Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Services / Web / System / Web / Services / Discovery / DynamicPhysicalDiscoSearcher.cs / 1305376 / DynamicPhysicalDiscoSearcher.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Web.Services.Discovery { using System; using System.IO; using System.Collections; using System.Web; using System.Web.Caching; using System.Diagnostics; using System.Text; using System.DirectoryServices; using System.Web.Services.Configuration; using System.ComponentModel; ////// /// Does a recursive search of virtual subdirectories to find stuff to /// make a disco file from. *.disco files (or whatever the PrimarySearchPattern is) are /// treated as end-points - recursion stops where they are found. /// internal class DynamicPhysicalDiscoSearcher : DynamicDiscoSearcher { private string startDir; internal DynamicPhysicalDiscoSearcher(string searchDir, string[] excludedUrls, string startUrl) : base(excludedUrls) { startDir = searchDir; origUrl = startUrl; } // ------------------------------------------------------------------------------- internal override void Search(string fileToSkipAtBegin) { SearchInit(fileToSkipAtBegin); ScanDirectory( startDir ); } // ------------------------------------------------------------------------------- // Look in iven directory for subdirectories, feasable for further searching. protected override void SearchSubDirectories(string localDir) { DirectoryInfo dir = new DirectoryInfo(localDir); if (!dir.Exists) return; DirectoryInfo[] subDirs = dir.GetDirectories(); foreach (DirectoryInfo subDir in subDirs) { if (subDir.Name == "." || subDir.Name == ".." ) { continue; } ScanDirectory( localDir + '\\' + subDir.Name ); } } // -------------------------------------------------------------------------------- protected override DirectoryInfo GetPhysicalDir(string dir ) { if ( !Directory.Exists(dir) ) return null; DirectoryInfo directory = new DirectoryInfo(dir); if ( !directory.Exists ) return null; if( 0 != (directory.Attributes & (FileAttributes.Hidden | FileAttributes.System | FileAttributes.Temporary))) { return null; } return directory; } // ------------------------------------------------------------------------------- // Makes result URL found file path from diectory name and short file name. protected override string MakeResultPath(string dirName, string fileName) { string res = origUrl + dirName.Substring(startDir.Length, dirName.Length - startDir.Length).Replace('\\','/') + '/' + fileName; return res; } // -------------------------------------------------------------------------------- // Makes exclusion path absolute for quick comparision on search. protected override string MakeAbsExcludedPath(string pathRelativ) { return startDir + '\\' + pathRelativ.Replace('/', '\\' ); } // -------------------------------------------------------------------------------- protected override bool IsVirtualSearch { get { return false; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Web.Services.Discovery { using System; using System.IO; using System.Collections; using System.Web; using System.Web.Caching; using System.Diagnostics; using System.Text; using System.DirectoryServices; using System.Web.Services.Configuration; using System.ComponentModel; ////// /// Does a recursive search of virtual subdirectories to find stuff to /// make a disco file from. *.disco files (or whatever the PrimarySearchPattern is) are /// treated as end-points - recursion stops where they are found. /// internal class DynamicPhysicalDiscoSearcher : DynamicDiscoSearcher { private string startDir; internal DynamicPhysicalDiscoSearcher(string searchDir, string[] excludedUrls, string startUrl) : base(excludedUrls) { startDir = searchDir; origUrl = startUrl; } // ------------------------------------------------------------------------------- internal override void Search(string fileToSkipAtBegin) { SearchInit(fileToSkipAtBegin); ScanDirectory( startDir ); } // ------------------------------------------------------------------------------- // Look in iven directory for subdirectories, feasable for further searching. protected override void SearchSubDirectories(string localDir) { DirectoryInfo dir = new DirectoryInfo(localDir); if (!dir.Exists) return; DirectoryInfo[] subDirs = dir.GetDirectories(); foreach (DirectoryInfo subDir in subDirs) { if (subDir.Name == "." || subDir.Name == ".." ) { continue; } ScanDirectory( localDir + '\\' + subDir.Name ); } } // -------------------------------------------------------------------------------- protected override DirectoryInfo GetPhysicalDir(string dir ) { if ( !Directory.Exists(dir) ) return null; DirectoryInfo directory = new DirectoryInfo(dir); if ( !directory.Exists ) return null; if( 0 != (directory.Attributes & (FileAttributes.Hidden | FileAttributes.System | FileAttributes.Temporary))) { return null; } return directory; } // ------------------------------------------------------------------------------- // Makes result URL found file path from diectory name and short file name. protected override string MakeResultPath(string dirName, string fileName) { string res = origUrl + dirName.Substring(startDir.Length, dirName.Length - startDir.Length).Replace('\\','/') + '/' + fileName; return res; } // -------------------------------------------------------------------------------- // Makes exclusion path absolute for quick comparision on search. protected override string MakeAbsExcludedPath(string pathRelativ) { return startDir + '\\' + pathRelativ.Replace('/', '\\' ); } // -------------------------------------------------------------------------------- protected override bool IsVirtualSearch { get { return false; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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