Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / MS / Internal / TextFormatting / DrawingState.cs / 1305600 / DrawingState.cs
//------------------------------------------------------------------------ // // Microsoft Windows Client Platform // Copyright (C) Microsoft Corporation // // File: DrawingState.cs // // Contents: Drawing state of full text // // Created: 1-29-2005 Worachai Chaoweeraprasit (wchao) // //----------------------------------------------------------------------- using System; using System.Diagnostics; using System.Windows; using System.Windows.Media; namespace MS.Internal.TextFormatting { ////// Formatting state of full text /// internal sealed class DrawingState : IDisposable { private TextMetrics.FullTextLine _currentLine; // full text line currently formatted private DrawingContext _drawingContext; // current drawing context private Point _lineOrigin; // line origin XY relative to drawing context reference location private Point _vectorToLineOrigin; // vector to line origin in UV relative to paragraph start private MatrixTransform _antiInversion; // anti-inversion transform applied on drawing surface private bool _overrideBaseGuidelineY; // a flag indicating whether a new guideline overrides the line's Y guideline private double _baseGuidelineY; // the Y guideline of the text line. ////// Construct drawing state for full text /// internal DrawingState( DrawingContext drawingContext, Point lineOrigin, MatrixTransform antiInversion, TextMetrics.FullTextLine currentLine ) { _drawingContext = drawingContext; _antiInversion = antiInversion; _currentLine = currentLine; if (antiInversion == null) { _lineOrigin = lineOrigin; } else { _vectorToLineOrigin = lineOrigin; } if (_drawingContext != null) { // LineServices draws GlyphRun and TextDecorations in multiple // callbacks and GlyphRuns may have different baselines. Pushing guideline // for each DrawGlyphRun are too costly. We optimize for the common case where // GlyphRuns and TextDecorations in the TextLine share the same baseline. _baseGuidelineY = lineOrigin.Y + currentLine.Baseline; _drawingContext.PushGuidelineY1(_baseGuidelineY); } } ////// Set guideline Y for a drawing operation if necessary. It is a no-op if the Y value is the same /// as the guideline Y of the line. Otherwise, it will push the Y to override the guideline of the line. /// A SetGuidelineY() must be paired with an UnsetGuidelineY() to ensure balanced push and pop. /// internal void SetGuidelineY(double runGuidelineY) { if (_drawingContext == null) return; Invariant.Assert(!_overrideBaseGuidelineY); if (runGuidelineY != _baseGuidelineY) { // Push a new guideline to override the line's guideline _drawingContext.PushGuidelineY1(runGuidelineY); _overrideBaseGuidelineY = true; // the new Guideline Y overrides the line's guideline until next unset. } } ////// Unset guideline Y for a drawing operation if necessary. It is a no-op if the Y value is the same /// as the guideline Y of the line. Otherwise, it will push the Y to override the guideline of the line. /// A SetGuidelineY() must be paired with an UnsetGuidelineY() to ensure balanced push and pop. /// internal void UnsetGuidelineY() { if (_overrideBaseGuidelineY) { _drawingContext.Pop(); _overrideBaseGuidelineY = false; } } ////// Clean up internal state. /// public void Dispose() { // clear the guideline at line's baseline if (_drawingContext != null) { _drawingContext.Pop(); } } ////// Current drawing context /// internal DrawingContext DrawingContext { get { return _drawingContext; } } ////// Anti-inversion transform applied on drawing surface /// internal MatrixTransform AntiInversion { get { return _antiInversion; } } ////// Origin XY of the current line relative to the drawing context reference location /// internal Point LineOrigin { get { return _lineOrigin; } } ////// Vector to line origin in UV relative to paragraph start /// internal Point VectorToLineOrigin { get { return _vectorToLineOrigin; } } ////// Line currently being drawn /// internal TextMetrics.FullTextLine CurrentLine { get { return _currentLine; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------ // // Microsoft Windows Client Platform // Copyright (C) Microsoft Corporation // // File: DrawingState.cs // // Contents: Drawing state of full text // // Created: 1-29-2005 Worachai Chaoweeraprasit (wchao) // //----------------------------------------------------------------------- using System; using System.Diagnostics; using System.Windows; using System.Windows.Media; namespace MS.Internal.TextFormatting { ////// Formatting state of full text /// internal sealed class DrawingState : IDisposable { private TextMetrics.FullTextLine _currentLine; // full text line currently formatted private DrawingContext _drawingContext; // current drawing context private Point _lineOrigin; // line origin XY relative to drawing context reference location private Point _vectorToLineOrigin; // vector to line origin in UV relative to paragraph start private MatrixTransform _antiInversion; // anti-inversion transform applied on drawing surface private bool _overrideBaseGuidelineY; // a flag indicating whether a new guideline overrides the line's Y guideline private double _baseGuidelineY; // the