx; 
            }
            else if (typeof(T) == typeof(GetAcceptExSockaddrsDelegate)) 
            { 
                EnsureGetAcceptExSockaddrs(socketHandle);
                return (T)(object)getAcceptExSockaddrs; 
            }
            else if (typeof(T) == typeof(ConnectExDelegate))
            {
                EnsureConnectEx(socketHandle); 
                return (T)(object)connectEx;
            } 
            else if (typeof(T) == typeof(DisconnectExDelegate)) 
            {
                EnsureDisconnectEx(socketHandle); 
                return (T)(object)disconnectEx;
            }
            else if (typeof(T) == typeof(DisconnectExDelegate_Blocking))
            { 
                EnsureDisconnectEx(socketHandle);
                return (T)(object)disconnectEx_Blocking; 
            } 
            else if (typeof(T) == typeof(WSARecvMsgDelegate))
            { 
                EnsureWSARecvMsg(socketHandle);
                return (T)(object)recvMsg;
            }
            else if (typeof(T) == typeof(WSARecvMsgDelegate_Blocking)) 
            {
                EnsureWSARecvMsg(socketHandle); 
                return (T)(object)recvMsg_Blocking; 
            }
            else if (typeof(T) == typeof(TransmitPacketsDelegate)) 
            {
                EnsureTransmitPackets(socketHandle);
                return (T)(object)transmitPackets;
            } 

            System.Diagnostics.Debug.Assert(false, "Invalid type passed to DynamicWinsockMethods.GetDelegate"); 
            return null; 
        }
 
        // private methods to actually load the function pointers
        private IntPtr LoadDynamicFunctionPointer(SafeCloseSocket socketHandle, ref Guid guid)
        {
            IntPtr ptr = IntPtr.Zero; 
            int length;
            SocketError errorCode; 
 
            unsafe
            { 
                errorCode = UnsafeNclNativeMethods.OSSOCK.WSAIoctl(
                               socketHandle,
                               IoctlSocketConstants.SIOGETEXTENSIONFUNCTIONPOINTER,
                               ref guid, 
                               sizeof(Guid),
                               out ptr, 
                               sizeof(IntPtr), 
                               out length,
                               IntPtr.Zero, 
                               IntPtr.Zero);
            }

            if (errorCode != SocketError.Success) 
            {
                throw new SocketException(); 
            } 

            return ptr; 
        }

        private void EnsureAcceptEx(SafeCloseSocket socketHandle)
        { 
            if (acceptEx == null)
            { 
                lock (lockObject) 
                {
                    if (acceptEx == null) 
                    {
                        Guid guid = new Guid("{0xb5367df1,0xcbac,0x11cf,{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}");
                        IntPtr ptrAcceptEx = LoadDynamicFunctionPointer(socketHandle, ref guid);
                        acceptEx = (AcceptExDelegate)Marshal.GetDelegateForFunctionPointer(ptrAcceptEx, typeof(AcceptExDelegate)); 
                    }
                } 
            } 
        }
 
        private void EnsureGetAcceptExSockaddrs(SafeCloseSocket socketHandle)
        {
            if (getAcceptExSockaddrs == null)
            { 
                lock (lockObject)
                { 
                    if (getAcceptExSockaddrs == null) 
                    {
                        Guid guid = new Guid("{0xb5367df2,0xcbac,0x11cf,{0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92}}"); 
                        IntPtr ptrGetAcceptExSockaddrs = LoadDynamicFunctionPointer(socketHandle, ref guid);
                        getAcceptExSockaddrs = (GetAcceptExSockaddrsDelegate)Marshal.GetDelegateForFunctionPointer(ptrGetAcceptExSockaddrs,
                                                                                            typeof(GetAcceptExSockaddrsDelegate));
                    } 
                }
            } 
        } 

        private void EnsureConnectEx(SafeCloseSocket socketHandle) 
        {
            if (connectEx == null)
            {
                lock (lockObject) 
                {
                    if (connectEx == null) 
                    { 
                        Guid guid = new Guid("{0x25a207b9,0x0ddf3,0x4660,{0x8e,0xe9,0x76,0xe5,0x8c,0x74,0x06,0x3e}}");
                        IntPtr ptrConnectEx = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        connectEx = (ConnectExDelegate)Marshal.GetDelegateForFunctionPointer(ptrConnectEx, typeof(ConnectExDelegate));
                    }
                }
            } 
        }
 