Y guideline of the text line. ////// Construct drawing state for full text /// internal DrawingState( DrawingContext drawingContext, Point lineOrigin, MatrixTransform antiInversion, TextMetrics.FullTextLine currentLine ) { _drawingContext = drawingContext; _antiInversion = antiInversion; _currentLine = currentLine; if (antiInversion == null) { _lineOrigin = lineOrigin; } else { _vectorToLineOrigin = lineOrigin; } if (_drawingContext != null) { // LineServices draws GlyphRun and TextDecorations in multiple // callbacks and GlyphRuns may have different baselines. Pushing guideline // for each DrawGlyphRun are too costly. We optimize for the common case where // GlyphRuns and TextDecorations in the TextLine share the same baseline. _baseGuidelineY = lineOrigin.Y + currentLine.Baseline; _drawingContext.PushGuidelineY1(_baseGuidelineY); } } ////// Set guideline Y for a drawing operation if necessary. It is a no-op if the Y value is the same /// as the guideline Y of the line. Otherwise, it will push the Y to override the guideline of the line. /// A SetGuidelineY() must be paired with an UnsetGuidelineY() to ensure balanced push and pop. /// internal void SetGuidelineY(double runGuidelineY) { if (_drawingContext == null) return; Invariant.Assert(!_overrideBaseGuidelineY); if (runGuidelineY != _baseGuidelineY) { // Push a new guideline to override the line's guideline _drawingContext.PushGuidelineY1(runGuidelineY); _overrideBaseGuidelineY = true; // the new Guideline Y overrides the line's guideline until next unset. } } ////// Unset guideline Y for a drawing operation if necessary. It is a no-op if the Y value is the same /// as the guideline Y of the line. Otherwise, it will push the Y to override the guideline of the line. /// A SetGuidelineY() must be paired with an UnsetGuidelineY() to ensure balanced push and pop. /// internal void UnsetGuidelineY() { if (_overrideBaseGuidelineY) { _drawingContext.Pop(); _overrideBaseGuidelineY = false; } } ////// Clean up internal state. /// public void Dispose() { // clear the guideline at line's baseline if (_drawingContext != null) { _drawingContext.Pop(); } } ////// Current drawing context /// internal DrawingContext DrawingContext { get { return _drawingContext; } } ////// Anti-inversion transform applied on drawing surface /// internal MatrixTransform AntiInversion { get { return _antiInversion; } } ////// Origin XY of the current line relative to the drawing context reference location /// internal Point LineOrigin { get { return _lineOrigin; } } ////// Vector to line origin in UV relative to paragraph start /// internal Point VectorToLineOrigin { get { return _vectorToLineOrigin; } } ////// Line currently being drawn /// internal TextMetrics.FullTextLine CurrentLine { get { return _currentLine; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SiteMap.cs
- ProtocolViolationException.cs
- Html32TextWriter.cs
- LogExtent.cs
- DefaultMemberAttribute.cs
- EditorPart.cs
- xmlsaver.cs
- WebPartConnectionsConnectVerb.cs
- IntegerFacetDescriptionElement.cs
- DesignBindingPicker.cs
- assemblycache.cs
- CallbackValidatorAttribute.cs
- HorizontalAlignConverter.cs
- CodeDomSerializerBase.cs
- LogicalExpressionTypeConverter.cs
- MemberJoinTreeNode.cs
- TypePropertyEditor.cs
- CustomTypeDescriptor.cs
- ButtonBaseAdapter.cs
- TextTreeUndoUnit.cs
- _FixedSizeReader.cs
- Simplifier.cs
- xml.cs
- ValidationPropertyAttribute.cs
- ContextMenu.cs
- FamilyTypefaceCollection.cs
- Vector3DAnimation.cs
- FilteredDataSetHelper.cs
- KeyTimeConverter.cs
- Button.cs
- Crypto.cs
- ToolboxBitmapAttribute.cs
- OleDbRowUpdatedEvent.cs
- TypeConverters.cs
- DocumentPageTextView.cs
- TreeView.cs
- ToolStripRenderEventArgs.cs
- ClientSettings.cs
- IApplicationTrustManager.cs
- RequestCachePolicy.cs
- MetadataItemEmitter.cs
- DataTemplateKey.cs
- PeerCustomResolverSettings.cs
- WizardPanel.cs
- HTTPNotFoundHandler.cs
- SafeCancelMibChangeNotify.cs
- EnumDataContract.cs
- ColumnReorderedEventArgs.cs
- Win32Interop.cs
- StringSource.cs
- PageParser.cs
- PauseStoryboard.cs
- ColorConvertedBitmap.cs
- EntityObject.cs
- CacheEntry.cs
- Vector3DCollectionValueSerializer.cs
- WebPartMenu.cs
- WebPartConnectionsConfigureVerb.cs
- PageRanges.cs
- TcpClientCredentialType.cs
- ReturnValue.cs
- HierarchicalDataSourceControl.cs
- Underline.cs
- ComplexTypeEmitter.cs
- CriticalFinalizerObject.cs
- WindowsListBox.cs
- DataKey.cs
- XmlAnyElementAttribute.cs
- DataGridViewTopLeftHeaderCell.cs
- ToggleButtonAutomationPeer.cs
- CssStyleCollection.cs
- XhtmlBasicPhoneCallAdapter.cs
- ClientTargetSection.cs
- Section.cs
- WorkflowPersistenceContext.cs
- DataChangedEventManager.cs
- XmlSchemaAttributeGroupRef.cs
- CLSCompliantAttribute.cs
- CodeCatchClause.cs
- ConfigurationSchemaErrors.cs
- ToolStripButton.cs
- SqlError.cs
- ColumnCollectionEditor.cs
- XmlCharCheckingReader.cs
- FunctionImportMapping.cs
- CssTextWriter.cs
- SQLGuidStorage.cs
- SqlConnectionHelper.cs
- ToolStripDesignerUtils.cs
- StyleCollection.cs
- ArraySegment.cs
- XmlWrappingWriter.cs
- DefinitionUpdate.cs
- QilDataSource.cs
- HttpTransportSecurityElement.cs
- HtmlGenericControl.cs
- WizardStepBase.cs
- HttpResponseInternalWrapper.cs
- SourceElementsCollection.cs
- BindingEntityInfo.cs