        private void EnsureDisconnectEx(SafeCloseSocket socketHandle) 
        {
            if (disconnectEx == null) 
            {
                lock (lockObject)
                {
                    if (disconnectEx == null) 
                    {
                        Guid guid = new Guid("{0x7fda2e11,0x8630,0x436f,{0xa0, 0x31, 0xf5, 0x36, 0xa6, 0xee, 0xc1, 0x57}}"); 
                        IntPtr ptrDisconnectEx = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        disconnectEx = (DisconnectExDelegate)Marshal.GetDelegateForFunctionPointer(ptrDisconnectEx, typeof(DisconnectExDelegate));
                        disconnectEx_Blocking = (DisconnectExDelegate_Blocking)Marshal.GetDelegateForFunctionPointer(ptrDisconnectEx, 
                                                                                                typeof(DisconnectExDelegate_Blocking));
                    }
                }
            } 
        }
 
        private void EnsureWSARecvMsg(SafeCloseSocket socketHandle) 
        {
            if (recvMsg == null) 
            {
                lock (lockObject)
                {
                    if (recvMsg == null) 
                    {
                        Guid guid = new Guid("{0xf689d7c8,0x6f1f,0x436b,{0x8a,0x53,0xe5,0x4f,0xe3,0x51,0xc3,0x22}}"); 
                        IntPtr ptrWSARecvMsg = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        recvMsg = (WSARecvMsgDelegate)Marshal.GetDelegateForFunctionPointer(ptrWSARecvMsg, typeof(WSARecvMsgDelegate));
                        recvMsg_Blocking = (WSARecvMsgDelegate_Blocking)Marshal.GetDelegateForFunctionPointer(ptrWSARecvMsg, 
                                                                                                typeof(WSARecvMsgDelegate_Blocking));
                    }
                }
            } 
        }
 
        private void EnsureTransmitPackets(SafeCloseSocket socketHandle) 
        {
            if (transmitPackets == null) 
            {
                lock (lockObject)
                {
                    if (transmitPackets == null) 
                    {
                        Guid guid = new Guid("{0xd9689da0,0x1f90,0x11d3,{0x99,0x71,0x00,0xc0,0x4f,0x68,0xc8,0x76}}"); 
                        IntPtr ptrTransmitPackets = LoadDynamicFunctionPointer(socketHandle, ref guid); 
                        transmitPackets = (TransmitPacketsDelegate)Marshal.GetDelegateForFunctionPointer(ptrTransmitPackets,
                                                                                                typeof(TransmitPacketsDelegate)); 
                    }
                }
            }
        } 
    }
 
    [SuppressUnmanagedCodeSecurity] 
    internal delegate bool AcceptExDelegate(
                SafeCloseSocket listenSocketHandle, 
                SafeCloseSocket acceptSocketHandle,
                IntPtr buffer,
                int len,
                int localAddressLength, 
                int remoteAddressLength,
                out int bytesReceived, 
                IntPtr overlapped); 

    [SuppressUnmanagedCodeSecurity] 
    internal delegate void GetAcceptExSockaddrsDelegate(
                IntPtr       buffer,
                int receiveDataLength,
                int localAddressLength, 
                int remoteAddressLength,
                out IntPtr localSocketAddress, 
                out int localSocketAddressLength, 
                out IntPtr remoteSocketAddress,
                out int remoteSocketAddressLength); 


    [SuppressUnmanagedCodeSecurity]
    internal delegate bool ConnectExDelegate( 
                SafeCloseSocket socketHandle,
                IntPtr socketAddress, 
                int socketAddressSize, 
                IntPtr buffer,
                int dataLength, 
                out int bytesSent,
                IntPtr overlapped);

    [SuppressUnmanagedCodeSecurity] 
    internal delegate bool DisconnectExDelegate(SafeCloseSocket socketHandle, IntPtr overlapped, int flags, int reserved);
 
    [SuppressUnmanagedCodeSecurity] 
    internal delegate bool DisconnectExDelegate_Blocking(IntPtr socketHandle, IntPtr overlapped, int flags, int reserved);
 
    [SuppressUnmanagedCodeSecurity]
    internal delegate SocketError WSARecvMsgDelegate(
                SafeCloseSocket socketHandle,
                IntPtr msg, 
                out int bytesTransferred,
                IntPtr overlapped, 
                IntPtr completionRoutine); 

    [SuppressUnmanagedCodeSecurity] 
    internal delegate SocketError WSARecvMsgDelegate_Blocking(
                IntPtr socketHandle,
                IntPtr msg,
                out int bytesTransferred, 
                IntPtr overlapped,
                IntPtr completionRoutine); 
 
    [SuppressUnmanagedCodeSecurity]
    internal delegate bool TransmitPacketsDelegate( 
                SafeCloseSocket socketHandle,
                IntPtr packetArray,
                int elementCount,
                int sendSize, 
                IntPtr overlapped,
                TransmitFileOptions flags); 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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